Did you know that you can add anything into BeamNG.drive? (BeamNG modding tutorial)

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  • เผยแพร่เมื่อ 8 ส.ค. 2024
  • In this video, I explained and made a tutorial how to add any object to BeamNG.drive and create its own physics for it, i.e. Jbeam.
    The step-by-step instructions look like this:
    1. We install an environment for 3D modeling - blender, and also install an addon for blender, I explained how to install and activate it in the video.
    2. We organize folders and documents for our mod, where they need to be created, I described in the video, also below in the description I left all the necessary files for this.
    3. We create the model itself in the blender. We add a sphere, if this is your first mod, then it is better to make it large, because it will be easier to work with Jbeam.
    Important! The name of the project in blender, the name of the sphere and the name of the document folders must match exactly!
    4. Creating Jbeam, for this we set refnodes, as I showed in the video and then export Jbeam, it will be exported to the disk in the Jbeam_exported folder, from this folder we transfer the Jbeam file to the folder of our mod.
    Importantly!
    You also need to edit the text in the Jbeam file by adding a part of the text that specifies Flex bodies, this text is also in the description under the video below.
    5. Set the visual model. We do the same export as for Jbeam, only click export collada. And we transfer the corresponding dae file to the folder of our mod.
    And that's basically all, now our can should appear in the game and it will have its own physics. Next, it will be necessary to specify the materials and specific values for the nodes, but that is a separate task. So now you know how to create your own mod for BeamNG at the entry level and how to make a Jbeam for it in the game.
    This is just the beginning of a long way of BeamNG.drive modding!
    Required files to create the mod: drive.google.com/drive/folder...
    Download Blender here: www.blender.org/download/
    If you have any questions - ask them in the comments 🙂
    ⏱️TIMESTAMPS⏱️
    00:00 Beginning
    00:56 We need Blender
    01:31 Blender add-on
    02:25 Needed folders
    04:06 Info in folder
    04:32 Making Jbeam
    06:38 Making visual model
    07:04 Our ball already in the game
    07:30 The end
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    Title words: Ultimate BeamNG.drive Modding Tutorial: Add Objects, Create Custom Physics with Jbeam - Step-by-Step Blender Setup, Folder Organization, Model Creation, RefNodes Setup, Jbeam Export, Flex Bodies Editing, Visual Collada Export, Material Definition - Beginner's Guide with Essential Files
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ความคิดเห็น • 54

  • @vertviger
    @vertviger  หลายเดือนก่อน +11

    And this is just the beginning of a long and interesting way of BeamNG.drive modding!
    Hope you ,guys, like it 🙂

    • @Cyrstall
      @Cyrstall หลายเดือนก่อน +2

      I‘m loving it already

    • @vertviger
      @vertviger  หลายเดือนก่อน +1

      @@Cyrstall Way to go 🙂

  • @General_Madness
    @General_Madness หลายเดือนก่อน +8

    Yay now I know how to make mods so I can add them to my 400+ activated mods

    • @vertviger
      @vertviger  หลายเดือนก่อน +2

      Lol 😂

    • @picklejho4200
      @picklejho4200 13 วันที่ผ่านมา +2

      Your PC be like: 🍳🔥

  • @MuhammadAlyanAli-vz5qj
    @MuhammadAlyanAli-vz5qj หลายเดือนก่อน +14

    I see u have implented humor and startjng working on ur voicr
    Great job!
    Banger vid as always

    • @vertviger
      @vertviger  หลายเดือนก่อน +2

      Thanks , friend 🙂
      Yeah , I'm working on my voice and I thought that some jokes could make video more entertaining, hope you like it!

    • @MuhammadAlyanAli-vz5qj
      @MuhammadAlyanAli-vz5qj หลายเดือนก่อน +2

      Ur pretty awesome😜

    • @vertviger
      @vertviger  หลายเดือนก่อน +1

      @@MuhammadAlyanAli-vz5qj Thanks , friend 😊

  • @Y_Beam
    @Y_Beam หลายเดือนก่อน +2

    iv been having this problem for years!! (seriosly) thanks a lot!!!!

    • @vertviger
      @vertviger  หลายเดือนก่อน +1

      I'm really glad that my video help you, friend 🙂
      I will do more modding videos in future , gonna work on it 👍

  • @KianMaxy
    @KianMaxy หลายเดือนก่อน +1

    The amount of effort u put on this videos is crazy👏
    As always, a great video! Keep it up ❤

    • @vertviger
      @vertviger  หลายเดือนก่อน

      Thanks , friend 😊
      I'm happy that you like my videos 🙂

  • @Bacongoober
    @Bacongoober หลายเดือนก่อน +3

    just as a heads up, that ball is way too dense node wise and thats the reason it behaves so weird :p

    • @vertviger
      @vertviger  หลายเดือนก่อน +2

      Yeah , agreed. For this size it should have much less nodes , my little mistake 🙃

    • @RainbowSheep_was_taken
      @RainbowSheep_was_taken หลายเดือนก่อน +1

      @@vertviger you should also use an ico sphere since its equal all around but a uv sphere has 2 poles

    • @vertviger
      @vertviger  หลายเดือนก่อน +1

      @@RainbowSheep_was_taken Yeah , that's right
      I already used ecosphere in some of my Jbeam projects, I just thought that for the first project it would be easier to understand how to work with the same models for Jbeam and for visual model.

  • @Cyrstall
    @Cyrstall หลายเดือนก่อน +1

    This inspired me to at least give modding a try! Doesn’t seem that hard after all. Btw, do you know whether modding vehicles is similar to props? Thanks for the reply.

    • @vertviger
      @vertviger  หลายเดือนก่อน

      I'm glad that you like my tutorial 🙂
      If there will be any problems - feel free to ask
      And , well , car modding will be a lot harder , bc BeamNG has very complicated suspension setting system, so to create it from scratch could take a lot of time. I'm trying to make my own car , just setting the body to autobella suspension and I can say that it's pretty tough. But don't worry, we will deal with it 👍

  • @nerfgodbigguy1405
    @nerfgodbigguy1405 หลายเดือนก่อน +1

    This was a great tutorial, me myself didnt know how to mod but this helped 👌. The stickers are a funny addon to the videos 😂👍, also did you get a new mic? , because your voice sounds cleaner and clearer. Either way , your videos are great.

    • @vertviger
      @vertviger  หลายเดือนก่อน

      Thanks , friend , yeah , I hope that stickers make video more entertaining 🙂
      No , I'm still with my old mic , I just started to speak louder , is it better now ?
      Thanks and I'm really glad , that you like the video ! 😊

    • @nerfgodbigguy1405
      @nerfgodbigguy1405 หลายเดือนก่อน +1

      @@vertviger yeah it is , I think the problem with talking is that in the video the music sounds louder than your talking so it seems like your voice it quieter, here its a perfect match. 👍

    • @vertviger
      @vertviger  หลายเดือนก่อน

      @@nerfgodbigguy1405 I see , friend
      In the next videos I will make the music quieter 🙂

    • @nerfgodbigguy1405
      @nerfgodbigguy1405 หลายเดือนก่อน +1

      @@vertviger no no , there's no need to change it, the music is fine for sure , this was only a problem in your earliest of videos. In this one its seems spot on , that's what I was trying to point out that the audio sounds good , keep it that way 👍

    • @vertviger
      @vertviger  หลายเดือนก่อน

      @@nerfgodbigguy1405 Ok , friend 🙂
      I will make all future videos the same is that one in terms of music and my voice loudness 👍

  • @goldy4282
    @goldy4282 หลายเดือนก่อน +1

    Balls (great tutorial)

    • @vertviger
      @vertviger  หลายเดือนก่อน +1

      Thanks , friend 🙂

  • @stefano4533
    @stefano4533 หลายเดือนก่อน +1

    Nice tutorial video brother

    • @vertviger
      @vertviger  หลายเดือนก่อน

      Thanks , friend 😊
      Glad you like it !

  • @loumister
    @loumister หลายเดือนก่อน +1

    Could you do a wheel and tire tutorial at all and putting them in game? It would help a lot but this helps too! Thanks

    • @vertviger
      @vertviger  หลายเดือนก่อน +2

      Yes , I think I can so that. But it will take some time , because I already have some next video topics planned, but of course I will do that. It will a new stage of BeamNG modding 🙂

    • @loumister
      @loumister หลายเดือนก่อน +1

      @@vertviger appreciate it man, will definitely be on the look out for your next video there’s really not a lot of people actually making videos on modding so thanks

    • @vertviger
      @vertviger  หลายเดือนก่อน +1

      @@loumister Ok , bro , I'm always glad to help 🙂
      I like that there is some people that really want to dive into BeamNG modding, because it's really interesting 👍

    • @loumister
      @loumister หลายเดือนก่อน +1

      @@vertviger agreed, I really just want to make good mods for people that have the same interests and such

  • @NikodemFigurski-hm2eq
    @NikodemFigurski-hm2eq หลายเดือนก่อน +1

    if u ever make this a mod and upload it on the forums or repo it would be funny if in the description there would be "!Warning this mod may contain balls!"

    • @vertviger
      @vertviger  หลายเดือนก่อน +1

      @@NikodemFigurski-hm2eq Yo , that's really gonna be fun 😂
      I will make materials for it and also bouncing and then upload it 🙂
      Gonna send link there later
      I want to ask you , bc you are the old subscriber so to say , did you like the emojis ? Should I use them in the next videos?

    • @NikodemFigurski-hm2eq
      @NikodemFigurski-hm2eq หลายเดือนก่อน +1

      @@vertviger ofcourse and anyway it is ur decision.

    • @vertviger
      @vertviger  หลายเดือนก่อน +1

      @@NikodemFigurski-hm2eq Thanks , friend
      I understand, that it is my decision, but I like to focus and take into account your opinion too 🙂

  • @FilipNone
    @FilipNone หลายเดือนก่อน +3

    Please give the official link for the add-on

    • @vertviger
      @vertviger  หลายเดือนก่อน +2

      The problem is that I myself downloaded it from Discord
      But I think you can find it here : wiki.beamng.com/Blender_Exporter_plugin.html
      Is there any problems with my file , or you just want a safe link ? 🙂

    • @FilipNone
      @FilipNone หลายเดือนก่อน +2

      @@vertviger just a safe link, you never know. ty very much

    • @vertviger
      @vertviger  หลายเดือนก่อน +2

      @@FilipNone I understand that , well , my zip is safe too , I can say 🙃
      It's on my own Google drive , so if something is wrong with this link , you can download here. Enjoy your modding 🙂

  • @livemusic5743
    @livemusic5743 หลายเดือนก่อน +1

    Hi, nice video! I am trying to make the ball, but after installing the jbeam files, I only saw one file that I could activate at 2:10. Later, when I selected the dots and pressed mesh, I couldn't find jbeam at 5:32. Can you help?

    • @vertviger
      @vertviger  หลายเดือนก่อน

      Oh , I see
      You can try downloading Jbeam editor also and I think with it you will have this function. If no - write here again , we gonna deal with it !
      Here is a link for Jbeam editor : github.com/BeamNG/Blender-JBeam-Editor

    • @livemusic5743
      @livemusic5743 หลายเดือนก่อน +1

      @@vertvigerdo i need to download and install both the jbeam editor and extractor ?

    • @vertviger
      @vertviger  หลายเดือนก่อน

      @@livemusic5743 Yeah
      Actually Jbeam editor will be useful in the future too
      Say to me wether it worked or not , ok ?

    • @livemusic5743
      @livemusic5743 หลายเดือนก่อน +1

      @@vertvigerhmm is still wrong so i instaled both of them and it still does not show jbeam in mesh

    • @vertviger
      @vertviger  หลายเดือนก่อน

      @@livemusic5743 That's weird
      Well
      Try check if ALL of them activated. Search just J and something and if something has jbeam in its name and it's not active, turn it on.
      If it's all turned on , then check whether you do all like I said in the video , I mean that you need to go in modelling mode , then mesh -- Jbeam and , well here it is.
      Also there may be another way to do it. Try selecting all of them and press Ctrl and F at the same time. Maybe that will work.
      Also don't forget to save your project before doing it !
      And tell me how your progress is 🙂
      We gonna deal with this sphere and it will be in BeamNG 👍