Gaaagh has been slowed down along no broken super souls also giant mode stamina goes down faster aswell and gaagh can't be used to instantly get your stamina back
xenoverse 3 is never going to happen theres still alot of updates the reason 199 was do able was because it was unreleased. we have a update that increased level cap to 140 meaning there still gonna do more updates and level caps etc cant wait for that 199 level cap down the future
@@Pres_xyzI don’t think the pink health is the only problem, I think the problem is how much damage people do alongside having a lot of health. Casually doing bars of damage by doing basically nothing.
It didn't do that before. So not only did they unintentionally remove the hitstun entirely, but also the invulnerability. That's why some attacks can stop the kick. This counter is completely fair the way it was on release. If any counter needs a nerf, it's the best one in the game Super God Shock Flash.
I never said it needed the nerf, but it is also balanced this way, just like the original. Other counters have gaps to be hit out of too. I think SGSF needs the same.
@nightblade7661 I somewhat would agree if it weren't for the fact that the counter is very easy to make unusable. Just ki stun with every approach on an opponent that's trying to use it and they'll never land it.
At least its actually functional again, that's all I really care about.
Glad you already on top of this 😮
Janky or not, at least it's not freaking broken. It just means you shouldn't heavily rely on it I guess.
Doing great work reporting these changes
gaaaah is fixed hit glitches are fixed ultra instinct kinda got a buff 199 is patched but modders can still do alot with 140
They just need to add I frames when you're throwing the kick
Exactly
Pressure Sign still seems to be the best counter cuz you can also combo off it while Demon Flash Strike just does more dmg.
Nah. Best counter is still Super God Shock Flash.
I like Sudden Death Beam ✋️
Man… the counter can be countered
Gaaagh has been slowed down along no broken super souls also giant mode stamina goes down faster aswell and gaagh can't be used to instantly get your stamina back
Why can't it just function like when it first released ffs
xenoverse 3 is never going to happen theres still alot of updates the reason 199 was do able was because it was unreleased. we have a update that increased level cap to 140 meaning there still gonna do more updates and level caps etc cant wait for that 199 level cap down the future
Hopefully the official 199 will be toned down a bit lol
@@esincorporated6123 yeah im a modder myself and even i agree that 199 is broken pink health are u serious dude?
@@Pres_xyzI don’t think the pink health is the only problem, I think the problem is how much damage people do alongside having a lot of health. Casually doing bars of damage by doing basically nothing.
@@gutoshelp2717 never said it was the only problem
@@gutoshelp2717 u can still do high damage with mods and hm hm hm super soul on modded giant namekian
Ok? Be smart about countering, instead of just throwing it out randomly.
It didn't do that before. So not only did they unintentionally remove the hitstun entirely, but also the invulnerability.
That's why some attacks can stop the kick.
This counter is completely fair the way it was on release.
If any counter needs a nerf, it's the best one in the game Super God Shock Flash.
I never said it needed the nerf, but it is also balanced this way, just like the original. Other counters have gaps to be hit out of too. I think SGSF needs the same.
@nightblade7661 I somewhat would agree if it weren't for the fact that the counter is very easy to make unusable.
Just ki stun with every approach on an opponent that's trying to use it and they'll never land it.
If you get a counter off, then you should get the hit off guaranteed. Regardless of the physical attack the counter stops.
oh boy I’d love to see the dislike ratio to my comment. My first ever hot take!