Very well done. This has been the most informative video on musa awakening I've seen so far. I especially enjoyed the 'does not cancel' parts, when you're learning a new class (started playing musa last week) sometimes it's easier to remember what doesn't work when the list is shorter then what does. Look forward to seeing the next video
Hey thanks, glad the effort paid off. Adding the bit about stuff that doesn't cancel was actually thought up at the last minute too, good to know that it's a good thing to include. :D
While bored killing weak mobs in the abandoned iron mine, I found a few other skill combos that could be useful fiery crevice -> crosscut, immediately does the "second slash" to give crit buff fiery crevice -> spinner, also ignores the first float slash crosscut -> projection, the same variant as backdash as for the fiery angel -> spinner animation, you can treat it like dragon bite and end it after the very first hit just for its attack speed buff, I think
Very nice finds! Hopefully more people will like your comment to keep it up the top for others to see! As for your Fiery Angel -> stop after first hit of unique Spinner concept, that's actually a really good idea! So I went to test that concept with the Fiery Angel -> LMB -> Q block/stun cancel combo (15:02), and if we replace the LMB follow up strike after Fiery Angel with unique Spinner's 1st hit instead, we will get the +10% AS buff *and* we can then quick cancel that into a Q Counter Assassination. :D So we can go Fiery Angel (W + F) -> first hit of unique Spinner (S + LMB) -> Counter Assassination (Q)
i dont know why but when you do the first strike of the spiner combo, and wait 1 sec thats skip the 2hit of spiner too (the atkspeed buff) looks usefull if you want to use flux faster but its hard to timing. like you do in 19:40
If you think through what you said about the Chase > Fiery Crevice skip, you'll find out where the reason behind the "slow" and "fast" skip it. You said it yourself in the video, you can cancel into it after a "Chase dash", meaning after the first dash you make. The first dash activates the Chase and if u try to cancel into the Fiery Crevice right after - it works fast. If you make a dash once to proc the Chase, and then dash again and try to cancel into Fiery Crevice - it goes slower. A lot of your attempts were while Chase was on CD and therefore the cancel into Fiery Crevice went slower.
I know that this is old but still just in case if some musas do not know, when you walk back you auto block if someone attacks you from the front so that Q skill is used automatically
Your Q move activates automatically if you are holding your S key. This is good because it lets you be on guard regenerating stamina without spamming Q+W. This is also good because it means the invuln and stun will activate on someone who hits you, so if a warrior uses Solar Flare on you then they get stunned.
All good points! I think I just worded that particular bit badly, in that I was trying to get the idea across that you can't use S to animation cancel into a Q Counter at will, as a building block to understanding how to use W/A/D + Q to let you cancel into a Q Counter where you normally wouldn't be able to (like the follow up example of how to go from Twister -> quick Q Counter). I'm listening to it again now and yeah, it does seem like I'm saying it's never a good idea to hold S at all, which isn't true for all the reasons you've pointed out. One of the videos for this guide series is actually going to cover Musa's defensive options with his awakening, and walking backwards with S to automatically trigger Q Counter was going to feature in that guide, so I didn't think to highlight it in this segment on animation cancels. You're absolutely right though in that it's a great stance to be in when you're looking to regen your stamina and bait unaware opponents into getting CC'd by the auto-Q counter.
with the blade you can use ww to dash but with the crescent blade you cant is there any possibility to change this? Cuz you can use the input to use 1 key for ww and this is rly smooth to dash with the blade and use your spells so with w + rmb its not soooo nice at all
Unfortunately there aren't any special cancels available for our dash in Crescent Blade mode, only plain ol' W + RMB. WW + LMB "Slice dash cancelling" only works in normal blade mode (but it's still pretty important to have available even after awakening, the combo guide should hopefully make this clear).
is this music used in soul calibur 2 I hear there? :) by the way thank you so much for your videos. thanks to you I was able to prove myself to a pvp guild and was able to join :)
Heya Nurold! Yeah, it's been a while hey? Smashing heads in with your Greatsword on Jordine (or New World now)? Haha yeah, I haven't been on Discord much, such busyness. Hey, drop me a line on Skype and we'll chat yo!
Yo Kitsu! Yeah doing good in PvP but lacking in the gear-deparement haha with only 165/270 right now and no Dande weapon. We, Zer0, decided to merge with a guild and we're one of the top guilds right now. It's a lot of fun! Will write you on Skype asap (name Edi). How are you doing? Excited about Dark Knight and the new ocean content?
2 mins and 30 seconds of explaining how Fiery Crevice is slow. You could have just shown diagrams with a quick demonstration, cut the explanations to key points, and presented a text version so you could be more concise. Always be concise.
Very well done. This has been the most informative video on musa awakening I've seen so far. I especially enjoyed the 'does not cancel' parts, when you're learning a new class (started playing musa last week) sometimes it's easier to remember what doesn't work when the list is shorter then what does. Look forward to seeing the next video
Hey thanks, glad the effort paid off. Adding the bit about stuff that doesn't cancel was actually thought up at the last minute too, good to know that it's a good thing to include. :D
Excellent videos and narration. Just absolutely wonderful. I love you Kitsune, thank you very much for the guides.
Great video, haven't been playing awakening Musa very long. This will surely help. Very much looking forward to the combo video! :)
Combo guide is now uploading to TH-cam! Give it about 6-8 hours (zzzzzzzz) and it'll be up! Glad to have finally finished it, phew...
I'm new to Musa but this was so informative and easy to understand. I think I will watch these a few times xD
While bored killing weak mobs in the abandoned iron mine, I found a few other skill combos that could be useful
fiery crevice -> crosscut, immediately does the "second slash" to give crit buff
fiery crevice -> spinner, also ignores the first float slash
crosscut -> projection, the same variant as backdash
as for the fiery angel -> spinner animation, you can treat it like dragon bite and end it after the very first hit just for its attack speed buff, I think
Very nice finds! Hopefully more people will like your comment to keep it up the top for others to see!
As for your Fiery Angel -> stop after first hit of unique Spinner concept, that's actually a really good idea! So I went to test that concept with the Fiery Angel -> LMB -> Q block/stun cancel combo (15:02), and if we replace the LMB follow up strike after Fiery Angel with unique Spinner's 1st hit instead, we will get the +10% AS buff *and* we can then quick cancel that into a Q Counter Assassination. :D
So we can go Fiery Angel (W + F) -> first hit of unique Spinner (S + LMB) -> Counter Assassination (Q)
Zakon213 that's good info thanks
can u make video or comment here what are skill addons for pve and pvp please.
Thank You, the information is a life saver. Very in-depth
i dont know why but when you do the first strike of the spiner combo, and wait 1 sec thats skip the 2hit of spiner too (the atkspeed buff) looks usefull if you want to use flux faster but its hard to timing. like you do in 19:40
This vid is gold!
If you think through what you said about the Chase > Fiery Crevice skip, you'll find out where the reason behind the "slow" and "fast" skip it.
You said it yourself in the video, you can cancel into it after a "Chase dash", meaning after the first dash you make.
The first dash activates the Chase and if u try to cancel into the Fiery Crevice right after - it works fast. If you make a dash once to proc the Chase, and then dash again and try to cancel into Fiery Crevice - it goes slower.
A lot of your attempts were while Chase was on CD and therefore the cancel into Fiery Crevice went slower.
I know that this is old but still just in case if some musas do not know, when you walk back you auto block if someone attacks you from the front so that Q skill is used automatically
Amazing videos ! Please make some more. Can you make a video on what skills to get please. Thank you.
I don't if people already mentioned, but you can use Backflow out of Fiery Angel as well :)
Finally a good musa skill combo guide. Thanks.
Also what about crystals on gears? Any skill build as well?
Here's my crystal setup:
Giath Helm - 2x Ancient Magic Crystal of Enchantment - Agility
Tree Spirit's Armour - 2x Magic Crystal of Infinity - Evasion
Bheg's Gloves - 1x Black Magic Crystal - Assault, 1x Black Magic Crystal - Valor
Muskan's Boots - 1x Black Magic Crystal - Hystria, 1x Red Battlefield Crystal: Adamantine
Kzarka Blade - 2x Black Magic Crystal - Precision
Nouver Horn Bow - 2x Awakened Spirit’s Crystal
Level 60 awakened skill build with just the essentials: bddatabase.net/us/skillcalc/20931
Maneki Kitsune OMG! Thanks a ton man. This is going to be helpful. You rock!!
HI can you show us your gear? accessories ? Pleas
What are your Skill Add-Ons?
Your Q move activates automatically if you are holding your S key. This is good because it lets you be on guard regenerating stamina without spamming Q+W. This is also good because it means the invuln and stun will activate on someone who hits you, so if a warrior uses Solar Flare on you then they get stunned.
All good points! I think I just worded that particular bit badly, in that I was trying to get the idea across that you can't use S to animation cancel into a Q Counter at will, as a building block to understanding how to use W/A/D + Q to let you cancel into a Q Counter where you normally wouldn't be able to (like the follow up example of how to go from Twister -> quick Q Counter). I'm listening to it again now and yeah, it does seem like I'm saying it's never a good idea to hold S at all, which isn't true for all the reasons you've pointed out.
One of the videos for this guide series is actually going to cover Musa's defensive options with his awakening, and walking backwards with S to automatically trigger Q Counter was going to feature in that guide, so I didn't think to highlight it in this segment on animation cancels. You're absolutely right though in that it's a great stance to be in when you're looking to regen your stamina and bait unaware opponents into getting CC'd by the auto-Q counter.
so if we do spinner after crevice we skip the first animation of spinner?
ohh nice Video, its really helpfu, thank you :) !!
Oh hey, you're first! :D
Thanks mate, hopefully you'll find this useful on your Musa's journey!
with the blade you can use ww to dash but with the crescent blade you cant is there any possibility to change this? Cuz you can use the input to use 1 key for ww and this is rly smooth to dash with the blade and use your spells so with w + rmb its not soooo nice at all
Unfortunately there aren't any special cancels available for our dash in Crescent Blade mode, only plain ol' W + RMB. WW + LMB "Slice dash cancelling" only works in normal blade mode (but it's still pretty important to have available even after awakening, the combo guide should hopefully make this clear).
i found this hidden combo today xD
is this music used in soul calibur 2 I hear there? :)
by the way thank you so much for your videos. thanks to you I was able to prove myself to a pvp guild and was able to join :)
Haha that's right! Mitsurugi's (of course) theme from Soul Calibur II. :D Grats on getting into your PvP guild too, happy I could help a little!
hey maneki do you still play? how's musa in kr :D
Musa guide for full PEN Lv. 62 Musa:
See mobs? Spin and kill.
See PvP? Run and survive.
:D
Is musa a hard class in pvp
Totally yes, but really fun imo
Hey mate :) How are you doing? Been too long since we last saw you on Discord haha. Keep getting asked about you. Hope we'll see you soon again!
Heya Nurold! Yeah, it's been a while hey? Smashing heads in with your Greatsword on Jordine (or New World now)? Haha yeah, I haven't been on Discord much, such busyness. Hey, drop me a line on Skype and we'll chat yo!
Yo Kitsu! Yeah doing good in PvP but lacking in the gear-deparement haha with only 165/270 right now and no Dande weapon. We, Zer0, decided to merge with a guild and we're one of the top guilds right now. It's a lot of fun!
Will write you on Skype asap (name Edi). How are you doing? Excited about Dark Knight and the new ocean content?
hidden combo looks more like a hidden flow
Average viewer is level 56~57 i guess .
screen shake makes this unpleasant
2 mins and 30 seconds of explaining how Fiery Crevice is slow. You could have just shown diagrams with a quick demonstration, cut the explanations to key points, and presented a text version so you could be more concise.
Always be concise.