Thankyou for the video. Contrary to what others have said on some forums, I have found the more cores your CPU has the better the view port works. Some say faster over core count is better, but at least with the latest builds of DaZ3D, a monster core CPU works the best. I went from an 8 to 16 core AMD CPU, both with relatively similar single core speeds..... and the difference was night and day for view port lag. The AMD 5950x is the flagship CPU for AM4 platforms and with the release of AM5..... you can get a hell of a deal on it. Once they are gone... they are gone forever.
I just wanted to thank you for this - I've been trying to figure out how to do something like this for several years with no luck. With this, I can finally use products that I could barely get to load before. Your video explained how to remedy my issue very clearly and the process worked just as I hoped. Thank you so much for making this video!
I've been working with Daz for few months now, struggling with poor viewport performance. I followed your tutorial and the viewport is incredibly smooth. Thank you so so much!!!
Damn this really helps. I mostly use daz3d as an image and lighting reference, so these tips really help with just getting the point for faster workflow.
Another trick I use is to organize the scene in Groups (a setting Group, each character its own Group) and when I am not using them I hide them and only work in the viewport with the Groups I need to see. Normally it speeds up my viewport.
Another great quick video with super helpful tips! Thanks so much for doing these. You made me aware that I was still running Daz Studio 4.10. I downloaded 4.11 beta and took a render that had run over an hour down to about 20 minutes on an RTX-2070.
Oh great! Yes 4.11 has a new version of Iray, and that supports your GPU now. 4.10 doesn’t know how to speak to your RTX card so your machine probably defaulted to using the CPU. Oh, and have you tried the denoiser? www.versluis.com/2019/02/about-that-denoiser-in-daz-studio-4-11/
Great info. I remember the first day or two using DAZ before I found out about improving the viewport response and it was really painful trying to work in DAZ. At the time I had a GTX 1060 6gig card and thought that was my problem. I was so happy to see it was just a few settings and it made a world of difference. Granted, when I got my GTX 1080 Ti that made another world of difference. haha
It's one of those settings you forget is there. I had to install DAZ Studio on several machines recently, and I couldn't remember how to do this. When I googled the problem, I found my own article from 2015 that explained it 😂 I'm sure I'll forget again in due time!
@@WPguru HAHA, your content is so good your even learning from yourself. :) I did the same thing about 2 months ago when I reinstalled DAZ. I was expecting an improved performance but forgot to do this.
I downloaded Daz about a year ago, and just never really did much with it. I've recently gotten back into it and learned so much from these tutorials. For example, I didn't even know you could use WASD to navigate the viewport. Thank you.
Thank you so much for this!! Daz was just about unusable for me until I saw a recent video of yours. Now this just takes it to the next level. I now look forward to working in Daz due to your instruction. I will look to setup Patreon but Daz should be paying you as well. Lol
Oh wow, that is so nice to hear! If you’re free on Friday, join the live stream at 4pm EST - I’m planning a surprise you may enjoy :-) PS: You’re not the first person to suggest DAZ should pay me. As it stands, I doubt they even know of my existence 😂
Didn't i say during your Sub game i learned so much from you? yup i did ;) and once again even after 3 years on daz you manage to baffle me again Thanks again Jay. Hope your still enjoying it with 1 RTX card less. I'll bet you miss it right of the bat. still happy with my GTX 980 Ti and 1080 Ti though.
OK - I am soooo gonna do this... So much I still have to learn about DS, but I'm making progress thanks mainly to you, Jay! Man, you are so gonna cry when you have to send back that second 2080 card! 😥 See ya Friday! And Saturday, probably.
It’ll be a sad day indeed! I was thinking to compensate I could use my old GTX 970 as the second card in my system. Not quite the same, but every little helps. Once I’ve paid this card off, I’ll try to save up for another one :-)
When I use the Iray viewport, my PC freezes, so I have to render without using the Iray viewport. Do you know how can I solve the freezing issue in the Iray viewport?
Thank you very much.! I just had a quick question, I don't have post denoiser available under my draw setting under filtering even though I'm on the editor tab in IRay mode
That is odd. What version of Daz Studio are you running, and what GPU do you have? Also check that the engine at the top is set to NVIDIA Iray (it may be set to 3Delight or Viewport at the top of the Render Settings tab).
@@toapyandfriends Then I'm afraid I don't know. The exact location should be (Render Settings Tab, on the Editor Tab) Filtering - Post Denoiser - Post Denoiser Available (switch it on), then Post Denoiser Enable (switch it on). Oh, one other thing to try: at the very bottom of Render Settings, tick the box that says "show sub items" otherwise nothing shows in the list, which may be the problem.
@@WPguru thank you problem solverd >Then I'm afraid I don't know. The exact location should be (Render Settings Tab, on the Editor Tab) Filtering - Post Denoiser - Post Denoiser Available (switch it on), then Post Denoiser Enable (switch it on). Oh, one other thing to try: at the very bottom of Render Settings, tick the box that says "show sub items" otherwise nothing shows in the list, which may be the problem.
It affects just the viewport, not the final render or the render settings. Note that the Draw Style Settings can be set for each individual draw style, so Texture Shaded can have different settings than Iray or Wireframe.
WP Gurusu: ''The exact location should be (Render Settings Tab, on the Editor Tab) Filtering - Post Denoiser - Post Denoiser Available (switch it on), then Post Denoiser Enable (switch it on). Oh, one other thing to try: at the very bottom of Render Settings, tick the box that says "show sub items" otherwise nothing shows in the list,''
Great tutorial. Most of those options only appear in the UI if we choose Nvidia Iray as a shader. That's why I couldn't find that... Thanks for the heads up ;) Could you please check your temperatures with Speccy or something. I did all you showed there, expecting DAZ to use my GPU (RTX 2070 S). But my 6 cores CPU temperature goes up 40 degrees or so, while the GPU temperature barely rises of 2 to 5 degrees ? When I use latest versions of VRay or Keyshot (compatible with RTX cards), I can definitely feel the amazing difference in terms of speed, and I see the temperatures of my graphic card clearly going up. This means after configuring all this, DAZ keeps pushing to CPU rendering. Could you please advise ?
The easiest way to check if DAZ is using the GPU or CPU for rendering is to check the log file. It’s hiding under Help - Troubleshooting - Show Log File. Scroll to the very bottom to see the latest entries. When a render starts, you’ll see a little window pop up with lots of text, and the log file contains all of this (as well as startup messages, even from previous sessions). It’ll say something like “CUDA Device 0” with a comment of what said device is (i.e. your GPU or the CPU). You can also use the Windows Task Manager to check the current GPU usage, which should be pretty high during a render when utilised. If DAZ isn’t using your GPU even though you have selected it, it’s usually because your current driver does not support the version of DAZ Studio you’re using. Update to the latest generic NVIDIA driver (NOT the driver provided by your card manufacturer, as they’re often a little behind). GeForce.com has the latest driver. I might make a video on how to check GPU/CPU usage for you - watch this space ;-)
Thanks for you answer mate. I always have the latest Nvidia Studio Drivers installed. Instead of checking just the temperatures as I usually do, I just did a test checking CPU/GPU usage while moving the DAZ Viewport (NVidia Iray), and during a render : CPU(s) usage : 60-100%. GPU usage : 1-3% ;) So I definitely missed something. Damn..
@@WPguru EDIT : Holy sh.... I finally (shame on me) understood what's happening : I was thinking GPU in terms of 3D computations. But iRay uses CUDA API. Windows/Task Manager/Performance Tab/Select 3D (for example) and chose to display the CUDA activity instead. "Et voilà" ! Now I could see some serious activity while using DAZ with your settings. Cheers ;)
@@HanSolocambo Oh great, that's good news! This topic comes up a lot, so I'll still make that video (I've just made an intro animation for it). I'm glad it's working for you now :-)
Did this option get removed in 4.15? I'm not seeing Denoiser options in Draw Settings when in Iray, only Noise Degrain Filtering. Shows up in Render settings though.
Yes they seem to have taken it out of the Draw Settings tab. It still works in the viewport when enabled in the Render Settings, it takes the same value for start iterations.
@@WPguru Oh that's great, I didn't realize in my fiddling that it was a 'global' setting! I spent a couple hours scouring the forums checking patch notes to see if it had been removed, but alas no mention. Cheers! Thanks for the tip.
I tried to apply your advice but my viewport is still very slow when I switch to Nividia. I was wondering. Is it because of my graphics card which is (Intel UHD Graphics 630 1536 Mo) which is not strong enough. Or can I do other things to optimize for the optimization?
Yes that's the reason indeed. Iray only works with NVIDIA GPUs, not the AMD or Intel ones. On such systems, Iray will use your CPU for rendering, which is significantly slower to render. It'll still work, but it will take a while as you've experienced.
@@WPguru Okay, I understand better now. I'm glad it doesn't affect the final quality of my renders. But it does sometimes take a long time for Nividia to render cleanly. Thanks for your quick answer and great tutorial, thank you very much ^^
I like it too, and I use it all the time. It needs a decent amount of samples to look good (upward of 200-500 depending on the scene). It saves so much time for images that would require 2000-5000 samples otherwise and still look noisy. I do agree that it’s not as good as the new Intel OpenImage Dr Poser in Blender, which can make a super noisy 20 sample image look extremely good. I’m just writing an article with some comparison images, it’s fascinating to see the differences. It’ll be up on versluis.com soon.
@@WPguru I just got done rendering an image with normal IRAY rendering, no denoising and a quality setting of three. It took just over two hours. Then I rendered the same image with denoising and I set a time limit of just two minutes. The two resulting images look almost the same, except the two hour image is obviously a little sharper in spots, but when I consider the time it took, I would much rather use the denoiser and only take 2 mins. With the denoiser I find that you can use it ONCE, then I have to shut down DAZ3D. I find DAZ takes it's time shutting down completely, so when I shut it down, I press CTRL+SHIFT+ESC and then manually force it to shut down (after you normally shut it down, it takes a minute or two to totally shut down, which is annoying), then when I restart it I can do another denoised render. It seems to take up a lot of memory to do this and doesn't know enough to free the memory afterwards, which is why you need to restart DAZ3D it seems. That would be my guess anyhow, I am also a programmer. It's interesting to run tests anyhow. I waste a lot of time rendering the same image with different settings to see if there's a difference. I imagine that if I rendered a denoised image longer than 2 mins I would get better results which would be closer to a normal IRAY render. I only have a 1050TI card and there is a video card shortage right now so prices for used 1080TIs seem through the roof, so I won't be upgrading anytime soon, sadly.
I have a feeling the one-shot denoiser issue is a bug. I'm familiar with the issue, but currently it's not happening on my system. I can render as much as I like and the denoiser will always kick in. Could be something in the Iray version that's not playing well with your GPU or the drivers for it. Assuming they're all up to date, give the beta version of DAZ Studio a spin. It's a few ticks ahead of the release and installs side by side as if it's a different app (so there's no danger of destroying any of your settings). daz3d.com/daz-studio-beta
I believe it's City Limits Light with the Darkside option. It's a bit customised depending no what I need for a project. I usually close many of the tabs that I don't need and add some that I do.
@@WPguru ah thank you :) one more question please if you know? when im rendering i get like a 30-40 seconds freeze = th-cam.com/video/mVV4U88SS5k/w-d-xo.html , is this normal ? or can i make the iray renders faster, my info is in the description :)
Yes that’s perfectly normal. It takes some time to send the whole scene to the Iray Engine, and depending on how large your scene is, it’ll either be faster or slower. There’s usually a small orange progress bar at the bottom right, and a window with log messages. When the scene is processed, the viewport will start showing render updates.
Hi Sir ! I am facing an issue with Vram in Daz Studio . When i try to preview the scene with Iray mode in the viewport , the Vram keep increase and increase over the time , and then my GPU go out of Vram and i can't preview the scene anymore . I don't know what is happening with my Daz Studio , i tried to fix it but nothing work . May you help me to solve this issue ?
This can happen when there are more items in your scene than you GPU can handle as it runs out of VRAM. You have several options: try removing objects, try switching over to CPU, or try reducing texture sizes with Scene Optimizer: th-cam.com/video/cNy_OaMXuqM/w-d-xo.html Alternatively, you can try using Boost for Daz and let a cloud instance render the scene for you: wpguru.tv/boost
@@WPguru Thank you so much for your help ! I tried Scene Optimizer but it wasn't help . I'm using RTX 3080ti with 12GB Vram and get out of Vram with only 1 character in the scene . I think i did something wrong with Daz studio :D .
Ah yes, I would like my Denoiser to be available, but lord behold it be actually doing anything. Wouldn't want that! Do I want display optimization I hear you ask? Well, yes. That sounds lovely. What options do I get? Well, we have None, Better and Best. Right. So I just use best I guess? Well sometimes you might want to use better actually. Daz Studio devs should never be allowed to ever make another GUI again. This is absurd.
If you are running two 2080 video cards on two xeons and roughly get the same performance as I do on my AMD FX 8350 with a Founders Edition 980, there is something seriously wrong with Daz Studio.
I think you don't have that much power compared with a modern system. a HP z800 with 2 X5675 is from 2011, PCIe gen2 and DDR3 RAM. A modern i9 9900k will outperforms this system with ease, also because it modern CPU have PCIe gen3 and the 2080 has a lot more bandwidth available. So those 2 2080 will never perform to what the can do in your system.
Thanks for rubbing it in 😂 There’s always something faster of course. Considering that I got this system for less than $200 plus the GPU, it’s still a very powerful rig - all entirely funded by TH-cam revenue and Patreon donations.
I9 9900k its shity CPU its have only 16 pci lane . cant use 2 graphique card on 16x pci express it will perform 8X8 if you want to add m2 pci express sdd you will perform 8 + 4 and use 2 or 4 pci line ... every body talk about 9900k but is not a great Cpu . great Cpu chipset is x99 / x299 .
@@WPguru you have great setup ,and i like your video its help i am Poser pro User more than 10 year , maybe more ( i start with poser 4 ) i just start to use daz studio and its great to have guy like you making video to help other . i have similar setup too i have 32 go ddr 4 ram ( i will update to 64 ) I9 9820x 2 2080 ti Sli nvlink aorus extrem i like to work with external viewport on other screen (iray) hope Nvidia will realeas Iray with RTcore compatibility soon ( 2019 aparently) i allready trys subscrition for octan render (on poser and daz ) its perform very fast but its very take a long time to setup correctly shader and texture ... i like the easy way to use iray and its very impresive for a free tool :) thw again bye bye (sorry for my poor english i am french )
Oh! If the viewport was dying only from the quality of the picture .... The viewport in Daz is dying of a lot. From the Large Number of morphs.A character has more morphs in his luggage than vertices. And even from the number of installed content ..))).Tired of listing. It’s better not to talk about animation in DAZ.
Thankyou for the video.
Contrary to what others have said on some forums, I have found the more cores your CPU has the better the view port works. Some say faster over core count is better, but at least with the latest builds of DaZ3D, a monster core CPU works the best.
I went from an 8 to 16 core AMD CPU, both with relatively similar single core speeds..... and the difference was night and day for view port lag.
The AMD 5950x is the flagship CPU for AM4 platforms and with the release of AM5..... you can get a hell of a deal on it. Once they are gone... they are gone forever.
I just wanted to thank you for this - I've been trying to figure out how to do something like this for several years with no luck. With this, I can finally use products that I could barely get to load before. Your video explained how to remedy my issue very clearly and the process worked just as I hoped. Thank you so much for making this video!
I've been working with Daz for few months now, struggling with poor viewport performance. I followed your tutorial and the viewport is incredibly smooth. Thank you so so much!!!
The preferences setting switch was a game changer. Thanks!
Damn this really helps. I mostly use daz3d as an image and lighting reference, so these tips really help with just getting the point for faster workflow.
"I've been watching grain for years!" LOL! Great video! Thank you!
Another trick I use is to organize the scene in Groups (a setting Group, each character its own Group) and when I am not using them I hide them and only work in the viewport with the Groups I need to see. Normally it speeds up my viewport.
Another great quick video with super helpful tips! Thanks so much for doing these. You made me aware that I was still running Daz Studio 4.10. I downloaded 4.11 beta and took a render that had run over an hour down to about 20 minutes on an RTX-2070.
Oh great! Yes 4.11 has a new version of Iray, and that supports your GPU now. 4.10 doesn’t know how to speak to your RTX card so your machine probably defaulted to using the CPU. Oh, and have you tried the denoiser? www.versluis.com/2019/02/about-that-denoiser-in-daz-studio-4-11/
Great info. I remember the first day or two using DAZ before I found out about improving the viewport response and it was really painful trying to work in DAZ. At the time I had a GTX 1060 6gig card and thought that was my problem. I was so happy to see it was just a few settings and it made a world of difference. Granted, when I got my GTX 1080 Ti that made another world of difference. haha
It's one of those settings you forget is there. I had to install DAZ Studio on several machines recently, and I couldn't remember how to do this. When I googled the problem, I found my own article from 2015 that explained it 😂 I'm sure I'll forget again in due time!
@@WPguru HAHA, your content is so good your even learning from yourself. :) I did the same thing about 2 months ago when I reinstalled DAZ. I was expecting an improved performance but forgot to do this.
Ho.Lee.Crap, THANK YOU for drawing my attention to the Post Denoiser (there was no pun intended lol)!!! KILLER Pointer!! --Jason ✌🏻❤️
I downloaded Daz about a year ago, and just never really did much with it. I've recently gotten back into it and learned so much from these tutorials. For example, I didn't even know you could use WASD to navigate the viewport. Thank you.
OMG this literally saved me a lots of time and nerves. THANK YOU!
You are a life saver. Thank you!
Thanks a lot. I wasn't aware of the manipulation resolution setting. Will test that out.
Excellent Tutorial! Quick, too the point, and easy to follow. Great job
Very useful, thanks
Thank you so much for this!! Daz was just about unusable for me until I saw a recent video of yours. Now this just takes it to the next level. I now look forward to working in Daz due to your instruction. I will look to setup Patreon but Daz should be paying you as well. Lol
Oh wow, that is so nice to hear! If you’re free on Friday, join the live stream at 4pm EST - I’m planning a surprise you may enjoy :-)
PS: You’re not the first person to suggest DAZ should pay me. As it stands, I doubt they even know of my existence 😂
@@WPguru haha. Will try to join. Thx
Didn't i say during your Sub game i learned so much from you? yup i did ;) and once again even after 3 years on daz you manage to baffle me again Thanks again Jay. Hope your still enjoying it with 1 RTX card less. I'll bet you miss it right of the bat. still happy with my GTX 980 Ti and 1080 Ti though.
Thank you so much for a great video, this helped me a lot!
OK - I am soooo gonna do this... So much I still have to learn about DS, but I'm making progress thanks mainly to you, Jay! Man, you are so gonna cry when you have to send back that second 2080 card! 😥 See ya Friday! And Saturday, probably.
It’ll be a sad day indeed! I was thinking to compensate I could use my old GTX 970 as the second card in my system. Not quite the same, but every little helps. Once I’ve paid this card off, I’ll try to save up for another one :-)
When I use the Iray viewport, my PC freezes, so I have to render without using the Iray viewport. Do you know how can I solve the freezing issue in the Iray viewport?
Thank you for this!! It made a huge difference!
very helpful
Thank you very much.! I just had a quick question, I don't have post denoiser available under my draw setting under filtering even though I'm on the editor tab in IRay mode
That is odd. What version of Daz Studio are you running, and what GPU do you have? Also check that the engine at the top is set to NVIDIA Iray (it may be set to 3Delight or Viewport at the top of the Render Settings tab).
@@WPguru 😀'I'm in 4.20 64 bit...checked ... it is IRAY!...😎'NVIDIA 1650 TI my friend...
@@toapyandfriends Then I'm afraid I don't know. The exact location should be (Render Settings Tab, on the Editor Tab) Filtering - Post Denoiser - Post Denoiser Available (switch it on), then Post Denoiser Enable (switch it on).
Oh, one other thing to try: at the very bottom of Render Settings, tick the box that says "show sub items" otherwise nothing shows in the list, which may be the problem.
@@WPguru thank you problem solverd
>Then I'm afraid I don't know. The exact location should be (Render Settings Tab, on the Editor Tab) Filtering - Post Denoiser - Post Denoiser Available (switch it on), then Post Denoiser Enable (switch it on).
Oh, one other thing to try: at the very bottom of Render Settings, tick the box that says "show sub items" otherwise nothing shows in the list, which may be the problem.
Right on, right on!
Thank you those tips are quite handy.
This was some fantastic tips, many thanks!
hi, Jay! For "Smooth Shaded," is there a way to increase the sharpness of the Viewport? I'm guessing "no" (lol) but I thought I'd ask!
Sharpness you say? I'm not sure what you mean.
Great tips!!! One small question, the draw style option affect only the viewport ? Or in some way also the render settings?
It affects just the viewport, not the final render or the render settings. Note that the Draw Style Settings can be set for each individual draw style, so Texture Shaded can have different settings than Iray or Wireframe.
@@WPguru got it! Thanks so much man! :)
WP Gurusu: ''The exact location should be (Render Settings Tab, on the Editor Tab) Filtering - Post Denoiser - Post Denoiser Available (switch it on), then Post Denoiser Enable (switch it on).
Oh, one other thing to try: at the very bottom of Render Settings, tick the box that says "show sub items" otherwise nothing shows in the list,''
Great tutorial. Most of those options only appear in the UI if we choose Nvidia Iray as a shader. That's why I couldn't find that... Thanks for the heads up ;)
Could you please check your temperatures with Speccy or something. I did all you showed there, expecting DAZ to use my GPU (RTX 2070 S). But my 6 cores CPU temperature goes up 40 degrees or so, while the GPU temperature barely rises of 2 to 5 degrees ?
When I use latest versions of VRay or Keyshot (compatible with RTX cards), I can definitely feel the amazing difference in terms of speed, and I see the temperatures of my graphic card clearly going up. This means after configuring all this, DAZ keeps pushing to CPU rendering.
Could you please advise ?
The easiest way to check if DAZ is using the GPU or CPU for rendering is to check the log file. It’s hiding under Help - Troubleshooting - Show Log File. Scroll to the very bottom to see the latest entries. When a render starts, you’ll see a little window pop up with lots of text, and the log file contains all of this (as well as startup messages, even from previous sessions). It’ll say something like “CUDA Device 0” with a comment of what said device is (i.e. your GPU or the CPU). You can also use the Windows Task Manager to check the current GPU usage, which should be pretty high during a render when utilised.
If DAZ isn’t using your GPU even though you have selected it, it’s usually because your current driver does not support the version of DAZ Studio you’re using. Update to the latest generic NVIDIA driver (NOT the driver provided by your card manufacturer, as they’re often a little behind). GeForce.com has the latest driver.
I might make a video on how to check GPU/CPU usage for you - watch this space ;-)
Thanks for you answer mate. I always have the latest Nvidia Studio Drivers installed.
Instead of checking just the temperatures as I usually do, I just did a test checking CPU/GPU usage while moving the DAZ Viewport (NVidia Iray), and during a render : CPU(s) usage : 60-100%. GPU usage : 1-3% ;)
So I definitely missed something. Damn..
@@WPguru EDIT : Holy sh.... I finally (shame on me) understood what's happening :
I was thinking GPU in terms of 3D computations. But iRay uses CUDA API.
Windows/Task Manager/Performance Tab/Select 3D (for example) and chose to display the CUDA activity instead. "Et voilà" ! Now I could see some serious activity while using DAZ with your settings.
Cheers ;)
@@HanSolocambo Oh great, that's good news! This topic comes up a lot, so I'll still make that video (I've just made an intro animation for it). I'm glad it's working for you now :-)
Did this option get removed in 4.15? I'm not seeing Denoiser options in Draw Settings when in Iray, only Noise Degrain Filtering. Shows up in Render settings though.
Yes they seem to have taken it out of the Draw Settings tab. It still works in the viewport when enabled in the Render Settings, it takes the same value for start iterations.
@@WPguru Oh that's great, I didn't realize in my fiddling that it was a 'global' setting! I spent a couple hours scouring the forums checking patch notes to see if it had been removed, but alas no mention.
Cheers! Thanks for the tip.
I tried to apply your advice but my viewport is still very slow when I switch to Nividia. I was wondering. Is it because of my graphics card which is (Intel UHD Graphics 630 1536 Mo) which is not strong enough.
Or can I do other things to optimize for the optimization?
Yes that's the reason indeed. Iray only works with NVIDIA GPUs, not the AMD or Intel ones. On such systems, Iray will use your CPU for rendering, which is significantly slower to render. It'll still work, but it will take a while as you've experienced.
@@WPguru Okay, I understand better now. I'm glad it doesn't affect the final quality of my renders. But it does sometimes take a long time for Nividia to render cleanly. Thanks for your quick answer and great tutorial, thank you very much ^^
👍interesting!
I like the denoiser... when it works, which is very very rarely... sadly. With my low end system for rendering, I prefer it.
I like it too, and I use it all the time. It needs a decent amount of samples to look good (upward of 200-500 depending on the scene). It saves so much time for images that would require 2000-5000 samples otherwise and still look noisy. I do agree that it’s not as good as the new Intel OpenImage Dr Poser in Blender, which can make a super noisy 20 sample image look extremely good. I’m just writing an article with some comparison images, it’s fascinating to see the differences. It’ll be up on versluis.com soon.
@@WPguru I just got done rendering an image with normal IRAY rendering, no denoising and a quality setting of three. It took just over two hours. Then I rendered the same image with denoising and I set a time limit of just two minutes. The two resulting images look almost the same, except the two hour image is obviously a little sharper in spots, but when I consider the time it took, I would much rather use the denoiser and only take 2 mins.
With the denoiser I find that you can use it ONCE, then I have to shut down DAZ3D. I find DAZ takes it's time shutting down completely, so when I shut it down, I press CTRL+SHIFT+ESC and then manually force it to shut down (after you normally shut it down, it takes a minute or two to totally shut down, which is annoying), then when I restart it I can do another denoised render. It seems to take up a lot of memory to do this and doesn't know enough to free the memory afterwards, which is why you need to restart DAZ3D it seems. That would be my guess anyhow, I am also a programmer.
It's interesting to run tests anyhow. I waste a lot of time rendering the same image with different settings to see if there's a difference. I imagine that if I rendered a denoised image longer than 2 mins I would get better results which would be closer to a normal IRAY render. I only have a 1050TI card and there is a video card shortage right now so prices for used 1080TIs seem through the roof, so I won't be upgrading anytime soon, sadly.
@@WPguru Also, congrats on your cancer treatment! Happy to see it went well. I noticed you're married. I have also been married 36 years and counting.
I have a feeling the one-shot denoiser issue is a bug. I'm familiar with the issue, but currently it's not happening on my system. I can render as much as I like and the denoiser will always kick in. Could be something in the Iray version that's not playing well with your GPU or the drivers for it. Assuming they're all up to date, give the beta version of DAZ Studio a spin. It's a few ticks ahead of the release and installs side by side as if it's a different app (so there's no danger of destroying any of your settings). daz3d.com/daz-studio-beta
Thank you! And congrats on 36 years of marriage!
hi, i have studio pro 4.9 but i don t find in the tab denoise filter ...
I believe the Denoiser was introduced in 4.11. The current version of DAZ Studio is 4.14. It's easy to upgrade using Install Manager though.
Out of curiosity -- that city scene in the video looks heinously memory-expensive. Do you happen to check/recall actual memory use?
Its' a fairly small set, only 80something MB on geometry and 500MB on textures.
what Daz Layout do you use?
I believe it's City Limits Light with the Darkside option. It's a bit customised depending no what I need for a project. I usually close many of the tabs that I don't need and add some that I do.
@@WPguru awesome thank you for the reply reason I ask is that do the effects of the layout effect the renders?
Not at all, it's just eye candy and presentation.
@@WPguru ah thank you :) one more question please if you know? when im rendering i get like a 30-40 seconds freeze = th-cam.com/video/mVV4U88SS5k/w-d-xo.html , is this normal ? or can i make the iray renders faster, my info is in the description :)
Yes that’s perfectly normal. It takes some time to send the whole scene to the Iray Engine, and depending on how large your scene is, it’ll either be faster or slower. There’s usually a small orange progress bar at the bottom right, and a window with log messages. When the scene is processed, the viewport will start showing render updates.
what can be the cause if i try to move a slide and is freezing for 2-3 sec?
and this happen on all of them no matter what i do
That's an odd one, I haven't seen that before. Perhaps the images are too large? Try using a smaller version and see if it improves.
Hi Sir ! I am facing an issue with Vram in Daz Studio . When i try to preview the scene with Iray mode in the viewport , the Vram keep increase and increase over the time , and then my GPU go out of Vram and i can't preview the scene anymore . I don't know what is happening with my Daz Studio , i tried to fix it but nothing work . May you help me to solve this issue ?
This can happen when there are more items in your scene than you GPU can handle as it runs out of VRAM. You have several options: try removing objects, try switching over to CPU, or try reducing texture sizes with Scene Optimizer: th-cam.com/video/cNy_OaMXuqM/w-d-xo.html
Alternatively, you can try using Boost for Daz and let a cloud instance render the scene for you: wpguru.tv/boost
@@WPguru Thank you so much for your help !
I tried Scene Optimizer but it wasn't help . I'm using RTX 3080ti with 12GB Vram and get out of Vram with only 1 character in the scene . I think i did something wrong with Daz studio :D .
Ah yes, I would like my Denoiser to be available, but lord behold it be actually doing anything. Wouldn't want that!
Do I want display optimization I hear you ask? Well, yes. That sounds lovely. What options do I get? Well, we have None, Better and Best.
Right. So I just use best I guess? Well sometimes you might want to use better actually.
Daz Studio devs should never be allowed to ever make another GUI again. This is absurd.
when I am rendering a simple screen the app's crashing
If you are running two 2080 video cards on two xeons and roughly get the same performance as I do on my AMD FX 8350 with a Founders Edition 980, there is something seriously wrong with Daz Studio.
😂
I think you don't have that much power compared with a modern system. a HP z800 with 2
X5675 is from 2011, PCIe gen2 and DDR3 RAM. A modern i9 9900k will outperforms this system with ease, also because it modern CPU have PCIe gen3 and the 2080 has a lot more bandwidth available. So those 2 2080 will never perform to what the can do in your system.
Thanks for rubbing it in 😂 There’s always something faster of course. Considering that I got this system for less than $200 plus the GPU, it’s still a very powerful rig - all entirely funded by TH-cam revenue and Patreon donations.
I9 9900k its shity CPU its have only 16 pci lane . cant use 2 graphique card on 16x pci express
it will perform 8X8 if you want to add m2 pci express sdd you will perform 8 + 4 and use 2 or 4 pci line ...
every body talk about 9900k but is not a great Cpu . great Cpu chipset is x99 / x299 .
@@WPguru you have great setup ,and i like your video its help
i am Poser pro User more than 10 year , maybe more ( i start with poser 4 )
i just start to use daz studio and its great to have guy like you making video to help other .
i have similar setup too
i have 32 go ddr 4 ram ( i will update to 64 ) I9 9820x
2 2080 ti Sli nvlink aorus extrem
i like to work with external viewport on other screen (iray)
hope Nvidia will realeas Iray with RTcore compatibility soon ( 2019 aparently)
i allready trys subscrition for octan render (on poser and daz ) its perform very fast but its very take a long time to setup correctly shader and texture ... i like the easy way to use iray and its very impresive for a free tool :)
thw again bye bye (sorry for my poor english i am french )
Oh! If the viewport was dying only from the quality of the picture .... The viewport in Daz is dying of a lot. From the Large Number of morphs.A character has more morphs in his luggage than vertices. And even from the number of installed content ..))).Tired of listing. It’s better not to talk about animation in DAZ.
😂