These guys sound really cool and I can imagine an entire narrative campaign about them dealing with the various insanity in the bad zone. Thanks for covering them guys 😃
House rule it as Badzone enforcers get a cybermastiff and an enforcer ogryn. Close combat weapons and armour from enforcer gear. Give them a riot shield and power maul.
Yasss! Finally! Thanks a lot. Couple questions: 1. If you insist on Badzone Enforcers are different gang of Palanites and dont let them have Automata, that means you also forbid Enforcers tactical Cards. SOunds bad. 2. Why dont you give Catain SLHG - still a blast and a punchy weapon no need to change in future. Also, would a shield works with SLHG? 3. I'd cut one Scum in favor of Blasting Charge on the other one. BC kills, especially on the start of campaign!
Love these vids, especially since I have my first campaign coming up and I plan on playing some flavor of enforcers. Quick question about the captain build at the end there. Since bull charge and the shield both grant knockback, is it redundant to take both? Or is the +1 strength from the skill and the defensive buff from the shield just worth it to take both in the long run?
Especially in cases like this. I'm pretty sure they just forgot about the Badzone Enforcers then it comes to the big bot and Hardcase Cybermastiff. One isn't even a good option and the other is at best a sidegrade from the Ambot because the Ambot is just so good.
14:30 How do you know which gangers can go to the trading post and which can't? I am a bit confused about the rulings here. EDIT: necroraw says this: "In addition, during a campaign a Badzone Enforcers Enlisted Hive Scum may be given additional Wargear purchased from this list, from the Trading Post and from the Black Market."
Ragnir Gunnstein (100 cred hanger on from Book of the Outcast) is nice to know about. Lets you set up ammo crates for those pesky scarce guns. I completely agree on leader +2 champions. Leader +1 is so sketchy if one has to go to the doctor and the other can't take them for some reason. I'd also like to preemptively rage about the nonsense that is the CGC. Rabble. Rabble. 😂
At some point gonna paint some of these lads up in classic Lego space police red-blue-black.
This may be the best thing I've read in a youtube comment. Awesome idea.
The audio is much better. Well done, gentlemen. Your coverage as always is top notch. I love that this game gets such quality representation.
These guys sound really cool and I can imagine an entire narrative campaign about them dealing with the various insanity in the bad zone. Thanks for covering them guys 😃
The Hive Scum remind me of Enemy at the Gates. "The Scum with the Stub Gun shoots! His replacement picks up the gun and shoots in the next game!"
House rule it as Badzone enforcers get a cybermastiff and an enforcer ogryn. Close combat weapons and armour from enforcer gear. Give them a riot shield and power maul.
Been waiting for this one 😎 Starting these guys for my first Necromunda campaign
I love these reviews! As a player looking at necromunda and trying to find extra uses for my imperial agents models this is really useful!
Been hitting the channel up every day for this one!
I was just thinking this morning that I can’t wait for this video.
Yasss! Finally! Thanks a lot.
Couple questions:
1. If you insist on Badzone Enforcers are different gang of Palanites and dont let them have Automata, that means you also forbid Enforcers tactical Cards. SOunds bad.
2. Why dont you give Catain SLHG - still a blast and a punchy weapon no need to change in future. Also, would a shield works with SLHG?
3. I'd cut one Scum in favor of Blasting Charge on the other one. BC kills, especially on the start of campaign!
Hail all
Hail!
finally cgg about time
Love these vids, especially since I have my first campaign coming up and I plan on playing some flavor of enforcers.
Quick question about the captain build at the end there. Since bull charge and the shield both grant knockback, is it redundant to take both? Or is the +1 strength from the skill and the defensive buff from the shield just worth it to take both in the long run?
Yes…
I personally only swap weapons if they are of the same type and are more expensive
I think the arbitrator's main job is to fix any rules that limit model useage.
Especially in cases like this. I'm pretty sure they just forgot about the Badzone Enforcers then it comes to the big bot and Hardcase Cybermastiff. One isn't even a good option and the other is at best a sidegrade from the Ambot because the Ambot is just so good.
14:30 How do you know which gangers can go to the trading post and which can't? I am a bit confused about the rulings here.
EDIT: necroraw says this:
"In addition, during a campaign a Badzone Enforcers Enlisted Hive Scum may be given additional Wargear purchased from this list, from the Trading Post and from the Black Market."
Only leaders and champs can make post battle actions.
Ragnir Gunnstein (100 cred hanger on from Book of the Outcast) is nice to know about. Lets you set up ammo crates for those pesky scarce guns.
I completely agree on leader +2 champions. Leader +1 is so sketchy if one has to go to the doctor and the other can't take them for some reason.
I'd also like to preemptively rage about the nonsense that is the CGC. Rabble. Rabble. 😂
You can also take the Bullet Merchant from the Book of Iron. Even without the Orlock discount it's a great buy and solves all Scarce issues.