Astro 4.10: Accelerating content site development
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- เผยแพร่เมื่อ 10 ก.ย. 2024
- Astro 4.10 is one of the biggest releases in Astro's history.
Here we go over the release's major new features; from ways to achieve more advanced routing, to build performance improvements, and new ways to use environment variables.
Between container APIs and rewrites, Astro's REALLY looking like the future of servers. So here for it
Astro makes so much sense that any framework out there
astro is all time my favorite framework. it's really good
wow. container apis very cool. I will migrate all my old rails project with astro
Big ❤❤❤❤ !!!
What, you were in Montreal?! Damn, I would have liked to know and be there!!
where is this in docs?
what is his name and github profile?
Can't to test out Astro with a Laravel project sometime 🔥
Holla!
No disrespect, but I don't see the point of that combo. Per Astro docs:
If you try to hydrate an Astro component with a client: modifier, you will get an error.
Astro components are HTML-only templating components with no client-side runtime...
So Blade with Livewire is already a superior combo.
I understand the use of Svelte, React, and Vue with Inertia, it's very powerful and that makes a lot of sense, but Astro/Laravel seems like overkill for no apparent reason except for playing.
Maybe I'm wrong, I dunno.
All the best.
@@amitto-music honestly, it's more just to see it be done! It sounds like InertiaJS but better - so I'd love to try it
@@JustSteveKing I get it.. Playtime :)
I tend to think that Astro will be sort of like an alternative to Laravel in the future, that's why I said I don't see it as a combo, since both Laravel and Astro leverage server-rendering first.
Just some random thoughts :)
@@amitto-music You are somewhat incorrect about Astro being HTML only template components (although that was once more true) -- in current versions you can run SSR sites as well as SSG (static generation) and have a server-side aspect to them and Astro will hydrate components on the client side in whatever framework you like.
@@furycorp I just copy/pasted text from their official documentation about being html-only so if I'm wrong, they are too :)