i uninstalled day 1. I did not enjoy it. 1.4 live stream has brought me back. I did not like the initial release characters from 1.0 and 1.1. Miyabi is really freakin cool. The QoL changes has made me more receptive to playing this game again. Thanks for the W video Connor!
5:00 Well, after playing 1.4 I think the main story may be heading in the direction of wise and belle becoming the saviours of the world xD. Also you forgot to mention that they removed weekly boss restrictions and weekly bosses are farmable! You don't have to sit there waiting weeks because you forgot to prefarm the weekly materials for your new character. Anyway, I agree with the video specially the part about the storytelling, and I find myself enjoying ZZZ quite a lot despite being quite critical of it at the beginning (criticism that that I still think was justified). Now that they have removed the TVs from the start of the game I can recommend it to anyone who wants to try it.
I play 2 kuro games and 3 hoyo games (and some other gachas cuz fml) and I always think the fandom war is dumb 😂 Playing both WuWa and ZZZ and enjoying the improvements in both games since release feels good.
Two patch cycles later: HP inflation is a problem and we need to talk about it. I'm not going to shit on people for liking something. You like what you like and I genuinely hope you will continue to like it. But if HSR is any indication then the devs may very well pull a bait and switch. The HSR devs started out as "the good guys" only to become just as bad (perhaps even worse) than the "bad guys" of Genshin Impact. Hoyoverse seems to equate difficulty to bigger HP bars. So be prepared for that. HSR was a fata morgana. An illusion. The pretense of good will.
Good point. When HSR got released, I was thrilled and engaged. I liked everything about it, from dialogues to combat and content. Almost 2 years later, and now I won't put it even in my top 3 gachas. Story became worse, even if we don't count storytelling. Powercreep invalidated many great characters, and resulted in endgame becoming obnoxious to do. Even recent SU expansion, which I always loved, was an example of how not to do rogue likes. ZZZ devs show that they're better, and more receptive. I mean, people complained about model censorship, and they fixed it, and gave out a 10 pull. But, it also shows concerning things, like powercreep being absurd already. And it's an action game, so it doesn't even have the "it's a turn based" excuse.
@@alreadyd1d I'm exactly the same when it comes to HSR. I loved it in the beginning. I even tolerated the objectively worse Luofu arc because the Devs put out a statement admitting to the flaws in their writing. Everything seemed to go well and the Devs appeared to be listening. But the story continued to get worse and worse with every new patch. Then the power creep set in and it immediately began skyrocketing the power ceiling into the stratosphere, invalidating nearly the entire 1.X character roster in a single patch. And if the 3.0 beta leaks are any indication they are going to double down on that even harder. I genuinely hope for all the ZZZ enjoyers that things will be different this time around. But now they even upped the power creep in Genshin Impact after years of carefully maintained stability. At this point my pattern recognition alarm is screaming hell and high water. So while I wish you the best, I also recommend you to buckle up and prepare the life boats. I'm about to drop HSR as well and already found a replacement in Reverse 1999 to scratch my turn-based gacha itch. If patch 3.0 does not turn things around for the better I will hop into my life boat and sail towards brighter shores and greener pastures.
everything u wrote hear is BS. HP never was a thing in HSR and u calling it difficulty just mean u are shitty at playing the game. u should have choosen something else and not what is less used in a turn based game jack-ass.
I see where you are coming from and it’s something good to keep an eye out for. Until that switch happens or HP bloat becomes and issues I still want to highlight what is positive about the game. But if the day comes where the laziness creeps in and it becomes HP sponge hell I’ll be right there calling it out.
That is a great argument, and only time will tell if it becomes true. One thing I heard is that ZZZs development team seems to be far younger than their other dev teams and seemingly more willing to do sweeping changes, for HSR I remember hearing that people that worked on Honkai Impact 3rd moved to work on it around the time of Penacony. So far ZZZ seems willing to provide endgame content that deviates from the basic formula of "kill everything withing X time" in favor of other challenges, which is good, but at the same time the powercreep with Miyabi is quite obvious, so we'll see.
Sony put over 400 million into Concord. We all know how that turned out. Bigger budget doesn't guarantee more quality. It does guarantee a bigger cost to earn back for Mihoyo, which means they may have to start squeezing your wallet like they are doing in HSR right now. Beware of the inflated HP bar. That's how they will try to push you to spend.
Connor is my favourite Hoyoshill
You’re my fav hoy-OSHI-LL! Now hurry up and learn how to use the menus properly and get over your skill issue. 🤣❤️
@@ConnorsThoughts WOAH WOAH WOAH
my only worry is if this game start getting to much good PR they start slacking off like the rest I hope not lol
i uninstalled day 1. I did not enjoy it. 1.4 live stream has brought me back. I did not like the initial release characters from 1.0 and 1.1. Miyabi is really freakin cool. The QoL changes has made me more receptive to playing this game again. Thanks for the W video Connor!
Can we please stop using labels like shill or bot.
Why can't we just enjoy games without labeling ourselves or each other
Just getting ahead of the Npc complaints about me glazing too much. I personally don’t think it’s an issues to enjoy both at all.
5:00 Well, after playing 1.4 I think the main story may be heading in the direction of wise and belle becoming the saviours of the world xD. Also you forgot to mention that they removed weekly boss restrictions and weekly bosses are farmable! You don't have to sit there waiting weeks because you forgot to prefarm the weekly materials for your new character.
Anyway, I agree with the video specially the part about the storytelling, and I find myself enjoying ZZZ quite a lot despite being quite critical of it at the beginning (criticism that that I still think was justified). Now that they have removed the TVs from the start of the game I can recommend it to anyone who wants to try it.
I play 2 kuro games and 3 hoyo games (and some other gachas cuz fml) and I always think the fandom war is dumb 😂
Playing both WuWa and ZZZ and enjoying the improvements in both games since release feels good.
downloading rn if i dont get Miyabi ill uninstall!
Hope remains hope cannot be obtained
@@Emptiness771 i like zzz now if they are consistent with generosity then im cool!
I only play 2 hoyo games zzz and hsr and between the 2 zzz is my main everyday game
Two patch cycles later: HP inflation is a problem and we need to talk about it.
I'm not going to shit on people for liking something. You like what you like and I genuinely hope you will continue to like it. But if HSR is any indication then the devs may very well pull a bait and switch. The HSR devs started out as "the good guys" only to become just as bad (perhaps even worse) than the "bad guys" of Genshin Impact. Hoyoverse seems to equate difficulty to bigger HP bars. So be prepared for that. HSR was a fata morgana. An illusion. The pretense of good will.
Good point. When HSR got released, I was thrilled and engaged. I liked everything about it, from dialogues to combat and content. Almost 2 years later, and now I won't put it even in my top 3 gachas. Story became worse, even if we don't count storytelling. Powercreep invalidated many great characters, and resulted in endgame becoming obnoxious to do. Even recent SU expansion, which I always loved, was an example of how not to do rogue likes.
ZZZ devs show that they're better, and more receptive. I mean, people complained about model censorship, and they fixed it, and gave out a 10 pull. But, it also shows concerning things, like powercreep being absurd already. And it's an action game, so it doesn't even have the "it's a turn based" excuse.
@@alreadyd1d I'm exactly the same when it comes to HSR. I loved it in the beginning. I even tolerated the objectively worse Luofu arc because the Devs put out a statement admitting to the flaws in their writing. Everything seemed to go well and the Devs appeared to be listening. But the story continued to get worse and worse with every new patch. Then the power creep set in and it immediately began skyrocketing the power ceiling into the stratosphere, invalidating nearly the entire 1.X character roster in a single patch. And if the 3.0 beta leaks are any indication they are going to double down on that even harder.
I genuinely hope for all the ZZZ enjoyers that things will be different this time around. But now they even upped the power creep in Genshin Impact after years of carefully maintained stability. At this point my pattern recognition alarm is screaming hell and high water. So while I wish you the best, I also recommend you to buckle up and prepare the life boats. I'm about to drop HSR as well and already found a replacement in Reverse 1999 to scratch my turn-based gacha itch. If patch 3.0 does not turn things around for the better I will hop into my life boat and sail towards brighter shores and greener pastures.
everything u wrote hear is BS. HP never was a thing in HSR and u calling it difficulty just mean u are shitty at playing the game. u should have choosen something else and not what is less used in a turn based game jack-ass.
I see where you are coming from and it’s something good to keep an eye out for. Until that switch happens or HP bloat becomes and issues I still want to highlight what is positive about the game. But if the day comes where the laziness creeps in and it becomes HP sponge hell I’ll be right there calling it out.
That is a great argument, and only time will tell if it becomes true. One thing I heard is that ZZZs development team seems to be far younger than their other dev teams and seemingly more willing to do sweeping changes, for HSR I remember hearing that people that worked on Honkai Impact 3rd moved to work on it around the time of Penacony.
So far ZZZ seems willing to provide endgame content that deviates from the basic formula of "kill everything withing X time" in favor of other challenges, which is good, but at the same time the powercreep with Miyabi is quite obvious, so we'll see.
i mean i am pretty sure Hoyoverse put over 400 Million or more to develop this Game it must be good
Sony put over 400 million into Concord. We all know how that turned out. Bigger budget doesn't guarantee more quality. It does guarantee a bigger cost to earn back for Mihoyo, which means they may have to start squeezing your wallet like they are doing in HSR right now. Beware of the inflated HP bar. That's how they will try to push you to spend.
Bro play solo leveling arise. This game very f2p and awesome Combat, graphics and character build system
I can't get how a grown man can like a game with this hud and UI in general, they were clearly made for children and people with ADHD.
I guess the brain-rot runs deep!
This comment just reeks of man that is secure in his masculinity and doesn't need to affirm it by posting in some gacha youtuber comments.