I am f2p and killed Rag I gambled invested all in rend from game launch he is my only epic hero and other ss units I ve seen in your guide when started the game so thank you for that, killed ony with him too after that patch that removed whelp eggs bug. I think Rag power is in the future in pve and raids, one player defending base with Rag while teammate is on the attack and that he will be necessary for some fight in some future raids. I use him with golem cos of armored with deep breath that gives golem resistance.
I was wondering if ragnaros provides protection so a side tower can passively heal. And if shaman heals applies to him AND the tower. What i got to see is that he can be attached to meeting stones, and he makes molten giants uncounterable, besides against banshee. Its also possible to keep blast wave and use it while ragnaros is wiped out. Lastly: does his hp count before base on the last 10 seconds of a pvp match?
Got em too! Seems a little underwhelming to be honest, very cool concept - I feel like he should do a bit more damage. Also, mine doesn’t seem to attack flying units? Seems awful if that is the case. Just my 2 cents, I’m okay if he is just okay since many won’t be able to get him.
Yeah, I think he will be a fine leader, but not game breaking or anything, which is great since he's locked behind an encounter a lot of players won't be able to do
Ragnaros doesn't seem to be worth the effort, clearly not spending 50$ for the offer after killing it. I don't see this leader being worth playing in PvE on any map and for PvP? It's a turtle strategy leader but is it worth the cost? I have mixed feelings about the leader and actually I am fine with it being weaker than being overpowered since it's locked behind a high level encounter.
He potentially looks like a strong turtle leader to me, similar to how Jaina is often played in PvP. You could just play defensively and drop earth ele and spells on the enemy barracks. What I wonder is how final countdown damage works when he’s on your barracks. If his health bar ticks down before the barracks hp is affected you could win most any fight if it goes the distance.
Soon enough will have wildcard slot so won’t matter about armored slot.
Absolutely. Looking forward to replacing it
I am f2p and killed Rag I gambled invested all in rend from game launch he is my only epic hero and other ss units I ve seen in your guide when started the game so thank you for that, killed ony with him too after that patch that removed whelp eggs bug. I think Rag power is in the future in pve and raids, one player defending base with Rag while teammate is on the attack and that he will be necessary for some fight in some future raids. I use him with golem cos of armored with deep breath that gives golem resistance.
I was wondering if ragnaros provides protection so a side tower can passively heal. And if shaman heals applies to him AND the tower. What i got to see is that he can be attached to meeting stones, and he makes molten giants uncounterable, besides against banshee.
Its also possible to keep blast wave and use it while ragnaros is wiped out.
Lastly: does his hp count before base on the last 10 seconds of a pvp match?
We will have to test all of this out soon. Be looking for a pvp video about rag in the near future.
his hp doesnt count
@@moonwater3176 good to know 😁
Does shaman totem provide additional heal to ragnaros?
Great question, and something we didn't have a chance to test out. I'll get back to you with the answer
Yes it does
Can also use holy nova
Got em too! Seems a little underwhelming to be honest, very cool concept - I feel like he should do a bit more damage. Also, mine doesn’t seem to attack flying units? Seems awful if that is the case. Just my 2 cents, I’m okay if he is just okay since many won’t be able to get him.
Yeah, I think he will be a fine leader, but not game breaking or anything, which is great since he's locked behind an encounter a lot of players won't be able to do
Is gnoll brute with the thick hide talent boosted by the armored slot?
It should be, as you can put it in a siege slot with that talent on sneed
Yes
Ragnaros doesn't seem to be worth the effort, clearly not spending 50$ for the offer after killing it. I don't see this leader being worth playing in PvE on any map and for PvP? It's a turtle strategy leader but is it worth the cost?
I have mixed feelings about the leader and actually I am fine with it being weaker than being overpowered since it's locked behind a high level encounter.
I don't know if he's under powered, over powered, or tuned correctly. We will have to wait until some one gets him to level 10 to tell
What happens if you go into the 10 last seconds in PvP with rag on base ? Does he soak up the damage ?
No
Are you playing on a tablet?
Nope, playing on BlueStacks 😁
How to beat golemagg?
Get a massive push going with drakk and just melt the boss.
@@Minimanlow1 thanks! I thought I’d need drak for rag, what did you use for him?
Thank you. Rag seems to be broken
He does seem like it, doesn't he?
i need a better guild. have all sigils, but my guildmates are too rare online
Plenty of guilds recruiting in my discord server 😁
I havent seen any 5 gold thats totally ignore murkeyes in rank and also stuck with 3 gold useless skill😂
I think this leader is crap
He potentially looks like a strong turtle leader to me, similar to how Jaina is often played in PvP. You could just play defensively and drop earth ele and spells on the enemy barracks.
What I wonder is how final countdown damage works when he’s on your barracks. If his health bar ticks down before the barracks hp is affected you could win most any fight if it goes the distance.
We will have to wait and see