Can’t wait to see the amazing things you create with the headcam I’ve used cascadeur and deep motion they great to start quickly but have a long way to go for accuracy in deep motions case and ease of use for cas
Ahhh noooo... that is annoying... you could rent a windows machine and install it and run it in the cloud. i.e. from shadow.tech/ . Though I'd expect you'd want their £29 or £49 a month tiers.
For me (i'm learning animation) it's the best, it haves a option where translates recorded video to a rigged mocap, automatic and it works offline, it's the best option but costs the license for cascadeur which is 100$, i think rokoko with headsuit could be cool too but didn't tested it
WOW! that head camera is incredible. Great review!!
Can’t wait to see the amazing things you create with the headcam
I’ve used cascadeur and deep motion they great to start quickly but have a long way to go for accuracy in deep motions case and ease of use for cas
Thanks for the fresh information!
Thank you😊
I wonder how long before iClone / Blender / Unreal has features like Saymotion built in - or via a plugin. Next week maybe?
Ahh crud. I can’t run Cascaduer on my iMac without the M1 upgrade.
*Dreams reshattered*
Ahhh noooo... that is annoying... you could rent a windows machine and install it and run it in the cloud. i.e. from shadow.tech/ . Though I'd expect you'd want their £29 or £49 a month tiers.
**I've never tried their platform just looks easy and viable.
waiting
Is Cascadeur used by many animators? I was taking a look on it these days and it seems a great software, but I don’t see many people using it.
For me (i'm learning animation) it's the best, it haves a option where translates recorded video to a rigged mocap, automatic and it works offline, it's the best option but costs the license for cascadeur which is 100$, i think rokoko with headsuit could be cool too but didn't tested it
@@mkrespo2577 wow! I have to get that license! I have been using Maya, its good to know it, but not so intuitive...