Game Engine Programming: Animation File Format, part 2.

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  • เผยแพร่เมื่อ 26 ส.ค. 2024

ความคิดเห็น • 30

  • @alexandersemionov5790
    @alexandersemionov5790 3 หลายเดือนก่อน +1

    I started understanding John's mentality recently and can't stop consuming the wisdom

  • @Waffle4569
    @Waffle4569 2 ปีที่แล้ว +13

    Really love these, seeing the development process and the pushing through issues

  • @XeZrunner
    @XeZrunner 2 ปีที่แล้ว +4

    I'm so glad you upload these! Lots of valuable knowledge being shared in these sessions.

    • @kwyrky
      @kwyrky 2 ปีที่แล้ว +1

      like not to use the explorer to delete *.anim files ^^

  • @deaththink
    @deaththink 2 ปีที่แล้ว +1

    I learned alot, thank you.

  • @pajeetsingh
    @pajeetsingh 2 ปีที่แล้ว +2

    I feel old.

  • @qwendolyn5421
    @qwendolyn5421 2 ปีที่แล้ว +4

    Hi, it might be blatantly obvious for regular twitch viewers, but as I do not have the time at the right spots so I am going to ask here:
    I, as a CS student and aspiring Game Developer, am curious and would like to experiment and really dig in to Jai. I am very interested in the resulting assembly of programming languages and how Jai does that.
    I know that I do not have any merit for you to invite me to the Tester-Circle but I was just wondering if there was some official ?application? to become a Tester.
    Keep up the interesting work,
    Qwendo

  • @abelrashid5184
    @abelrashid5184 2 ปีที่แล้ว +1

    quick question, is this the real Jonathan blow account or a fan account ?

  • @centripetal6157
    @centripetal6157 2 ปีที่แล้ว

    holy s#6& i thought Jonathon had quit game dev and TH-cam. Good to see him back

  • @_Polyfez
    @_Polyfez 2 ปีที่แล้ว +2

    Is there any estimates to this games release? Love Braid and The Witness! :)

    • @A-ZoneG4ming
      @A-ZoneG4ming 2 ปีที่แล้ว

      Maybe a couple of months, it already looks good.

    • @DemonixTB
      @DemonixTB 2 ปีที่แล้ว +9

      @@A-ZoneG4ming only like 15% of levels have any art done at all, it wont come out for at least 3 years

    • @Pspet
      @Pspet 2 ปีที่แล้ว +3

      Definitely not a matter of months, maybe late 2023 if wr are lucky

    • @A-ZoneG4ming
      @A-ZoneG4ming 2 ปีที่แล้ว +1

      ​@@DemonixTBI doubt that's the reason
      , once you have the number of levels you already have selected/created, I'm sure putting art on top of them takes less time. It also depends on how you want the presentation to be, if there is going to be a hub world type with portals at each individual level etc.
      If you look at 2:47:57 that level looks finished to me, let's say there are 100 levels, 25 with each art style like Castle, Desert, Forest, Caves etc. I could see the game finished by this year. But i get the impression the game is going to be bigger than that.
      I remember he said once that his next game wouldn't take as long to be created as The Witness, and he has been working on this project for a couple of years, so i do not deny the possibility that
      by next year the game will be finished and with the level of polish that characterizes it.

    • @Nodsaibot
      @Nodsaibot 2 ปีที่แล้ว +1

      how long has he been hacking at this sokoban project? 5 years? :p

  • @flamendless
    @flamendless 2 ปีที่แล้ว

    What's the "xx" syntax i see often?

    • @kaksisve4012
      @kaksisve4012 2 ปีที่แล้ว +1

      That means cast to anything.

    • @flamendless
      @flamendless 2 ปีที่แล้ว

      @@kaksisve4012 pretty odd choice for a token to use chars instead of a symbol 🤔

    • @verageren
      @verageren 2 ปีที่แล้ว +2

      @@flamendless It will probably be a wand emoji once syntax is final.

  • @GPlayerHD
    @GPlayerHD 2 ปีที่แล้ว

    What theme is that on his Emacs?

  • @fmease
    @fmease 2 ปีที่แล้ว

    Maybe `append_pointee` instead of `append_by_pointer`? Not sure if that's any clearer. Your name is quite okay.

  • @Agus-wp2cc
    @Agus-wp2cc ปีที่แล้ว

    50:04 I do.

  • @shitheadjohnson2797
    @shitheadjohnson2797 2 ปีที่แล้ว

    good ol' python!!!!!

    • @APaleDot
      @APaleDot 2 ปีที่แล้ว +2

      jai, actually