This Is RUINING Elder Scrolls Online PvP

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  • เผยแพร่เมื่อ 3 ต.ค. 2024
  • Hey everyone, these are my current thoughts on the state of ESO Cyrodiil PvP and what's been going on lately. I'd love to hear your feedback in the comments!
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ความคิดเห็น • 415

  • @ItzGenesis
    @ItzGenesis 3 หลายเดือนก่อน +96

    People run because theres absolutely no point on fighting a good player with the meta builds on vamp stage 3, specially if they know they are not that good. If you want to understand how these players feel, its the same feeling you described when you see a block tank... they are like "whats the point? The most i can do is die, because i cant kill this person". Even tho ur not "built to be unkillable", it feels this way to the average joe. Like seeing a sorc on a open field, theres no point in engaging if you can avoid it

    • @jimmyc1510
      @jimmyc1510 3 หลายเดือนก่อน +7

      If that's the biggest problem he's having, he's in a pretty good spot. Can't ask for subs and likes and be upset that people recognize you and don't want to die on TH-cam. Can't have your cake and eat it too.

    • @ItzGenesis
      @ItzGenesis 3 หลายเดือนก่อน +7

      @@jimmyc1510 yep hes pretty good, im not hating, just saying how it goes. Its probably like that for many good players.

    • @jimmyc1510
      @jimmyc1510 3 หลายเดือนก่อน +4

      @@ItzGenesis agreed completely. There's enough toxic people trying to "expose" people on YT that you can't blame people for not wanting to bother with thr drama

    • @cakespvp2496
      @cakespvp2496 3 หลายเดือนก่อน +3

      Yes this. Same reason I play a ganker I can kill the s*** heads who don't want to die. I can't play a non-meta build because then I can't kill those s*** heads I love non-meta builds they're just not as good and it's a shame

    • @kravez16
      @kravez16 3 หลายเดือนก่อน +5

      Block tanks have a good use, I’ve never been one but I understand their role, to draw in a lot of players for bombers to do their thing, at least that’s how they should be playing.

  • @matlock81
    @matlock81 3 หลายเดือนก่อน +95

    I still think Ball Groups have ruined the game....unless you are in one

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน +1

      I could get on board with that thought

    • @AMAI460
      @AMAI460 3 หลายเดือนก่อน +3

      I agree

    • @RumitheBartender
      @RumitheBartender 3 หลายเดือนก่อน +1

      Facts

    • @frankenstein4968
      @frankenstein4968 3 หลายเดือนก่อน

      Ball gaggers are HORRIBLE

    • @yeahhsp
      @yeahhsp 3 หลายเดือนก่อน +3

      Eso pvp is ruined since 2k18 and the Problem werent ballgrps

  • @pawwingsart
    @pawwingsart 3 หลายเดือนก่อน +35

    I like Cyrodiil for the big fights - sieging, armies clashing, etc. I'm tired of fighting the same sweaty, bouncing gank or sorc tower humper so I ignore 'em. I don't mind a 1v1 with my DK, which I'll probably lose, but ultimately I'm there for the big battles and blow up castle doors. And don't get me started on ball groups lol.

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน +1

      hey the big battles have their place in pvp and I get that! it's not my favorite thing but it does get the blood PUMPING lmao

    • @commando3093
      @commando3093 หลายเดือนก่อน

      The big battles were better when people didn’t have on 1vXer builds off TH-cam in a ball group with 50 million procs. It simply isn’t fun. Most people are just mashing buttons and running in a circle.

  • @xdeathmarex
    @xdeathmarex 3 หลายเดือนก่อน +63

    Biggest pvp problem, they don’t give a shit about the community.

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน

      that's a good point but I'm mostly referring to the community's issues rather than zos issues in this video

    • @xdeathmarex
      @xdeathmarex 3 หลายเดือนก่อน

      Yeaaaa, that was off topic on my part, it’s just annoying that they only care about the micro transaction community.

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน

      @@xdeathmarex I agree with you. Housing and the crown store is 1000000% zos priority which I understand but it's still tough to live with

    • @KamSlint
      @KamSlint 3 หลายเดือนก่อน +2

      Honestly, I don’t really know what you’re talking about. I get the variation in play style depending on what tune you’re running. Tanks are built to tank, etc. Seems like most of your gameplay is Cyrodil PvP. Cyrodil has objectives. Don’t expect everyone to just throw down with you in a field whenever you want. There are whole guilds in there designed to play the map. Seems like you’re just complaining about how Cyro works. If you want straight PVP, go to the sewers or duel someone in a capitol city. Join a 1v1 guild. The game is constantly changing, thanks ZOS, so we just have to build and play accordingly

  • @samuraichicken2315
    @samuraichicken2315 3 หลายเดือนก่อน +13

    What makes Cyrodiil special to me are the mass combat when the entire population of each faction are clashing. It’s laggy as hell but there is nothing else quite like it.
    1 v 1 in Cyrodiil can be fun but I don’t think it’s the focus since you can do it in bgs and overland.

  • @jameslong7511
    @jameslong7511 3 หลายเดือนก่อน +12

    How about the builds that are impossible to damage but they tuen around and kill tou with 2 hits and it says in damage recap they killed you with 5 different attacks.

    • @newworldforward1842
      @newworldforward1842 3 หลายเดือนก่อน +1

      That's usually status effects/dots being applied or lag from when the server catches up

    • @yaegs
      @yaegs 2 หลายเดือนก่อน +1

      That’s usally a good player that knows how to Animation cancel/ combo burst Skills

  • @joydiv6479
    @joydiv6479 3 หลายเดือนก่อน +7

    Answers to your questions:
    1. ZOS doesnt give a shit about PvP
    2. You have to be good and confident to play off meta things like Stamplar
    3. ZOS doesnt give a shit about PvP
    4. ZOs balance is such that good players have zero weaknesses in builds, so they know they are going to lose no matter what so they run.
    5. ZOS provides zero incentive to learn, participate, play, get better, or even win in PvP. Everything has to come from your own motivation, which means insecure, uncertain, or fragile people will run or tank to convince themselves they are accomplishing something by not dying.
    6. Big map, few players means too few fights, so less opportunities for people to get better or become more confident in themselves. Also does create a penalty for dying in horse riding simulator.
    7. ZOS really doesn;t give a shit about PvP. Like I'm not just saying this. They haven't had a PvP dev since 2018.
    8. A lot of Cyordiil players really are gung ho about the campaign. They get peanuts for winning and nobody keeps track. Feel bad for them because ZOS takes total advantage by knowing they can put 0% effort into the game and they'll still pay $15 a month and think to themselves "Glory for the Pact!" like its launch.
    9. Player community behavior is a large degree a consequence of ZOS not giving a shit. If they don;t care, why should I?
    10. Of course people are going to play a mag sorc. With one button, they can stay alive with what you do with three. They have another button to press if they think they are going to lose to leave. They have powerful attacks at max range. Can;t do that on a Stamplar or a Mag DK.

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน +5

      I agree with all 10 of your points and I'm going to give an 11th point.
      11. ZOS doesn't give a shit about PvP.

    • @SurfGroups
      @SurfGroups 3 หลายเดือนก่อน +1

      ZOS really does not give a shit to pvp hehe

    • @liekosdawn
      @liekosdawn 3 หลายเดือนก่อน

      @@Sekaarand the player base will do anything for a hard carry, even if it means killing the game. ZoS and the player base are to blame. Nobody makes all of these players, play like meta cheeseballs, or zerglings. They choose to do that… meanwhile I’m on a 28k health 2h/bow DK wearing the same gear I had on 2 years ago.
      Get good at the game, go fight people. PvDoor isn’t PvP.

  • @Jose-yc6sc
    @Jose-yc6sc 3 หลายเดือนก่อน +16

    Ball groups ruin the game. The crazy amount of cross heals has ruin this game. Tank/dps has ruin this game. PvP is just trash anymore

  • @GoochMuncher6969
    @GoochMuncher6969 3 หลายเดือนก่อน +18

    The cyrodil “meta” is unfun 50k health tanks and bow blades/bombers behind them, I notice I have a lot more fun on the weekends because more like minded players are on, not just hell bent on winning the map at least on Xbox na, also our servers “ballgroups” are usually just 12 50k bots that try to make up for their lack of damage by all ulting at the same time. But if they run into another such group, they basically just stare at each other for an hour. I’m not sure how they are still playing because I don’t consider that fun. But I guess they consider “winning” that important

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน

      Tanks & Ganks. Welcome to ESO in 2024 :)

    • @teebowganx
      @teebowganx 3 หลายเดือนก่อน

      @@Sekaargroup ganks are a direct response to all the tanks.
      Takes 3 or more gankers to bring one down these days. You can’t fight them 1v1. They just heal/shield each global cooldown until your resources are gone then they verbally berate you for not being able to solo them down.
      Gankers group now just to be able to kill a sweaty tryhard meta humper or to hopefully have one person manage to escape the zergs that 15v1 each of them down one after the other while chain spamming Sentry and detects and put up a camp so the others can rez.

    • @trvislsly14
      @trvislsly14 3 หลายเดือนก่อน +1

      ​@@teebowganx Counterpoint: Ball groups are the result of world PvP. Even in WoW you would have seen ball groups and zergs in Wintergrasp during WotLK or Tol Barad in Cata. Whether tanks are part of the PvP meta or not, ball groups are gonna be a thing.

    • @teebowganx
      @teebowganx 2 หลายเดือนก่อน

      @@trvislsly14ball groups and zergs are two different things.
      Ball groups are talentless clowns who rely on exploiting overstacking AoE and group heals and just ultidump on singles or zergs.
      All they do is overload the global cooldown, cause lag and ruin everyone else’s world PvP experience.
      Ball groups could disappear in ESO if ZOS simply does two things: Go back to making AoE heals apply to group members only and limit stack sizes of all heals to only 2 stacks.
      Without the overhealing exploit they currently abuse, ball groups cannot survive as is evident when you negate and kill their healers.
      The AoE heals and spamming of AoE abilities is what causes the global cooldown to become overloaded, which is what causes the lag and “my abilities aren’t going off”.
      When they can’t survive and ultidump with impunity, they will leave Cyrodiil and go back to PvE because the vast majority of them can’t actually PvP. That’s why they joined the ball group in the first place.
      Ball groups are nothing but a detriment to Cyrodiil and the overwhelming majority of its population. ZOS does nothing because that’s the only way its current devs can be any bit successful in PvP.

  • @OneGroovySaint
    @OneGroovySaint 3 หลายเดือนก่อน +10

    I don’t disagree with you at all.. but here is another thought as I have done this.. I like to play the campaign and help my faction win at the end of the month. So with that.. if I’m heading to help take a keep or something and I pass an enemy player.. I’m not going to stop and fight the person and lose AP missing a keep take.

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน +1

      that's understandable. I personally couldn't care about my faction winning since there's virtually no difference in rewards so I just want to pvp in pvp

    • @MsWaterpanda
      @MsWaterpanda 3 หลายเดือนก่อน +2

      Yeah, I am doing the same. Not gonna fight with a guy for 5 minutes in the field, watch him positioning himself or keep positioning myself behind trees and rocks, while multiple castles are lit or a scroll is in danger.

  • @BBRocker75
    @BBRocker75 3 หลายเดือนก่อน +9

    Biggest PVP Problem: PEOPLE CANNOT HANDLE BEING KILLED cuz 99% pvpers are just snowflakes. ZoS genius solution was promote those tanky, self cleaning, ultrahyper shielded builds. But pvpers ARE GUILTY! Do you remember the old good ones bow venom/disease builds? ALMOST ALL U CRIED LIKE BABIES ABOUT THEM AND ZOS NERFED ALL THOSE SETS and builds. You get what you deserv!

    • @pvpbarbrian4601
      @pvpbarbrian4601 2 หลายเดือนก่อน

      Could not agree more. Eso pvp players are afraid to die in game where they have unlimited lives.

  • @ionut-cristianratoi7692
    @ionut-cristianratoi7692 3 หลายเดือนก่อน +14

    Even though I agree with your points, I can give my personal frustrations that I had in the past (less than a year ago) that may cause people to avoid fighting.
    Besides the lack of skill, you sometimes encounter players/builds (including the OP classes like Sorc and NB) that feel way too superior, and it feels like whatever you do, you stand no change.
    That thing discourages people to just PVP as there's no point in even trying. It feels like you do practically no dmg to them while they have insane dmg themselves. I had no problems with people knowing when to dodge, even how to hide (using line of sight), the thing that frustrated me was hitting them directly and taking no dmg and then being killed almost instant.
    So even though the problem may be just the skill level, it still creates the impression of being impossible to defeat some players/builds, therefore making people avoid 1v1 or trying to learn.

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน +2

      that's understandable. When I first started PvPing I was just running at anyone so that I could get better but now it's just turn and run every time someone sees me lol it gets TRIGGERING lmao

    • @neverware767
      @neverware767 2 หลายเดือนก่อน

      @@Sekaar yeah but its hard for people to learn from just beating their heads against the wall...when you started playing I bet the playstyle was so much different...How many proc sets have been introduced since then..Every player is wearing the same thing and playing the same class...Im sorry but a sorc should not be able to do a shit ton of damage from range heal and shield when you close the gap and walk away...the only counter Ive found to this shitty mag sorc meta is outplaying them with a high burst NB..the nb has to be able to take most of their damage and wait for them to make a mistake...Arcanists are also super op and need nerfed

  • @albundy7991
    @albundy7991 3 หลายเดือนก่อน +9

    the thing is that the direction of balance went in a way that screw players of a certain play style and mentality, akin to fighting alone against bad odds and not needing to group up or zerg, not necessarily 1vX, but people that could 1v4 near a town. I used to get on my horse a ride from Vlast to Chorol and fight my way north because people where out looking for fights on the open and not only in keeps. This meta (5 years at least) punishes solo players and rewards cowardness in a way. That's why mostly cowards are still playing.

  • @3dcrazy332
    @3dcrazy332 3 หลายเดือนก่อน +4

    Can you make a no dlc Cyrodiil PVP vid plz? No editing out deaths and no running!

  • @scottb8758
    @scottb8758 3 หลายเดือนก่อน +3

    Totally agree with you I also hate the alliance change token lots of players wanna be on the winning team

  • @toxicfuture2357
    @toxicfuture2357 3 หลายเดือนก่อน +9

    Had some valid points but everyone has fun in a different way. Ganking & Tanking & Healing are valid ways to have fun. Pluss you're on a dk no wonder most people don't want to 1v1 😂
    I get you made the video when you were still a bit heated, but your rant was screaming. If you don't play how I play, you're playing wrong.

    • @Kyng88
      @Kyng88 3 หลายเดือนก่อน +2

      Bro wants to be an elitist but literally at the bottom of the YT bunch lol running around on meta builds after stealing them from other channels then claiming ppl run from him. Dude is using a dk and probably wearing torc 😂

    • @GreenSoup2HoT
      @GreenSoup2HoT หลายเดือนก่อน +1

      yeah he's running a 35k hp dk tank, root/dot spam build.
      the game was peak pre vicious death. there was tons of damage, no stacking roll dodge, block regen. you had more flexibility to play. everyone was killable, just some held block for awhile. no biggy. was a better time. no proc sets also then.

  • @jerseycarlsen1847
    @jerseycarlsen1847 3 หลายเดือนก่อน +2

    This game peaked in 2016-2017
    This game would always find a way to have unfair skills or classes or sets, but people were killable.
    Light armor made you walk on egg shells
    Medium armor was a little stronger but still very squishy
    Heavy armor was just that, HEAVY ARMOR, it literally had 1 purpose, to tank.
    Rarely would you see Heavy armor tanks running in cyrodil.
    The game was in such a good state compared to the garbage pushed today. The sand box was so fresh and inspiring.
    But “patch after patch”, “fix after fix” it slowly began to die. And it was a painful death, that eventually led to rebirth.
    Commuting a complete 180° throwing a fat curveball and changing the way base mechanics work. Magicka and Stamina no longer had an identity. They became 1 with each other.
    RIP game.

  • @General-Sun-Tzu
    @General-Sun-Tzu 3 หลายเดือนก่อน +6

    Some of those people who aren't pvping are more concerned with the map and Its easy to only care about pvp vs caring about the map when your faction pv doors a dead server all night long and gains a 3000 point lead.

    • @jasonallthatremains1206
      @jasonallthatremains1206 3 หลายเดือนก่อน +1

      So many players going to that ONE faction because they're tired of losing every camp to the nightcap. I don't think it's the other time zone player's fault...its ZOS not implementing something, anything to help even things out. The more that faction keeps winning by 3000+ points every camp, the more players will transfer over increasing the zerging and ball groups etc etc. Quite frequently that one faction is pop locked while the other 2 aren't. It's adding to the frustration of players and making people more salty, more likely to run from hard fights etc etc. I wish there was a fix. The low pop thing they have now is stupid and bugged anyway sometimes.

  • @SRacer71
    @SRacer71 3 หลายเดือนก่อน +7

    Open world is mainly focused zerging. Its perfect for less experienced players to hide in the group, not get exposed and still be able to participate. If you're looking for 1v combat perhaps you should put together a dueling build and stand around the dueling pits until you get a challenge

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน

      dueling is so mindless. To me I'm mostly referring to in Cyro when you see one person and they run, then you see the next person and they run and then that just turns into an endless cycle of everyone running.

    • @SRacer71
      @SRacer71 3 หลายเดือนก่อน +5

      @@Sekaar Chasing down inferior player in open world and low MMR BGs is pretty mindless... But it's a fun way to build confidence, practice and it makes for great content. But if you're really serious about finding players to turn and face you and go toe to toe you're probably going the have to seek them out in more challenging arena

    • @jasonallthatremains1206
      @jasonallthatremains1206 3 หลายเดือนก่อน

      ZOS needs to do something to fix the tanky with Undeath meta. Thatll actually fix a lot of problems imo. I do all types of play in Cyro and have been playing for 6 years now. It does some nights get tiring chasing people around towers, rocks and that goddamn crate in keeps for 10 mins at a time. Especially if they're a "do no damage" zoomy tanky build that dies anyway after the 15 minute chase. After doing that a few times during my game play , I just go the other way. (Not talking about Sekaar and the like...they'll kill you if they get the chance... but you know the type I speak of)

  • @rustynail5919
    @rustynail5919 2 หลายเดือนก่อน +2

    I’ll tell you the way my friends put it, “I don’t have the time nor desire to grind a game when I only have 2hrs to myself, I want to have fun and fighting a loosing fight is not fun” “grinding a game to get good isn’t fun, that’s another job”
    “If playing the game is a skill it can be compared to other skills in games like basketball ball, to be the best you seen what Kobe did, it’s work not fun and I’m not the Kobe of gaming nor do I want to be so I’ll sit my happy ass down and stay in my lane”
    “no one’s has the time, desire, or need to become a god at this game nor is it worth the effort so why would I fight someone who’s life is basically being good at a videogame.”

  • @zombiegodsire
    @zombiegodsire 3 หลายเดือนก่อน +11

    You aren't entitled to a honorable duel every time you see someone in cyrodiil. It's a war zone, a giant group pvp zone with objectives. It isn't the players fault they are playing around the objectives in the game rather than having a fight with you for no other reason than to have a fight with you. You had it right the first time when you said it's the devs fault. Stop blaming players for playing in a way that the game incentives. If you want to just have fights and duels go play death match battlegrounds or find duels

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน

      To me what makes Cyrodiil fun is the variety of fights you can get in different areas and using the terrain to PvP but since people don’t ACTUALLY PVP anymore, that’s what I’m referring to. Sorry that I expect people to fight in a PvP game mode. Consciously queueing into pvp to not pvp is crazy to me

    • @zombiegodsire
      @zombiegodsire 3 หลายเดือนก่อน +10

      @Sekaar so PVP only means fighting? It's an objective based mode. And a mode with a heavy focus on huge battles not duels. Cyrodiil is very obviously balanced around the opposite of what you're asking for. A tank sitting on an objective stopping you from capping? Yeah, obviously. He's defending that objective. Players running from you? Yeah, they have literally no incentive to fight you other than if they want to for fun. The game encourages these play styles. I think Cyrodiil needs an overhaul to encourage smaller and larger scale fights, with less ability to tank or heal through literally anything like ball groups and tank builds. But that is how the game is designed right now so don't blame players for playing around that. It's 100% on the devs at this point. It's like going into capture the flag and getting mad that people are capturing the flag instead of just fighting and claiming that isn't pvp. You're wanting death match. Player vs player doesnt just mean fighting. There are objectives

  • @ReignBo
    @ReignBo 3 หลายเดือนก่อน +4

    Aiight I completely agree, although last time I see Sekaar he was on a 40k tank(solo n trying to x ppl) also seen him on steak, shield sorc. You are part of the community problem as well. Although the biggest problem is no room for new blood all the same ppl that get into the same grps. Newb’s get in die n leave. Just my opinion. Game sucks.

  • @thesassyraven
    @thesassyraven 3 หลายเดือนก่อน +5

    As a fairly new player, I agree to some of your points. After reading the comments, it seems I have a different view as the majority here as well. I have only attempted Cyrodiil once and it just wasn’t my jam. Could have been that there weren’t many players at the time to be fair. I prefer BG’s. The problem is that unless you DO go out searching for builds and try to copy other players, those who know all the ins and outs of the game are way overpowered, especially for under 50CP BG’s, that it ISN’T fun. Example: 2 nights ago I played a few rounds, there was a group (opposing) who were VERY good. They thought it was fun to stay at our spawn point and continuously kill us over and over again when we jumped down and attempted to play again. This happened for 2 different rounds of BG’s. The 2nd time our group decided to just stay up at the spawn point and “fight” from there. The point is, once-it’s actually kind of funny and you want to give them props. After that, it’s just annoying. I have many other examples that I won’t share. Bottom line, something DOES need to be done. Any suggestions?

    • @conancimmerian5066
      @conancimmerian5066 หลายเดือนก่อน

      This is almost to actual answer. Under 50 Bgs is also where most streamers get there build video content from. They also have a dedicated healer. It's both refreshing and pathetic to find no under 50 sweat ever in real bgs. Frankly they are what's killing pvp and have been for a few years. Hopefully the change to BGs will really help alleviate the burden of 3 teams

  • @Noshoesalowed
    @Noshoesalowed 3 หลายเดือนก่อน +6

    This guy posts footage of him on a corrosive dk and doesn’t understand why people don’t wanna fight him. Oh the super the makes you unkillable and ignore all resistances? The one that you stacked into ulti gen for so your popping it every 20 secs? Yea can’t imagine why. The only strategy to fighting a dk in corrosive is to stun them and run away and I say that as a dk main. Don’t be a dent.

    • @ShadowWizard
      @ShadowWizard 3 หลายเดือนก่อน +1

      Also cyrodiil is so buggy that pretty often u cant even brake free from fozilized until its dur ends, usually dead by then, it was easy in toturial to brake free but in cyrodiil when it comes to dk and arcanist a lot of times u cant brake free

  • @Lymonaid
    @Lymonaid 3 หลายเดือนก่อน +7

    I agree with your points but I don't think the source of the problem is the players. It's zos' treatment of pvp and this is the results of how the players react to the neglected environment.
    For your first point I used to fight people randomly outside of keeps and have had amazing fights and honestly that's how you get better, but recently it's one person jumping around or dropping one ballista if they aren't getting attention, and when you engage them 2 others come out of stealth and gank you. Also when I port to and jump out of a keep I'm usually trying to get somewhere help defend or take a point.
    For the second and third points multiple player logs on the forums show that Cyro population out of 7 classes is around 30% are playing NB. The one class that specializes in killing before you can react takes up almost a third of the population so builds are going to compensate by becoming more tanky next year it'll be 35k hp or 40k hp minimum.
    Most of the full tanks are Necro tanks also. With the neglect and nerfs to that class by zos people who have invested in it either willfully run subpar damage or brawler builds or switch to troll tank. Necro players have bombarded zos with feedback and ways to make the class feel better only to receive buffs that are really more nerfs or buffs to things like the tethers that don't address the issues the class faces.
    Hybridization which should have given more player freedom has ironically led to more homogenization of builds.The players are doing these things yes, but they are utilizing the poor unbalanced hand that they've been given.
    Not mentioned, but I believed ball groups do more harm than good to pvp as well. It encourages zerg behavior, discourages newer players from sticking with pvp, lowers individual pvp skill, and causes extra strain on the servers which they respond to by lowering pop caps. New players already get stomped by veterans, but now you have a swarm with 5+ instances of cross heals, shields, and spamming spin or bombs that take no damage and zerg you. If I was a new player I wouldn't bother with ESO pvp, but because I've played it and seen how much potential it can have (If given the proper attention I think ESO could have the best pvp out of any mmo if they never neglected it, it would be today.) I stick with it.

    • @jasonchui111
      @jasonchui111 3 หลายเดือนก่อน

      Agree alot to what you said but would add that no matter what zos do or not do ball groups and highly optimisated pvp groups will exist. Is just a natural occurrence in a mutiplayer settings that people allowing to group together will find the most effective way to carry out their objectives.
      You can only really stop ball group by not allowing group function and everyone has to come pvp solo. But that would just defeat the point of playing mmo by not allowing people to group and form guilds.
      I find it interesting that pve mirrors alot with pvp. The solo 1vxer are like your pve arena and ia players, small scale is like your dungeon groups and ball groups are like your trial raids. So if trial raids are the endgame pve then ball groups is and will be endgame pvp. Ball groups simply outclass any other way to do pvp in terms of winning in all given situation just like pve trial raids will allow you to clear the most differcult content the game has to offer.

  • @Morninglockwood
    @Morninglockwood 3 หลายเดือนก่อน +4

    Why don’t you talk about EP pvdooring the map in the middle of night making it impossible for any other faction to stand a chance

    • @neverware767
      @neverware767 2 หลายเดือนก่อน

      lol this year its EP last year it was DC...this has been something that has transpired since the launch of the game...

  • @Magplar
    @Magplar 3 หลายเดือนก่อน +5

    ultimately i think those players have a completely different concept of what pvp is. their pvp is castle warfare

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน

      I have to break it down to players all the time that PvP stands for Player Vs Player not Player vs Castle

    • @splder5430
      @splder5430 3 หลายเดือนก่อน +1

      There’s a lot of those people tbh, the “were X points ahead/we won the camp” folks with only 5k AvA kills because all they did was sit on meatbags.

    • @misohoni6506
      @misohoni6506 3 หลายเดือนก่อน +3

      @@Sekaar It's cyrodill, you don't get to define what cyrodil is for me, you are just getting condescending now

  • @ampedskillzs8070
    @ampedskillzs8070 3 หลายเดือนก่อน +4

    Let me break it down for you then.....I started ESO years ago and got my ass beat every fuckin game bg imperial city open world you name it the first thing I learn to do well is RUN for my life then I learned combos then I learned to stand and brawl then I learned to 1vx a little point is going for first to last stage takes years and nobody wants to get shit on for a year before they get good sorry game is not beginner friendly

  • @teruni
    @teruni 3 หลายเดือนก่อน +3

    I mainly play BG and even there players with 40k+ health will just hold block and don't do damage. Honestly i just straight up walk away slowly when i see one.

  • @SurfGroups
    @SurfGroups 3 หลายเดือนก่อน +2

    Sorcs in decent hands are unkilable right now due to the ward skill buff. This change should have NEVER reached the live server.

  • @Hku-o1w
    @Hku-o1w 3 หลายเดือนก่อน +2

    I think tanks in pvp are necessary for a few reasons. Cyrodill was meant to conquer the other side sieges supplies etc. there are roles to be played. The thought of being unkillable is dope and a theme. I don’t play tank but that’s how I see it. I agree with the worry of the state of eso. I think a solution would be a different game mode ? Like a 2v2 mode or sum like. There are a lot of the same builds but also think the use of sets that are out played.

  • @teebowganx
    @teebowganx 3 หลายเดือนก่อน +1

    You answered your own question. They are only about the zerg and about PvDoor. They’re not there to “fight”.
    Unless they can zerg you down, they are only “playing the map”, taking keeps and resources.
    They think zerging to PvDoor and “winning the campaign” is the point of Cyrodiil as is zerg bagging someone they didn’t even hit let alone get the KB on.
    The tank meta has produced this and enables this.
    Drop Battle Spirit mitigation down to 45% and put a cap of two stacks on group heals and most of the ones hiding behind tank zergs will go away.
    But that will make them not pay to play the game, so why would ZOS do it.
    It’s zerging PvDoor now, not PvP. And the community you’re blaming is not the community that actually PvP’d.

  • @StarOfElyon
    @StarOfElyon 3 หลายเดือนก่อน +2

    About people running, that's been a long standing issue. Back when Isth3reno1else was playing, we used to joke about dying in the game meant you would die in real life, so that's why people were so afraid to die in PVP.

  • @abbs3432
    @abbs3432 3 หลายเดือนก่อน +2

    Its always been like that, especially when plaguebreak, dark convergence came out (and zergs spammed those sets).
    I saw all, if not a lot of the points in the vid. Not blaming the sets, blaming the mindsets of the players.
    Its not a region issue. Hot take but, Its a definite gaming culture issue and its management by zos and the player base.

  • @Loafyleafs
    @Loafyleafs 2 หลายเดือนก่อน +1

    I think they should pull the plug on the previous gen consoles and bring the current gen consoles version up to par then BRING BACK THE MEGASERVER BOYS (@ZOS) so the dwindling communities on all three servers go to war with eachother. It would make the game feel fresh again. I'm not paid enough to run the numbers on making the economy work but I think it's the only way to save it at this point

  • @liekosdawn
    @liekosdawn 3 หลายเดือนก่อน +2

    Truly skilled, enjoyable, PvP is dead. That simple. It’s genuinely a shame, but ZoS and the zergling/meta chasing player base has killed it.

  • @Trygzus2day
    @Trygzus2day 2 หลายเดือนก่อน +1

    ZOS is so damn dumb… the amount of players in PvP at launch was majestic. Releasing new content before fixing major bugs… no anti cheat… no perma ban for cheaters… they don’t announce when a cheater is banned to give you confirmation that you were right for reporting… it’s like the ZoS are democrats and cyrodiil is America. They want it in ruins. Come on! Make Tamriel Great Again!!!

  • @gaborfabian3967
    @gaborfabian3967 3 หลายเดือนก่อน +4

    If you talk to these kind of people the usual answers are: 1. Cyro is about winning the war, individual fights dont matter, basically they only care about winning the campaign. 2. It's open world, they are not obliged to 1v1 you, go alikr, anyway you are infinite sustain cheater that's why we need 10 ppl to take you down(real and actual quote from a player). 3. Only fighting you when we outnumber you 5 to 1 is strategy.

    • @spideysense1847
      @spideysense1847 3 หลายเดือนก่อน +1

      That's maybe a small part of the problem he's talking about.
      There's a category of players who don't even go into GH to do the objective they just wanna fight. And among those people there are zerglings who will only fight if they have favorable circumstances. And I could give examples. But what he's talking about is a real issue even among people who don't play objective

    • @jimgarcia5330
      @jimgarcia5330 3 หลายเดือนก่อน +1

      @@spideysense1847 Nothing wrong with that strategy when your combatting all the sweatys (in groups) and you're a casual (less than 4 hrs/day) player/pvp'er.... FACTS

    • @spideysense1847
      @spideysense1847 3 หลายเดือนก่อน +1

      @@jimgarcia5330 you're still not talking about the same demographic. Me and my friends are casual. We play small scale. We play EP and we will take a 4-6 man group and head over to nickel and fight AD and DC zergs. For fun. And there are groups of players who are sweats that play more than I do and have designated healers and 60k health wardens running guard. And they will only attack us when we are fighting another group. They won't square up and fight us group vs group lol.
      I've had the same level of player jump me 4v1 cause they think I'm solo and when they realize im in a group of 3 and they run from a 4v3 even though they outnumber us.
      I think there is definitely validity to what Sekar is tallking about and I don't even play PC I play console.

    • @jasonchui111
      @jasonchui111 3 หลายเดือนก่อน +1

      All seems valid points to me. If you want 1v1 you can got outside storm haven or what ever popular dueling hubs you have on your platform that. Most of those sweats there will have the most cancer 1v1 builds ready for you to fight until server maintenance day lol.
      If you want random group fights you can que solo bg and just play DM every match while ignoring objectives. People less likely to run or port out there.
      Cryodill is not meant for 1v1 solo. It was made for large scale group pvp fighting a war.

  • @thesage6857
    @thesage6857 2 หลายเดือนก่อน

    I'd love to hear about what you suggest for Necros. I like playing mine but I miss feeling impactful.

  • @princeofdorne7643
    @princeofdorne7643 3 หลายเดือนก่อน +4

    Even if I totally agree with every single word - I can explain why some people do that, if they see 35-45k hp mega over experienced player (usually templar/dk/warden/arcanist) they know they wouldn't able to kill him 1v1 with their 23-28k hp nb or sorc, of course they gonna run away. Yall - the game community/youtubers/streamers/casual players made this meta of fat unkillable builds. ZOS's fault they don't do shit about it. Many of playstyles are dead this days, you can’t be gank proc nb like calurion meta, hight risk hight reward playstyle is dead.
    Another reason is why most of my friends don't even wanna play Cyro it's the amount of time you have to spend on your horse. This is really frustrating that's why you wanna minimize your deaths as much as possible.
    The fact that braindead developers can’t do anything with Necro is ridiculous, it shows that this game is dead. They don’t balance PVP. There are not so many classes and yet somehow one of them completely dead and they can’t do shit about it for years.
    Make 35-40k hp build damageless and that’s where people gonna remember how to have fun again in this game imo.

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน

      health cap in cyrodiil would actually be insanely cool. Then we need to stop having abilities scale of max HP but idk if ZOS knows how to do that lmao

  • @BugsyTheGod
    @BugsyTheGod 3 หลายเดือนก่อน +1

    Could not agree more with everything you said. Everybody says the meta is ruining the game, and while the meta is really bad; its the community at the heart of all the issues. The players choose to only fight xv1, they choose to build full tank so they dont die, they choose to run away from a fair fight. Zergs dont even run into the tower at resources these days to fight you, they just get their 3k ap and move on. I dont know when this mindset shift happened when all of the sudden everybody became scared of dying but I dont see it changing anytime soon. There is no real incentive to actually pvp, you get alot more ap with 0 effort just running around zerging the map, taking keeps and resources. Why actually try and improve at the game when you can run in a 12 man, slap on a resto staff, spam cross heals and never die?

  • @Rickilus
    @Rickilus 3 หลายเดือนก่อน +1

    I think a lot of the pvp problem is in the ball groups, one solution to them is make group heals function like rallying cry. Great to have as a solo player but gets weaker the more people you have in group. If they did a 5% nerf to group heals per group member the max nerf would be 60%(12 group members), don't think 8% would be good either due to a 96% nerf and we're right back to no cross heals and everyone hated that and healers become useless all over again.
    I always enjoyed dueling (we liked to call it sparring) with friends and getting constructive criticism with play styles. Being able to dual isn't the same as playing Cyrodiil though, You can win duals all day but run into survivability issues in PVP.
    Would definitely enjoy a discussion on Necros, they need a complete rework in my opinion.

  • @nickstibbe3802
    @nickstibbe3802 3 หลายเดือนก่อน +15

    Yes necro talk I love necro but it feels so bad

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน +1

      I'll look into making an educated but informative video on how I'd do it so that maybe people could get some ideas for ZOS!

    • @Bignuke87
      @Bignuke87 3 หลายเดือนก่อน

      I used to run necro tank(Ive always played tank, and in pvp I use high health and defense but I focus on crowd control, stuns, etc, not just standing there. I also can hardly ever be killed if I get the relic in CTR) until arcanist. I love my arc, but I bet an ultimate gen tank build using the ulti gen torchbearer, goliath, and maybe akaviris dragonguard might be fun for some Meme-y gameplay. All that combined with the necro ult gen from corpses and maybe even vamp drain, pretty sure one could run a goliath build with huge uptime. I cant be bothered to re run all the scribing script stuff (just got them all for arcanist yesterday) on necro to find out tho 😂 @@Sekaar

    • @rob4783
      @rob4783 3 หลายเดือนก่อน

      Necro for life.
      Still the funnest class to play

    • @splder5430
      @splder5430 3 หลายเดือนก่อน

      I’ve had some success on a magcro now scribing dropped. I’ve given myself an immobilize with ulfsilds (immob/8%dmg redux/minor prot) and a reliable stun with wield soul (stun/cruelty/breach).
      Having reliable cc and getting to drop ele-sus for barspace really helped necro for me. Not perfect but.. better.

  • @commando3093
    @commando3093 หลายเดือนก่อน

    The problem with ESO is that unlike a traditional MMO they do not reward exceptional play. They would rather cater to the mounds of people complaining it isn’t vanilla enough for them. Back when I started played in 2014 we would all teach each other how to get better and what sets to wear. Nowadays they search a TH-cam video and join a 24 man.

  • @USMC--
    @USMC-- 3 หลายเดือนก่อน +1

    The zergling mentality, that’s about 80% of pvp. The same players that see you by yourself sieging Fd and then 8 of them setup cold fire and non of them come out to fight you

  • @Centurion305
    @Centurion305 3 หลายเดือนก่อน +2

    If I had to guess, it's because 1v1 is basically dead in pvp these days and it's probably because the shift is definitely towards Ball Grouping/Zerging to pvp. Even now in BGs there are organized pvp guilds running mini ball groups in BG. Not many people solo anymore other than ganking or tanking

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน +4

      yea I agree that 1v1 is dead but also the amount of times that I'm in a tower, I look down and see 10 people take a resource and just walk away without fighting is crazy. Like people just go to pvp to cap flags?

    • @neverware767
      @neverware767 2 หลายเดือนก่อน

      @@Sekaar blame the shitty events for that..the days of the old guard are dead you my friend are one of the last...I play solo most of the time and get my shit pushed in by zergs everyday...everyone is a tank wearing the same setup with the same shitty procs...You either use the procs or get eaten by them

  • @ericcardinal9138
    @ericcardinal9138 2 หลายเดือนก่อน

    as a long time runner myself, here's a was a runner. it's not because i don't wanna get killed. such a reason, i agree, would be stupid. it's for the thrill of driving nuts my pursuers. i remember once a player was such a tryhard, i pursued my from hq to the nearest fort of my hq. i even made a detour to go to another fort. i didn't enter it. it was just to make it last longer. he was enraged at me. he wanted his kill so bad. in the end, he wasted his time and got a good laugh. in pvp, i always liked driving my opponents crazy. every hate message and death treats i received, i saw those as compliments. my opponents aren't supposed to like me. if my opponents liked to face me, i'd consider i'm doing something wrong. i should please my allies, but my opponents? nope.
    still, it always eventualy happenned i got killed by players. wether it was in cyrodil, imperial city or even battleground (i was a runner in all 3) i was a runner and have great memories of those moments. i remember in the sewers have a player pursuing me. while he chased me, i remember bringing him to one of those patroling boss. pursuing me for so long, just to get clapped by a boss. my plan worked perfectly. XD
    also, being a runner is sometimes really useful in pvp. in cyrodil, to get the scrolls. in imperial city to save our tel var stones from other players. in battleground for relic hunter, chaos ball and keep the ennemy team from getting points from kills. let's say i'm the last one standing in purple team while the whole green team is alive, "not running, would mean more points for them, which decrease my team's chance to win.
    also, i'm a runner, sure, but one that cease it's chance to kill. sometimes, in cyrodil, during the dead hours, if i was bored, i crossed the ennemy gates and stayed next to their hq. the 1st player coming down, may it be weak or strong, i ambushed. if he dead, great,. if he killed me, so be it. at least, i got back to my hq quiker this way.
    plus, there are other ways to kill, like pushing players off the bridge to feed the slaugther fish, or in that lava filled fissure in one of the town. i once remember to have stayed inside a quest givers house, after seeing a player doing dailies. i started attacking while he was in a dialogue. he got killed overwelmed by my mobs (i'm play as a summonner. counting myself, there's was about 6 a group of 6 attacking him: me, my bear, my netch (as a support), selene's bear and 2 hungers from my sets). he panicked and got killed easily. it may not be the most efficient set, but i'm not one to follow the meta. the way i play, i've never been nerfed, when updates nerf others, i'm always boosted.

  • @bonecrusherweights4410
    @bonecrusherweights4410 3 หลายเดือนก่อน +5

    Solo play is so discouraged by Zos in this game. Everything’s built around proc sets and many proc players don’t know how to 1vx bc they aren’t built for it.

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน

      that's trueeeeeee

  • @happywolf4060
    @happywolf4060 3 หลายเดือนก่อน +3

    Love to hear your ideas for the necro.

  • @abettertomorrow5928
    @abettertomorrow5928 3 หลายเดือนก่อน +1

    Sorcs are unkillable dps. tanks that can kite and take on 5 man groups.

  • @mcpumii_
    @mcpumii_ 3 หลายเดือนก่อน +1

    1: people build to NOT die over getting a KILLS
    2: TH-cam for years created a toxic environment where content creators would make X videos and they simply do not want to see themselves die in said channel.
    3: No incentive for PVE’rs
    4: Delusion
    5: The game itself attracts weird people , it’s the environment and community.
    6: Every good player wants to be friends with eachother and there is literally zero role play with the faction war. Therefore cyrodiil means didly.
    That’s just 6 I can think of while taking a poo. Godbless and you’re not wrong.

  • @dlintorishi
    @dlintorishi 2 หลายเดือนก่อน

    Few things that zos can do to improve player building and gameplay attitude:
    All pk ap gained should be based on % of damage dealt (including siege damage to players). Server already has these stats, so why not use them. AP may be distributed among party members at 50% of the currently rewarded value.
    All cross-heals should be applied at 50% of the current values.
    Capturing empty keeps will grant only 10% of AP. This will increase based on the enemies killed in the keep 10% per upto 500%. Substracts 5% for every minute of keep combat. This will motivate ball groups do active gameplay rather than just running around 90% of the time.
    Add permanent forward camps in the cyrodiil that has a separate 10min respawn timer.
    Add additinal items, for example - consumables with powerful effect which have longer cooldowns like 5-10 min that can be purchased only with AP.
    Make AP tradeable at guild traders just like gold.

  • @fragzilla2158
    @fragzilla2158 2 หลายเดือนก่อน

    The main problem is all the alliance hopping and AP boosting going unchecked, NO GAMEMASTERS, even ESO sponsored content creators are organizing AP swapping triangles during whitestrake event. Cyrodiil is at best a transmute crystal farm rn, IMO

  • @blackstarrk4530
    @blackstarrk4530 3 หลายเดือนก่อน

    Hybridization is the main issue in all of the complaints. Max stat scaling needs to be brought back, then the 40k+ hp meta immediately dissappears. 😂

  • @jonathanbowens2401
    @jonathanbowens2401 3 หลายเดือนก่อน +1

    Yeah I just expect for that to happen all the time. Literally half the time I play I get jumped and tbagged. I agree sir.

  • @BaloneyChop
    @BaloneyChop 3 หลายเดือนก่อน +2

    This is a hot take but….remove movement speed advantages, everyone keeps the default movement speed, forces people to fight

  • @ChaosMagik
    @ChaosMagik 3 หลายเดือนก่อน +1

    These reasons are why I usually stick to BGs. I tried open world with a friend of mine and we kept getting jumped by groups or encountering crazy thic boys. It got old fast.

  • @Maverick3681
    @Maverick3681 3 หลายเดือนก่อน +7

    Yep would like to see a video on necro.

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน

      I'll start to cook something up, thanks for the feedback :)

  • @SUPAHNICCA
    @SUPAHNICCA 3 หลายเดือนก่อน +3

    I don't comment much on peoples platform for their creativity but boy when i saw this i had to reply. All of this guys builds are cheese builds using many of the best proc sets and arena weapons so with that said a lot of players run because of what you're running! Masters dw and vate staff on every single build. There are a lot of other streamers getting great fights making great content and they don't use the cheese builds saying its meta! So basically tell me you're part of the problem without telling me you're part of the problem you dislike so much.

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน +1

      So what you’re saying is it’s my fault for running the best possible builds I could run for myself? So I should handicap myself and run setups that wouldn’t be as effective against multiple enemies?

    • @SUPAHNICCA
      @SUPAHNICCA 3 หลายเดือนก่อน

      @@Sekaar absolutely not but people don't want to fight all of that cheese at once so what's your other option? Dumb down your builds from cheese (the best possible build to win) get some fights record some clips make content everyone is happy except zos because zos hates pvp and necros

  • @TheBigOBob
    @TheBigOBob 3 หลายเดือนก่อน +1

    I just came back to the game after a 8 year break. What hilarious is your complaints are literally the same complaints from 8 years ago... zergz, tanks, sorcs and gankers lol.
    Your conplaints are valid but its still funny nonetheless.

  • @adriandumitrache5927
    @adriandumitrache5927 3 หลายเดือนก่อน +11

    Why should I fight? This days a fight can take 5-10 min wtf. In 1 vs 1. I better let myself killed or run.

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน +2

      while I get your point, in my opinion people enter PvP to actually PvP. I personally don't shy away from it

    • @adriandumitrache5927
      @adriandumitrache5927 3 หลายเดือนก่อน +1

      @@Sekaar sry but cyro it's not about PVP anymore. It's about res management.

    • @winbu1483
      @winbu1483 3 หลายเดือนก่อน

      @@adriandumitrache5927 Which has always been apart of PVP. Rss management used to be so much harder than it is now

    • @adriandumitrache5927
      @adriandumitrache5927 3 หลายเดือนก่อน +1

      @@winbu1483 nah it is much harder now. Now the most important skills is rs management. I remember when the fight was 1 min max. Now I have to build my ulty few times and hope no random will come to join the fight etc. So no ty . No 1 vs 1, no 1 vs x. Just blend 1 or 2 hour in the zerg in prime times on PC UE and go back to elden ring DLC .

    • @cakespvp2496
      @cakespvp2496 3 หลายเดือนก่อน

      ​@@adriandumitrache5927this is why I run a high burst night Blade either I die in a minute or they die

  • @Vauultt
    @Vauultt 3 หลายเดือนก่อน +1

    the devs is what ruined the game.

  • @cohenstrang9283
    @cohenstrang9283 3 หลายเดือนก่อน +3

    It's even worse on xbox. Cyrodill is basically rigged by big guilds who have people in multiple alliances

    • @Getsum725
      @Getsum725 3 หลายเดือนก่อน

      So true. Real pvp on xbox is Blackreach on a weekend night then its just bg after bg in GH

  • @xTibboo
    @xTibboo 3 หลายเดือนก่อน +2

    What is that glowing purple ring around you? Seeing this everywhere in PvP at the moment.
    There’s a lot of things killing the fun in PvP right now….feels like that side of the game is dying.

    • @dalegendaryodin6357
      @dalegendaryodin6357 3 หลายเดือนก่อน +1

      That's the new Mythic, The Saint and The Seducer. Really strong in PvP.

    • @xTibboo
      @xTibboo 3 หลายเดือนก่อน

      @@dalegendaryodin6357 oh ok, just started farming the leads for it. Thanks!

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน

      yea like Dale said that's Saint and the Seducer and I HIGHLY recommend farming all the leads for it ASAP. I'm pretty sure drop rate is near 100% so DO IT TRUST ME, it's sooooo goood in pvp

  • @theboloknife2200
    @theboloknife2200 3 หลายเดือนก่อน

    i think you're forgetting that having different playstyles is important to the game. There are heals and tanks that the only damage they've done in 5 years is with seige to a wall. But that's just as important as kills are. What's more of a problem is ZOS here, they made the game better when they capped group size. I think they need to lower it again and give people reasons to split up more on the map. And, within groups they can make some changes as well. But, I think some interesting ways to do that is to create more quests with timers so people are encouraged to split up or maybe have more dynamic npcs. Maybe give some oblivion damage or some version of inevitable det. that would discourage large groups or high health builds. If npcs start seiging keeps, people would definitely split up, but be a little weird lol. But there are probably easier ways to help the game. Just, it will always be hard to control people's actions.

  • @TheLostSoulESO
    @TheLostSoulESO หลายเดือนก่อน

    I totally agree with all the running away comments. What's even better is when people run away from you, and you're a solo necromancer! All jokes aside, the TTK in this game is absolutely ridiculous. If you're not a ganker or a bomber who can engage without the opponent knowing you're there, fights can go stupid lengths of time. And that's not because either player has to be "good". There's so much carry viability via sets and CP, vamp 3, and classes like magsorc right now.
    The TTK issue is 100% what makes pvp unenjoyable.
    Give a average player magsorc survivability right now and if they have opposable thumbs, they'll stay alive and get kills. If you want to revert the tankiness factor of the game, ZOS needs to take back that baseline 1000 weapon/spell damage they gave us so long ago. Then take away the aggressive hybridization so people actually have to build a toon for a certain spec so it'll have standardized weaknesses again. (I.E, A StamDK brawler would stand toe to toe with a Stamblade without being two shot by current Incap/Bow)
    Tanks, I could care less. It's annoying sometimes, but they can't kill you, and you can't kill them. I just leave, and if they're a friendly player, the bomber in me uses them as the bait they want to be!

  • @missiongoalie3559
    @missiongoalie3559 2 หลายเดือนก่อน

    There's two types of Solo's. The castaway type of solo or the Where's Waldo type of solo.

  • @lotuschamp7796
    @lotuschamp7796 3 หลายเดือนก่อน

    They don't want to pvp, they just want the points and rewards of being there

  • @Sabawm
    @Sabawm 3 หลายเดือนก่อน +3

    Ball Group = make a bomber
    Stealth Blades = get detect potions/ ability slotted
    Runs away from you = chase down with sorc/ run faster builds
    Tanks = run pen builds
    This game has solutions for everything.
    Find a different group to run with if they are negative. Don’t be Hoarcrux 2.0

    • @knightingify
      @knightingify 2 หลายเดือนก่อน

      Well said, except maybe the ball group. Seems even bombers can't make a dent in BGs these days. Best solution to ball group... ignore and go somewhere else ;)

  • @BMVLifestyle
    @BMVLifestyle 3 หลายเดือนก่อน +2

    I quit pvp yesterday.

  • @spacecatet1754
    @spacecatet1754 3 หลายเดือนก่อน

    You hit the nail on the head. Tanks, ganks, and sorcs. There's so many unkillable builds in cyrodiil that many 1v1s end up in "draws" because both players are forced into the tanky meta. If you don't opt in to the tanky meta, you will get easily ganked or destroyed by a sorc. PVP is sadly not fun to play right now.

  • @Metalmenace_
    @Metalmenace_ 2 หลายเดือนก่อน

    It doesn't progress anything, and when you walk away from them looking for an easy target to grief its irritating. They annoy the crap out of me and have no tolerance for it.

  • @Granteldude
    @Granteldude 3 หลายเดือนก่อน

    1. nerf tarnished
    2. disable crosshealing without being in group and reduce healing while being in a group
    3. increase streak cost from sorc and shield shouldnt be scaleable depending on your mag or health
    4. increase stealth detection radius
    Those things would improve pvp a lot, cant be hard to balance it but eso takes years to balance something

  • @boyreason9213
    @boyreason9213 3 หลายเดือนก่อน

    The devs ruined the game. They’ve nerfed too many damage sets for pvp. People use to have niche builds, but all the sets were nerfed. Now there are only so many sets that do damage, hence the few build types.
    I’m just mad they removed storm master from pvp, gutted thunder caller, infallible mage, caluurions, etc. these were good damage sets…All gutted!!

  • @nemeliom455
    @nemeliom455 3 หลายเดือนก่อน

    That's the reason I always end up as ganker.
    If you play fair 1v1, if you loose, you get tagged. If you are winning, someone gets into the fight, or they run, or they queue for IC.
    So the option is: get them down quickly.
    Can't have a fair fight in pvp this days.

  • @beaglefur
    @beaglefur 2 หลายเดือนก่อน

    Players that don’t know how to create the highly lethal PVP build are tired of being out-gunned by them. They seem unfairly overpowered! I start to retreat when I’m loosing in hope that I can gain some health back. But usually if I start to loose, it’s over because the the longer you fight the more likely the kill hit happens. I continue to try to improve in hopes that I will win a few times.

  • @imjhay4387
    @imjhay4387 3 หลายเดือนก่อน +2

    if u want challenge go AD

  • @Surprise_Attack_
    @Surprise_Attack_ 3 หลายเดือนก่อน +2

    totally agree, people will sit at a resource for like, 5 minutes at stealth waiting to outnumber me after dying in 1's and 2's they dont fight unless they are certain they can win

  • @RedBattalion9000
    @RedBattalion9000 2 หลายเดือนก่อน

    The real problem is game design sense of ZOS.
    ZOS made totally different game system in the same title.
    Just stop "meta" aspect of ESO. This game is so weird.

  • @iTARGIT
    @iTARGIT 3 หลายเดือนก่อน

    The community cant be blamed anymore. Its been YEARS since they did anything for PvP. All the amazing players that felt this way are long gone and got tired of waiting for change, now we are stuck with what we are stuck with, as far as the community goes. And on too of that, the game doesn’t really allow any “thinking for yourself” when it comes to build diversity. Its either wear Meta or get trampled on by it. The community is a result of ZoS not caring.

  • @JM-ct3dr
    @JM-ct3dr 3 หลายเดือนก่อน +1

    I think it's a problem of cyrodil's own. It's an open world and siege is the main thing. I think we need a more refined (really well) game mode than battleground to satisfy pvp users who want to fight.

    • @jasonallthatremains1206
      @jasonallthatremains1206 3 หลายเดือนก่อน

      ..and it'd be nice if players couldn't just stand in cold fire and laugh

    • @Dr_Y_Doodle
      @Dr_Y_Doodle 3 หลายเดือนก่อน

      Imperial City enters the chat (whereas nobody enters Imperial City).

  • @brettnichols6414
    @brettnichols6414 2 หลายเดือนก่อน

    It's pretty straightforward people don't want to play horse Simulator for 20 minutes just so they can run into some One VX build and you've also got other people trying to honor race for amp so they keep moving for Honor instead of getting hung up in an open field also tactically minded people realize that the only time they should be fighting or when they've got Superior numbers

  • @itim_na_pusa2838
    @itim_na_pusa2838 3 หลายเดือนก่อน +1

    I'm on Playstation but haven't found too much to be problematic. The thing about running away is I normally play most of the time on a NB bow ganker build, so melee brawls don't work on this type of build. 2 hits and dead. The only defense is to be sneaky and stealth away once caught. Lots of other players have got quite skilled at quickly identifying and running after stealth NB's so even that's tricky to do now. I only run away just enough to escape, then I go back in and attack. Repeat.
    BTW I love your NB flame blossom ganker build... 80% chance of killing assuming I can get the combo off properly (those jumping around players are a PITA, can't get a lock on them), even kills most fairly tanky players.

    • @Sekaar
      @Sekaar  3 หลายเดือนก่อน +1

      yea I understand 100% having gankers running away after a failed gank attempt. That's understandable. I'm talking about full on pvp builds (*I think*) that just turn and run for the hills lmao. And hell yea I'm glad you like it! That build was doing wonders for me

    • @itim_na_pusa2838
      @itim_na_pusa2838 3 หลายเดือนก่อน

      @@Sekaar I haven't used it much yet but I recently on purposely made a "run for the hills" build for trolling purposes. Unified Gaming has a build called Scroll Runner, it can walk (not sprint) at max speed in combat and heal well making it really difficult to chase after... I ran around a captured keep for half an hour with 30 running after me helplessly, was rather funny. It is mostly useless unless a scroll needs running.

  • @darthdad2650
    @darthdad2650 3 หลายเดือนก่อน

    The problem this is an old game with massive contrast of old and new players with a lack of pvp dev love

  • @huizhou47
    @huizhou47 23 วันที่ผ่านมา

    BDO and all MMOs get the same issue. Theres so much to catch up on for newer players that actually playing the game isn't fun nor profitable

  • @briankirksey3128
    @briankirksey3128 หลายเดือนก่อน

    A couple years ago i got it a fight in pvp battlegrounds, it was such a good fight pound for pound we fought each other for ten minutes killing anyone that got between us and leting each other heal back up even if our own team mate came to help, and forgetting the actual goal of the match.

    • @briankirksey3128
      @briankirksey3128 หลายเดือนก่อน

      .... Tanking in pvp is more about ground control and damage mitigation.

  • @nemeliom455
    @nemeliom455 3 หลายเดือนก่อน

    To buff a necro you simply need to increase their buff timers. That's about it.
    But having so many buffs lasting for 15 seconds make it unplayable with their low recoveries.

  • @ksirtoscabella7225
    @ksirtoscabella7225 3 หลายเดือนก่อน

    Buff necro scythe to hit as strong as a normal spammable and nerf the heal from it, then increase buff timers to 20sec and add either a source of major crit or brutality to a core skill. Problem solved

  • @darkspysptr1880
    @darkspysptr1880 3 หลายเดือนก่อน +1

    You call that zergling trash players no one wants to do 1v1 anymore thats happening in xbox, also I agree lots of players running on tanks

  • @vernonricker2091
    @vernonricker2091 3 หลายเดือนก่อน +1

    Meta has drove people to do this type of combat. There isn't any competition using skill.😊

  • @zombiejesus7445
    @zombiejesus7445 หลายเดือนก่อน

    2:40 the reason why people run is gankers... They don't know if you are alone. Your goal could be to get them in a fight and your nightblade friend un-stealths and one shots them

  • @RustedHulk
    @RustedHulk 3 หลายเดือนก่อน

    What drives me crazy is how players just sit on the wall, sieging, and refuse to come out and fight. It's infuriating how many people are trying to X using siege! 😂

  • @SnowWhite-z7c
    @SnowWhite-z7c 3 หลายเดือนก่อน

    Cheating is also a way to keep players from pvp. One occasion, I was number one for getting emperor, patiently fighting and taking keeps hoping to get the ring to make emperor; when all the sudden, BAM some guy who was many levels lower in points, shot straight up to the number one slot within an hour. I kept trying to catch up but, realized it was impossible, even with the 10% AP buff from killing a boss. I watched the map like a hawk and found a cross swords pop up way in the corner of dc, close to a resource. Rode all the way there and found said guy fighting a few dc buddies farming AP to get emperor. No shame in some gamers. Never went for emperor again.

  • @Granteldude
    @Granteldude 3 หลายเดือนก่อน +1

    Eso only cares about getting new stuff in the store and bringing out new dlcs instead of balancing the game and listen to the community. It became way worse after the update with tarnished and sorc buff. All you fight all day are gankers, sorcs, 50k hp warden healers or zergs thats it

  • @misterspalk
    @misterspalk 2 หลายเดือนก่อน

    Pvp has always been this iffy thing. Back when i played a few years ago, i would always play mage because i thought it was fun and cool. But i would get flattened nearly all the time. The only time i could stand my ground was as a Tank. That seems like a big problem.

  • @Deadmeatsz
    @Deadmeatsz 2 หลายเดือนก่อน

    People playing like goblins ruining yet another community.

  • @orlychemistry1640
    @orlychemistry1640 3 หลายเดือนก่อน

    Theres also the part of People like me who actually are after the Skyshards and there are a lot in Cyro wich is nice to have on early Stage of your Character from 10-49.
    I just have no enjoyment in all the Meta tryhards who constantly stay on 100% health no matter what you throw at them and then get hit with a single attack who then tells you he hit you with 2 lightattacks and 3 skills covered up in one single hit. Its simply no fun.

  • @louisxypo5596
    @louisxypo5596 3 หลายเดือนก่อน

    they should add a passive that will say , the more enemies in a radius 10m the more stats gained , or enemies minus allies or something new and thoughtful, idk im just brainstorming

  • @bujuwoody
    @bujuwoody 3 หลายเดือนก่อน +2

    I keep trying to get back in to the game BUT the skill is just gone now its just not what it was.
    1. Cross healing has been screaming for a nurf for years now in pvp because of the ball groups and they have just never bothered.
    2. Bombing is just so easy now you can bomb 2 players, making it ridiculous thumbless.
    So moral of the story is the game has given the thumbless thumbs. 😂

  • @rednecksniper4715
    @rednecksniper4715 3 หลายเดือนก่อน +2

    Necromancer need longer buff times, get rid of minor defile on the morphed versions of the burst heal, give major or minor breach on the blighted blast bones. Problem solved. For anyone thinking this is OP… Warden has all of this his buff lasts 28 seconds necro lasts 19 and warden gets major breach on his subterranean assault