War Thunder // Fighter School: Focke-Wulf Fw 190 A-4 Anton

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  • เผยแพร่เมื่อ 28 พ.ย. 2024

ความคิดเห็น • 47

  • @heroicdesire4398
    @heroicdesire4398 7 หลายเดือนก่อน +13

    Watching ur vid, i saw how honourable of a pilot u're. Never going to kill steal ur teamate prey, assisting ur teamate during combat, be a recon... the trust u have in them is really admirable.

  • @zihongezrali6053
    @zihongezrali6053 2 หลายเดือนก่อน +1

    The crosshairs are lined up with the 7.92 MGs. The cannon shells will land below the crosshairs. Remember this in head-ons

  • @The_Tank_Destroyer69420
    @The_Tank_Destroyer69420 ปีที่แล้ว +9

    The way you played the 190 is very different then I play. I just climb and BnZ and if I am tailed I go straight reversal. Here you played bit tacticaly which I liked it :).

  • @valleylax5
    @valleylax5 ปีที่แล้ว +1

    Glad to have you back making videos!

  • @K_Bizz
    @K_Bizz ปีที่แล้ว +1

    Love the new camera angle for the intro, slightly less claustrophobic.

  • @greenmarin3
    @greenmarin3 ปีที่แล้ว +6

    They really turned the 190's into buses in war thunder, pretty sad when you fly them out in other sims and realize how nerfed they've become, also going up against planes from the future all the time is frustrating as hell but I still enjoy taking them out from time to time.

    • @threadworm437
      @threadworm437 ปีที่แล้ว +1

      Yeah their flight models are pretty terrible in war thunder for some reason, the only ones that don't feel like busses are the Fw 190 C and the Ta 152 H1, but all of the mainline As and Ds feel so heavy

  • @kKingKazuma
    @kKingKazuma ปีที่แล้ว +2

    A sick triple kill intro, looking forward to another lesson!

  • @Steve_Farwalker
    @Steve_Farwalker ปีที่แล้ว

    Love your tutorials. I have the FW D-13, A-5/U, and trying to spade my D-9. Hopefully, some of your tips will pay off.

    • @Unknown-yc9nh
      @Unknown-yc9nh 11 หลายเดือนก่อน

      bruh, i've D9 and i cant fly that brick

  • @Karelwolfpup
    @Karelwolfpup ปีที่แล้ว +1

    very nicely done, Horrido ^w^ makes me wish I had the money to upgrade so I can run Warthunder again

  • @pitospin2150
    @pitospin2150 ปีที่แล้ว +1

    My pilot just blacks out any time I try to turn with the 190 fast enough to not get shredded by anybody else

  • @flynntaggart8549
    @flynntaggart8549 ปีที่แล้ว

    shallow climbing in planes with good linear energy retention and a high top speed is good in an energy fight, but you shouldn't be doing it at the start of a match if you want to maximize your energy state in that time. you're losing a lot of energy (that could be made into altitude) to drag in doing this. i would climb at about 280kph ias if you're just climbing to gain altitude for an energy advantage, it's more efficient.

  • @jacktolentino697
    @jacktolentino697 ปีที่แล้ว +2

    Please do a video for F6F Hellcat 😾

  • @The_Kinadian_Kid
    @The_Kinadian_Kid 9 หลายเดือนก่อน

    Hi. Curious on your choice of "Universal" and "Default" for the 20's. I always thought that with the higher amount of minengeschoss in the Aircraft belts were paramount?!

    • @Renta352
      @Renta352  8 หลายเดือนก่อน

      The ammo belts listed at the start are merely describing what I was using for that match.
      Sorry that it's unclear, but they're not recommendations for best performance.

  • @tagren7778
    @tagren7778 ปีที่แล้ว

    i see that warthunder still hasnt fixed the fw-190 a-4 ,i have played on and off for 6 years and the wingroot mg 151 20mm cannons are still missing the bulged upper wing panel like on the a-5 other than that great video great info think im gonna fly my 190 right now,

  • @Mubarak_z71
    @Mubarak_z71 ปีที่แล้ว +2

    My favourite flyng tank

    • @tiagomartins4488
      @tiagomartins4488 ปีที่แล้ว +2

      it's amazing how the Fw can't make a turn, I wonder if in real life they were like that

    • @wolfgangkolber381
      @wolfgangkolber381 ปีที่แล้ว +2

      @@tiagomartins4488 As far as I've read, they were a lot more maneuverable in real life than in War Thunder, though part of this may have been describing the relative lack of compression, which was more important in real life due to the prevalence of diving attacks as opposed to dogfighting, which was a suboptimal method of combat.

  • @nicehaircutmrsvarog
    @nicehaircutmrsvarog ปีที่แล้ว +1

    How do you guys fight p51s in this thing? I just can't think of anything to counter those bastards (except with headons or a huge speed/altitude advantage)

    • @Renta352
      @Renta352  ปีที่แล้ว +1

      You'll have to use reversals, which are a more risky tactic than the ones you see me using in this video.
      My other Fw.190 videos show you how to do it, though, especially my gameplay video on the Fw.190A-1.

    • @nicehaircutmrsvarog
      @nicehaircutmrsvarog 7 หลายเดือนก่อน +1

      ​@@Renta352 I'm kinda late to reply but Thank you

  • @madmat1652
    @madmat1652 ปีที่แล้ว +1

    Hi Renta is there a rule of thumb when to roll horizontally vs roll vertically (barell roll)?

    • @Renta352
      @Renta352  ปีที่แล้ว +3

      Maneuvers are really just names for what the plane does, so that people can communicate what's going on. As the pilot, you should be thinking more about where you want the plane to be, and at what speed and orientation. The maneuver you take is just your way of getting there.
      Rolling is simply the act of orienting your wings so that you can turn in a new direction. Most often, you won't find yourself doing a full 360° roll. Instead, you roll until the top of the aircraft is pointing in the direction you want to go, and then turn.
      A barrel roll is just what results when you are trying to turn during the entire time that you're orienting your wings. Usually, you do this when you can't afford to wait before you turn, such as when an obstacle or munitions are rapidly approaching your current location.

  • @peperlepep9300
    @peperlepep9300 ปีที่แล้ว

    I saw the video, and the tactic has worked really well, but I still don't know what to do after a head on where nobody died, do you run and get that distance or do you turn around?

    • @Renta352
      @Renta352  ปีที่แล้ว

      You can keep going if you have the energy advantage, but if the enemy has noticeably more energy you're going to have to turn back around and engage.

  • @planesrkool2727
    @planesrkool2727 ปีที่แล้ว

    Thank you, I have been using this wrong for a year 💀

  • @garrusvakarian3473
    @garrusvakarian3473 ปีที่แล้ว

    I’ve noticed in all your vids I’ve seen that your convergence is always set to 600m, how’d you settle on that distance?

    • @Renta352
      @Renta352  ปีที่แล้ว +2

      It's a matter of how confident you are in your aim. A farther convergence range means you expect to hit your shots from farther away. I've settled on 600 m as standard since at my farthest, I try to hit shots from 1.2 km away.

  • @vypperr
    @vypperr ปีที่แล้ว +1

    is ''.31 cal'' the 7.92mm?

  • @flak8842
    @flak8842 ปีที่แล้ว

    hey Renta i love your videos can you do a fighter school on the YP-38 ?

  • @crokey5295
    @crokey5295 ปีที่แล้ว

    What is the factor that determines whether you play a certain plane in a hit and run style instead of BnZ or vice-versa? What characteristics of the aircraft?

    • @Renta352
      @Renta352  ปีที่แล้ว

      The first video in my Fighter School playlist covers this, and those following it go into more detail.

    • @illumina4399
      @illumina4399 ปีที่แล้ว

      For dogfighting planes you want an excellent turn rate and a pretty decent top speed. Boom and zoom don’t turn as well but they have good acceleration in a dive and climb pretty well most of the time. Hit and run is kinda like boom and zoom but you want good energy retention and good acceleration

  • @tankbuilder0673
    @tankbuilder0673 ปีที่แล้ว

    Please do France low tier

  • @lifetime6767
    @lifetime6767 ปีที่แล้ว

    this is too op to get in the hands of wt players

  • @gabo3034
    @gabo3034 ปีที่แล้ว

    can somebody tell me why he isn't using air targets belt on 20mm ?? i thought its the best one on german 20 mils

    • @Renta352
      @Renta352  ปีที่แล้ว +6

      Because with Universal on the MG 151s and Default on the MG FF/Ms, the tracers almost line up with one another.
      It looks cool, and I like having fun.

    • @gabo3034
      @gabo3034 ปีที่แล้ว

      @@Renta352 oh thanks for answer

  • @SpecWar71
    @SpecWar71 ปีที่แล้ว

    Why the switching to cockpit view?

    • @Renta352
      @Renta352  ปีที่แล้ว +1

      I'm checking my aircraft's inclination in HUD view.

    • @SpecWar71
      @SpecWar71 ปีที่แล้ว

      @@Renta352 Got ya!

  • @thomashyde9208
    @thomashyde9208 ปีที่แล้ว

    Anyone know how to put on custom skins

    • @Renta352
      @Renta352  ปีที่แล้ว +3

      1. Download a userskin
      2. Move the skin .zip file into the Userskins folder inside of your War Thunder folder.
      3. Right-click the skin .zip file and extract it in Userskins
      4. Open War Thunder
      5. Select "Customization" on the vehicle the userskin is for
      6. Click on the "User skin" drop-down menu and select the name of the userskin you downloaded
      7. Enjoy (privately, other players can't see your userskin)

    • @thomashyde9208
      @thomashyde9208 ปีที่แล้ว

      @@Renta352 ok thank you 👍