Being a developer, most of this isn't new information, but I just wanted to say it is very nice to see that most module makers are super responsive when you do github bug reports. Reported a couple and were fixed within a week or two. Which doesn't sound fast but it really is. Provided the module is still actively being worked on, of course.
Another great video! I'm still waiting for a fix on Scene Transitions and Token Mold just crapped out on me, going through the necessary steps tonight.
Being a developer, most of this isn't new information, but I just wanted to say it is very nice to see that most module makers are super responsive when you do github bug reports. Reported a couple and were fixed within a week or two. Which doesn't sound fast but it really is. Provided the module is still actively being worked on, of course.
I’ve had the same experience! It’s so satisfying seeing a bug you reported get fixed!
Another great video! I'm still waiting for a fix on Scene Transitions and Token Mold just crapped out on me, going through the necessary steps tonight.
Thanks! Hopefully those get fixed soon!
So you're using the last v10 update since FoundryVTT is on v11 now
Correct! I haven’t had the time yet to jump from v10 to v11 since I run 3 campaigns in Foundry and want to make sure they don’t completely break
Kinda clickbait, honestly.