Ahead of the Curve: The SpaceChem Postmortem

แชร์
ฝัง
  • เผยแพร่เมื่อ 29 ก.ค. 2024
  • In this 2013 GDC session, Zachtronic Industries' Zach Barth explores the differences between SpaceChem and other puzzle games, provides information on how to make your own design-based puzzles, and shows how to build community features around them.
    Register for GDC: ubm.io/2gk5KTU
    Join the GDC mailing list: www.gdconf.com/subscribe
    Follow GDC on Twitter: / official_gdc
    GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

ความคิดเห็น • 26