You can find older gameplay with Baneblade here - th-cam.com/video/4mxsWrsJf_4/w-d-xo.html Operation Firestorm Beta 2 for C&C Generals Zero Hour. Operation Firestorm for sure has one of the best looking models and textures you may see in Zero Hour mods, just look at amount of details on them. Many of infantry units, especially those in Power Armors like Desolators, look outstanding. Aside from the new stuff for unlocked Leang General in this release, there are some changes for "older' Generals like Tier 3 Defense Structures. Time to show the first GLA branch, one of these two available is the Terror subfaction. These guys like to camp and defend behind their lines and pack heavy punch with their units, like Marauders or Hinds. Their basic defense buildings are also great, these Anti-Tank Guns are incredible against all types of vehicles in their range. Remember to micromanage them just properly when these vehicles come with infantry untis, Anti-Tank Guns don't do much damage against them. Your primary attack force will be the combination of Scorpion Tanks, Marauders and Quad Cannons, pretty basic but very useful units. Playing as the Terror branch give to you a big range of possibilities, just think of the veteran Technicals, Rocket Buggies and Quad Cannons at start of the game. You have an access to such important upgrades such as Junk Repair, Anthrax Beta, Toxin Shells, Scorpion Rockets and Buggy Ammo, these are by far the most crucial for GLA player. Your vehicles can also get the Salvage upgrade on the battlefield, just press the "R" on your keyboard, for a small price you get the salvaged parts of them! I mentioned earlier that you have an access to the Airfield as the GLA in Operation Firestorm, just try these Hinds, they pack a lot of punch with their autocannons and grenades. Tier 3 Defense for the GLA is the extremely big caliber howitzer, it deals a great damage to everything in exchange of small projectile speed. Take a look at the Generals Promotion tree, you will find a lot of offensive and defensive unlocks like Rebel Ambush, Booby Trap paradrop or a traditional Anthrax Bomb. This map (from ROTR) somehow works with the OFS AI, but keep in mind that here are the trains coming that instantly destroy everything on their path. And be prepared for the early attacks, even tho Medium AI doesn't cheat like Hard, it still attacks quite early with lots of units. ModDB - www.moddb.com/mods/operation-firestorm
Hey, sorry to bother you but does anyone here know the best way to fix the thing when i start the game the blue map appears then it's a black screen for a sec and the game doesn't start. I tried the thing with the options.ini it didn't work. It's for windows 7.
You can find older gameplay with Baneblade here - th-cam.com/video/4mxsWrsJf_4/w-d-xo.html
Operation Firestorm Beta 2 for C&C Generals Zero Hour. Operation Firestorm for sure has one of the best looking models and textures you may see in Zero Hour mods, just look at amount of details on them. Many of infantry units, especially those in Power Armors like Desolators, look outstanding. Aside from the new stuff for unlocked Leang General in this release, there are some changes for "older' Generals like Tier 3 Defense Structures. Time to show the first GLA branch, one of these two available is the Terror subfaction. These guys like to camp and defend behind their lines and pack heavy punch with their units, like Marauders or Hinds. Their basic defense buildings are also great, these Anti-Tank Guns are incredible against all types of vehicles in their range. Remember to micromanage them just properly when these vehicles come with infantry untis, Anti-Tank Guns don't do much damage against them. Your primary attack force will be the combination of Scorpion Tanks, Marauders and Quad Cannons, pretty basic but very useful units. Playing as the Terror branch give to you a big range of possibilities, just think of the veteran Technicals, Rocket Buggies and Quad Cannons at start of the game. You have an access to such important upgrades such as Junk Repair, Anthrax Beta, Toxin Shells, Scorpion Rockets and Buggy Ammo, these are by far the most crucial for GLA player. Your vehicles can also get the Salvage upgrade on the battlefield, just press the "R" on your keyboard, for a small price you get the salvaged parts of them! I mentioned earlier that you have an access to the Airfield as the GLA in Operation Firestorm, just try these Hinds, they pack a lot of punch with their autocannons and grenades. Tier 3 Defense for the GLA is the extremely big caliber howitzer, it deals a great damage to everything in exchange of small projectile speed. Take a look at the Generals Promotion tree, you will find a lot of offensive and defensive unlocks like Rebel Ambush, Booby Trap paradrop or a traditional Anthrax Bomb. This map (from ROTR) somehow works with the OFS AI, but keep in mind that here are the trains coming that instantly destroy everything on their path. And be prepared for the early attacks, even tho Medium AI doesn't cheat like Hard, it still attacks quite early with lots of units.
ModDB - www.moddb.com/mods/operation-firestorm
19:15 You were so close to stopping that nuke.
LOL THOSE AMBUSH AT 18:32 xD
Hey, sorry to bother you but does anyone here know the best way to fix the thing when i start the game the blue map appears then it's a black screen for a sec and the game doesn't start. I tried the thing with the options.ini it didn't work.
It's for windows 7.
Global librations army GLA good games .
This isn't the Fortress general right? It's the other one :s
Oh Christ, you are right. Fix'd.
Is it me or the AI with the GLA doesn't work?
Yes, it's mostly idle and very easy to defeat.
Yes
i think gla's airfield is way too big...seriosly it is big as hell.
Thats a way it is xD
11:37