PD2 Season 6 BETA Endgame Druid Hardcore Builds

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  • เผยแพร่เมื่อ 26 พ.ย. 2024

ความคิดเห็น • 49

  • @mattachtemeier5296
    @mattachtemeier5296 2 ปีที่แล้ว +1

    Dope. Gonna trying summon Druid currently and it’s great.

  • @madeinresitasometimeago3970
    @madeinresitasometimeago3970 2 ปีที่แล้ว +1

    08:10 That wolfie slaps strong.
    Did a summon druid this season. It can do anything in the game. Used an Act I merc with Wrath. Slow clearing speed is the only downsize. Put 1 point in bear and 1 point in wolf from shift shaping tree instead of vines to buff the summons.

    • @Futureal81
      @Futureal81  2 ปีที่แล้ว +1

      I find the act 5 mercenary to be vastly superior. So much more damage, and he works much better as a tank. a1 merc will allow you to run a little faster though, but i find enigma or gust to make up for that.

    • @andrew-hf9fl
      @andrew-hf9fl 2 ปีที่แล้ว

      I too really like a1 merc as well. I just find she has a much higher uptime on Amp. Plus vigor on all your summons is an unseen damage buff, because they get to enemies so much faster. But maybe the might aura from a5 is sufficiently stronger than Templar's might? To each their own, that's what I always say :) great content!

  • @RodanQQ
    @RodanQQ 2 ปีที่แล้ว +1

    Nice video. Looking forward to the rest.

  • @KaosManz
    @KaosManz 2 ปีที่แล้ว +1

    Nice video !

  • @witchessecret
    @witchessecret 2 ปีที่แล้ว +1

    You could add furry druid with 6 socket buriza, add mele splash gloves, and deadly strike boltz, no need for amp damage. Seen a test by dark with a fortified map and it tears it, mobs die in mili seconds

    • @Futureal81
      @Futureal81  2 ปีที่แล้ว +1

      If its already tested why would i test it? :P

    • @CD-hy6fg
      @CD-hy6fg 2 ปีที่แล้ว

      @@Futureal81 every build has been tested, why test these?

    • @Futureal81
      @Futureal81  2 ปีที่แล้ว

      @@CD-hy6fg Yes, and im one of those who have tested them, but using the argumentation "someone else tested this and its good" doesnt really motivate me to test something we already know is good. This is the same reason why i have skipped a lot of the unchanged meta builds this time around, like for instance wind druid, foh pala and psn necro, and focused more on less popular builds.

  • @poisonthewell36
    @poisonthewell36 2 ปีที่แล้ว

    awesome vid!

  • @musikvibes656
    @musikvibes656 2 ปีที่แล้ว +2

    shockwave looks realy cool. I play rabbies last season i don t like the playstyle. Can t wait for Ama or barb Guids

    • @Futureal81
      @Futureal81  2 ปีที่แล้ว +2

      Barb on thursday, ama on sunday!

  • @lewmano7367
    @lewmano7367 2 ปีที่แล้ว +2

    I wonder how viable shockwave is early and it’s gearing curve. I’ve done Druid summons too many times and wind last season. Look forward to the videos!

    • @Futureal81
      @Futureal81  2 ปีที่แล้ว

      I have tested it, its in the early game video on my channel.

  • @mr.nobody4994
    @mr.nobody4994 2 ปีที่แล้ว +2

    Hey man. I’ve watched some of your recent vids as I’ve just gotten into pd2. I want to ask you, maybe you can make some guides for classes that can do normal to hell without infinity, for season 6!? That would be much appreciated.

    • @Futureal81
      @Futureal81  2 ปีที่แล้ว +3

      Any build in pd2 can do hell runs without infinity. It will take dedication, and possibly a bit of farming, but you can get there. If you want the easiest choices, its any of the three summon builds, hammerdin / foh, whirlwind barb, bone necro, wind druid, fire druid, trap sin, cold sorc.

  • @Roman-uc3bs
    @Roman-uc3bs 2 ปีที่แล้ว +1

    How come you decided on Act5 merc with gavel instead of Act1 merc with an amp dmg bow and templars? I feel like the bows proc amp more reliably.

    • @Futureal81
      @Futureal81  2 ปีที่แล้ว +1

      Hardcore safety

  • @TopSecretGG
    @TopSecretGG 2 ปีที่แล้ว

    poggers in the comms

  • @s0rastardf343
    @s0rastardf343 2 ปีที่แล้ว +1

    pog

  • @Chris-qj8ms
    @Chris-qj8ms 2 ปีที่แล้ว

    hell yea

  • @RickeOOO
    @RickeOOO 2 ปีที่แล้ว +1

    Why you get locked/stunned, thats because u got low FHR, and when u enter a map with "players have -FHR" you end up with negative FHR frames. Then when monsters put you into hit recovery, the recovery is very slow:D /// Rickelol

    • @Futureal81
      @Futureal81  2 ปีที่แล้ว +1

      Thanks! I had someone suggest me the same the other day, i will be on the lookout for it. I didnt know thats how negative hit recovery worked.

  • @nike-nick8104
    @nike-nick8104 2 ปีที่แล้ว +1

    always great content ty

  • @Lagencie
    @Lagencie 2 ปีที่แล้ว +1

    why trang gloves for summoner build?

    • @Futureal81
      @Futureal81  ปีที่แล้ว +1

      FCR is important for buffing, gust and re-casting ravens.

  • @SR-Jensen
    @SR-Jensen 2 ปีที่แล้ว +1

    You should go hybrid max block with rabies, using greif,

    • @Futureal81
      @Futureal81  2 ปีที่แล้ว +1

      Im not sure what you refere to as hybrid, but we were playing max block, and grief is a great choice. I also make a point out of mentioning that in the video, that the gear is not optimised, its just quickly put together so people can adjust it to their budget.

  • @georgiminchev9484
    @georgiminchev9484 2 ปีที่แล้ว

    No elemental builds besides shockwave?

    • @Futureal81
      @Futureal81  2 ปีที่แล้ว

      I did 3 builds for each class, and 5 early game builds for each class, thats 56 builds in 4 days. With the limited amount of time we have on the beta its impossible to test everything. Besides, we already know wind and fire builds are good from previous seasons.

    • @georgiminchev9484
      @georgiminchev9484 2 ปีที่แล้ว

      @@Futureal81 I agree, quite the number of builds u have tried, the work u put into content is admirable, but what I don't agree with is the "from previous seasons".
      Specially about fire, since global cooldowns have been removed.
      There's always something new and fun to try, while you almost always go for the standard builds, not breaking it up at all
      Nonetheless, great content man, keep it up :)

    • @Futureal81
      @Futureal81  2 ปีที่แล้ว +1

      @@georgiminchev9484 I Understand your point of view, however here is how i see it. Fire was already good. Fire was great really, it was just a little clunky to play, the damage was always amazing. So with the changes, fire is gonna be mental. Thanks a lot for the comments by the way. i always enjoy discussing our picks and priorities.

  • @musikvibes656
    @musikvibes656 2 ปีที่แล้ว +1

    i gues you stuck becouse of the -33
    fhr

    • @Futureal81
      @Futureal81  2 ปีที่แล้ว +1

      I dont think so, but i will keep that in mind if i come across a map like that later.

    • @e-soni2044
      @e-soni2044 2 ปีที่แล้ว

      @@Futureal81 If the map have -%fhr and the fhr reduced is higher then what the player have, you will get stuck on negative animations (which are not part of the game) and thats why your frames are so slow.... If you dont have enough fhr you must definitly take care of that feature on maps!

  • @arlineshort3269
    @arlineshort3269 2 ปีที่แล้ว

    𝐩яⓞ𝓂𝓞Ş𝐦 😩