This Halo 3 Mod is WILD (Resurrection Revamp Legendary Playthrough Highlights - Part 1)

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  • เผยแพร่เมื่อ 24 ก.ค. 2024
  • Timestamps:
    0:00 Intro and Disclaimer
    1:17 Sierra 117
    14:50 Crow's Nest
    23:00 The Storm
    72:42 Preview for Next Video
    Steam Page:
    steamcommunity.com/sharedfile...
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ความคิดเห็น • 5

  • @cerjmediagamingalt
    @cerjmediagamingalt  7 หลายเดือนก่อน +1

    Due to an editing mistake, I accidentally deleted the cold open, so the first 3 seconds are just black, oops

  • @funnyanyway3889
    @funnyanyway3889 7 หลายเดือนก่อน

    Thanks for playing the mod hope you had fun! It was very enjoyable to watch and I liked the editing cuts. Keep up the great work!

    • @cerjmediagamingalt
      @cerjmediagamingalt  7 หลายเดือนก่อน

      The mod is incredibly difficult on Legendary, and I was quite harsh on it as first, but after I figured out what I was supposed to do, it's actually quite rewarding to complete. I appreciate it!

    • @funnyanyway3889
      @funnyanyway3889 7 หลายเดือนก่อน

      @@cerjmediagamingalt Sorry about that I wanted to make legendary very difficult and challenging and a big accomplishment to complete. I wanted it to feel realistic in the fact that you are a super soldier but still one man against an entire army of space aliens. Usually if an area is very difficult there is a vehicle or power weapon nearby that can help you get through it because I wanted to give the tools to succeed.

    • @cerjmediagamingalt
      @cerjmediagamingalt  7 หลายเดือนก่อน

      ​@@funnyanyway3889 yeah exactly, and that wasn't immediately obvious to me at first, there is a bit of confusion as to what I'm supposed to do at times. My first time dealing with the Hunters on Tsavo Highway was particularly brutal, because I had expended all of my ammo from the Power Weapons because obviously I didn't expect Hunters to drop out of nowhere and they were a constant pain. Or Just before the Hunters on the Highway, there is an extra squad of enemies on the bridge, and out of nowhere Jetpack Elites come out and totally annihilate you because there is no cover in the area. Getting a checkpoint there was just pure pain.
      Or on The Ark at the ending with the Brute Chieftan, I had no idea I was supposed to kill the engineers in order to remove the shield. I assumed that because the aura around the Chieftan visually looks the same as the ones around the Engineers, that getting within the range of the Engineers would kill you as well, so I died over and over again trying to find out what I am supposed to do. I also died a bunch on Halo, because the Sentinels Beams dealt so much damage that it was basically up to complete luck whether or not you would get past alive, and when I did it was by just a hair. Not to mention having a banshee torment you, or dealing with Flood Combat Forms with Grenade Launchers that can EMP your vehicle, basically guaranteeing immediate death afterwards.
      Now although I did experience some levels of frustration at certain parts, to be fair, I hopped right into Legendary Difficulty, not having any idea what I was getting myself into. I had no idea how ambitious and expansive the mod was going to be, (intentionally so, I wanted to hop in completely blind and avoid any spoilers), but little did I know it was practically a whole new game, which is awesome, but makes it much more difficult when hopping in blind. I am most certainly going to try and get some friends to play with because there is so much more that I am yet to experience, and I am pretty hyped to give it a go