@@jfklmk13447 Sadly they mainly tuning for raid and for raid VDH looks strong now. With new set bonus you can keep up Fiery Brand like 70% of the time if you play it well. Thats 40% dmg rudction 70% of the time so thats a lot. When you talk about multi target than yea i think VDH lack a bit.
I t looks like its going to play a lot like season 2 or 3 of SL where fodder spread FB but better. It wasn't as popular as the ED build but I was able to push to 20 and it was a ton of fun. The spec needs a ton of rework. From uncapping soul cleave so you are not forced into SB. Maybe moving the SB talents to the middle so that you can grab stuff from either side instead of the weird splits we are forced into. I don't know what else we need but our survivability dropped so hard going from SL to DF that I set my DH aside for the season. I would have played havoc but that has its own set of problems being forced into momentum and essence break, fuck that.
Fun is purely subjective, as someone who's played all 6 tanks for some time, for myself, there's weeks where vdh is the most, some others where I maybe run a key and am happy. I know many die hard vdh one tricks, and others who hate it completely
AS Maz says, its subjective. Here is my thoughts on the classes in short Paladin: Always has a button for everything, especially great if you like to support your team. Super tanky and great utility. Monk: Feels like playing a DPS but that has agro. Fun and unique toolkit. Very mobile. Warrior: Sturdy and Safe. Very strong tank with few weaknesses. Very safe pick, but not very challenging or unique. The Big mac of tanks. Blood DK: You constantly play a mini game of "Can I survive this". Since you are your own healer, this is a super fun tank. Tend to be the favorite pick by most top end tanks due to the crazy skill ceiling. Very fun, very active, not a tank you play while half a sleep. Vengeance: A bit similar to Monk in the way that they feel very "DPS" like in their playstyle. Very few buttons and easy to get into. The best and worst beginner tank. Best for easier keys, and can be really challenging to play as a beginner in harder keys. Much of this due to how their mitigation works and their long CD defensive abilities. Guardian: I've tried to write something here for 5 mins and guardian is just complex. It has some very cool parts to it, being able to be different forms etc. Sadly the implementation of the new talent trees etc didn't go well for guardian and I think the current form is not something I would recommend. It can still be a good tank, but the unique way it stood out is gone, and the way it is working now brings no unique playstyle or bonus to it. With that said, it can still be good. Can easy do +20s as bear, but if you can choose a new class I would rather suggest one of the other 5.
I'm doing 60k single target and chasing the BDK down on healing. We're the 2nd best tank in the game rn. Another round of pally nerfs and we are king
VDH definitely needs a rework, honestly if they'd make us just a TAD tankier going into next patch we'd be in a good place.
Esepcially comparing the tier sets from BDK and prot pala, VDH feels a bit underwhelming, let's hope it turns out good
@@jfklmk13447 Sadly they mainly tuning for raid and for raid VDH looks strong now. With new set bonus you can keep up Fiery Brand like 70% of the time if you play it well. Thats 40% dmg rudction 70% of the time so thats a lot. When you talk about multi target than yea i think VDH lack a bit.
0:56 they have good self healing, but they're not BDK. they have good utility but they're not BDK. that's what i heard
2:18 you said in 10.1 we focused on left side of the tree. Don’t you mean 10.0-10.7?
Ya thats muly bad, good catch!
@@mazthemetaltailor thanks, I’ll take my payment via WoW Vbucks!
good meowning meowzorok
LET’S GO!!!!
I t looks like its going to play a lot like season 2 or 3 of SL where fodder spread FB but better. It wasn't as popular as the ED build but I was able to push to 20 and it was a ton of fun.
The spec needs a ton of rework. From uncapping soul cleave so you are not forced into SB. Maybe moving the SB talents to the middle so that you can grab stuff from either side instead of the weird splits we are forced into. I don't know what else we need but our survivability dropped so hard going from SL to DF that I set my DH aside for the season. I would have played havoc but that has its own set of problems being forced into momentum and essence break, fuck that.
That shirt say Dark Roast? That’s my blood DKs name lol.
Tbh if they moved it so you didnt need to spec into Spirit Bomb to get Soul Furnace the tier set and the brand build wouldnt feel that bad.
Oh god, I thought this was the key I bricked :)
Lololol usually I pull footage from not bricked keys
As someone who has never tanked. I'm looking for a fun alt in 10.1 I know healing isn't for me.. so here I am. Does DH qualify as fun?
Fun is purely subjective, as someone who's played all 6 tanks for some time, for myself, there's weeks where vdh is the most, some others where I maybe run a key and am happy. I know many die hard vdh one tricks, and others who hate it completely
AS Maz says, its subjective. Here is my thoughts on the classes in short
Paladin: Always has a button for everything, especially great if you like to support your team. Super tanky and great utility.
Monk: Feels like playing a DPS but that has agro. Fun and unique toolkit. Very mobile.
Warrior: Sturdy and Safe. Very strong tank with few weaknesses. Very safe pick, but not very challenging or unique. The Big mac of tanks.
Blood DK: You constantly play a mini game of "Can I survive this". Since you are your own healer, this is a super fun tank. Tend to be the favorite pick by most top end tanks due to the crazy skill ceiling. Very fun, very active, not a tank you play while half a sleep.
Vengeance: A bit similar to Monk in the way that they feel very "DPS" like in their playstyle. Very few buttons and easy to get into. The best and worst beginner tank. Best for easier keys, and can be really challenging to play as a beginner in harder keys. Much of this due to how their mitigation works and their long CD defensive abilities.
Guardian: I've tried to write something here for 5 mins and guardian is just complex. It has some very cool parts to it, being able to be different forms etc. Sadly the implementation of the new talent trees etc didn't go well for guardian and I think the current form is not something I would recommend. It can still be a good tank, but the unique way it stood out is gone, and the way it is working now brings no unique playstyle or bonus to it. With that said, it can still be good. Can easy do +20s as bear, but if you can choose a new class I would rather suggest one of the other 5.