6:01 the positioned ~~1.5~ unless entity @s[dy=0] Means it will only work if the player is crouching your character goes from 2 blocks tall to 1.5 blocks tall so that’s what it means
08:21 the command executes everything below the snowball not the command block. So the reason it didn’t activate when u hit block was cuz it hit it on the side and couldn’t test for a block underneath it. Hope that helped😊
Hey, man! Cool video! I have another pvp-related question. Do you know if there is a way to make arrows disappear after they make contact with a surface so players can't pick it up (ie in a crossbow kit in kitpvp)? I'm subscribed. Thank you!
Is it possible to make it so that an ability tailored for a minigame can be an unlockable after a certain Level up milestone, I'm making minigames where I want it to have a system where during a specific games they get points for that game and then a system that checks if points match a number and then execute level up, would I be able to make abilities an unlockable after a certain level milestone and have it be displayed in a pre lobby as a selectable before an actual game starts?
day 2 asking: Could you make a tutorial where a snowball swaps places with the person it hits? If someone gets hit by the snowball, the person who got hit should switch places with you. and thanks if you can make a tutorial
Rua execute at @e[type=snowball] unless entity @a[r=100,tag=swap1] run tag @a[r=5,c=1] add swap1 Cua execute at @e[type=snowball] if entity @a[r=100,tag=swap1] unless entity @a[r=10,tag=swap1] run tag @a[r=5,tag=!swap1] add swap 2 Cua execute as @e[type=snowball] at @s at @a[c=1,r=5] unless entity @e[r=5,type=armor_stand,name=swap] run summon armor_stand swap Cua Execute as @e[type=snowball] at @s if entity @a[r=5,tag=swap2] run kill @s Cua execute as @a[tag=swap2] at @s run tp @s @a[c=1,r=100,tag=swap1] Cua execute as @a[tag=swap1] at @s run tp @s @e[r=100,c=1,type=armor_stand,name=swap] Cua execute as @a[tag=swap2] at @s unless entity @e[r=5,name=swap,type=armor_stand] run tag @s remove swap2 Cua execute as @a[tag=swap1] at @s if entity @e[r=5,name=swap,type=armor_stand] run tag @s remove swap1 Cua execute as @e[type=armor_stand,name=swap] at @s if entity @e[r=5,c=1,tag=swap1] run kill @s
how do i make it so it only works differently for everyone, say I use it, then somebody else gets it with the current setup. How do i make it so the person who throws always activates it for Multiplayer
Make aure the item isn’t stackable and doesn’t have durability if you want to fully get rid of duplicates. Then spawn it in with an ID. So like a spyglass or a compass or a clock.
Can you make a bedrock ed video when you hold a item one armor stand takes your place then when you go somewhere else and hold the item again it places another armor stand so when you hold a different item you get teleported to those two armor stands you get you can switch in between. Can you make that please?
Its having errors at the amount of time of the levitation at 5:29 for me everything else seems okay. But do you know how to fix it? I chsnged the number for the amount (the 1) of time and still nothing
For the dash it does not work for the person that droped it. It doesnit for the person closest to spawn. Do you have a solution for this if so could you either make a vid or comment in this
What you can do is make multiple of the command blocks and multiple different dash dyes. So like red for red team and blue for blue team with specific tags
you can BUT ONLY if the item is NON STACKABLE and it can't be any armor. Only because if it is stackable, even if it is a data item, people can stack those items
First cmd block - repeat, unconditional, always active /execute as @e[type=item,name=Strength] run effect @p strength 20 3 true Second cmd block - chain, conditional, always active /kill @e[type=item,name=Strength] Important: name the item Strength with a capital S or it wont work Hope that helps!
6:01
the positioned ~~1.5~ unless entity @s[dy=0]
Means it will only work if the player is crouching
your character goes from 2 blocks tall to 1.5 blocks tall so that’s what it means
For so long ive sucked at commands and ever since ive watched your tutorials its helped so much thx man (Think those sirens where for u lol)
Glad to hear the videos helped! They don’t know where I am, I’m hiding out
Hey congrats on almost 10k your tutorials have been extremely helpful
Thank you!!
@@gabedalacan u show us how to make a lifesteal smp with commands ??
@@Galvin23isedI’m pretty sure thoes are mods
Thank you so much, I’m working on a mob simulator and this is so great! Thanks so much dude 😊
Almost 10k so happy for you
Thanks!! 🔥
10K Subscribers! Congratulations 🎉 Your Videos were really great!
Thank you so much!!
Under 1 hour gang
Default pfp 🤮
@@DaCookieLord J
Under two months gang 🤓
how do you make it so you can do the snowball one, it always gets out of range. is there a way to make it go further?
Really nice video i would love to see a lot more videos like this with new abilities
Do how to make a 3x3 pickaxe
CONGRATS FOR 10K!!🥳🥳
Thanks!!!
Dude I also really needed this Tysm!
Glad I could help!
Js want y'all to know monsterblood was a thing before this
CONGRATS FOR 10K SUBS!! next milestone 100k.
These just keep getting better!
I’m glad you think so!!
10k let gooooooooooooooooooooooooo!!!!!!!!!!!!!!!1
This is the next level thing 🤩 to do 😁😁
Can you make it work for multiplayer or target the person who dropped the item? I’m trying to integrate to a multiplayer game with friends
I know the commands, but never thought I can do this. You are so creative! Thanks for the ideas. You officially hit 10K, when I post this comment :)
Thank you!!
Congratulations for hitting 10k 🎉
Thank you so much 😀
How would I get it to where the item goes back into the player’s inventory after deletion?
Gabe congratulations on 10k btw can u make a ability which we dont need to drop cuz I'm pocket player so it's slos
Congrats on 10k
thank you!
08:21 the command executes everything below the snowball not the command block. So the reason it didn’t activate when u hit block was cuz it hit it on the side and couldn’t test for a block underneath it. Hope that helped😊
Thank you for this! I was confused
@@gabedalaohh and btw u should update ur description saying thx for 10k now.😅 ur growing quick af
@@Fantasy9967 haha yes I should, thanks!
Great video! How did you put shaders ?
Yo this helped sooooo much!
Glad it did!
Hey, man! Cool video! I have another pvp-related question. Do you know if there is a way to make arrows disappear after they make contact with a surface so players can't pick it up (ie in a crossbow kit in kitpvp)? I'm subscribed. Thank you!
Thanks bro❤
No problem!!
But the dash and jet pack is not work but the snow work am mobile
Great videos ngl subbed
thank you!!
Is it possible to make it so that an ability tailored for a minigame can be an unlockable after a certain Level up milestone, I'm making minigames where I want it to have a system where during a specific games they get points for that game and then a system that checks if points match a number and then execute level up, would I be able to make abilities an unlockable after a certain level milestone and have it be displayed in a pre lobby as a selectable before an actual game starts?
day 2 asking: Could you make a tutorial where a snowball swaps places with the person it hits? If someone gets hit by the snowball, the person who got hit should switch places with you. and thanks if you can make a tutorial
Don’t know how that would work with basic Minecraft command blocks. I think you would need add on or scripts
@@gabedala oh ok but thanks
Rua
execute at @e[type=snowball] unless entity @a[r=100,tag=swap1] run tag @a[r=5,c=1] add swap1
Cua
execute at @e[type=snowball] if entity @a[r=100,tag=swap1] unless entity @a[r=10,tag=swap1] run tag @a[r=5,tag=!swap1] add swap 2
Cua
execute as @e[type=snowball] at @s at @a[c=1,r=5] unless entity @e[r=5,type=armor_stand,name=swap] run summon armor_stand swap
Cua
Execute as @e[type=snowball] at @s if entity @a[r=5,tag=swap2] run kill @s
Cua
execute as @a[tag=swap2] at @s run tp @s @a[c=1,r=100,tag=swap1]
Cua
execute as @a[tag=swap1] at @s run tp @s @e[r=100,c=1,type=armor_stand,name=swap]
Cua
execute as @a[tag=swap2] at @s unless entity @e[r=5,name=swap,type=armor_stand] run tag @s remove swap2
Cua
execute as @a[tag=swap1] at @s if entity @e[r=5,name=swap,type=armor_stand] run tag @s remove swap1
Cua
execute as @e[type=armor_stand,name=swap] at @s if entity @e[r=5,c=1,tag=swap1] run kill @s
Try that if it will work
@@xWmaxiBGsee this
Btw gabedela u are always the first person I go to first you more sub you deserve 10m subs
Thank you!!
how would you be able to dash in mid air?
how do i make it so it only works differently for everyone, say I use it, then somebody else gets it with the current setup. How do i make it so the person who throws always activates it for Multiplayer
Thank you so much
Any time
I have an issue in my server you can rename anything like a piece of dirt to “Dash” or in my case “Mythic crate key” and it still works as that item
Make aure the item isn’t stackable and doesn’t have durability if you want to fully get rid of duplicates. Then spawn it in with an ID. So like a spyglass or a compass or a clock.
Please make a new video on how to remove offline players from the new scoreboard 🙏
@@ADAmoderator what new scoreboard?
I want to change the data of the snowball to 10 how can I make sure it does that specific data ik the command only?
10k!!!
Can you make a bedrock ed video when you hold a item one armor stand takes your place then when you go somewhere else and hold the item again it places another armor stand so when you hold a different item you get teleported to those two armor stands you get you can switch in between. Can you make that please?
Easy
@@gabedala ok pls do it for me you are my fav TH-camr pls do it
@@ChazWalker-yb9my working on it right now!
@@gabedala thank you thank you thank you
@@gabedala also what time is it for you ??
I use this dude tutorial to build my popular server
wooo!
God dam you earned 10k subs in 1 day 😯
nahhh
Thanks
What texture pack do u use,how do you make your hand small pls reply.
I use Kelly RTX and that also makes my hand small
@@gabedala thx bro
Its having errors at the amount of time of the levitation at 5:29 for me everything else seems okay. But do you know how to fix it? I chsnged the number for the amount (the 1) of time and still nothing
Check my most recent video about the command block bug that’s going around, it could be why your thing isn’t working
Do you know how to add a cooldown?
this is cool, but how do i make a countdown?
For the dash it does not work for the person that droped it. It doesnit for the person closest to spawn. Do you have a solution for this if so could you either make a vid or comment in this
Double check your commands
Hiiiiiiii
can you hide the effects hud? and if so how?
I already know how to do this
Do /hud hide effect_sidebar
What happens with the Dash command is the person closest to the blocks gets it even if I threw the item named Dash down. Is there a way to fix that?
What you can do is make multiple of the command blocks and multiple different dash dyes. So like red for red team and blue for blue team with specific tags
Oh ok thank you!
Thx
can you add it so its got data so only this item with this data can do it?
you can BUT ONLY if the item is NON STACKABLE and it can't be any armor. Only because if it is stackable, even if it is a data item, people can stack those items
i love your skin
Thank you!!
In items, can you use custom items?
@@jomgamingph if you rename the items yes
@@gabedala not rename the item just custom item with custom name
Good job on hitting 10k but what happens if somebody just I don't know renamed item to dash they could just I don't get infinite dashes
Yes they can! But also you can make it so that it’s a specific ID as well so only 1 type of dye can work with as an ID
@@gabedala oh yeah I was forgot to say another issue it gives the effect to everyone and I mean everyone in the server
How did u got shaders in bedrock ?!?
add on
Hello can you do a custom crafting command?
No such thing as a custom crafting command
@@gabedala thank you
Hi
I named the item Dash but for some odd reason its not working?
Make sure you named it correctly and it’s spelled the same
Pack?
How to I make a special id for the iron boots so I can sell it at the shop
Nvm figured it out thank you bro I learned tons from you
@@remotegunner_yt2189 how did you figure it out?
Lol you have 10K Subscribers
How to obtain these items
im trying to make a abillty that gives you strength 3 for like 20 sec but idk how
First cmd block - repeat, unconditional, always active
/execute as @e[type=item,name=Strength] run effect @p strength 20 3 true
Second cmd block - chain, conditional, always active
/kill @e[type=item,name=Strength]
Important: name the item Strength with a capital S or it wont work
Hope that helps!
@@DanBigian w mans bro ty
@@DanBigian wait is there like a cooldown?
@@Kingmoof yw ;)
@@DanBigian ight bro ty
The first one did not work do you know why oh and I am on bedrock is that why?
All of my videos are on bedrock
Oh I forgot I have to throw the dye😅
1 hour gang👇👇👇👇
Never mind gabedela is better than guppyduck
😂😂
First
Jetpack command says syntax error on mcpe
I would double check your commands
@@gabedala I copy pasted first one of jetpack
It says error about "as" or something
I am playing on 1.17 tho
If you’re playing on 1.17 that is the issue. UPDATE YOUR GAME
@@gabedala latest version cause too much lag
@@gabedala error was (unexpected "@a"). Execute works different don't know why.
10k🎉🎉🎉🎉🎉🎉🎉🎉🎉
Wooo!!
I swear, if Gabe likes my comment, I'm going to be so happy!
EDITED: OMG, he did it and replied!
W
@@gabedala I LOVE UR VIDEOS
10 hour 👇
Haha
the dash did not work bro
It does, try again
@@gabedala but it takes so long
thanks for answering
@@gabedala ok
It’s not working
It does, double check your commands
Congrats on 10k
What texture pack you using in videos?
10k !!!