Age of Worm: Whispering Cairn Debrief

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  • เผยแพร่เมื่อ 29 ก.ย. 2024
  • Welcome to our debrief of the first part of the Age of Worms Adventure Path! In this video, we dive deep into our experiences, sharing what we loved about this thrilling adventure and the changes we’d consider if we were to run it again. Whether you’re a seasoned GM or new to the Age of Worms, you’ll find valuable insights and tips to enhance your own campaign.
    What We Cover:
    Highlights: Our favorite moments and standout encounters that made this part of the adventure unforgettable.
    Changes & Tweaks: Suggestions for adjustments and improvements to make the adventure even more engaging and fun.
    DC20 Discussion: A brief overview of how DC20 mechanics played a role in our game and our thoughts on its impact.
    Join us as we explore the highs and lows of this epic journey, and don’t forget to like, comment, and subscribe for more TTRPG content!
    🎲And remember - Roll Well and Roll Wise!🎲
    "New Hero in Town" Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 4.0 License
    creativecommons...
    #dc20 #notdnd #ageofworms #podcast #tabletoprpg

ความคิดเห็น • 4

  • @PHJcz_84
    @PHJcz_84 28 วันที่ผ่านมา +2

    🙂👍🏻

  • @PHJcz
    @PHJcz 28 วันที่ผ่านมา +2

    🙂👍🏻 DC20 🎉

  • @snozgobler
    @snozgobler หลายเดือนก่อน +3

    I also wondered how his skeleton was there as a child on the other side of the puzzle lantern section. In the end I missed the comment about one of the lanterns having been taken away such a long time in the past, so I made the assumption that someone else had come in and accidentally "unsolved" the puzzle after he died in that room, or that the spirit was lying about who/what they were and that moving the bones would free some ancient lich/spectre rather than help a lost young boy.
    Regarding the almanac point, I would read it, but I also am definitely a nerd. I played a few games on Roll20 before, and I was the one writing RP "diary entries" for my character after each session on the Roll20 game forum to act as a chronicle of events from my character's perspective. To put it another way, I treat games I'm in the way I wish my players would treat mine xD
    That said, I've seen a number of people in other more narrative focused RPGs talk about engaging the players in their own backstory by letting them have some input into the NPCs/locations of their hometown. A relatively small town setting like this one could lend itself well to that, as long as all the players are well aware of the tone of the game and take that into account when talking to the GM about the characters and locations they are familiar with in the town.
    I look forward to watching your romp through the world of Roshar.

    • @RoleWise
      @RoleWise  29 วันที่ผ่านมา +2

      Thank you for the listen and all your support! We look forward to you telling us more lore about Roshar hehe..
      Mike looks for more plotholes than i do but he was running the game. I usually try and hide my plot holes with magic or something else.. It is strange though, I think I made the same assumption. Even now I didn't think about the fact that the puzzle couldn't have been solved when the kid spirit wandered in. So interesting..
      Its been fun though! thank you again.