The Evolution of Facial Animation In Video Games

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  • เผยแพร่เมื่อ 4 ส.ค. 2017
  • Faces are everything, even in video games. While they may have started out non-existent they've come a long way. Here's a history lesson.
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ความคิดเห็น • 2.4K

  • @meisterl0
    @meisterl0 6 ปีที่แล้ว +292

    Sometimes i would like to think to go back to the past like 1980's and show the games of today, imagine their reactions.

    • @kemarkastro5810
      @kemarkastro5810 6 ปีที่แล้ว +8

      Gelo meister i think that a lot xD

    • @deadrussianliberal2897
      @deadrussianliberal2897 6 ปีที่แล้ว +61

      You'd be burned alive for heresy.

    • @edgarazaky8256
      @edgarazaky8256 6 ปีที่แล้ว +36

      they'll think you're an alien

    • @PanzerSoldier
      @PanzerSoldier 6 ปีที่แล้ว +25

      They would explode

    • @FREDSDEADBABE
      @FREDSDEADBABE 6 ปีที่แล้ว +38

      It would be like showing a cave man a cell phone. Time is sensitive and so are people when it comes to the future.

  • @Resonance1919
    @Resonance1919 6 ปีที่แล้ว +1627

    My one criticism of modern realistic animation is the hair is way too.. flowy. It moves too much. Your bangs don't float around every time you move your head. It still looks great though

    • @LadyDragon11135
      @LadyDragon11135 6 ปีที่แล้ว +57

      Kaytlin Waggoner my hair is very flowy tho, I get hair in my face a lot, it's very bouncy too

    • @kilroy987
      @kilroy987 6 ปีที่แล้ว +131

      But when it gets slidey and squirmy, you can overtell that it's animation and not an in-game expression.

    • @megabix004
      @megabix004 6 ปีที่แล้ว +68

      I completely agree. Lara’s hair in Tomb Raider (2013) made me nervous af

    • @giarose478
      @giarose478 6 ปีที่แล้ว +10

      Ellie’s hair in thou was like that, it bothered me haha

    • @nintendokings
      @nintendokings 6 ปีที่แล้ว +104

      hair physics is extremely complicated apparently.

  • @banannacakez7546
    @banannacakez7546 6 ปีที่แล้ว +719

    And then came Detroit

    • @sabrinabelfadel4087
      @sabrinabelfadel4087 6 ปีที่แล้ว +71

      Bananna Cakez that’s on another level😂

    • @valeslove
      @valeslove 5 ปีที่แล้ว +35

      that was what i was thinking

    • @garfieldcummies8156
      @garfieldcummies8156 5 ปีที่แล้ว +25

      they became humans

    • @hellodolly7301
      @hellodolly7301 5 ปีที่แล้ว +4

      DBH has almost old Final Fantasy movie graphics.

    • @aniketjelle4418
      @aniketjelle4418 5 ปีที่แล้ว +1

      Become android

  • @memeyloaf7999
    @memeyloaf7999 6 ปีที่แล้ว +453

    2016: Uncharted 4
    2018: Detroit: Become Human

    • @rolfb6352
      @rolfb6352 5 ปีที่แล้ว +5

      MemeyLoaf U4 came out in 2016

    • @frankyy8891
      @frankyy8891 5 ปีที่แล้ว +2

      @Reaper Gaming Yes

    • @dirlsdelrm
      @dirlsdelrm 5 ปีที่แล้ว +4

      2019: The Last Of Us PART II

    • @otakoedits
      @otakoedits 5 ปีที่แล้ว +1

      2019 Resident Evil 2

    • @intrepidnick2939
      @intrepidnick2939 5 ปีที่แล้ว +4

      Detroit's facial animations are average at best. It's a good looking game, but man some of those animations were pretty bad.

  • @papagazebo7352
    @papagazebo7352 6 ปีที่แล้ว +73

    Seeing the way technology is going, those awkward sex scenes are going to be on a whole new level

    • @spaghettimkay5795
      @spaghettimkay5795 6 ปีที่แล้ว +8

      High King Dovahkiin You ever seen sfm porn? We're there.

    • @I_Am_Warden
      @I_Am_Warden 6 ปีที่แล้ว +2

      spaghetti mkay oh yes sfm porn can be made into a whole other level yet somehow actual game still cant get a kiss down

  • @UmbrellaGent
    @UmbrellaGent 6 ปีที่แล้ว +530

    Half Life 2 still has really impressive facial animations. And it's all hand-made.

    • @shrub8644
      @shrub8644 6 ปีที่แล้ว +59

      I think the facial animations are way better than many games even today. And the speaking animations are even better than Witcher 3. Though it's understandable since Witcher 3 has so much dialogue.

    • @MildMisanthropeMaybeMassive
      @MildMisanthropeMaybeMassive 6 ปีที่แล้ว +42

      Umbrabellum Source's Faceposer has an auto lip syncing system that generates the proper phonemes.
      But the animation in HL2 was a combination of that and sliders.

    • @UmbrellaGent
      @UmbrellaGent 6 ปีที่แล้ว +9

      I'm talking about face expressions. Like for example when someone is suprised and it's shown on that character's face.

    • @TheRedneckAtheist
      @TheRedneckAtheist 6 ปีที่แล้ว +22

      Like when Alyx has a squee moment and glomps Gordon.

    • @Ditch901
      @Ditch901 6 ปีที่แล้ว +22

      Especially in episode 1 and 2 Alyx has amazingly good facial animations.

  • @TH3SHUR1F
    @TH3SHUR1F 6 ปีที่แล้ว +450

    Anyone else that couldn't focus during the Pac Man sequence due to stressing out while watching?

    • @yolandimare1
      @yolandimare1 6 ปีที่แล้ว +10

      Ben Anderson Yes. Pacman always stresses me out.

    • @MissMokate
      @MissMokate 6 ปีที่แล้ว +23

      gods yes. and the player avoided eating the big table-turning dots too.

    • @RedMoonCreates
      @RedMoonCreates 6 ปีที่แล้ว +8

      Biiiiiiiiiiiitch i thought i was the only one

    • @findpeaceshyshs
      @findpeaceshyshs 6 ปีที่แล้ว

      ItsRedrum biiiiiiiiiiiiiiiiitch me too 😥

    • @Gamikane
      @Gamikane 6 ปีที่แล้ว +4

      it's right beHIND YOU RUN RUN RUN

  • @LeanifyTV
    @LeanifyTV 6 ปีที่แล้ว +803

    14:41 'Realisticleh'

  • @xinosaur390
    @xinosaur390 6 ปีที่แล้ว +113

    HalfLife 2 was in 2004?! Damn I feel old

    • @GiuseppeGaetanoSabatelli
      @GiuseppeGaetanoSabatelli 6 ปีที่แล้ว

      I had this epiphany when I quoted Viewtiful Joe today, which came out in 2003.
      We 30 year old fogey Millennials.

    • @faithestherr
      @faithestherr 6 ปีที่แล้ว

      I thought half life 2 was 2007, or is that because I play The Orange Box?

    • @faithestherr
      @faithestherr 6 ปีที่แล้ว

      lλmbda• makes sense now.

    • @JamDoggie
      @JamDoggie 6 ปีที่แล้ว +1

      Well you're kinda right, Half Life 2: Episode 2 came out in 2007, thats also i believe around the time the orange box released which updated most of there games to a new up to date version of source usually referred to as the orange box engine or new engine.

  • @Rheinguard
    @Rheinguard 6 ปีที่แล้ว +68

    LA Noire blew my mind. I have to disagree with your opinion of going for a more stylistic approach over realism, because style does absolutely nothing to moving us closer to a real holodeck. The real reason why it didn't catch on as standard, as of right now it's expensive af.

  • @NitroRad
    @NitroRad 6 ปีที่แล้ว +22

    Very surprised SIREN wasn't mentioned. They used a technology similar to LA Noire, but it was projected onto the character's heads as a 2D texture instead of a 3D model. It was as if a film projector was casting the image of somebody's face onto their body. It was meant to look uncanny, being a horror game from the director of Silent Hill. It looks very primitive, but in a really cool way that I appreciate a lot artistically.

  • @TheAndkonmegalodon
    @TheAndkonmegalodon 6 ปีที่แล้ว +130

    LA Noire was great though. Honestly I would love another game that refines the facial movements. I'm sure we could make them look a lot better these days too.

    • @karisima6060
      @karisima6060 6 ปีที่แล้ว +6

      TheAndkonmegalodon There are a lot of them. Beyond two Souls, Heavy Rain, Detroit: Become Human which just came out.

    • @-hasamastersdegreeinwumbol8565
      @-hasamastersdegreeinwumbol8565 6 ปีที่แล้ว +9

      Karisima I take it you really like quantic dreams.

    • @alexisschini1858
      @alexisschini1858 5 ปีที่แล้ว

      Until Dawn is another really good one

    • @RainbowDemon
      @RainbowDemon 5 ปีที่แล้ว

      -has a masters degree in wumbology Quantic is one of the few big ones that do it.

    • @haft2beu
      @haft2beu 5 ปีที่แล้ว

      LA Noire 2 ;-;

  • @adamperkinsii8190
    @adamperkinsii8190 6 ปีที่แล้ว +212

    I think the ghosts had more detail than Pacman. I mean, they at least had eyeballs

    • @enderzimagination5092
      @enderzimagination5092 5 ปีที่แล้ว

      Well yeah but the ghosts would follow pacman or just the direction they are facing,the pupils would dart right in that direction,which would become very predictable,so it also became boring,but you're right!

  • @50shekels
    @50shekels 6 ปีที่แล้ว +1462

    That one dislike on this video is Bethesda

    • @50shekels
      @50shekels 6 ปีที่แล้ว +28

      +Cali Sharp Fallout and Skyrim fans

    • @XxHessxX7
      @XxHessxX7 6 ปีที่แล้ว +2

      too far

    • @noahgrenier1933
      @noahgrenier1933 6 ปีที่แล้ว +19

      1,000 Subs With No Videos naw its Mass Effect Andromeda

    • @SolidMikeChannel
      @SolidMikeChannel 6 ปีที่แล้ว +9

      I disliked because this idiot falcon thinks 1980 is when millennials as a generation started.
      It's 1986 when you factor in the fact that baby boomers were fuck started in 1946. Not all countries share the same generation timeline.
      Hell china is currently in the year 4715, wrap your head around that shit.

    • @cameronbambridge8085
      @cameronbambridge8085 6 ปีที่แล้ว +1

      1,000 Subs With No Videos that's great xD

  • @thisxgreatxdecay
    @thisxgreatxdecay 6 ปีที่แล้ว +243

    "Peak uncanny valley"
    How can something be both a peak, and a valley?

    • @Horny_Fruit_Flies
      @Horny_Fruit_Flies 5 ปีที่แล้ว +5

      If you turn the chart upside-down, the valley looks like a hill.

    • @em_jav2417
      @em_jav2417 5 ปีที่แล้ว +11

      What an oxymoron

    • @FrizzleLamb
      @FrizzleLamb 5 ปีที่แล้ว +1

      I dunno, but I thought he meant that the peak is the point before it goes downhill, or down the valley, anyway. Basically, the point before the whole thing goes uncanny.
      But maybe I’m wrong.

    • @motionwolf9023
      @motionwolf9023 5 ปีที่แล้ว +1

      Divide by zero?

    • @takeyourheart3030
      @takeyourheart3030 5 ปีที่แล้ว

      Uncanny valley is a concept of something looking so almost human but not quite that it feels really uncomfortable because we can tell it isn’t human but it’s too close for comfort. We prefer things that are human-ish but not that close to reality. The “peak of uncanny valley” means that game is when video game characters were too close to human but still off and making us uncomfortable whereas now they are realistic but stylized so they don’t make us uncomfortable.

  • @fullicat
    @fullicat 6 ปีที่แล้ว +160

    0:15 wtf happened to Lara's eyebrows?

    • @tom989
      @tom989 6 ปีที่แล้ว +9

      fullicat I was thinking the exact same thing! Lol

    • @forsakemnx
      @forsakemnx 4 ปีที่แล้ว +1

      Someone cut them off

    • @ilovequake833
      @ilovequake833 4 ปีที่แล้ว

      It's 0:16

    • @raphapiki
      @raphapiki 3 ปีที่แล้ว

      I scared

  • @KazzKobb
    @KazzKobb 6 ปีที่แล้ว +155

    *Sorry, My Face Is Tired*

    • @acdcjor
      @acdcjor 6 ปีที่แล้ว +2

      DESTROOOY, DESTROOOY

    • @844box
      @844box 6 ปีที่แล้ว

      Rise and shine Mr. Freeman, rise and shine.

  • @MadMax-ef1yw
    @MadMax-ef1yw 6 ปีที่แล้ว +249

    How about you do a video on Evolution of cutscenes in video games.

    • @akmal94ibrahim
      @akmal94ibrahim 6 ปีที่แล้ว +4

      Mad Max Must include Metal Gear Solid

    • @ComanderScar
      @ComanderScar 6 ปีที่แล้ว +3

      good idea!

    • @modvind
      @modvind 6 ปีที่แล้ว +1

      I wanna see that

    • @cheesebusiness
      @cheesebusiness 6 ปีที่แล้ว +3

      The top of the evolution is Half-Life: no cutscenes

    • @vetrecaGOD
      @vetrecaGOD 6 ปีที่แล้ว

      ...Blizzard cutscenes...

  • @Dimetropteryx
    @Dimetropteryx 6 ปีที่แล้ว +223

    You know why face capture ends up looking weird? Because the actors overact. Real people in real life situations rarely go for the extremes. Depending on the culture they're from, they tone down their facial expressions or suppress them to the best of their ability. They don't xD when they find something funny and they don't >:C when they get angry. Their eyebrows don't fly all over the face. The only time people exaggerate facial expressions is during performances, whether it's to entertain or deceive (poorly).

    • @Something_Disgusting
      @Something_Disgusting 5 ปีที่แล้ว +1

      L4D's eyebrows...

    • @Nugcon
      @Nugcon 5 ปีที่แล้ว +3

      Doesn't looks that bad to me

    • @sevach
      @sevach 5 ปีที่แล้ว

      That was the problem for LA Noire imo, everybody in that game has the exact opposite of a "Poker Face", if you are interrogating a murderer he's gonna try to hide his emotions as much as possible, and here they are openly cringing and looking suspicious (still a great game).

    • @graphicsRat
      @graphicsRat 4 ปีที่แล้ว +1

      Nope. It's because (1) the sampling of the face is imperfect and (2) the imperfect sampling is targeted at an imperfect rig. The end result looks unreal.

    • @Dimetropteryx
      @Dimetropteryx 4 ปีที่แล้ว

      @@graphicsRat That certainly contributes, but fact of the matter is that the acting is fit for cartoons, not live action.

  • @aardbeidelijkheid
    @aardbeidelijkheid 6 ปีที่แล้ว +49

    Love that Detroit: becoming human kinda tried to do what LA Noir but with the technology of now. Like a mix between things like uncharted and LA Noir actually

    • @franesustic988
      @franesustic988 5 ปีที่แล้ว +2

      No.. Detroit used mo-cap, no game since LA Noire used motionscan.

    • @gleam6370
      @gleam6370 4 ปีที่แล้ว

      Frane Šustić yes!!

  • @bankaispirits
    @bankaispirits 6 ปีที่แล้ว +756

    then wtf was mass effect andromeda? lol

    • @theinsp3ctor368
      @theinsp3ctor368 6 ปีที่แล้ว +82

      bankaispirits Obviously not en evolution in facial animation. Uncharted 4 is probably the best we have at the moment

    • @Steamrick
      @Steamrick 6 ปีที่แล้ว +45

      Andromeda was a total fail.
      I dunno about Uncharted 4, but The Witcher 3 was also pretty good about facial animation. The really interesting part: The expressions in TW3 were done by algorythm and this used as a baseline to be fine-tuned by hand. What came out looks very good while taking a fraction of the resources other methods would need for the many many *many* lines of dialogue.
      A more straightforward game like Uncharted may get away with using motion capture for all dialogues, but for a RPG of massive proportions like TW3, the manhours needed would be ruinous.
      pcgamer has a fascinating article on this topic: www.pcgamer.com/most-of-the-witcher-3s-dialogue-scenes-was-animated-by-an-algorithm/

    • @duncannily
      @duncannily 6 ปีที่แล้ว +7

      bankaispirits a de-evolution?

    • @alexcastelblanco981
      @alexcastelblanco981 6 ปีที่แล้ว

      Have you downloaded the patch?

    • @superdude3147
      @superdude3147 6 ปีที่แล้ว

      Garbage duh

  • @Oscar_Armstrong
    @Oscar_Armstrong 6 ปีที่แล้ว +636

    does that mean that the meme that went around about L.A Noire's "Subtle facial cues" were the guy literally looks like he's about to cry, was actually acted out by an actual actor.
    edit: you can see it at 13:14

    • @alexfoltz873
      @alexfoltz873 6 ปีที่แล้ว +52

      Oscar Armstrong I love that face.

    • @8day1989
      @8day1989 6 ปีที่แล้ว +74

      IMO they fucked up because they captured only faces, while whole body remained static. It's not an issue of uber realistic animation as is said in video.

    • @Dimetropteryx
      @Dimetropteryx 6 ปีที่แล้ว +52

      They fucked up because the actors overacted.

    • @DeathBringer769
      @DeathBringer769 6 ปีที่แล้ว +32

      Sometimes with the overacting I couldn't tell if they were lying or just pretending to lie or some crazy double-fake you out crap like that, lol. It usually just ended up being the more straight forward interpretation though.

    • @blackfang3000
      @blackfang3000 6 ปีที่แล้ว +5

      +8thDay Maybe capturing the hands as well would be enough.

  • @funjunkyy
    @funjunkyy 6 ปีที่แล้ว +77

    Cant belive Heavy Rain/ Beyond:Two Souls isnt mentionend.

    • @jovis6995
      @jovis6995 6 ปีที่แล้ว +3

      looool I agree with Beyond Two Souls, but heavy rain, really? 😂 that game's faces look low-detail af

    • @jannahmarie9500
      @jannahmarie9500 6 ปีที่แล้ว +11

      Ethan didn’t scream SHAWN to be done dirty like this tsk tsk

    • @niceshoelaces808
      @niceshoelaces808 6 ปีที่แล้ว +12

      Jovis I remember being totally amazed by Heavy Rain when it came out. It may not have held up well but at the time it was a pretty big step forward.

    • @keatonsmokingacaffeineblun3275
      @keatonsmokingacaffeineblun3275 5 ปีที่แล้ว +1

      +Jovis Heavy Rain wasn't made in 2015, you know?

    • @agnel47
      @agnel47 5 ปีที่แล้ว

      "They say white man has not ridden a horse for thousands of years, a life of comfort has made them weak like the water bufallo.
      Here, eat my barn for luck."

  • @Horny_Fruit_Flies
    @Horny_Fruit_Flies 5 ปีที่แล้ว +36

    The Half-Life series is truly revolutionary.
    Pity that Valve dropped the ball, and instead of inventing they are now just making money.

    • @MrSam1804
      @MrSam1804 4 ปีที่แล้ว +6

      Say it now.

    • @PurushNahiMahaPurush
      @PurushNahiMahaPurush 4 ปีที่แล้ว +4

      Half Life Alyx. Valve is back bitches. Praise be upon our Lord Gaben

    • @eggcrack1746
      @eggcrack1746 4 ปีที่แล้ว

      @@MrSam1804 they're back

    • @dominicstocker5144
      @dominicstocker5144 3 ปีที่แล้ว

      They do stuff all the time

  • @enders-builds
    @enders-builds 6 ปีที่แล้ว +60

    I disagree partially with regards to your final thoughts on L.A. Noire. Firstly, I think the developers /were/ trying to achieve something closer to photorealism but were limited by the technology available at the time. The game only looks cartoony by our standards because of the graphical limitations of the engine (e.g. global illumination, HBAO+, etc.); hence, the shadow contrast on the high-res facial capture made the visual representation "cartoony." For me, at least, L.A. Noire fell in the uncanny valley at points for two main reasons: 1. the facial animation was captured separately from the motion capture. You can see an example of this at 11:40 where Cole picks up a clue and is supposed to be staring at it, but his eyes are aiming elsewhere. This, however, falls in the technological limitations of its time, and I don't think one can really fault it, as it pioneered the way for performance capture where facial and body motion are captured simultaneously. 2. since a major part of the gameplay was deducing truth/doubt/lie from expressions during interrogation, the actors were given instructions to exaggerate expressions. This was the crux of the game's progression and it legitimately got more difficult (and realistic) towards the end of the game as players had to deduce difficult logical puzzles in addition to subtle human intonations. For the reason of providing a good gameplay experience, I don't think the sometimes hilarious faces you see can also be faulted as a judgment placed upon the game, as that element was crucial to L.A. Noire as a gameplay element.
    That being said, I absolutely agree with you in that the artist's eye will almost always provide a better fit for whatever scenario that demands specific animations---for the moment, at least. Given how the devs of L.A. Noire used facial capture to great success despite its limitations, I think there may come a point where performance capture will mature and enable developers to have minimal input with regards to hand-made animations (in real-time cutscenes at the least) and fully capture the actors' nuances. I understand that it is conjecture, but with the advances seen in performance capture in videogames like Halo 4, 5, and Uncharted as well as movies like the new Planet of the Apes trilogy, I think there is a real chance that it will happen.
    Please note that I am by no means a L.A. Noire fanboy; that game had serious issues with the gunplay and the last act in general.

  • @redwizard6696
    @redwizard6696 6 ปีที่แล้ว +23

    I can't wait till games actually trick me to thinking they're real people but it's just a polygon model done perfect.

    • @Yizak
      @Yizak 6 ปีที่แล้ว +3

      +Lou Oz
      You can't hire actors to replace the job of a 3D model inside a game without having thousands of cameras!

    • @redwizard6696
      @redwizard6696 6 ปีที่แล้ว

      Omg these comments are hilarious...

    • @BeanDogTally
      @BeanDogTally 6 ปีที่แล้ว +1

      Xavier: Renegade Angel is a funny show.

    • @yellowblanka6058
      @yellowblanka6058 6 ปีที่แล้ว +2

      Lou Oz - you're thinking of "realtime video" games, they were all the rage in the early to mid 90's, but the problem is you have a limited number of angles/reactions etc. due to needing video of EVERY actor for every action, and then you need to store each frame of animation vs. storing a single model with textures and animating it which is FAR more efficient and allows a wider range of actions. Come to think of it, I can't believe I seriously replied to you, you're obviously trolling.

    • @HomieInsanity
      @HomieInsanity 6 ปีที่แล้ว

      Advanced warfare did that to me a couple times

  • @xexddx5517
    @xexddx5517 5 ปีที่แล้ว +32

    Half Life 2 had facial animations from 2050 when it was made in 2003

  • @uzagami8269
    @uzagami8269 6 ปีที่แล้ว +71

    Detroit become human, Detroit become human!

    • @raining214
      @raining214 5 ปีที่แล้ว +1

      @ballistic noob incoming!!! actually, the demo of the animation used in Detroit, "Kara" was made several years before the game as a demonstration of QD's new engine. (The concept being turned into the game) Therefore there was an example of that animation before this video was made lmao

    • @raining214
      @raining214 5 ปีที่แล้ว +1

      @ballistic noob incoming!!! I'm aware, but a demo of what a studio can accomplish in a video game is certainly a good enough example that could have been used here, since this videos discusses the advancements made in game animation.
      Regardless, it's understandable it wasn't included because I'm not sure the demo was well known

  • @GAMNGgeek
    @GAMNGgeek 6 ปีที่แล้ว +49

    Uncharted 4 has some of the best facial animations ever, not to mention some of the best graphics to date

    • @GAMNGgeek
      @GAMNGgeek 6 ปีที่แล้ว +8

      Goy Guy I love the gameplay and story

    • @Itwassouglythateveryonedied
      @Itwassouglythateveryonedied 6 ปีที่แล้ว

      don't forget about bf1

    • @alanwashstuff216
      @alanwashstuff216 6 ปีที่แล้ว +12

      Now imagine how could be The Last Of Us Part II... damn it, I can't wait to play it.

    • @ANTOMACI
      @ANTOMACI 6 ปีที่แล้ว

      Ikr can't wait the graphics look amazing and so realistic. But on GAM1NGgeek 369's point tomb raider looked amazing too.

    • @stamisme26
      @stamisme26 6 ปีที่แล้ว

      GAM1NGgeek 369 for the faces well I like facial expressions in hl2

  • @siedliko
    @siedliko 6 ปีที่แล้ว +365

    L.A. Noire was epic at that time, and fun to play.

    • @hgfxjnn
      @hgfxjnn 6 ปีที่แล้ว

      siedlikmasterek facts

    • @johnhill4732
      @johnhill4732 6 ปีที่แล้ว

      still pretty fun!

    • @razer6909
      @razer6909 5 ปีที่แล้ว +4

      and still

    • @cakeordeath7810
      @cakeordeath7810 5 ปีที่แล้ว

      Hell yeah

    • @agnel47
      @agnel47 5 ปีที่แล้ว +4

      Still pretty much the best modern interrogation game, the facial animations are still the best.

  • @diegosalgo
    @diegosalgo 6 ปีที่แล้ว +35

    Beyond two souls, a very beautifull facial animation too

    • @jovis6995
      @jovis6995 6 ปีที่แล้ว +2

      your avatar got me confused

    • @diegosalgo
      @diegosalgo 6 ปีที่แล้ว +1

      Jovis Trump Jong Un

  • @sanmn1992
    @sanmn1992 6 ปีที่แล้ว +5

    15:25 Naughty dog uses a combination morph and bone based system. They didn't use 400 bones but used 800 morphs with very less bones. Both are very different. If you aren't sure of it, don't say it at all.

  • @giorgos_sikartuk3364
    @giorgos_sikartuk3364 6 ปีที่แล้ว +532

    I WANT L.A.NOIRE REMASTERED!!!

    • @randomdude4669
      @randomdude4669 6 ปีที่แล้ว +14

      Giorgos K that would be nice

    • @justdanceparadisearchive3888
      @justdanceparadisearchive3888 6 ปีที่แล้ว +7

      Giorgos K not going to happen it wasn't rockstar who made it and the company that did is dead and it was their only game rockstar only helped a little

    • @j.marston
      @j.marston 6 ปีที่แล้ว +1

      Team Bondi is the name of the company.

    • @sebastianvangen
      @sebastianvangen 6 ปีที่แล้ว +12

      Best Face animations ever. Every face movement and feeling they make look so real. Scarry that is 2011 and no games today can handle like L.A Noire.

    • @charleskidder4375
      @charleskidder4375 6 ปีที่แล้ว +3

      i want hl3 to get la noired

  • @Oscar_Armstrong
    @Oscar_Armstrong 6 ปีที่แล้ว +849

    was I the only one who couldn't help but smile at that face at 15:45, lmfao he looks so weird

    • @ThePhantomThief-uj3ge
      @ThePhantomThief-uj3ge 6 ปีที่แล้ว +14

      Oscar Armstrong That's Nathan Drake from Uncharted 4 running on a PS4.

    • @FranciumBoron
      @FranciumBoron 6 ปีที่แล้ว +10

      The Phantom Thief 2000 Dude reminds me of Liam Neeson.

    • @SirMrDudeEsquire
      @SirMrDudeEsquire 6 ปีที่แล้ว +7

      that's because his mouth is smiling but his eyes aren't

    • @Ediranii
      @Ediranii 6 ปีที่แล้ว

      :D No brother you're not the only one :D

    • @jerichoplado8933
      @jerichoplado8933 6 ปีที่แล้ว

      Oscar Armstrong b

  • @SnowWalker1
    @SnowWalker1 5 ปีที่แล้ว +1

    I realized the complexity and sheer multitude of facial expression the other day while looking for a certain emoji and not finding the one I wanted. You can't even make enough emojis to cover all of it.

  • @ultragaming4962
    @ultragaming4962 5 ปีที่แล้ว +20

    Half Life Facial Animation: 😭 😱 😏 😩 😖
    Mass Effect Andromeda Facial Animation: 😐🙂🙁😕

  • @salahaddinhashimalhusam7697
    @salahaddinhashimalhusam7697 6 ปีที่แล้ว +206

    You are one hell of a youtuber.
    My hat is off to you sir.

    • @oscarcabrera4895
      @oscarcabrera4895 6 ปีที่แล้ว +8

      Royalheart Golden it’s a whole team actually

  • @lilia_spn
    @lilia_spn 6 ปีที่แล้ว +136

    what about sims? it would've been really cool if the sims was mentioned in this video (the aspect of actually manipulating and altering a face by yourself)

    • @gumball2253
      @gumball2253 6 ปีที่แล้ว +8

      Lilia_Spn the sims wasn't really that special, maybe the sims 2 but not sims 3 or 4

    • @charlottelouise9085
      @charlottelouise9085 6 ปีที่แล้ว +3

      Lilia_Spn I love the Sims

    • @embersatdusk
      @embersatdusk 6 ปีที่แล้ว

      Lilia_Spn ikr? Sims 2 had so many facial expressions, followed by the Sims 3 and the Sims 4.

    • @embersatdusk
      @embersatdusk 6 ปีที่แล้ว

      Charlotte Louise me too lol

    • @sirtimatbob
      @sirtimatbob 5 ปีที่แล้ว +1

      Down the same thread, I think the video would have benefited if it mentioned all of the games that allow you to customize your character and how Skyrim face mods (and similar) let you pretty much become a developer to create your own face.

  • @MadEvilLemon93
    @MadEvilLemon93 6 ปีที่แล้ว +81

    Why does Lara have no eyebrows?

    • @arachanine
      @arachanine 6 ปีที่แล้ว +29

      MadEvil Lemon the fact no one has answered this is genuinely hilarious because it means no one knows either

    • @fallenmango8420
      @fallenmango8420 6 ปีที่แล้ว +4

      Kat F ikr?

    • @nextlifeonearth
      @nextlifeonearth 5 ปีที่แล้ว

      Games have bugs apparently. I can maybe tell if I know where it's from (Game version, platform, hardware, drivers etc.)

    • @yiannissoukoulis7410
      @yiannissoukoulis7410 5 ปีที่แล้ว

      It's because this footage was taken from a guy that tried to put the ps4 Lara model to pc and there was still problems. It's not something official.

  • @hyperfixation5360
    @hyperfixation5360 6 ปีที่แล้ว +24

    Detriot: Become Human

  • @ItsDinodan07
    @ItsDinodan07 6 ปีที่แล้ว +21

    Yeah new games like mass effect andromeda have really good animations, oh wait.....

    • @jaguar123987x
      @jaguar123987x 6 ปีที่แล้ว

      Wut you talking about... one of the best looking game, nothing can touch it's animations, they are light years beyond us!

    • @nabagaca
      @nabagaca 6 ปีที่แล้ว

      their faces were just tired!

  • @abrxpt_7554
    @abrxpt_7554 6 ปีที่แล้ว +118

    Until Dawn had amazing facial animations.

    • @pwixell7113
      @pwixell7113 6 ปีที่แล้ว +9

      Abrxpt_ not really

    • @TheLenny655
      @TheLenny655 6 ปีที่แล้ว +8

      pity the framerate is donkey shit

    • @Tekanova
      @Tekanova 6 ปีที่แล้ว +3

      Some of the facial animations were actually pretty bad. They were way too expressive and animated and looked way off.

    • @reggiefreeborn2143
      @reggiefreeborn2143 6 ปีที่แล้ว +4

      The asian girl literally spoke through her teeth in multiple scenes

    • @peter08xxx
      @peter08xxx 6 ปีที่แล้ว +1

      reggie freeborn 👄😂

  • @gtanerd1999
    @gtanerd1999 6 ปีที่แล้ว +106

    How the fuck can you say L.A Noire looked weird and did the realism wrong? dude have you played that masterpiece? jesus christ you could tell someone was lying just by LOOKING AT THEM! Fuck, thats a level of immersion never achieved!

    • @kameo360fan
      @kameo360fan 6 ปีที่แล้ว

      IMMERSIVE

    • @tfonias
      @tfonias 6 ปีที่แล้ว +4

      One the best games I ever played!!

    • @hcolumbia4520
      @hcolumbia4520 6 ปีที่แล้ว +15

      Yes!!! Everyone looks and reacts a bit differently when they lie, so it's much better to have a diverse set of actors than a few animators deciding what lying looks like. The subtle cues is what makes the game challenging

    • @georgedziov1480
      @georgedziov1480 6 ปีที่แล้ว

      I actually like LA Noir facial animations the most in this video, others seem either too cartoonish or lack any emotion at all (hello young Lara Croft and surprisingly GTA V). Oh btw Injustice 2 got some real badass facial animations.
      Funny thing while I generally prefer realistic facial movement in realistic worlds ironically I'm working on a game where surroundings are realistic but characters are complete cartoons :P

    • @stever73
      @stever73 6 ปีที่แล้ว +5

      What they mean is that the faces looked too real compared to the abilities of the software and the slightly more stylized bodies. It didn't fit quite properly. I'm a 3D animator and trained to look at this stuff, most people who play the games may not notice it. Yes, the facial animation is superb, because it's hi def film mapped onto the head polys, which, again, using lighting/shadow systems that can't emulate the environment as well and character bodies that can't compete, it does look a bit off.

  • @aburrki6732
    @aburrki6732 6 ปีที่แล้ว +106

    hey can you do an Evolution of Fingernails in Gaming?

  • @Handelo
    @Handelo 6 ปีที่แล้ว +5

    To be perfectly honest, if L.A Noire was made today, in a modern engine for a modern system, it would most likely not be uncanny at all. Higher res textures, lighting and environments would work really, really well with that facial animation. Also, Subsurface Scattering materials would alleviate the plastic-y feel of the faces.
    Team Bondi, the studio that made the game, went bankrupt just for developing that facial capture technology. You have to admire a studio developing a groundbreaking technology for a single game over the course of 8 years. Few are the developers who put that much effort into a single title.

  • @thecaptain4630
    @thecaptain4630 6 ปีที่แล้ว +11

    Andromeda would be the Extinction of facial animations because clearly nothing evolved.

  • @CPUT99
    @CPUT99 5 ปีที่แล้ว

    Great, thorough video! I love retrospective / historical / documentary style information videos about games' evolution over the years. I'm so grateful to have been alive from the early 80s to now, enjoying the heyday 8 bit / retro to the more contemporary Oculus, XB, PS technology. Here's to the future-future-future-future!

  • @subcold7104
    @subcold7104 6 ปีที่แล้ว +4

    you forgot
    Jackie chan stunt master (ps1)
    first motion capture ps1 game that jackie chan ever made
    when finish you the bonus game you will get cutscene where jackie chan interview about making motion capture about this game
    and this made by year 2000 pre 9/11 in newyork

  • @arnabchakraborty_647
    @arnabchakraborty_647 6 ปีที่แล้ว +78

    The peak of uncanny valley is not L.A. Noire, its Heavy Rain.

    • @wrongin7557
      @wrongin7557 6 ปีที่แล้ว +28

      Arnabb CHAKRABORTY *S H A U N*

    • @recht_voor_zijn_raap5506
      @recht_voor_zijn_raap5506 6 ปีที่แล้ว +5

      Arnabb CHAKRABORTY Beyond two souls has even better animation in that regard

    • @Wilfred921
      @Wilfred921 6 ปีที่แล้ว +1

      The peak of a valley, lmao :D

    • @fieldofsenses
      @fieldofsenses 6 ปีที่แล้ว +2

      *SHAAAAAAAAAAAAAAAAAAAAAAAAUN*

    • @KimonoSuki
      @KimonoSuki 6 ปีที่แล้ว +1

      Ghost JASON

  • @yongkykuncoro
    @yongkykuncoro 6 ปีที่แล้ว +43

    You forget to mention Ninja Theory's Hellblade: Senua's Sacrifice. They used performance capture for Senua's face as well but using the same technology as John Cameron's Avatar, Peter Jackson's Hobbit Trilogy and the recent Planet of the Apes series.

    • @cirion66
      @cirion66 6 ปีที่แล้ว +11

      On top of all that - transition the capture into in-game engine in real time.
      i have no idea why Hellblade was not on the list - sometimes the animation looks a bit unpleasant, but that is because of the faces the actress was really making - that doesn't mean it looked not believable or unrealistic.

    • @Hugo-pj4bm
      @Hugo-pj4bm 6 ปีที่แล้ว +1

      He showed the last of us 2 demo which uses the same tec

    • @Apexer657
      @Apexer657 6 ปีที่แล้ว +2

      ikr. Hellblade Facial Animation looks Awesome af!

    • @DirectorHMAN
      @DirectorHMAN 6 ปีที่แล้ว

      He missed out a lot. Like RE5 as well that done motion capture too

    • @ChrisFalk2
      @ChrisFalk2 6 ปีที่แล้ว +1

      Or they should have mentioned Enslaved: Odyssey to the West which came before that and also had great animations.

  • @zaydabbas1609
    @zaydabbas1609 5 ปีที่แล้ว +1

    the spooky thing is if you lower the resolution low enough, it just looks like a real person

  • @Thretch
    @Thretch 6 ปีที่แล้ว

    I love these kind of videos, they make me appreciate even more videogames when I'm playing

  • @castiel5076
    @castiel5076 6 ปีที่แล้ว +7

    Now i am scared of Donkey Kong

  • @spongus1383
    @spongus1383 6 ปีที่แล้ว +72

    I Love the bust a nut face animation 👌

    • @BlackSalamander439
      @BlackSalamander439 6 ปีที่แล้ว +5

      Good morning my love how are you doing today. It's all good and I am so sorry to hear about your family tried calling the house.

  • @3DSage
    @3DSage 6 ปีที่แล้ว

    I remember being so impressed with how expressive ratchet and clank was in 2002. That is years before even youtube and facebook. It was not an easy thing to do at that time.

  • @sqoosh4121
    @sqoosh4121 6 ปีที่แล้ว +27

    Half-Life 2 is my favorite by far.

    • @Something_Disgusting
      @Something_Disgusting 5 ปีที่แล้ว

      Sqooshy
      I don't know though why he didn't include Left 4 Dead 2 in the mix, tho...

  • @kasbarkasbarian1566
    @kasbarkasbarian1566 6 ปีที่แล้ว +36

    3 Words:
    Mass Effect Andromeda xD

    • @rasmusolsen441
      @rasmusolsen441 6 ปีที่แล้ว

      Kasbar Kasbarian I would like your comment, but that "XD" made me cringe

  • @anaveragealex5138
    @anaveragealex5138 6 ปีที่แล้ว +20

    Heh heh... Mass Effect Andromeda.

  • @abbeymcneill2720
    @abbeymcneill2720 6 ปีที่แล้ว +36

    Beyond Two Souls not mentioned??? Hmmm...

    • @jovis6995
      @jovis6995 6 ปีที่แล้ว +3

      Abbey McNeill it has both great movement _and_ facial animations

    • @LordFlaggy
      @LordFlaggy 6 ปีที่แล้ว

      Abbey McNeill Theres so many games that this topic applies to that we should assume ALOT of games had to be ignored

    • @giarose478
      @giarose478 6 ปีที่แล้ว +1

      And heavy rain???

    • @Rilex037
      @Rilex037 5 ปีที่แล้ว

      No one played that crap , compared to tr and half life

  • @luisking4008
    @luisking4008 5 ปีที่แล้ว

    Great video,not only show us a bunch of good-looking facial expresions,but explain us the evolution since pacman and how the uncanny valley works

  • @user-nk8hg6hh1x
    @user-nk8hg6hh1x 6 ปีที่แล้ว +7

    You deserve more subs ans views

  • @keshakio2079
    @keshakio2079 6 ปีที่แล้ว +15

    "Uncharted 4 just came out" wait what?! That came out 1 year ago

  • @gargantus5
    @gargantus5 5 ปีที่แล้ว

    It is just amazing how far graphics have come in such a short period of time I don't think it will be much longer and we will feel like we are playing a movie instead of a game. I am looking forward to the future in graphics and game play.. I still have a soft spot for cartoon style shooters and hack n slashers though =) Great topic and another great video always enjoy all of your guys topic's and comparison videos !

  • @ihavenomouthandimusttype9729
    @ihavenomouthandimusttype9729 6 ปีที่แล้ว

    This is actually kind of interesting, do more of these videos.

  • @tgg213
    @tgg213 6 ปีที่แล้ว +4

    Beyond: Two Souls deserves a mention

  • @MadkittenzK
    @MadkittenzK 6 ปีที่แล้ว +5

    11:59, i completely disagree, it looked amazing, and not strange at all

  • @repulsive2937
    @repulsive2937 6 ปีที่แล้ว

    I think that what makes face animation great are the more subtle expressions, because sometimes when a certain character is more introverted, they tend to show less expressions than extroverted ones. So I love when the designers play around with subtle stuff like the curving of the lips or teary eyes. That's more than just eyebrows moving and it makes the eyes look more alive.

  • @KiroVencenzo
    @KiroVencenzo 5 ปีที่แล้ว

    GREAT video Bro , keep up the good work , can't wait for next video

  • @Zuridan33
    @Zuridan33 6 ปีที่แล้ว +3

    I think you really should've talked about quantic dream's tech demo and games. They're the one who really made the push for facial motion capture. LA Noire came in 2011. Their Casting demo came in 2006. That thing put everything else to shame at the time...

  • @teragiga967
    @teragiga967 5 ปีที่แล้ว +4

    And then Mass Effect:Andromeda happened.
    *Realism*

  • @giarose478
    @giarose478 6 ปีที่แล้ว

    You should have included a few quantic dreams games, the facial evolutions from Fahrenheit, to heavy rain to beyond: two souls was so good. You could also see that not only did the facial expressions get better but the consistency with the facial expressions and realism stayed good too

  • @stephentrager3147
    @stephentrager3147 6 ปีที่แล้ว

    This is great. Well done, gameranx.

  • @ericprak
    @ericprak 6 ปีที่แล้ว +14

    LMAO, I DIED AT THE INTRO SHOWING LARA WITH NO EYEBROWS X'DDDDDDDDD

  • @AyubDg
    @AyubDg 6 ปีที่แล้ว +7

    l.a noire look so good expresion

  • @Ukyo82
    @Ukyo82 6 ปีที่แล้ว

    This channel is one of best, really interesthing stuff

  • @FranciumBoron
    @FranciumBoron 6 ปีที่แล้ว +1

    The Source engine really did spark something amazing. Back in 2004 when GTA: San Andreas was made, it had your standard polygons with not so much of face flexes and all that. Then, one month later (GTA: San Andreas was released in October) Half-Life 2, with its amazing graphics, (comparing to San Andreas, not to high-graphic games like Uncharted 4) had been released.

  • @kaltblut
    @kaltblut 6 ปีที่แล้ว +31

    why not mention dialog connected animation system, like in the witcher 3?

    • @sergeib.v
      @sergeib.v 6 ปีที่แล้ว

      Actually unlike the first two games Witcher 3 was originally written in english

    • @kaltblut
      @kaltblut 6 ปีที่แล้ว

      as far as i know at least the voicework was done simultaneously. so there is no original language version for tw3wh

  • @Guppyg53
    @Guppyg53 6 ปีที่แล้ว +7

    Half-Life 2 is my favorite game of all time❤

  • @dimatadore
    @dimatadore 6 ปีที่แล้ว +1

    Omg I was OBSESSED with Crash Bandicoot, it was such a great game.

  • @nikplaysgames4734
    @nikplaysgames4734 5 ปีที่แล้ว +1

    Detroit become human used that same technique with the actual irl acting and now it’s legitimately amazing looking

  • @erwinvanhouwe5399
    @erwinvanhouwe5399 6 ปีที่แล้ว +14

    Back to the 00' with Mass effect Andromeda

    • @Skarfar90
      @Skarfar90 6 ปีที่แล้ว

      It was certainly rushed, but it had great potential.
      The trilogy is a whole other league above. Especially ME2 and ME3's animations

  • @waltermcmain3461
    @waltermcmain3461 6 ปีที่แล้ว +8

    I feel like the best faces you could do today would be motion capture applied to a stylized character. Have an artist make a character that has a detailed enough face to let the actor really express themselves, but don't try to make them look real.

  • @SgtStinger
    @SgtStinger 6 ปีที่แล้ว

    I agree with your conclusions. I'm also excited to what the future brings in this field.

  • @rage_2000
    @rage_2000 4 ปีที่แล้ว +1

    15:32 The mushrooms are making effect on Nathan

  • @theunknownlauren1779
    @theunknownlauren1779 5 ปีที่แล้ว +9

    Just waiting for Detroit: Become Human to appear...
    *yes, I know this was made in 2017 and Detroit was in 2018.*

    • @Danuxsy
      @Danuxsy 3 ปีที่แล้ว

      MetaHumans from UE4 is way more realistic than any of this and yes I know this was made in 2017 and the UE4 showcase came out today in 2021.

  • @Mario-fv3zs
    @Mario-fv3zs 6 ปีที่แล้ว +3

    Wouldn't it be great, that one day you would be able to 'scan' your own face (webcam), and put it on a game character...And it would be even greater if you'd have something like a 'Star Trek Holodeck' to play games...

    • @dreamingblue3939
      @dreamingblue3939 5 ปีที่แล้ว

      I can imagine that happening sometime in the future. I really wonder what games will look like in another thirty years... they'll probably be insanely realistic

  • @rosagem542
    @rosagem542 6 ปีที่แล้ว

    La Noire's unusual facial animation was good for the game because how much you had to pay attention to peoples faces when talking to them

  • @MaximumMadnessStixon
    @MaximumMadnessStixon 6 ปีที่แล้ว

    Amazing to really put it into perspective. Ex. I remember being so impressed in the year 2000 by the the fact there was lip-syncing in the cut-scenes of "Turok 3" on the N64. But now it's getting to the point where some games look almost lifelike. Amazing to really think about how much the tech leaped forward in relatively little time.

  • @henrywilson4037
    @henrywilson4037 6 ปีที่แล้ว +37

    I didnt know uncharted 4 just came out

    • @fletchercox3317
      @fletchercox3317 6 ปีที่แล้ว

      Gay

    • @PanzerSoldier
      @PanzerSoldier 6 ปีที่แล้ว +1

      You living under a rock bro?

    • @vanjazed7021
      @vanjazed7021 6 ปีที่แล้ว

      Mr.Golden Panzer maybe you do. Game is out for year now. So it's not just came out.

    • @jackabm69
      @jackabm69 6 ปีที่แล้ว +8

      ScrubLord 445 DOES NO ONE UNDERSTAND YOUR SARCASM.

    • @GonexWithxAxTwinge
      @GonexWithxAxTwinge 6 ปีที่แล้ว +5

      ScrubLord 445 sarcasm guys..

  • @teslaforkaaa
    @teslaforkaaa 6 ปีที่แล้ว +10

    15:34 does somebody know about the full version of that clip?

    • @heyitswolfz6695
      @heyitswolfz6695 6 ปีที่แล้ว +2

      tesla forka Probably uncharted 4 tech demo or facial demo

    • @theninjamaster67
      @theninjamaster67 6 ปีที่แล้ว +1

      it was shown at a naughty dog conference sorta thing where they were showing off the tech they used in uncharted 4 so yes basically a tech demo you can actually find it very easily on youtube and i believe its on naughty dogs channel

  • @StefanTabit
    @StefanTabit 6 ปีที่แล้ว

    The way this guy edits his speech feels like I'm in a different universe every other word.

  • @mohammednabil7875
    @mohammednabil7875 6 ปีที่แล้ว

    i enjoyed every frame in this video :)

  • @siva2727
    @siva2727 6 ปีที่แล้ว +4

    Millennial falcon

  • @anchovies8646
    @anchovies8646 6 ปีที่แล้ว +8

    Well I love facials and I love animations.
    Putting them together is just a perfect combination.

  • @viperchrisz4
    @viperchrisz4 6 ปีที่แล้ว

    Also the new motion capture with Andy Serkis is looking pretty good

  • @jackodum5410
    @jackodum5410 5 ปีที่แล้ว +1

    I personally really like the facial tracking as a way of showing emotion in games.

  • @Paco1337
    @Paco1337 6 ปีที่แล้ว +5

    Games look better now but they are not better,story etc everything is same,LA Noire has awesome story like all games from that time.

    • @Blastoise9000
      @Blastoise9000 6 ปีที่แล้ว

      Paco I take it you haven't played many of the newer games then. Plenty with awesome story and narratives.

  • @Ilovethelord508
    @Ilovethelord508 6 ปีที่แล้ว +5

    I'm sorry, but in 2009 uncharted 2 used motion capture and facial recognition.

    • @abdul-aziztariq6220
      @abdul-aziztariq6220 6 ปีที่แล้ว

      They actually did that with Uncharted 1 as well.

  • @alexaguado9187
    @alexaguado9187 5 ปีที่แล้ว

    As an artist its hard to communicate subtle details of reality into your work there are certain balances that must be experimented with to truly create something stylistic and beautiful.

  • @carlosm3dina
    @carlosm3dina 5 ปีที่แล้ว

    gameranx makes the best videos about videogames period