The SWEATIEST 1v1 in Shindo Life Competitive (Shinobi Life 2)
ฝัง
- เผยแพร่เมื่อ 3 มิ.ย. 2023
- Today I'm playing more shindo life competitive. This time, I'll be in the sweatiest 1v1 in shindo life competitive.
The moveset I'm using has bruce kenichi, crystal, senko, cement, and order. If you don't have a third bloodline slot, I recommend using bruce kenichi and crystal. Bruce Kenichi and Crystal have very good synergy because bruce kenichi is an air combo bloodline, and crystal is really good at dealing high damage in air combos. The moveset is a taijutsu based moveset, so the bruce kenichi mentor is viable, but Shindai Akuma will still be the best option as a mentor.
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#shindolife #shindo #roblox #shinoiblife2 #shindoliferoblox #robloxshindolife #rellgames #shindolifepvp #shinobilife2pvp - เกม
pls update game
I sub
they did!
:)
😊
Second and good cambo u will be in very popular yt in the future
whats ur editing software?
Finally after 3 videos of noob to pro finally a pvp video 🗿 🗿 💀
a combo i found out you can do is bruce kenichi c spec then you can use a move at the end of the move and it will move stack
The dragon road OST goes hella hard
Can someone tell me what kenjutsu wind thing is he using on his q spec?
🔥
what was bro doin at 0:12
what is your y ability
Doku tengoku and crystal doku second move crystal third move m1 m1 q crystal dmg over 300k
bro thought he was in aba for a second with those air combos
lol
What are your stats
what do you guys think is fun either ninjustu skills or taijjustu skills like to enjoy and combo with.
Ninjutsu because in my oppinion its just Cooler even if the Taijutsu are really really satisfying
@@Viptor32 tai better
@@Viptor32its anti autododge some tai
Moosic name for beginning. 👁️👁️
Do 2 bloodline combo some of us don't gp but do mabye??
Maybe he didnt even say he showcasing yall some combo
He said just pvp vid
How to get that dashes?
whats the kunai?
Drop the build please
Mode name?
bro how do you get that noob avatar xd
The game updated
How do u get the thing on your 3 slot y slot
Huh?
My pvp matches always go something like aizden+powder+minakaze 3rd plus Maru daggers+acid+combustion and all they do is run it’s really annoying
Ong
@@adamhenein9962 like do those people not get bored playing the same bloodlines over and over again
Like there are millions of ways to play the game and they pick those
@@jarock1i use other stuff i use prism + WATER kenjutsu + apol Spear + shiver ragnar + Dio senko (i have Bruce kenichi mentor and Im shark)
dude i remember versing that mf no skill runner i had to spam code on this mf and still lost
Pvp be so brain dead thx to all the op stuff😂
how u get that ability in your Y spot the kunai that tps u into the rasengan ??
🛥
2:28 how can I do this dash ?
Air combo + 2 m1s + Q
extend
What is that orange and black move.
Chaos second move
What’s the v move?
Ik its VERY VERT LATE but its senko move
What is the weapon you are using?
Maru daggers
0:12 a Yo
Omg sombody win against you how
idk
I almost pop my self cuz i fight y2 and i was 1d and i get no gen i only use bl mod to won unfair be real
The fact i met god in shindai valley
The sheer amount of dickriding you are participating in should be a federal offence
whats the v move
Sorry for making U wait 4 months it's senko hope U read this
First
Rating this move-set because yes.
Combo Starting Potential: Slightly Below Average
this moveset has 3 block breakers. chaos 2nd isn't really the best due to its start-up, senko 1st can be pretty good if u know when to use it, but its situational and therefore not too good, and wind ken is good but not as good as maru daggers. minus that, this moveset only has like 2 extra moves to start combos with (cement not even being very good, senko storm is good tho) and the rest of it is mid.
Combo Potential: Slightly Above Average
crystal obviously helps it in this category, but minus that this moveset is pretty middle of the road here. bruce kenichi has an un-autododgeable combo that goes well with crystal, but this moveset doesnt have a combo starter that cant be autododged so u can just dodge the combo starter and it becomes pointless. this moveset doesnt deal much damage besides crystal which hurts it even more here.
Maximum Damage Potential: Below Average
Literally all of its moves deal low-mid damage minus senko storm, which still doesnt do THAT much damage, and crystal which deals incredible damage but only with other moves, making it dependent and therefore unreliable compared to ur average move.
Mobility: Below Average
this moveset has a few moves where u teleport to ur opponent, and senko storm is especially good due to its range, but those dont allow u to run away which hurts this moveset. this moveset only has 3 moves for running away, and one of them is quite bad (bruce 1st).
Punishing Potential: Slightly Below Average
this moveset has senko storm and a good amount of decent punishers, but thats the thing, they are only decent. cement 1st doesnt stun for long and requires good mobility and/or insta-cast long range moves to extend (this moveset doesnt have many of those), chaos 2nd's start-up is too lack luster for it to be consistently good at punishing, but it can catch people sometimes, bruce 3rd is decent but the range is lacking compared to other moves, same with wind ken but the fact it block breaks makes it better, and senko 1st is also situational. this moveset only has 2 genuinely solid punishers, wind ken and senko storm.
Pressure: Average
even if this moveset's block breakers arent the best at starting combos, simply having them applies pressure, and senko storm also helps a lot in this category, even if a lot of movesets alr use it. minus that though, this moveset doesnt have much when it comes to pressuring.
I-Frames: Average
not much to say, it just doesnt have much.
Usability: Average
this moveset is somewhat easy to use, but the fact most of it is either somewhat situational outside of comboing (like chaos 2nd) or in comboing (like bruce 1st and 2nd) hurts it. its combos take slightly more skill than normal, and it doesnt have broken block breakers that easily start combos, multiple moves that travel across entire maps, or anything of the sort.
Range: Average
this moveset has 7 ranged moves, however cement's, bruce 3rd's, and wind ken's range isnt very long (compared to things like senko storm and sarachia akuma 2nd, while crystal straight up cant actually be used from a distance, even if it can hit from a distance, as the move is kind of bad unless used a specific way, aka up close.
Resource Costs & Cool Downs: Slightly Below Average
not much to say, although having 6 moves that take stm can drain u if not careful (which is especially bad due to the autododge being tied to stm).
Mode(s): Average
bruce is good but not special compared to modes like getsuga.
Summary:
this moveset simply lacks in a lot of areas and doesnt make up for them in many others. this moveset uses a lot of honorary meta moves, as in moves that are considered to be meta (some not even considered to be meta all the time) but in actuality arent very good.
Extra Input:
to add onto what is said in the summary, here are those "honorary" meta moves i was talking about. cement 1st simply doesn't provide much minus a second or two of stun, chaos 2nd is predictable and can be dodged without even trying, bruce ken 1st is situational, bruce 2nd is even more situational, bruce 3rd lacks range and can be punished if u misjudge its range, wind ken is really good but is simply outclassed by maru daggers due to a number of reasons i wont get into right now, and dagai wire is still top tier but unfortunately gets outclassed by a few new race e specs and azim senko dagai so u should just go for those instead.
Final Score: 3.5/10 (i can see why he had to sweat so hard lol).
Why do you believe Maru Daggers > Wind Ken? It is range, or any other aspects? Just want your opinion because I see you rate a lot of other move sets.
@@MSRBITR it's overall easier to land. Maru daggers sends multiple projectiles, giving u way more opportunities to land it compared to wind ken's one dash attack. It also has more range like u said, and wind ken can actually give u endlag if u accidentally click but are too far away from ur opponent which is bad. Maru daggers also deals more damage and is overall better for combos. The fact wind ken TP's helps it, but that can also make u more vulnerable to attacks as well (it doesn't grab or stun for long, it's not like kamaki akuma 3rd or anything so u can be punished more easily), and there are still tons of ways to follow up after Maru daggers. Chi dash, wider dash, and basically any quick long ranged moves like reworked senko storm are all good examples.
I didnt think fighting in a lego game could be this complicated
Bro has to be a sweat if he knows all of this lol
Just saying I could easily beat you I'm max 90
i coock that guy😂😂 he is nub frr😂😂😊
14th comment!