Legacy Edition was way more magical, smoother and polished to fit every consoles needs. I wanted to test out if it was nostalgia, so I put my cousin who only played Java. He preferred Legacy because of, in his words: "The camera is shit in Bedrock, and smooth in this other one, the controls especially the crafting table are way easier for a first time controller player, the graphics are much more like Java, and the minigames are like a official server" So yeah... no nostalgia here. Legacy is just better!
Yeah, bedrocks camera moving isn't strict, it doesn't stop when you stop, it waits like a tenth of a second after you stop to stop, which is a feature, so it feels "fluid". View bobbing is also so high on bedrock, so it feels "fluid." All these do is make bedrock feel ugly or unresponsive
really cool, but I just want to say that legacy isn't a port, believe it or not. It's a complete rewrite in C++. 4J was tasked with porting Minecraft to console, but for one reason or another, they decided to rewrite it. It just goes to show how faithful Legacy is to Java edition when all of these weird obscure bugs-turned-features are still in Legacy, and work perfectly. Legacy is just awesome, and I"m so sad they decided to cancel it in favor of Bedrock.
If Legacy Console edition is a C++ rewrite, and Bedrock was initially just a mobile C++ port of the game, then Legacy is what Bedrock *should have* been: A faithful rewrite of the game that manages to keep the exact feel of Java Edition, while still optimizing the game here and there. Why didn't Microsoft use 4J's engine for Bedrock, abandoning their in-house, clearly buggy and inconsistent port that people hate?
Because a major part of people play on Mobile, and porting from Mobile to Console was unfornately easier than porting from Console to Mobile... But I wish there were still 3 different versions, MCPE, Java and Legacy (but with crossplay between XONE/PS4/Switch).@@SKCro.
@@SKCro. No, I mean Bedrock Edition is the mobile port to consoles, because it was MCPE. I meant that porting Legacy to cellphones would be way harder than MCPE to Consoles (what happened)
@@tl1882 Minecraft ain’t gonna get any better unless someone who actually wants it to Succeed takes the Head Chair of it, Like another Notch Because if this person were to take hold of the Minecraft IP, I would hope they would Fuse Minecraft into 1 Full Version like a Modernized Legacy Edition with Java like Build so Mods could be active and have Bedrocks Stronger Features in it The Perfect Minecraft Game
You were on Xbox one edition, right? Well PlayStation 4 Edition is updated to 1.14 on legacy so if you have a ps4 it might be interesting to try it there
I thought mob caps in LCE were just done by having entities even in unloaded chunks. I swear I can remember having a cow farm on one side of the map, going to the other side of the map (chunks unloaded) and not being able to spawn cattle
I will make an educated guess. On java, beta1.9pre4 is the second snapshot with an enchanting table and in the previous snapshot with the introduction of the block, feather falling seems to be the magic placed on any item, which is simply marked as "enchanted". In pre4, which I had called a proper table, for the cost of 46/50 levels, I had pulled an amazing combination for tools. I am willing to bet anything that you can do the same on the legacy analog. It was a tool with all 4 upgrades, the legendary silk fortune tools. It was only around for a single version, and relied on pure luck to find. If you require more info, you will find a story of greater detail as well as a link to the mc discontinued feature wiki from one of it's authors among my rather small and poorly made yet recent discussions. Find the artifact and the correct version in your analog and I will scream your justly deserved praise from the rooftops.
I dont even play minecraft on console anymore and I gotta say that I still like watching your videos. You are entertaining and your editing is just right!
I play on Java Edition 1.5.2 and use the hopper method to load chunks. I find it to be very useful. From my testing, I have not experienced unloading issues, even across dimensions. I could probably do some more testing to get further confidence about this. I wonder if the unloading thing is a Java 1.12 or a Legacy Console thing. --Personally, I am leaning on that being a Legacy Console quirk.-- EDIT: It does indeed unload in Java Edition 1.5.2. But can be activated again by throwing items into a portal. I see this as only a very minor issue, if any, for the types of things that I am doing because there is also a second way around this, theoretically. You could have a player on the Overworld side in the case of a multiplayer server to further prevent unloading.
I miss legacy edition but the only argument i see about bedrock is "they have a marketplace they promote" not once in my game outside of when you start up minecraft do i feel like they're pushing it. Maybe i juet dont see it, but honestly i dont care for multiplayer so why would I play java? 360 edition was always better than PC and i stand firm on that. I dont need to load my game with 100 mods just to have fun
I never realized that Legacy was more inline with Java, or well is Java, makes me proud to own a PS3 copy and also PC ofc, theres also something about Legacy that felt good to me as well, it just was really nice and Ive played a bit of bedrock but it just isnt the same to me, Java and Legacy are my go to
Might be a stupid question but when you are talking about the always loaded chunks. . .Which chunks are always loaded? World spawn or player spawn point chunks??
@@Coolguyjommy World Spawn is 0, 0. Player spawn is random set point on the map which varies by 25 blocks, but it generally consistent. I assumed you meant player spawn and not world spawn. But the rules can be different for legacy console, java, and bedrock.
Pls help me.i cant find blaze raods in my world. I tried to reset nether but its still the same world and there is no fortress. I cant find blazes. Pls tell me a way to get blaze roads at least a few
Legacy Edition was way more magical, smoother and polished to fit every consoles needs.
I wanted to test out if it was nostalgia, so I put my cousin who only played Java. He preferred Legacy because of, in his words:
"The camera is shit in Bedrock, and smooth in this other one, the controls especially the crafting table are way easier for a first time controller player, the graphics are much more like Java, and the minigames are like a official server"
So yeah... no nostalgia here. Legacy is just better!
Yeah, bedrocks camera moving isn't strict, it doesn't stop when you stop, it waits like a tenth of a second after you stop to stop, which is a feature, so it feels "fluid". View bobbing is also so high on bedrock, so it feels "fluid." All these do is make bedrock feel ugly or unresponsive
@@LeslieHarvey607 I finally know why camera and movement feel so horrible. I was never able to pin it down other than "it feels slow"
java at its worst is better than bedrock at its best
legacy is just far better than bedrock
really cool, but I just want to say that legacy isn't a port, believe it or not. It's a complete rewrite in C++. 4J was tasked with porting Minecraft to console, but for one reason or another, they decided to rewrite it. It just goes to show how faithful Legacy is to Java edition when all of these weird obscure bugs-turned-features are still in Legacy, and work perfectly. Legacy is just awesome, and I"m so sad they decided to cancel it in favor of Bedrock.
Legacy was truly legendary.
If Legacy Console edition is a C++ rewrite, and Bedrock was initially just a mobile C++ port of the game, then Legacy is what Bedrock *should have* been: A faithful rewrite of the game that manages to keep the exact feel of Java Edition, while still optimizing the game here and there. Why didn't Microsoft use 4J's engine for Bedrock, abandoning their in-house, clearly buggy and inconsistent port that people hate?
Because a major part of people play on Mobile, and porting from Mobile to Console was unfornately easier than porting from Console to Mobile... But I wish there were still 3 different versions, MCPE, Java and Legacy (but with crossplay between XONE/PS4/Switch).@@SKCro.
@@JohnWI13 They didn't port the mobile version to console - they straight-up rewrote Java Edition.
@@SKCro. No, I mean Bedrock Edition is the mobile port to consoles, because it was MCPE.
I meant that porting Legacy to cellphones would be way harder than MCPE to Consoles (what happened)
Legacy is basically Java with some Bedrock Features, and I believe Legacy could be so much better if they go a Rerelease for Modern Consoles
it did release on modern consoles, even the switch, but microsoft abandoned it in favour of bedrock/mcpe (probably because it was developed by mojang)
@@tl1882 Minecraft ain’t gonna get any better unless someone who actually wants it to Succeed takes the Head Chair of it, Like another Notch
Because if this person were to take hold of the Minecraft IP, I would hope they would Fuse Minecraft into 1 Full Version like a Modernized Legacy Edition with Java like Build so Mods could be active and have Bedrocks Stronger Features in it
The Perfect Minecraft Game
I did a bunch of testing for a stacking iron farm and couldn't figure out how to load the spawn chunks so this is really helpful
You were on Xbox one edition, right? Well PlayStation 4 Edition is updated to 1.14 on legacy so if you have a ps4 it might be interesting to try it there
as an Xbox one edition player, I’m envious of you guys
we were one of only 2 versions to not even receive 1.13 :(
@@user-ku3sr7cl3u yeah, you and switch right?
@@user-ku3sr7cl3uXbox 360 noises
This is why I play the PS4 legacy version. 1.14 update is CRUCIAL
@@user-ku3sr7cl3u same here.
I thought mob caps in LCE were just done by having entities even in unloaded chunks. I swear I can remember having a cow farm on one side of the map, going to the other side of the map (chunks unloaded) and not being able to spawn cattle
5:40 you can see old minecraft chunk information by cheeking the history log in the minecraft wikia, it shows you the old entries
I will make an educated guess. On java, beta1.9pre4 is the second snapshot with an enchanting table and in the previous snapshot with the introduction of the block, feather falling seems to be the magic placed on any item, which is simply marked as "enchanted". In pre4, which I had called a proper table, for the cost of 46/50 levels, I had pulled an amazing combination for tools. I am willing to bet anything that you can do the same on the legacy analog. It was a tool with all 4 upgrades, the legendary silk fortune tools. It was only around for a single version, and relied on pure luck to find. If you require more info, you will find a story of greater detail as well as a link to the mc discontinued feature wiki from one of it's authors among my rather small and poorly made yet recent discussions. Find the artifact and the correct version in your analog and I will scream your justly deserved praise from the rooftops.
I dont even play minecraft on console anymore and I gotta say that I still like watching your videos. You are entertaining and your editing is just right!
Legacy edition was my childhood...
you can see the spawnchunks easy on the less powerfull consoles as they load fast
oh man this is my childhood :(
I play on Java Edition 1.5.2 and use the hopper method to load chunks. I find it to be very useful. From my testing, I have not experienced unloading issues, even across dimensions. I could probably do some more testing to get further confidence about this. I wonder if the unloading thing is a Java 1.12 or a Legacy Console thing. --Personally, I am leaning on that being a Legacy Console quirk.--
EDIT: It does indeed unload in Java Edition 1.5.2. But can be activated again by throwing items into a portal. I see this as only a very minor issue, if any, for the types of things that I am doing because there is also a second way around this, theoretically. You could have a player on the Overworld side in the case of a multiplayer server to further prevent unloading.
I see you are a man of culture as well ☕️
Love you videos man i wish you become succesful
really well made video bro u got a new sub
i see youuuu
Wsggg gang
1:20 bro 💀
that sound between parts (like 02:21) sounds extremely familiar but i can not remember where it is from, anybody knows it?
Legacy console edition isn't a port though, right? It's entirely rewritten in C#, while java was written in... java... so it's a rewrite of the game
Yes
Nice vid earned a sub bro
I miss legacy edition but the only argument i see about bedrock is "they have a marketplace they promote" not once in my game outside of when you start up minecraft do i feel like they're pushing it. Maybe i juet dont see it, but honestly i dont care for multiplayer so why would I play java? 360 edition was always better than PC and i stand firm on that. I dont need to load my game with 100 mods just to have fun
I never realized that Legacy was more inline with Java, or well is Java, makes me proud to own a PS3 copy and also PC ofc, theres also something about Legacy that felt good to me as well, it just was really nice and Ive played a bit of bedrock but it just isnt the same to me, Java and Legacy are my go to
Might be a stupid question but when you are talking about the always loaded chunks. . .Which chunks are always loaded? World spawn or player spawn point chunks??
@@Coolguyjommy World Spawn is 0, 0.
Player spawn is random set point on the map which varies by 25 blocks, but it generally consistent.
I assumed you meant player spawn and not world spawn. But the rules can be different for legacy console, java, and bedrock.
Jesus, you’re 18? I’m jelly rn
Pls help me.i cant find blaze raods in my world. I tried to reset nether but its still the same world and there is no fortress. I cant find blazes. Pls tell me a way to get blaze roads at least a few
1,000th like, yay