Age of Z Origins - How to defend against stronger enemy and win

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  • เผยแพร่เมื่อ 13 ธ.ค. 2024

ความคิดเห็น • 27

  • @justinsnyder2849
    @justinsnyder2849 ปีที่แล้ว

    Thanks for the video!

  • @taulahui2158
    @taulahui2158 3 ปีที่แล้ว

    Ive watched another video with the same idea also used in the elite wars.. This will be helpful in the coming void this weekend..
    Thankyou brother🙏😊

  • @adn5541
    @adn5541 6 หลายเดือนก่อน

    I do it sometimes in events without losses, but I would never do it in a vacuum, I would lose many troops, the ideal is to only have what your hospital can handle.

  • @_gregc
    @_gregc 3 ปีที่แล้ว

    This is great! I will have a go at it

  • @austin3770
    @austin3770 ปีที่แล้ว +1

    This was an extremely helpful video. Thanks for putting it together.
    I can see how the potential of this tactic could be incredible. It prompts me to ask questions about whether or not this tactic could be extended.
    It looks like you've got your main force in the city, which obviously can't be configured as 1-1-98, but the reinforcements you sent away and called back are in the 1-1-98 formation, basically. Would it be possible to dump the main force of your troops in the alliance hall or fort, and *just* leave a single 1-1-98 formation of troops in the defending city to begin with?
    Also, if a player had 4 or 5 fleets unlocked, could they time more than a 10" and 16" call back / replenishment wave, i.e. a 22" and 28" second wave?
    Could other players allied with the defending city time TD's of their own in 1-1-98 to arrive at further intervals (34", 40", etc.), in essence soaking damage with low casualties AND replenishing the front row while continually adding to the back row ad infinitum?
    I ask because, if so, given the proper coordination between a team, this could be an absolute game changer of a tactic. Otherwise futile match-ups would become winnable with teamwork.

    • @standardking5077
      @standardking5077 9 หลายเดือนก่อน

      I seriously think that's the idea. Yes to everything.

  • @standardking5077
    @standardking5077 9 หลายเดือนก่อน

    So recalled fleets automatically joins city defense if theres an active battle? Or is there something else i need to do?

  • @haozewu828
    @haozewu828 ปีที่แล้ว

    Is it possible to do this with rally and disband? If I send troops to friendly cities or mines, it would be difficult for me to control the time.

  • @christopherdock1555
    @christopherdock1555 ปีที่แล้ว

    How well you think this would work ina solo attack? Send your main fleet then say 3 seconds after send the single units then 3 seconds later do it again..i would much rather lose lowere level front and middle row than a bunch of higher level back row

  • @jackdaypixx5044
    @jackdaypixx5044 3 ปีที่แล้ว

    I have been trying this for a while, can't seem to figure out the spacing just yet, thanks for the help. 😃

    • @lumbergh
      @lumbergh  3 ปีที่แล้ว

      It takes a good bit of practice. Like I said I was trying for a while, and barely managed. Also its much easier when the speeds in chaosland are free.

  • @afiqfufu7902
    @afiqfufu7902 2 ปีที่แล้ว +1

    how can i set timing to another troop to join? sorry im new so idk a lot

    • @lumbergh
      @lumbergh  2 ปีที่แล้ว

      Its a good questions, It is tricky. When you send out the troops try to remember the approximate time needed to travel. Based on the that time and the time remaining you guesstimate and hit the recall button. It take practice and even then is tricky.

  • @nellygonzalez8070
    @nellygonzalez8070 ปีที่แล้ว

    you should do a video about long range vs mid range

  • @mengvaj87
    @mengvaj87 3 ปีที่แล้ว

    Like the style

  • @swiftkill96
    @swiftkill96 3 ปีที่แล้ว +3

    Good defense, you should share the one Inspector hit you with 😂 /s
    This is an interesting strategy though and we'll look at more at OCF lol

    • @lumbergh
      @lumbergh  3 ปีที่แล้ว +1

      Oh hi there :) I always wondered if the people in my videos would actually see them. Please seek permission from your OCF alliance mate in question for me to keep this on TH-cam. I didn't loose most of my troops at this point by accident, I believe Inspector and others at OCF had some good wins for sure!

  • @thatrandomchannel8589
    @thatrandomchannel8589 ปีที่แล้ว

    How do you set up a join? Do you have to be playing at that time to do it?

    • @lumbergh
      @lumbergh  ปีที่แล้ว

      Yes, you definitely have to be online. You send out a saved fleet of at least one of each until type. You send it out and press recall.

  • @castro5525
    @castro5525 3 ปีที่แล้ว

    🤙🏼🤙🏼🤙🏼😎

  • @tundratales449
    @tundratales449 2 ปีที่แล้ว

    In Concept this is great, but when you are in a loss events, most of the fleets should be already used up hiding troops over hospital capacity. For a player with 1 million troops in a city, its necessary to use those extra fleets to empty the city in case of a large speed attack that will zero you. In this situation where your city is pretty much empty I can see how it would be benificial.

    • @lumbergh
      @lumbergh  2 ปีที่แล้ว

      Agreed. I have too many troops now 🙈

  • @shockedFace759
    @shockedFace759 2 ปีที่แล้ว

    good info I just downloaded this game a friend recommended it I was playing Rise of Empires the games dying sadly but this one isnt 😅

  • @fernandoautoshow77
    @fernandoautoshow77 3 ปีที่แล้ว

    That is great 👌👌👌 good idea. Am from 33

    • @lumbergh
      @lumbergh  3 ปีที่แล้ว

      Awesome! Thank you!

  • @rikoton2008
    @rikoton2008 2 ปีที่แล้ว

    oohhh eso si es estrategia

  • @mmmvtec90
    @mmmvtec90 3 ปีที่แล้ว

    1,000 iq