10 MUST HAVE BLUEPRINTS | Reforged Eden 2 | Empyrion Galactic Survival
ฝัง
- เผยแพร่เมื่อ 5 ก.ย. 2024
- Spanj takes a look through the Empyrion Workshop for Reforged Eden 2 blueprints and brings you 10 that you simply must have for any survival game of Empyrion Galactic Survival with the Reforged Eden 2 scenario.
The builds:
Starter Small vessel:
The Oni V2 by Artemis Rouge: steamcommunity...
Mining Small Vessels:
- Firefly By Ente steamcommunity...
- Scarab By JRandall steamcommunity...
- Q1S Drifter By Commander Qtatron steamcommunity...
- Diggidy by Spanj steamcommunity...
- Omni V2 by Artemis Rouge steamcommunity...
Bases
Mini Base L5 by CaptainAmaziiing steamcommunity...
Savos By Sulusdacor steamcommunity...
Factory Stuffer
KEWB^3 by Stan steamcommunity...
Starter Capital Vessel
Cormorant by ProcyonLotor steamcommunity...
Combat Small Vessel
Surge By Spanj steamcommunity...
Mid-Game Capital Vessel
Ether by Silver_Crest steamcommunity...
Combat Capital Vessel
Hydra by Ente steamcommunity...
End-Game Capital Vessel
Rigor Rostrum by Artemis Rouge steamcommunity...
EpicDesk Epic Mousepads: epicdesk.shop/...
For 15% your order use code; SPANJ
==============================================================
Check out the Merch: www.redbubble....
==============================================================
Become a channel Member now: / @spanj
==============================================================
Subscribe to the Chaos Crew channel now: / @chaoscrew123
#empyrion #buildinggame #gaming
Support the channel on Patreon: / spanj
Low.ms hosted Multiplayer games servers: billing.low.ms...
Follow me on Twitch: / spanj
Follow me on Twitter: / _spanj_
Join me on Discord: / discord
My Steam Workshop: steamcommunity...
Contact me via email:
skipheads@gmail.com
My Rig
AMD Ryzen 5800x3d
32GB DDR4 RAM
Nvidia RTX 4080
1TB Intel M.2 Nvme SSD
Windows 11
Recording software Used:
OBS Studio x64
Videos Edited with:
Sony Vegas 15
Flattered and honored to be featured in your video, and happy to see some new builders featured, that Ether CV is a real beauty, fantastic stuff, & Great show.
Those early game SVs are insanely well done! Super compact and functional. Been running some of your ships in the previous anvil seasons and they never let down 💪
The Makar from Jeff Randall is a great mid-late game mobile base CV I've found. It can fit all of the tiers of plasma turbine, enabling it to run very fuel efficiently (no power use while not actively maneuvering) or to run a few constructors for free with the thrusters powered down (and of course, allowing it to stay on indefinitely for shields/defense/farming when you log out). The thrusters can be upgraded to half plasma and half antimatter at Core 9 enabling it to either haul around a lot of cargo and SVs/CVs (I have it carrying around three SVs, a mining CV, and AR's Hero V2 on the top and it still moves around at max speed even with a fair bit of cargo), or go a bit lighter and function on High-G planets. Downside is you need to install almost everything yourself. I've even slotted in a helios module for farming into the back so I can tote around a pentaxid farm that pushes out close to 900 pentaxid every couple of hours.
Thank you so much for taking a look at the Cormorant! The empty space in the rear is for a long range radar, I should label it. :p
I have used this ship recently and really enjoyed using it!
Spanj is notorious for this sort of thing. He tends to ignore the finer details about peoples designs, and focus's more on self promoting his own. Most vets of RE can tell the intentions of the designer and know by heart the dimensions of most equipment. Nice ship bro. Good work
Wouldn't be a Spanj video without darkness.
thx for showing all the cool builds from the authors and it's always a great honor to be included in your lists ;)
I was starting my last game with Firefly miner. The fact that it is wide actually worked surprisingly well. In-out style mining, sure, but Firefly covers the width of most starting deposits.
The exposed Plasma Turbines on the Cormorant give me a bit of anxiety with RE2's shield penetration... 😅
Nice Video and thenks for showing the Firefly and Hydra! :)
You did mess up your ordering though, the Hydra is a lower level ship then the Ether. The Hydra is a Core 5 (4CPU upgrades) ship, whilst the Ether is a core 7 (6 CPU-upgrades).
The Hydra is also an Armor tanked ship, so the front armor blocks aren't there to protect you from shield pen, they are there because you don't have any shield after a short while. Thats something that is basically impossible with RE1 and is now finally a viable strategy again with RE2.
(Armor tanking is also really powerful right now - unless you consider the repair bill as a balance factor: That fight in the video you mentioned, against the Imerat, is without any upgrades, that is at core 5)
Gotta say that was a good episode. You drove that Surge into that Drone POI like you stole it. 🙂
Thank you for putting time in to show use some of the best RE 2 so far
With Artemis's ship you can put into creative and remove part of internals to fit core 9. And then upgrade it during you play through.
I do that with all the ships because you need radiation shielding, superconductors, heat exchangers, thruster components and plasma parts which can be looted but everything I mentioned Polaris will sell to the player.
Only the Quantum parts are loot only.
@@steffithemad8327 and it's much easily and is possible on earlier game stage to bring combat CV with basic layout and then start upgrading it into ultimate form.
@Prime0pt That's true, I have found that the loot from poi's and space wrecks are abundant.
Thanks for the video. I will be hunting down the blue prints. Saves me from flying around in my submarine spaceships.
I wish there was as much interest in vanilla but i'm like the only one who likes that more lol. RE is grindier which is something i despise, i prefer the ease and simplicity of vanilla. However what ravien and vermillion have achieved is nothing short of extraordinary. Truly outstanding work! And while i think it's a bit bloated with parts and devices some features i would love to see in the base game. Especially in regards to deco blocks and bombs. Maybe i'll come around to RE some day but for now it's giving me too much of a headache trying to understand what's good and what isn't. 😅 I'm super glad that so many people enjoy RE2 though, i hope that by the time it's fully done that it is exactly how you guys would love it
All of us are trying to figure it out in RE2 now.. that's part of the fun I guess
@@vrDarkone i can definately see that! I'm more of a comfort of familiarity type of person so change sorta stresses me out 😅All the power to you if you enjoy that though :)
Great showcase and some amazing and ingenious ships and bases! I feel like I’m seeing some wing commander, BSG, and 40k influences in some of those builds which I absolutely love!
1:10 Oni V2
4:48 Scarab
6:27 Drifter
8:11 Digity
9:40 Firefly
11:08 Mini Base L7
13:16 Savos
15:49 Kewb
17:32 Cormorant
26:12 Surge
29:23 Ether
37:45 Hydra
47:15 Rigor Rostrum V2
I got the bus from Middleton to Wakefield yesterday, and funnily enough I'm pretty sure it was a digidy. There was a lovely fella called Spanj or something driving.
Thanks Spanj! Some wicked ships in the lot!
Cheers Spanj, be using some of these when i start my play through
Reforge the future Spanj!!!!
Love your coverage of various builds. Thank you
Great showcase of BPs!
I'm currently running the ETHER, I've replaced the lower constructor with a container controller, removed the captains quarters and added an advanced and small constructor in that area. Removed the multi turret and used cv drills on the front and converted the large hole in the nose to a mining cockpit. Removed the off-line protection and used the space for sheild parts. Removed the large turrets and placed one only where the fake sattelite dish sits as well as installed a real long range radar. Good mid game ship. Haven't tested it under heavy fire yet but space pois don't hurt it thus far.
It's nice to have a high clear view cockpit and separate battle bridge for combat, but for every CV I have had I placed a captain's chair right in the hangar bay, since I spend so much time there. If you do that You don't need a battle bridge.
I added this Reforged Eden ship to my workshop. I have no idea how all the devices work. I am new to Reforged Eden.. looking at Reforged Eden 2 now.. I started on the desert planet with no atmosphere. Learning how to stay alive in a rather harsh environment. Omi or something was my start. Oh I am using the Scarb SCM now. It's great. You need to level out when you land or the ramp/door can be janky.
I did an update on the Cormorant for a 4x3x3 room in the back to add a bigger shield generator if people want one
I have been playing RE2 for about five months since build 3 and I am gladdened by the support from the build community especially from the top builders. I am not into starter ships so I do what I must in grinding and POIs to get what I need.
My "must have" prints are:
SVs
1. I mostly use the Marauder RE2 by Ente for taking down Zirax and Rados bases.
2. The Sotor 6,000 with modifications. by Movado
3. The Valkyrie V3 along with the Sotor as one of my choices to leave at my autominer locations and I do a lot of auto mining
4. I have my own SV which I leave at some autominer locations as well.
CVs
1. The Zeus Deus (modified for High G) I have used the farm at times, but not since I chose the MOAB as my main base. It also has turrets for ice and rich asteroids which I find often in my travels.
2. My main CV carrier is the Stellar Endeavor MK II (also modified) which has fantastic capacity for ship carrying and storage.
3. My main Battle CV was the Hero V2 after the Rigor Rostrum V2, but when the Legacy kicked my ass hard in it I had to return to my old stand-by the espensive buy awesome "Ono" by Movado. It fits my play style best because I am not doing spinny spinny with my keyboard and mouse so I nedd a ship that is fairly autonomous and can just dominate from a static front on position.
Bases:
1. The cheapest base I use is for automining which as I said is a key part of my gaming style. It is the "Auto Miner Teleport Hub" by Movado which I modify by adding extra fuel tanks, clone chamber, a medic station and four basic plasma turbines and a quantum teleporter. The plasma turbines ensure it is less prone to being dead when I come to collect resources. I don't use it as intended as the intent is to place it at a deposit and use basic autominers for that one deposit. I use the premium auto miner and fly to several deposits from the hub, them teleport away and back as needed to collect all of them.
2. for peaceful planets I use my own base design which is somewhat inexpensive, unshielded and includes a greenhouse look to the top floor. I used the largest hangar door and extre height above that to cure the terrible camera angles EGS is infamous for. There's nothing like trying to park your ship and the camera shoots up into the top floor.
3. The absolute "Must Have" for my main base is Movado's MOAB. With 486 grow plots I can make almost 50 rations per seventy-minute cycle. After a few days from starting a new game, I have near a thousand of them on my person. The days of worrying about food are long gone. I was telling Movado that when I first started using it I thought the storage was beyond ridiculous, because who could fill up 640K of each resource especially Erestrum, Sathium etc. But with automining, I got halfway in a few weeks.
Those are my ten "Must Haves" for RE2. I don't usually use starter planets and keep repeatedly going through the story line so I pick something like Pandora or Oscutune and get the hell off ASAP. I currently spend most of my time in the TRADER galaxy and systems and in this Beta playthrough I am going through it to the galactic core and maybe wherever I can go to kick some Legacy ass as well.
Hey Spanj, Great video, very helpful.
Entes miner is a good starter SV because you can easily reconfigure into a early combat SV by replacing the drills with rail guns. It has the same upgradability as the surge by removing the cockpit to access the internals.
I have a totally different approach for the start. Granted, I haven't played in a while and haven't tried RE2, but I don't think the gameplay has changed that much. Anyway, depending on the starting planet, I might build an HV before an SV. I have a couple of very barebone HVs where you can optionally add stuff as you level up, like a constructor, an armor locker, or harvesters. It's cheaper than an SV, you can build it with a lower level, it still gives you some mobility, a radar and a fridge, basically all you need to get things running. Otherwise, cheap SV without a drill. After the first vehicle, it's time for the miner SV. I definitely prefer a compact miner without warp drive. I usually rush a cheap CV for both storage and warp.
Just started an RE2 game and using the scarab for my starting miner & it works great
I absolutely love The Omni for RE. Not sure about the V2 though. Seems a bit.. anemic? I guess it was a minmax reduction thing, but it's too minimized for my taste.
But overall great designs all around! 👍🏻
Edit: propose a name change from Hydra to Tortoise. Pretty cool name, too
yeah i agree with several, i think i subscribed to 4 of the ones you showed
It would be nice to have the ability to order a ship to follow another. Having a small fleet would be fun to have
Eleon should definitely look at games like X4 where you can control an entire fleet (if you hire captains).
@@Martinit0 even if it was basic AI
I put a zero point resource dump on the workshop that I find very useful in my re2 game. It’s good because it’s available right away instead of having to unlock modules. It covers everything up to cobalt.
The firefly looks like it was meant to be a fighter or something, and someone screwed around and swapped the guns out for drills
Great stuff the Rigor V2 I got when Ente made it, but a week or two later he made the Hero V2 and that is more end game combat. Like I said in a previous comment I got my ass handed to me against a Legacy infector and Matter Converter, so I returned to my old stand by Ono. I went back and spanked the hell out of them for giving me that ass whooping and I stole all their shit.
On one hand though you could put the core on top of the min base in a hostile area to preserve the rest of it and all your goodies while you are away gathering more goodies.
Ozny's Opus also works as a starter SV in RE2 I believe.
I know it was for RE1 but I really enjoyed the Ambassador
looking at the cost, im not sure i'd class the Commorant as a "starter" ship, unless you get super lucky raiding some POI's in the early game and net some nice resources from the salvage
nice video, makes me potentially interested in playing again. haven't played in a couple years I think. just not sure if i would want to play online or single player.
best mining SV is CHAMP by Artemis Rouge.
wow it realy show that people have diferent kind of play almost none of the 'progression step" fit my playstyle its amazing :D
(for the interessted i go SV(ISMO cheap sv) quest to get money buy c4 and ammo Ram SV in Zirax Ship Hostile take over from the insie on foot salvage turn zirax cv into bp CV leave the system repeat until galatical conquest)
I like the scarab doesnt have a cockpit. Ive snapped warp drice to back of scarab a lot just to get initial neo and for mining until i get a multi turret. Really early when getting a scarab i can use drone for salvaging from inside the ship when i dont have boosters etc
Ok fine ill publish my sv jump miner... you have convinced me.
thank you!❤❤❤
The Hydra and Marauder look so much alike, I guess Ente made them kind of a set. Since I like and use the Marauder, I will have to check this out, but for combat in my playstyle, I don't think anything can beat Movado's Ono. The only time I had to flee the battlefield was once when I faced two Toveras at once. I might still have won, but at what cost?
Btw, thanks for doing this video.
Update I did check the fit for the Marauder to the Hydra, but the hangar is very small at seven by three large blocks.
Does anyone remember the last top 10 ship video.
It's been a long time.
Hope you didnt start in Alpha if you want that starter CV. There is no Erestrum or Zascosium in the starter system, and you cant warp to other systems in an SV. Having those required in a starter CV is an automatic pass for me, as I don't want to smash through 4 to 5 abandoned POIs just to get mats.
Do you also have a list of best blueprints for RE 1? Couldn't find in your channel...
Specifically I am looking for a PvE SV fighter that doesn't need endgame (quantum) stuff.
I found the Scarab and the Makar by JRandall to be a nice set to start with in single player. I'm not up to using the Marauder and Hydra by Ente - I just end up being slagged. So far, I'm not enthusiastic about RE2. The stated intent by the developers that players are not intended to beat Toverias or mount every gun and piece of equipment bums me out - what's the point if I'm not supposed to beat anything? Zirax POIs in the starter systems with their multiple cores and devastating weapons are so far beyond what I've been able to mount is just discouraging.
Also, Spanj, what kinda nonsense you are going about saying that you need SV with a warp drive to get Zascosium/Erestrum? There are no asteroids with those in starter systems AT ALL (why did you even mention barren planets like?). And SVs do not warp out of solar system. To get Zasc early game, you need to be able to do tough POIs or to earn some money via trade. Or space POIs, also viable.
I think you might be mistaken, he said you will need a warp capable sv to get neodymium, he didn't say zascosium and erestrum.
He also said to go to other planets but not leaving the solar system.
@@steffithemad8327 No Spanj did indeed say you should warp with your SV to get Zasac/erestrum from a barren metal planet, of which there are none in the starter systems. So you cannot do with the entry level SV Jump drive. You would need the level 20 SV Adv. Jump drive to do that - which also costs platinum. The ship also takes 8 Bridges. It is a really nice ship - but is absolutely not a starter CV. It also doesn't claim to be one on its workshop page. Pretty sure Spanj made an oopsie there.
Nope, you were right, my mistake, Spanj done effed up, I apologize.
@MrSchnabelente You right, I was wrong.
I would have liked to have seen what devices are required to be unlocked for those cubes.
None, it is just blocks I think, no devices.
Anyone else have the link for the Oni V2 starter actually go to a Quasar blueprint? The Savos makes sense to me. HV harvester low, a SV miner mid.
Should be fixed now, sorry about that
@@Spanj No problem. I actually updated the classic Auger for RE2, and created a warp version as well. Working on the Helios modules now. Going from solar to turbine has challenges for CVs designed to dock like that. Kind of fun.
You missed the Lynx!
hi! spanj, im stryggling a lot to find really goot SV to take down POI with shields, i know you said the marauder but that thing is a end game sv, some components needed to make it are vaaary hard to find, could you make a video with combat SV beetween start/mid game that you can craft with stuff in POI lvl 1 or 2 with no shield? plisss and thanks for reading this comment if you do ahaahah
To build some of them, it is necessary to have real architecture and design talent imho.
I like Randall's scarab miner, but i just tried out Artemis's CHAMP mining sv, and WTF! How? Fucking how?!?
Big downside in my opinion for the searg is that needs platinum 😅
@@Petar16892 plat is easy to get from poi's on the starter planet
Cormorant is useless. It is not fit to be a combat CV at all. And to be a starter CV, it uses far too much advanced components like Erestrum/Zascosium. That's because of turbines and thrusters. So it is not fit to be a starter either. There are better options on workshop. Even RE2 Lancer by Ente can be both starter CV initially, and you can upgrade it to be good scout/early combat CV as well.
EDIT: best starter CV by far is XCavator by Artemis Rouge. However, it is focused on mining and levelling you up without fighting. I found it to be excellent.
It wasn't designed to be a starter or a combat CV. It's a moving base. A cargo hauler. You go to a planet, you deploy your Hv/Sv for mining or raid than move to another. Very useful in my playstyle at least.
It's funny because I started a game on Delta system and I could gather all the resources required without leaving the system. You can explore wrecks and trade.
@@_Procyon_Lotor_ Fair Enough, it is just that Spanj was selling it as a starter CV. So useless was directed at that. Ideally, I expect starter CV to fit some role later on as well, like exploration or early combat (i.e. bandits). I love some of your other creations mate, like Conjurer.
any mods n such being made now in beta is not gonna work well if at all when the actual version comes out whenever that may be so not worth building much now mod wise !!! gonna tinker with playing the beta til the actual game comes out then its game on!!!
You missed the main blueprint of all RE2. You must, and I can't stress this enough, you must play on a multi-player server. If you are not, RE2 is nothing more than endless grind for trinkets. Very few single players will grind for the necessary items get these “must have” blueprints. So being on a server should be blueprints number one. Before anyone says it, and they will, if you have to cheat to play, it's not a good game.
But the dumb thing about MP is that servers can and will wipe. All that progress gone it's a damn shame
@@d00mnoodle some and most of MP servers have virtual backpacks for saving valuable stuff before server wipe. (HWS server for instance)
@@d00mnoodle That doesn't really negate the huge advantage of every, POI, resource, and enemy resetting every week or so. To be plundered once again. Plus the fact RE1, and RE2 are set up for this. Having it reset every so often seems like it would help eliminate some of the boredom that comes with having everything.
While I play on MP servers (HWS mostly) I always grind my personal stuff alone and it isn't that long when you know where to go and we'll equipped to do so.
I dont play this game solo but if I would, RE 1& 2 are totally fine for single player experience.
My main CV got 100k of most minerals yet I gather everything over a weekend.
I only play single player games. Grinding doesn't bother me in the slightest. It's why i play and enjoy survival games in general, most of them are based around grinding. Conan exiles as an example. I also love elite dangerous and never went outside of solo play. People always say the grind in that game is "unbearable", "insane", "unreasonable", but again it never bothered me and in fact i enjoyed the grind in that game. Getting the credits and resources necessary so you can hunt down the specific engineer to turn your stock space ship into a beast is why i played that game for years. Bought and fully customized every one of " the big three" ships which also requires grinding out reputation with each of the 3 factions in the game and it's not fast or easy to gain rep lol.