Those Rocket munching dead Planes are a real Pain for every tight fit Plan -But going: "Guns! Guns! Guns!", blasting them out of the Sky is revealing if there is enough Fuel left 😁 Great flying! Thanks for your Videos ✌☺
Played this game a lot in 91-92. It looked sooo realistic for me. After F-19, updated VGA graphics looked so clean. I used to hard reset my 386 PC every time I died in flight, to not to loose pilot's progress )
Remember "World War 3" the mockumentary by ZDF and the NATO vs Warsaw Pact with GEN. Soshkin? This scenario might have happened for F-117s committed to aiding NATO.
You can use something like 10000 - 20000 value. In general putting cycles higher will make the game run smoother, but will increase the chance of weapons missing their targets and sped up manifestation of that weird glitch when you fly for prolonged time during a mission the game starts to break (graphical issues etc.).
Those Rocket munching dead Planes are a real Pain for every tight fit Plan -But going: "Guns! Guns! Guns!", blasting them out of the Sky is revealing if there is enough Fuel left 😁
Great flying! Thanks for your Videos ✌☺
Played this game a lot in 91-92. It looked sooo realistic for me. After F-19, updated VGA graphics looked so clean. I used to hard reset my 386 PC every time I died in flight, to not to loose pilot's progress )
Luv to see those old flight games. Th x mate
Remember "World War 3" the mockumentary by ZDF and the NATO vs Warsaw Pact with GEN. Soshkin? This scenario might have happened for F-117s committed to aiding NATO.
Damsonn, have you found an optimal Dosbox cpu cycles setting for this game? Thanks for posting as usual.
You can use something like 10000 - 20000 value. In general putting cycles higher will make the game run smoother, but will increase the chance of weapons missing their targets and sped up manifestation of that weird glitch when you fly for prolonged time during a mission the game starts to break (graphical issues etc.).
Thank you
o7