Man, I'm so glad to see Tunic at the top of this list. Just like you, I felt like some of the end game puzzles were a bit too tedious, but overall the game completely entices you with its secrets built upon secrets that get you to pull out a pen and paper and obsessively analyze every hint the game feeds you. I just finished Chants of Sennaar yesterday and it was a similar feeling, but I felt Sennaar was a bit too short, but Tunic, while nearly double the play time, did not overstay its welcome. I'd say it was the perfect length for what it was trying to do. Happy New Year!
Oooh I still haven’t gotten around to completely finished tunic yet. I went through it taking everything at face value and got the bad ending, and haven’t pulled myself together to inspect the game closer and go for the secrets (the fairies were already very overwhelming haha). Great soundtrack!
I’ve known for several years that Tunic is a game that I’d enjoy, but I still didn’t expect to love it as much as I did. It has everything I love - Zelda-like exploration, snappy combat, and secrets upon secrets. The premise of finding pages to an inscrutable game manual in order to solve puzzles is genius, and I especially love how the puzzles build on top of each other: First, how do I get that page? Then, what exactly is this page trying to convey? Then, what is that scribble in the margin? Then, is there an even deeper secret here? This is a game with some of the most ingenious puzzles I’ve ever experienced, and the first time in ages I’ve willingly got out a pen and paper to solve some of the deeper secrets. Even the combat turns out to be a puzzle as you learn more about what makes it tick. I did think the very final optional puzzles that forced you to translate the game’s strange language were not very fun at all, but everything else was an absolute blast and the hardest I had to think for a game all year. I think I will remember the “golden path” for a long time! I most know composer Lifeformed for his work long ago on the game Dustforce, but his work here is beautifully atmospheric and reminds me of the music to Fez. Games like these are why I love indie developers and show just how much creativity there still is in gaming - I hope I play something equally great next year! Check the description for a link to the soundtrack.
Man, I'm so glad to see Tunic at the top of this list. Just like you, I felt like some of the end game puzzles were a bit too tedious, but overall the game completely entices you with its secrets built upon secrets that get you to pull out a pen and paper and obsessively analyze every hint the game feeds you.
I just finished Chants of Sennaar yesterday and it was a similar feeling, but I felt Sennaar was a bit too short, but Tunic, while nearly double the play time, did not overstay its welcome. I'd say it was the perfect length for what it was trying to do.
Happy New Year!
Oooh I still haven’t gotten around to completely finished tunic yet. I went through it taking everything at face value and got the bad ending, and haven’t pulled myself together to inspect the game closer and go for the secrets (the fairies were already very overwhelming haha). Great soundtrack!
I’ve known for several years that Tunic is a game that I’d enjoy, but I still didn’t expect to love it as much as I did. It has everything I love - Zelda-like exploration, snappy combat, and secrets upon secrets. The premise of finding pages to an inscrutable game manual in order to solve puzzles is genius, and I especially love how the puzzles build on top of each other: First, how do I get that page? Then, what exactly is this page trying to convey? Then, what is that scribble in the margin? Then, is there an even deeper secret here? This is a game with some of the most ingenious puzzles I’ve ever experienced, and the first time in ages I’ve willingly got out a pen and paper to solve some of the deeper secrets. Even the combat turns out to be a puzzle as you learn more about what makes it tick. I did think the very final optional puzzles that forced you to translate the game’s strange language were not very fun at all, but everything else was an absolute blast and the hardest I had to think for a game all year. I think I will remember the “golden path” for a long time! I most know composer Lifeformed for his work long ago on the game Dustforce, but his work here is beautifully atmospheric and reminds me of the music to Fez. Games like these are why I love indie developers and show just how much creativity there still is in gaming - I hope I play something equally great next year!
Check the description for a link to the soundtrack.