My Nine Circles Website: sites.google.com/view/nothing... The Nine Circles Demonlist: www.ninecirclesdemonlist.com My Website : sites.google.com/view/nothing...
THANK YOU FOR CHOOSING SPARKLING HOPE! When I saw the title I thought “sparkling hope is awesome”. The whole video I wanted sparkling hope to win. I absolutely adore that level.
Silly thing: one person, merg, came along in 1.9 and said that the spikes in decode have nonexistent hitboxes and then people noticed and that's the end of it being hard
I think Fairydust is a very good sequel. It has ideas of its own, like these curved columns at the beginning, the gameplay is fun, and it uses a similar song.
I would say Astronaut 13 by Minesap is a great remake. Good gp, is harder than original but not too much, stays true to the theme, but has new ideas and elements that expand upon the theme, especially the ending. It was my favorite NC level when it came out and I think it’s amazing, even though not many people like it. Sparkling hope is also top tier, and it definitely looks better than astronaut.
gonna be honest astronaut 13 doesn't have that good gameplay, I remember when learning the level I found it had some of the worst NC gameplay I've played 😭 I haven't played it since then so maybe It's not as bad as I remember
I think my main issue I have with sparkling hope is that due to my brain processing contrast way way better than colours, all the flashes basically fully reset what I had seen, so a lot of the time I just can't figure out where to go since when I notice where to go, the flash just basically makes me forget all that information since my brain focuses so much on contrast this is an issue I have a lot with the more modern levels honestly, recently came back from like a 6 year break and I cannot figure out where to go due to how little the background and foreground usually differ in terms of contrast, sometimes basically being the same exact tone in my brain, and ofc, flashes basically working as a way to completely remove all the information I had stored in my brain about the upcoming gameplay
I highly agree sparkling hope is a really good Nine circles level! I saw a video on it and apparently the balancing isn't that good but some what consistent at times I can't really say if that is correct or not because it is way out of my skill level. But it does look beautiful it goes well with the song the sync is good and is apparently really fun. So yeah I would say this is a good nine circles re-make plus the hard demon difficult is iconic for being used for nine circles cause the 3 most iconic nine circles levels (nine cricles fairy dust and Jawbreaker) are all hard demons! once I become better at the game I should definitely play sparkling hope! glad you enjoyed making the video and it's good cause I also enjoyed watching it!
What defines a Nine Circles level is 100% its gameplay, not the deco. In fact if the deco is kinda new and uncommon (Aerial Gleam's case) just makes the things better, as it adds a ton of originality to the level itself. Not even Sonic Wave Infinity has nine circles deco, it features random flashes of the structures that doesn't line up in order to create a wave effect (in some parts), and of course no one would say SWI is not an NC. Same with Solar Flare, that IS NOT a standard nine circles flashing pattern, structures flash in a different order not top to bottom or the opposite. Btw all 3 levels mentioned in this comment are among my favorite
Speaking of nine circles levels, I just thought that I’d mention that I’m making one right now (albeit slowly). It uses nautilus by Creo, and will be 1 minute and 42 seconds long.
@@TearrsYT It’ll probably not end up being that hard since I want it to be quite accesible, and it probably won’t get fully finished for a while since I don’t know how to decorate.
Really really good video, I love this type of videos with GD. Also, I think that your criteria was really good to find the perfect circles level, but not to find the perfect *sequel* for it. I think that a sequel for Nine Circles should be pretty harder than the original to make it like a second milestone after beating NC. Although, Sparkling Hope seems pretty harder than the original so I think that as a sequel would be pretty good too. I noticed you focused more on "finding the perfect circles level" than "the perfect sequel", so I guess the sequel thing was to make the title more attractive lol Great video dude
great video! i like how you made the difference between the “perfect NC sequel” and the “best NC sequel” cause they are two very different things. while i don’t agree with your final pick, i appreciate the effort put into it and the time you took to check out our list even if it was for a minute or so :)
Another banger video. Also love the concept of this review, a certain genre of gd levels fits perfectly as a video style and I’m ngl I have never seen this type of video concept other than the classic level review.
thanks for telling me about sparkling hope, I beat it in about 400 attempts even tho my hardest is windy landscape lol it was actually very consistent.
11:40 it does but its so low key its just as if it wasnt there(at some points it does have the circles effect but those are super small and hard to notice)
Imo (not done with the video yet) Despacito circles is the perfect circles level, it stays true to the og style but adds new aspects to the decoration and gameplay which I like, it’s also a short hard demon so it’s very accessible to everyone and not to mention the song is a song that the majority of people will like because it’s not dubstep
fun fact is that i'm going for nine circles right now (82% yeah I choked the dual mini wave) and somehow I grew to be consistent at the 80% transition despite it being stupidso far I'd say that the worst choke pints are 16% (weird and tight ship clicks), 19% (that click is a graveyard), 41% (quick but precise wave clicks), 48% (same as 41%), 70% and 71% (weird mini wave gameplay + nerves), 80% (stupid transition), 94% (I swear that one click is so late and it's bothering me)
Question what is your definition of a nine circle’s level vs a level using the nine circles flash effect or is there a difference? I have heard of debating of if the gameplay must follow the pattern set by nine circles or must have beginning or end of the song(depending on song choice) with cube. Also having at least one drop be the wave mode and for wave gameplay to be the main focus of the level or over 1 third of the level. Also what about the nightkilla/rukkus songs being mostly mandatory? This is the one thing that confuses me about this trend of levels.
I recently played a lot of circles levels, and I found some good and bad ones, mostly bad, like really bad. So levels I'd like to highlight are SemiCircles, Despacito Circles, and Sharp Minor. I found all three of these levels quite enjoyable overall. So levels I'd stay far away from are Bakuretsu, AnotherCircles, Fairydust, Sweet Dreams, Classical (RayOriens), sharp, Classic, and Poltergeist. Also like the only other circles level that I've beaten, is tolerable, and around the same difficulty as Sparkling Hope is Sharp Minor. Edit: Removed, "Recently played recently"
@@byfakii1417 I'm glad you found Poltergeist fun, but I personally had a miserable experience with it. I could have beaten it in around 600 to 900 attempts if I didn't die to 86x2, 87x2, and 88x2, this meant I took 17 hundred attempts to pull it off, even though it had no buisness taking me that long. Call this a skill issue if you will, but it wasn't even my hardest when I was playing it. However, even before all of that, I still didn't like the level. For me, it was get to the wave, die at the same spot as last time, repeat. As I've reflected on the level, I find that this level can be quite divisive due to its extreme balancing issues, meaning that people can either get lucky and fluke it or get stuck for a long time. I think people should stay away from Poltergeist because of the possibility of getting stuck or should at least be aware of what playing the level can be like. Hopefully, that explains my perspective on Poltergeist.
When you mentioned that in 1.9 everyone was bad at the wave, the same thing is definitely gonna happen for the swing copter because atleast for me, its kinda hard to control right now (i tested it in gdps editor).
nine circles is both easy to understand and create for it not having portal spam. its just so unga bunga cube ship ball wave that its so easy to understand. its such a good style when it comes to beginners. every creator should make a nine circles level at least once.
i would still say its the official one, nine circleX even though its in the awkward difficulty range of high end insane demon and doesnt have a very prevalent nine circles effect, as well as having fairly divisive gameplay
My favorite style for any level is nc, it is fun to build, is challenging and usually is just fun to beat, because I like wave. I’ve beaten every ne easy demon (which is in the he wiki) and have to say that zxcircles was by far the most fun one and probably the most fun one I’ve beaten. Sparkling Hope looks fun but I can’t judge enjoyment by how something looks
There was no preview mode back then too you had to play the level and use start pos to see how ur deco looked but atleast u could playtest the level in the editor
Cool video, Would disagree about the whole hard demon only rule thing, personally think hard and insane demons are probably the ideal difficulty (I believe anyone can beat windy landscape with enough effort, and that's an insane demon). And out of those I think quasar by allan, despite being a 2.0 level, is probably still one of the best ones out there (has aged really well). Sharp minor's also cool too, probably the best 1.9 circles level alongside solar circles
1:28 For me, I get overwhelmed by the 2.1 editor instead, especially having difficulty piecing the newer ones together. 2:28 This was the first actual Hard Demon I have beaten near the end of 2021 while the previous 3 (2 if you count me beating unnerfed Fingerdash V2, but then the nerf happened the year after.) got demoted. (Other two, Clubstep V2 and Hexagon Force V2.) 3:17 This part of the level is the hardest, no questions. Even by Medium Demon standards, I find it unreasonably harder than the rest. 3:28 Figures is also chokeable bad. 4:54 Whoa. 10:18 Ironically, I got more mad at Infinite Circles than Ultra Paracosm back in the day. Maybe I'll try it out sometime in the future.
I expected Jawbreaker, because of the style and gameplay being slightly harder than Nine Circles in my opinion, and how it is (for a lot of people) the level to jump to straight from Nine Circles puts it in an almost perfect position for the sequel, but Sparkling Hope is almost unrivaled aswell.
As a nine circles level enjoyer myself, I really liked this video. I have my own NC level in the works, and I hope one day my level becomes fully realized. It will be my mark on this game. I foresaw Sparkling Hope as the “perfect” NC sequel. I have a high opinion of the level, however I had an awful experience playing it ): . I also have this problem with how the community view Nine Circles levels. I am a player from 1.9 but I’ve only gotten good recently, and so I have this belief that NC levels are part of a *genre* of levels and not all remakes of ONE level. Maybe all the classic effect ones are, but some 2.0 levels, and most 2.1 nc levels are definitely unique. And so my problem here is that people want to stick to the original Nine Circles instead of evolving the Nine Circles “Genre”. The best NC levels I found stray far from the original, but maintain that classic spirit. And I believe the NC “genre” is limiting itself by trying to be a “remake”. Also I found Nine Circles itself to be a bad Nine Circles level isn’t that funny. All my thoughts here are all over the place. When I have the time I’ll sort this all out and elaborate further.
Honestly i agree with everything here. To me all a level needs to be a true circles level is a pulse of some kind on the blocks and a heavy focus on skill based wave gameplay.
as someone who doesnt like a lot of 2.1 levels, i disagree tbh. i honestly think sonic wave is a better sequal, especially considering the impact it had on the community
Note: please take into account some of the easiest insane demons. They can also be awesome stepping stones. Example: about Sharp Minor difficulty. In terms of difficulty it still fits what you described, but it is an insane demon.
I have some criticisms of it as a victor of the level. The full screen fading black effect is a bit annoying, making some of the timings harder. Also, the predrop feels a bit too long combined with the buildup not having that much intensity, but those are really the only criticisms that I have of it.
respectfully, i somewhat disagree with sparkling hope as the choice just simply because it's too short. while i havent put in the time to search for these levels like you did (props btw), i dont see this being the PERFECT sequel, but a good one nonetheless. great video as always, too.
I hadn't heard of sparkling hope before this video so i went to quickly play it. I think at first it's annoying, because the predrop is kind of imbalanced with the ball and ship being harder than the other parts of it, some of the transitions in the drop are confusing, and the spam parts are a bit annoying when you die to them. In addition i don't like the fading to black in the predrop and how the saws are invisible when you die because of the way they are pulsed. But after a few attempts it grew on me really quick; the sync is extremely good, the drop is well balanced and consistent, and it's completely sightreadable besides the couple of transitions i mentioned, and the click pattern is nice to play unlike some other sync levels where your finger aches like fuck after playing them. Definitely the best hard demon nine circles remake, and even not excluding all of the other difficulties i think it's one of the best nine circles remakes in general.
My friend jumped from jawbreaker to cataclysm so playing circles levels definitely helps improve skill tremendously
well hey cataclysm is wave based so maybe that’s why he jumped from a hard demon to extreme
@@dylangodofwarnah its timing based
@@gmdrye755ship:
I'm jumping from Deadlocked to old cataclysm and I already 68-100 and many good runs
@@combinesoldier14 good luck
THANK YOU FOR CHOOSING SPARKLING HOPE! When I saw the title I thought “sparkling hope is awesome”. The whole video I wanted sparkling hope to win. I absolutely adore that level.
Its crazy how big of an impact Nine Circles by Zobros had on the community, nine circles levels are still being made and rated today, it insane :o
100%. its why i like them so much
@a-183Playz unless ur a photosensitive epileptic
@a-183Playzit will become neverending trends.
Silly thing: one person, merg, came along in 1.9 and said that the spikes in decode have nonexistent hitboxes and then people noticed and that's the end of it being hard
wait, the merg with a million subs? if so, damn, ive never known that
Solar flare imo had a lot of fun learning some parts of it and it looks absolutely amazing.
@@patar00 its def a nine circles level (imo)
@@patar00it has the nine circles effect it’s like calling swi not a nine circles level
@@patar00the style doesn’t matter as long as it has the effect it’s considered a nine circles level
I was honestly expecting Quasar to be the best pick, but Sparkling Hope is pretty cool. Great video!
Same my guess was quasar right up until he said it should be harder than nine circles.
Quasar is such a good level it deserves more love
@@BonsaiMan24 quasar is harder than nine circles tho
I think Fairydust is a very good sequel. It has ideas of its own, like these curved columns at the beginning, the gameplay is fun, and it uses a similar song.
I would say Astronaut 13 by Minesap is a great remake. Good gp, is harder than original but not too much, stays true to the theme, but has new ideas and elements that expand upon the theme, especially the ending. It was my favorite NC level when it came out and I think it’s amazing, even though not many people like it. Sparkling hope is also top tier, and it definitely looks better than astronaut.
gonna be honest astronaut 13 doesn't have that good gameplay, I remember when learning the level I found it had some of the worst NC gameplay I've played 😭 I haven't played it since then so maybe It's not as bad as I remember
The production is much better than the previous videos. You are getting closer and closer to Colon's quality level. Good job!
I think my main issue I have with sparkling hope is that due to my brain processing contrast way way better than colours, all the flashes basically fully reset what I had seen, so a lot of the time I just can't figure out where to go since when I notice where to go, the flash just basically makes me forget all that information since my brain focuses so much on contrast
this is an issue I have a lot with the more modern levels honestly, recently came back from like a 6 year break and I cannot figure out where to go due to how little the background and foreground usually differ in terms of contrast, sometimes basically being the same exact tone in my brain, and ofc, flashes basically working as a way to completely remove all the information I had stored in my brain about the upcoming gameplay
I highly agree sparkling hope is a really good Nine circles level! I saw a video on it and apparently the balancing isn't that good but some what consistent at times I can't really say if that is correct or not because it is way out of my skill level. But it does look beautiful it goes well with the song the sync is good and is apparently really fun. So yeah I would say this is a good nine circles re-make plus the hard demon difficult is iconic for being used for nine circles cause the 3 most iconic nine circles levels (nine cricles fairy dust and Jawbreaker) are all hard demons! once I become better at the game I should definitely play sparkling hope! glad you enjoyed making the video and it's good cause I also enjoyed watching it!
What defines a Nine Circles level is 100% its gameplay, not the deco. In fact if the deco is kinda new and uncommon (Aerial Gleam's case) just makes the things better, as it adds a ton of originality to the level itself. Not even Sonic Wave Infinity has nine circles deco, it features random flashes of the structures that doesn't line up in order to create a wave effect (in some parts), and of course no one would say SWI is not an NC. Same with Solar Flare, that IS NOT a standard nine circles flashing pattern, structures flash in a different order not top to bottom or the opposite. Btw all 3 levels mentioned in this comment are among my favorite
just sayin absolutely goated channel, and thanks for showing me an amazing level i didnt hear abt ❤keep up the good work
The more i watch this channel the more underrated it seems to me, keep it up and you'll climb the ladder for sure
I’m really enjoying your TH-cam videos. They are always entertaining and I like the way you talk about this game
nah crimson clutters better definitely not biased by the fact its my favorite level in the game
i did not expect sparkling hope
i love that level
i actually expected sparkling hope to be it the second i clicked on the video idk why
awesome video btw
Speaking of nine circles levels, I just thought that I’d mention that I’m making one right now (albeit slowly). It uses nautilus by Creo, and will be 1 minute and 42 seconds long.
I love that song!
Need a verifier? I’m looking for something to verify lmao
@@TearrsYT It’ll probably not end up being that hard since I want it to be quite accesible, and it probably won’t get fully finished for a while since I don’t know how to decorate.
@@Periwinkleaccount fair. Goodluck man!
@@Periwinkleaccountcan i try?
Aerial gleam is so good in general
12:02 nah the lines actually look really good
not even suprised vadi made it i love his style lol
5:10 i love you so much
edit: after watching the full video i can confidently say that you have my favorite gd opinions EVER
“Objective standpoint”💀
i saw sparkling hope from a mile away. great video!
Congratulations 🎉
You have a new subscriber
Bro just left out kocmoc with no regret 🗿
can't tell if you're joking or not due to poe's law, but it's not an nc level
Thanks, this video is really helpful!
Really really good video, I love this type of videos with GD. Also, I think that your criteria was really good to find the perfect circles level, but not to find the perfect *sequel* for it. I think that a sequel for Nine Circles should be pretty harder than the original to make it like a second milestone after beating NC. Although, Sparkling Hope seems pretty harder than the original so I think that as a sequel would be pretty good too. I noticed you focused more on "finding the perfect circles level" than "the perfect sequel", so I guess the sequel thing was to make the title more attractive lol
Great video dude
For me sparking hope was extremely anoing bc the beginning is free and the wave have a lot shock points
my favorite nine circles level is jawbreaker
I would say 2.0 levels are going to age better because theyre already old and still look good
Rambling ends at 4:31
Video starts properly from there.
nagito komaeda aproves sparkling hope
great video! i like how you made the difference between the “perfect NC sequel” and the “best NC sequel” cause they are two very different things. while i don’t agree with your final pick, i appreciate the effort put into it and the time you took to check out our list even if it was for a minute or so :)
Oh its not just for a minute. Im grinding the circles levels!
@@NothingIsScarywell good luck on your journey then :)
Another banger video. Also love the concept of this review, a certain genre of gd levels fits perfectly as a video style and I’m ngl I have never seen this type of video concept other than the classic level review.
Cmon we know you excluded non hard demons because it would be hell to find the perfect one in beetwen all the bad ones
Could I be called a “Nine Circles Grinder“?
really entertaining video
5 star review on yelp
thanks for telling me about sparkling hope, I beat it in about 400 attempts even tho my hardest is windy landscape lol it was actually very consistent.
i love how it goes to 0.5 speed when he says the number 4
Tenth circle is my favorite by far
Imagine the circles levels when 2.2 comes out
I think Pulsar is the best Nine Circles sequel😎
11:40 it does but its so low key its just as if it wasnt there(at some points it does have the circles effect but those are super small and hard to notice)
I can not express how many times I died to the sticky slope bug in sparkling hope
Fairy dust is what started the nine circles clones. There was a good amount of time where the original was the only one.
bro said fear me was a good level.
jawbreaker. im not going to justify this or add any reasoning, just jawbreaker.
Imo (not done with the video yet) Despacito circles is the perfect circles level, it stays true to the og style but adds new aspects to the decoration and gameplay which I like, it’s also a short hard demon so it’s very accessible to everyone and not to mention the song is a song that the majority of people will like because it’s not dubstep
it is good yeah
I know, a nine circles that actually has circles.
fun fact is that i'm going for nine circles right now (82% yeah I choked the dual mini wave) and somehow I grew to be consistent at the 80% transition despite it being stupidso far I'd say that the worst choke pints are 16% (weird and tight ship clicks), 19% (that click is a graveyard), 41% (quick but precise wave clicks), 48% (same as 41%), 70% and 71% (weird mini wave gameplay + nerves), 80% (stupid transition), 94% (I swear that one click is so late and it's bothering me)
YESSS I WAS HOPING IT WOULD BE SPARKLING HOPE (pun intended) I LOVE IT SO MUCH ITS SO GREAT
Nine circles be like: DOO DO BWAA DO DO BAA BWAAA DO do DO do DOO DO BWAA DO DO BAA BWAAA
Question what is your definition of a nine circle’s level vs a level using the nine circles flash effect or is there a difference? I have heard of debating of if the gameplay must follow the pattern set by nine circles or must have beginning or end of the song(depending on song choice) with cube. Also having at least one drop be the wave mode and for wave gameplay to be the main focus of the level or over 1 third of the level. Also what about the nightkilla/rukkus songs being mostly mandatory? This is the one thing that confuses me about this trend of levels.
Sonic Wave is to me, the only true sequel. Takes the NC concept and cranks it to 11.
Ngl I thought it was gonna be Golden Hope
I recently played a lot of circles levels, and I found some good and bad ones, mostly bad, like really bad. So levels I'd like to highlight are SemiCircles, Despacito Circles, and Sharp Minor. I found all three of these levels quite enjoyable overall. So levels I'd stay far away from are Bakuretsu, AnotherCircles, Fairydust, Sweet Dreams, Classical (RayOriens), sharp, Classic, and Poltergeist.
Also like the only other circles level that I've beaten, is tolerable, and around the same difficulty as Sparkling Hope is Sharp Minor.
Edit: Removed, "Recently played recently"
ah yes recently played recently
Ah yes, fun grammar mistakes. Tis fixed now. Thank you for catching that, although it should have been pretty obvious for me.
@@a05polzar why poltergheist doe, i found it pretty fun while playing especially with the good sync made it a little bit easier idk
@@byfakii1417 I'm glad you found Poltergeist fun, but I personally had a miserable experience with it. I could have beaten it in around 600 to 900 attempts if I didn't die to 86x2, 87x2, and 88x2, this meant I took 17 hundred attempts to pull it off, even though it had no buisness taking me that long. Call this a skill issue if you will, but it wasn't even my hardest when I was playing it. However, even before all of that, I still didn't like the level. For me, it was get to the wave, die at the same spot as last time, repeat. As I've reflected on the level, I find that this level can be quite divisive due to its extreme balancing issues, meaning that people can either get lucky and fluke it or get stuck for a long time. I think people should stay away from Poltergeist because of the possibility of getting stuck or should at least be aware of what playing the level can be like. Hopefully, that explains my perspective on Poltergeist.
When I say nine circles pop up on daily challenges I skipped it but got the motivation to beat it and about a month later I beat it on my phone 🙂
why is nobody talking about the fact that this was all made in mobile, and verified on mobile?
fun video to watch ngl
Sparkling hope is very fun, beat it a few months ago on my channel lol. Altough it’s slightly inconsistent
When you mentioned that in 1.9 everyone was bad at the wave, the same thing is definitely gonna happen for the swing copter because atleast for me, its kinda hard to control right now (i tested it in gdps editor).
Also it will probably be smoother in actual gd and different frame rates will change how it moves
Nine circles has a banger song
11:57 the lines look good, first time seeing this level
though the boxes are awkward
nine circles is both easy to understand and create for it not having portal spam. its just so unga bunga cube ship ball wave that its so easy to understand. its such a good style when it comes to beginners. every creator should make a nine circles level at least once.
Sparkling Hope is awesome c:
I'd choose The Hallucination for my favorite NC level though
i would still say its the official one, nine circleX
even though its in the awkward difficulty range of high end insane demon and doesnt have a very prevalent nine circles effect, as well as having fairly divisive gameplay
My favorite style for any level is nc, it is fun to build, is challenging and usually is just fun to beat, because I like wave. I’ve beaten every ne easy demon (which is in the he wiki) and have to say that zxcircles was by far the most fun one and probably the most fun one I’ve beaten. Sparkling Hope looks fun but I can’t judge enjoyment by how something looks
you should beat sparkling hope its fun
one that I recently discovered and found to be really fun was mehdi by caminius, it also has a rather good difficulty
There was no preview mode back then too you had to play the level and use start pos to see how ur deco looked but atleast u could playtest the level in the editor
Cool video, Would disagree about the whole hard demon only rule thing, personally think hard and insane demons are probably the ideal difficulty (I believe anyone can beat windy landscape with enough effort, and that's an insane demon). And out of those I think quasar by allan, despite being a 2.0 level, is probably still one of the best ones out there (has aged really well).
Sharp minor's also cool too, probably the best 1.9 circles level alongside solar circles
Golden Hope is probably my personal favourite, but if I have to go by objective criteria I am picking Solar Circles or Anaconda.
Jawbreaker, Nine Circles, and Fairydust are the trilogy.
he spent 15 minutes explaining the rules and 1 minute answering the title
My personal favorite is Jawbreaker. I know it isnt the perfect circles level but its still my favorite the gameplay is so much fun
I think Tidal Wave is the best sequel in the series imo. Super long, different and also has difference in gameplay structure compared to previous.
sonic wave didnt watch the video i just wanted to answer your question
Good video
1:28
For me, I get overwhelmed by the 2.1 editor instead, especially having difficulty piecing the newer ones together.
2:28
This was the first actual Hard Demon I have beaten near the end of 2021 while the previous 3 (2 if you count me beating unnerfed Fingerdash V2, but then the nerf happened the year after.) got demoted. (Other two, Clubstep V2 and Hexagon Force V2.)
3:17
This part of the level is the hardest, no questions. Even by Medium Demon standards, I find it unreasonably harder than the rest.
3:28
Figures is also chokeable bad.
4:54
Whoa.
10:18
Ironically, I got more mad at Infinite Circles than Ultra Paracosm back in the day.
Maybe I'll try it out sometime in the future.
I expected Jawbreaker, because of the style and gameplay being slightly harder than Nine Circles in my opinion, and how it is (for a lot of people) the level to jump to straight from Nine Circles puts it in an almost perfect position for the sequel, but Sparkling Hope is almost unrivaled aswell.
As a nine circles level enjoyer myself, I really liked this video. I have my own NC level in the works, and I hope one day my level becomes fully realized. It will be my mark on this game.
I foresaw Sparkling Hope as the “perfect” NC sequel. I have a high opinion of the level, however I had an awful experience playing it ): .
I also have this problem with how the community view Nine Circles levels. I am a player from 1.9 but I’ve only gotten good recently, and so I have this belief that NC levels are part of a *genre* of levels and not all remakes of ONE level. Maybe all the classic effect ones are, but some 2.0 levels, and most 2.1 nc levels are definitely unique. And so my problem here is that people want to stick to the original Nine Circles instead of evolving the Nine Circles “Genre”. The best NC levels I found stray far from the original, but maintain that classic spirit. And I believe the NC “genre” is limiting itself by trying to be a “remake”.
Also I found Nine Circles itself to be a bad Nine Circles level isn’t that funny.
All my thoughts here are all over the place. When I have the time I’ll sort this all out and elaborate further.
Honestly i agree with everything here. To me all a level needs to be a true circles level is a pulse of some kind on the blocks and a heavy focus on skill based wave gameplay.
My personal favourite is Fnafbass, but I get that it has chokepoints and therefore didn't win. Sparkling Hope is a great winner!
i want to play sparkling hope, but unfortunately my PC can't run the ldm or most uldm versions. What other NC level would you say is close to perfect?
the best
I'd say cold sweat is a nine circles sequel
quasar is kind of the perfect circles level i'm ngl
as someone who doesnt like a lot of 2.1 levels, i disagree tbh. i honestly think sonic wave is a better sequal, especially considering the impact it had on the community
Just saying the hallucination is the best before watching this video
Note: please take into account some of the easiest insane demons. They can also be awesome stepping stones.
Example: about Sharp Minor difficulty. In terms of difficulty it still fits what you described, but it is an insane demon.
I do like sharp minor. Its a fun level
@@NothingIsScary i got a 59 run on it on 60hz Android! Really pushing my limits... I like the pattern at 70-80
If it isn’t cosmic cyclone im upset
megis circles obviously
I have some criticisms of it as a victor of the level. The full screen fading black effect is a bit annoying, making some of the timings harder. Also, the predrop feels a bit too long combined with the buildup not having that much intensity, but those are really the only criticisms that I have of it.
though it is slightly easier blacklight I think is a perfect sequal
respectfully, i somewhat disagree with sparkling hope as the choice just simply because it's too short. while i havent put in the time to search for these levels like you did (props btw), i dont see this being the PERFECT sequel, but a good one nonetheless. great video as always, too.
fair enough. the length is a drawback for sure.
Paracosm circles is my pick. Its hilarious
2:14 yup, insane demon back then
Top 100 best levels document when? Also did you add glide to the document yet?
Its over 300 levels and yes i did.
Im almost done botting the levels
I hadn't heard of sparkling hope before this video so i went to quickly play it. I think at first it's annoying, because the predrop is kind of imbalanced with the ball and ship being harder than the other parts of it, some of the transitions in the drop are confusing, and the spam parts are a bit annoying when you die to them. In addition i don't like the fading to black in the predrop and how the saws are invisible when you die because of the way they are pulsed. But after a few attempts it grew on me really quick; the sync is extremely good, the drop is well balanced and consistent, and it's completely sightreadable besides the couple of transitions i mentioned, and the click pattern is nice to play unlike some other sync levels where your finger aches like fuck after playing them. Definitely the best hard demon nine circles remake, and even not excluding all of the other difficulties i think it's one of the best nine circles remakes in general.
my favorites are swi and aerial gleam bc they look cool
And i dont think i need to tell any of you that cuz i think anyones who graduated kindergarten can do the math - NotwhingIsScary 2023