1:13 *Jane:* Having consulted our own network of spies _~Jane pushes her way through the pulsing electronic beats of a nightclub towards the back, where she encounter a lone figure in black hoodie tapping away at a laptop, a few strands of purple hair hanging loose. Ellen looks up as Jane slides into the booth across from her, then exchanges a thumb drive for more pun forgiveness vouchers~_
I watched the trailer, and my theory is that Joanna is working for dataDyne to start. Her mission is to go in and stop Carrington, but once she meets him she realizes that dD has been lying to her. Although he was portrayed as the bad guy, he's the good one (whatever that will mean for the story), and with this revelation she decides to defect and join him.
I think it's too early to say that the _entire_ game will be set in Cairo; rather, I believe Cairo will be a central location within the storyline, but I'd imagine that they'll at least have a few missions elsewhere for variety. Remember, the original Perfect Dark's missions included, among other locations: • A corporate skyscraper with a secret underground lab • A private oceanside villa powered by its own wind turbine • Area 51 • An isolated Presidential Air Base carved into the frigid mountains of northern Alaska • A sentient alien Death Star-like weapon that's been lying on the ocean floor since the dinosaurs walked the earth • The arid home planet of a warlike alien species, heated by three different suns I don't think the developers of this reboot have any intention of eschewing the diversity of its forebear. Even if the game *is* mainly in Cairo, they'll make sure to have a diverse range of settings within and around the city to keep things fresh.
OG Perfect Dark = cool guns, cool gadgets, fun levels with lots of space to explore/do objectives, fun sci-fi/espionage story, and really fun AI and gamemodes all wrapped up in a fancier Goldeneye. I want all that and obviously more, but we'll have to see!
I was all set to love this, it looked like it has everything but then they got to "Imperfect Dark" and that has me worried, like they have taken a character we all love and made her "better" because it's "more realistic" in a game where you can see through walls, slow down time and jump of the side of buildings. Hoping I'm wrong but it gives me a bad feeling.
@TheOmegaXicor I'm certainly not all in on it either. I'll be waiting for reviews and some let's plays for sure. I think it will be tough for me to like this one more than the OG just because I'm not a big fan of modern, free-movement shooters.
@@TheOmegaXicoroh no, how dare they have a more grounded and realistic protagonist in their edgeir reboot. That's *never* been done with a British Sci-Fi property before has it ( *cough* DREDD *cough* ). If you think that can't be done then Jesus Christ way to tell on everyone about your lack of knowledge of science fiction.
Has to be 2025. You show Fable with a bit of gameplay twice and it is 2025, but you show Perfect Dark with only gameplay and is not 2025. What the hell?!
@@mangelangel2570 That doesn't necessarily show the state of development. Fable could've gone full CGI to pay homage to Peter Mollineux and sell you a dream instead of what you'll actually get (which is still good, but not Peter Mollineux's pitch good). And (im?)Perfect Dark may have shown a curated, bug-free slice of what they want to accomplish, but not necessarily what's in the game right now. Maybe, after years of multiple cooks in the kitchen, they have the entrée, but the main course is still a mess and the ingredients for the dessert are missing. I'm just guessing, of course, and it could still come out in 2025, but the lack of a release date isn't encouraging...
Perfect Dark was my jam when i was a teenager, i actually unlocked everything, including some of the most insane weapons ever created. 4 player splitscreen games at my place were pure chaos 😆
High 🖐️ Perfect Dark was the game all my friends would request to play when calling at my house too! Even my sister was a fan of the game! Hours of fun trying to evade the remote missile gun plus strategising by throwing the lap top auto gun turret into a preffered corner of the map! A truly amazing game !
The mirror's edge parkour was what hooked me. Catalyst was controversial but still so much fun, so if this gives me more of that with really tight gunplay or anything other interesting gimmicks, i'm sold
The thing that interests me about the parkour shown here is how grounded it feels. Parkour in games really suffers when it's laughably unrealistic. Catalyst had this problem a lot compared to the first Mirror's Edge. Faith can consistently wall-run for like 8 steps on wet glass in Catalyst, as well as springboard like 12 feet in the air. Dying Light 2 also struggled with its ludicrous parkour. I think keeping it more believable enhances the cool factor of it.
No. The original game had magsec under a company called "chesluk industries", same as the cyclone smg. The only pistol made by datadyne was the magnum.
@@Jimmy_wrangler i was talking about pistols. There are plenty of datadyne weapons, but not pistols, the only pistol under the datadyne label is the magnum. The CMP150 is also a datadyne weapon and i believe that the devastator and rocket launcher are also from datadyne.
The original Perfect Dark was, and please correct me if I'm wrong, built on the Goldeneye engine by the same devs, as it was supposed to be similar yet different to the aforementioned 007 Game. There have been calls for an espionage film franchise built around a female protagonist (Atomic Blonde anyone?) which is why PC pirates went after the Bond franchise about 7-8 years ago, despite not seeing any of the films and just seeing it as raging misogyny. But I digress. Perfect Dark was cited as a prime candidate to fill this void. Making this iteration of Joanna Dark a bit more rough around the edges echoes Daniel Craig's Bond, the most source-text accurate of the Bond actors, but one cannot keep making the Bond parallels because that is unfair. If Tomb Raider is anything to go by, then this will be a banging game. Considering games are becoming films more and more often, I sincerely hope this version of Perfect Dark can be expanded and written as a film easily.
Honestly I would only play this game if it contains all the multiplayer aspects from the first N64 game. That was one of the greatest games ever made. All the game modes against bots,the far sight, the laptop gun, the cheats they put in. They can’t make a game like that anymore. I’m willing to bet this game has none of that. If it did it would be a best seller combined with nostalgia and epic memories. I’m gonna guess this is gonna be another perfect dark zero instead. A real shame really. Some of my best memories from a kid were perfect dark on the N64. Hope the devs read this before it’s too late.
Sorry this game is gonna flop like perfect dark zero. It'll contain nothing from the N64 game and probably no multiplayer at all. Sure a token laptop gun or something but watching this video I don't see perfect dark N64 I see another game studio who never played the N64 game 😢
@ Unfortunately I think you are correct. Most likely an attempt to ride the coattails of the name I guess. All modern games seem to be just slapped together and pushed out without any consideration for what made the original game such a success. There’s no pride or love put into games anymore. A day one patch is expected these days. No real game testing anymore either. Just test it on the public. Games had to be correct on day one in the good old days because there were no updates or patches. It was the golden age of games. Pride in your product. Respect for the end user. Now it’s just who cares as long as it makes money when we put a ridiculous price tag on it. It’s the same with everything these days including cars (with the extremely few still being made) who cares if the engine blows up because it’s far too small to be pulling the weight being asked of it ? There’s no pride or love put into anything anymore
The trailer seemed a bit choreographed rather than actual gameplay, getting some vibes like from the Cyberpunk 2077 preview. Hope it's for real though because I would enjoy a DX + ME mix
Ok big perfect dark nerd here, Datadyne wouldnt be as evil with Cassandra dead and anyway before her death all she wanted was revenge against the skedar which Jo ended up doing for her. My big questions. Will the entire game be able to be completed with co-op like the previous entries? Will Jonathon show up? Will there be difficulty levels that changes objectives?
This new version appears on the surface to be creatively licenced away from the regular canon as we know it. BUT, if we're to be pleasantly surprised, I'd bet that this game is some kind of prequel of the original PD. Working for dD isn't something Jo would've done after the OG game, given its events. A REALLY fascinating arc would be as outlined - with her defecting from dD and working with Carrington at CI. Would be REALLY cool if they introduced hints at the Maians or Skedar here, but Jo had no knowledge of the Maians until she was briefed and sent to A51 to rescue Elvis, so I'm not so sure knowledge of them would be made blatant to her here. I'm super excited to bite into this when they release it, nonetheless. Anything PD is my jam!
I loved the Original Perfect Dark, I think I ended up playing it more than Goldeneye and fully completing it and playing Perfect Dark mode levels for fun ! Will be gutted if there’s no Elvis or Skedar !
Getting real prequel vibes from this trailer - that is, if it's made in the same canon as the OG Perfect Dark. Would be REALLY cool if she started as a dD agent and defected to work at CI with Carrington.
didn't pick up on the fact you are working for the bad guys from the first game and working against the good guys from the original game, surely like this video say you will end up switching sides, still holding out hope for Elvis to show up somehow
Stop dumping gameplay options for the sake of graphics already. This isnt Perfect Dark. Most of us that played Perfect Dark/Goldeneye spent 90% of the time playing exclusively splitscreen local co op multiplayer with friends at sleep overs, or with our gfs/bfs, and at parties and in college dorms Thats the same issue with the new Halos. Most of us grew up playing Halo local split screen multiplayer in dorms or with gfs/bfs and at parties. A Perfect Dark and Halo without local splitscreen multiplayer and bot support just simply isnt those games. No one gives a cr*p if the graphics dont look next gen in splitscreen. F the graphics, give us back the local multiplayer we grew up with MS. While you're at it, give us back split screen multiplayer for the next Forza. Games like local co op multiplayer Burnout Revenge, Virtua Tennis, Mario Kart and Twisted Metal defined many childhoods. Dropping split screen support just as off us now want to share local co op gaming with our kids and families is the dumbest corporate decision possible.
I have much nostalgia for the original. Mostly for the hours of multiplayer with family and friends but the campaign eas cool too. This modern take is probably not for me. Stealth and stuff is rarely my thing, but will be interesting to see how it goes.
I realy hoped for some nostalgic feelings, but it seems a bit far away from the original ... i hope they will prove me wrong ... Perfect Dark was such a great game to me.
If this game is the omage to Deus Ex that it seems to be, the single big city setting becomes possibly a good thing: supposing they focus with success on maps, the immersive-sim mechanics can massively benefit from that. Thanks for your videos!
@@420sakura1 I beg to differ. The third TR got it's South American setting down very well, something the second game really failed to do in Siberia. It also had some of the best tombs, and they all played differently. It's just that it's narrative was so butchered, sort of like focused on the setting and then ran out of time to iron out the story. I played the game through twice, and I still don't understand what the hell was going on.
I REALLY hope they at least try to make the music similar to the N64 game. A huge part of Perfect Dark's atmosphere comes from its 90s synthwave music sounds.
I'm worried the story will go to those same fantasy places as PD: Zero and Tomb Raider... the original on 64 you steal an alien from area 51 but it never goes into complete fantasy (per se)... just science fiction.
Will never happen, I'm afraid. Cate Archer and NOLF are stuck in an even worse afterlife than Development Hell: Intellectual Property Rights Limbo. So, NOLF was developed by Monolith Productions and published by Fox Interactive, a subsidiary of 20th Century Fox. In 2003, Fox decides to quit the game industry and sells off Fox Interactive to Vivendi. In 2008, Vivendi merges with Activision. Meanwhile, in 2004, Monolith is acquired by Warner Bros. In 2014, Nightdive Studios, well-known for remakes of classic games, decides they want to remaster NOLF and inquire about licensing. And that's how they discover: No one actually knows who owns the rights anymore. It could be Warner Bros (who acquired Monolith) or 20th Century Fox (who owned Fox Interactive) or Activision (who acquired Vivendi who acquired Fox Interactive). Also, Activision did not retain all the IPs from Vivendi. Also, also, it's possible that the rights were split up between different owners: Monolith might own the rights to the game, Fox might own the title, Warner Bros might own the engine, etc. Nightdive offered to work with Warner Bros, Activision, and Fox to sift through all the records and sort everything out. Unfortunately, the relevant files predate computerized records. The companies don't even know where the records are - probably scattered in dusty file storage bins somewhere, if not destroyed during the many acquisitions and moves since. Warner, Activision, and Fox all declined, and Nightdive was forced to give up their plans. So that's where NOLF sits, unfortunately. Warner, Activision, and Fox don't know if they own the rights to NOLF, and they don't care to figure out who does. _But_ they also all refuse to give up their claims of ownership - so no one else can do anything with NOLF either. Corporate logic, right there. In the years since then, Fox was acquired by Disney and Activision merged with Microsoft. So NOLF's future will depend on how relaxed Disney and Microsoft are towards intellectual property rights ... There is one silver lining, however. A group of dedicated fans called "NOLF Revival" have re-released all the NOLF games, updated to work on modern PCs, completely standalone and free for download. And they're still actively updating as of 2024. Because, since nobody knows who owns the rights, there's nobody who can sue for copyright infringment either. (Fyi, for some reason, their website doesn't show up on Google results for "NOLF Revival". However, their site is still up and is completely legitimate. It's NolfRevival (dot) tk.)
I've really liked what I've seen so far. I think the solarpunk approach could go well, and it makes a change from directly following the original's cyberpunk theme so the reboot won't appear retrofuturistic and will be distinguishable from other recent FPS titles out there. That said, I learnt a couple things from the video that stuck out in a curious way. For one, the entire game takes place in Cairo? Eh, I think one thing that made the original unique was it's over-the-top guns and action and Joanna's ability to handle anything and any location thrown her way then and there. This smaller localation may fit well for a slower-paced FPS rpg, but by nature it immediately limits the action and the diversity of assignments. Following up on that, the video mentions that Jo's character "makes mistakes." Well, again, that could mean anything, but it sounds like they're limiting Jo's capabilities and thereby the range of missions and locations and so on. That's hardly "Perfect" Dark. Ah well, time will tell. At least what's been shown so far looks great.
@@devvn4671 ah, it looks terrible. It's like they just took the n64 version and changed a few things here and there and said, "damn, 2e couldn't have fucked this up any more than we already have, release it."
@@dantetheocelot its not the best but its better than zero and this new one. id honestly take a secound remaster of the original over this heap of garbage
Cairo being a "testing ground for new technology" sounds a bit too close to what's been happening only over the border in Palestine for the past 20 years, both figuratively and literally. Bit close to the bone given current events. When the twin towers were hit everyone was desperate to not do anything that might have comparisons for a good while.
I keep seeing the shot of Joanna Dark that’s used in the thumbnail and thinking it’s Ellen. The character doesn’t really look like her, so it must be the lighting making her look all bluey-purple.
Using the uncharted tomb raider to highlight a developer is a miss. They completely ruined that franchise and took away everything from the franchise that made it what it was and took away the basic characteristics and personality of Lara
I don't want to take sides or get placed on a side in the Joanna redesign debate, but does anyone else think her redesign kind of whitewashes Joanna's original stylised late 90s/early 2000s femme fatale leaning super spy design? A redesign was necessary, we did jump a few console generations, but Joanna used to look like she was possibly of third-generation Latina descent or some kind of Asian ancestry, with this redesign she just looks... disappointingly homogeneous. Apparently far more so than her face model or voice actress. The redesign is not a deal breaker; after all, the game is a first-person shooter. I just hope this thoughtlessness is not indicative of the final product in full, as it appears to be a decision made without regard for the broader implications or representation the original character appealed too.
its crazy how good pd n64 was and how perfect dark zero is a flop and now we will have another flop again. i guess the first was really too perfect to top. i personally think its possible to make a new pd that is true to the original, but its going to take people who are passionate about the original to get right. also need to move past the dei shit
No dumpdown of the main character? She's much too fit & attractive. I'd be more apt to purchase the game if she were more relatable to me, a 61 yr old fat guy.
Am i the only one who thinks she looks too much like Jesse Faden from Control? I kind of wish they took more inspiration from the Perfect Dark Zero model
"We're making a new Perfect Dark game, but changing everything about Perfect Dark in it." ...so they're making a new generic shooter game and slapping Perfect Dark stickers on it. Gotcha. Think I'm okay passing on this one. Too bad, I would've loved a new Perfect Dark game...
Anyone else really indifferent towards this reveal trailer? To me, it just looks like another generic sci-fi game. They took the name of the original, and then made it...this... We can only wait until release before we make our judgements, right?
1:13 *Jane:* Having consulted our own network of spies
_~Jane pushes her way through the pulsing electronic beats of a nightclub towards the back, where she encounter a lone figure in black hoodie tapping away at a laptop, a few strands of purple hair hanging loose. Ellen looks up as Jane slides into the booth across from her, then exchanges a thumb drive for more pun forgiveness vouchers~_
Ellen: “Thanks a _pun_ ” *giggle giggle*
Jane: ~ _Immediately takes one back and walks away_ ~
I watched the trailer, and my theory is that Joanna is working for dataDyne to start. Her mission is to go in and stop Carrington, but once she meets him she realizes that dD has been lying to her. Although he was portrayed as the bad guy, he's the good one (whatever that will mean for the story), and with this revelation she decides to defect and join him.
I think it's too early to say that the _entire_ game will be set in Cairo; rather, I believe Cairo will be a central location within the storyline, but I'd imagine that they'll at least have a few missions elsewhere for variety.
Remember, the original Perfect Dark's missions included, among other locations:
• A corporate skyscraper with a secret underground lab
• A private oceanside villa powered by its own wind turbine
• Area 51
• An isolated Presidential Air Base carved into the frigid mountains of northern Alaska
• A sentient alien Death Star-like weapon that's been lying on the ocean floor since the dinosaurs walked the earth
• The arid home planet of a warlike alien species, heated by three different suns
I don't think the developers of this reboot have any intention of eschewing the diversity of its forebear. Even if the game *is* mainly in Cairo, they'll make sure to have a diverse range of settings within and around the city to keep things fresh.
"Our own network of spies" i.e., Andy in LA eating a Cheese Danish.
OG Perfect Dark = cool guns, cool gadgets, fun levels with lots of space to explore/do objectives, fun sci-fi/espionage story, and really fun AI and gamemodes all wrapped up in a fancier Goldeneye. I want all that and obviously more, but we'll have to see!
I was all set to love this, it looked like it has everything but then they got to "Imperfect Dark" and that has me worried, like they have taken a character we all love and made her "better" because it's "more realistic" in a game where you can see through walls, slow down time and jump of the side of buildings. Hoping I'm wrong but it gives me a bad feeling.
@TheOmegaXicor I'm certainly not all in on it either. I'll be waiting for reviews and some let's plays for sure. I think it will be tough for me to like this one more than the OG just because I'm not a big fan of modern, free-movement shooters.
Don't forget the music
@@TheOmegaXicoroh no, how dare they have a more grounded and realistic protagonist in their edgeir reboot.
That's *never* been done with a British Sci-Fi property before has it ( *cough* DREDD *cough* ).
If you think that can't be done then Jesus Christ way to tell on everyone about your lack of knowledge of science fiction.
A mix of Arkane games, Deus Ex, Cyberpunk and a smidge of Mirror's edge. I liked it 👍
The release date.
I bet it's a 2026 game
the same day as GTA 6??
Never coming out & if it does it will be 💩🗑like everything Microsoft(the king of thieves)will ever make/made,these are facts.
Has to be 2025. You show Fable with a bit of gameplay twice and it is 2025, but you show Perfect Dark with only gameplay and is not 2025. What the hell?!
@@mangelangel2570 That doesn't necessarily show the state of development.
Fable could've gone full CGI to pay homage to Peter Mollineux and sell you a dream instead of what you'll actually get (which is still good, but not Peter Mollineux's pitch good).
And (im?)Perfect Dark may have shown a curated, bug-free slice of what they want to accomplish, but not necessarily what's in the game right now. Maybe, after years of multiple cooks in the kitchen, they have the entrée, but the main course is still a mess and the ingredients for the dessert are missing.
I'm just guessing, of course, and it could still come out in 2025, but the lack of a release date isn't encouraging...
Perfect Dark was my jam when i was a teenager, i actually unlocked everything, including some of the most insane weapons ever created. 4 player splitscreen games at my place were pure chaos 😆
High 🖐️ Perfect Dark was the game all my friends would request to play when calling at my house too! Even my sister was a fan of the game! Hours of fun trying to evade the remote missile gun plus strategising by throwing the lap top auto gun turret into a preffered corner of the map! A truly amazing game !
The mirror's edge parkour was what hooked me. Catalyst was controversial but still so much fun, so if this gives me more of that with really tight gunplay or anything other interesting gimmicks, i'm sold
The thing that interests me about the parkour shown here is how grounded it feels. Parkour in games really suffers when it's laughably unrealistic. Catalyst had this problem a lot compared to the first Mirror's Edge. Faith can consistently wall-run for like 8 steps on wet glass in Catalyst, as well as springboard like 12 feet in the air. Dying Light 2 also struggled with its ludicrous parkour. I think keeping it more believable enhances the cool factor of it.
Sounds like dataDyne is to Joanna Dark as the ICA is to Agent 47
or as UNATCO is to JC Denton
Perfect Dark is Hitman's grandpa.
@@deletdis6173by all of two years
I really hope we get to see more of this game soon, it was definitely my favourite thing to see crop up during SGF
"You know what can't be stopped by a roadblock? My hypetrain! Toot toot." -Andy Farrant 2024
I hope this game has a perfected Arc.
The Magsec canonically is made by dataDyne in the original game, isn’t it?
Yeah, so that's why she's using it instead of the Falcon made by Carrington neat little detail.
No.
The original game had magsec under a company called "chesluk industries", same as the cyclone smg.
The only pistol made by datadyne was the magnum.
@@Bruce_Fernandesthe shotgun had the datadyne insignia detailed on its side.
@@Jimmy_wrangler i was talking about pistols. There are plenty of datadyne weapons, but not pistols, the only pistol under the datadyne label is the magnum. The CMP150 is also a datadyne weapon and i believe that the devastator and rocket launcher are also from datadyne.
The original Perfect Dark was, and please correct me if I'm wrong, built on the Goldeneye engine by the same devs, as it was supposed to be similar yet different to the aforementioned 007 Game.
There have been calls for an espionage film franchise built around a female protagonist (Atomic Blonde anyone?) which is why PC pirates went after the Bond franchise about 7-8 years ago, despite not seeing any of the films and just seeing it as raging misogyny. But I digress.
Perfect Dark was cited as a prime candidate to fill this void. Making this iteration of Joanna Dark a bit more rough around the edges echoes Daniel Craig's Bond, the most source-text accurate of the Bond actors, but one cannot keep making the Bond parallels because that is unfair. If Tomb Raider is anything to go by, then this will be a banging game. Considering games are becoming films more and more often, I sincerely hope this version of Perfect Dark can be expanded and written as a film easily.
Yeah it was basically the game that fixed everything janky about GoldenEye. Unfortunately not as popular because it was an original IP instead
The OG James bond films are quite misogynistic but go off I guess.
But does it have Elvis?
Feel like Jane would be the perfect voice for Joanna Dark.
Honestly I would only play this game if it contains all the multiplayer aspects from the first N64 game. That was one of the greatest games ever made. All the game modes against bots,the far sight, the laptop gun, the cheats they put in. They can’t make a game like that anymore. I’m willing to bet this game has none of that. If it did it would be a best seller combined with nostalgia and epic memories. I’m gonna guess this is gonna be another perfect dark zero instead. A real shame really. Some of my best memories from a kid were perfect dark on the N64.
Hope the devs read this before it’s too late.
Sorry this game is gonna flop like perfect dark zero. It'll contain nothing from the N64 game and probably no multiplayer at all. Sure a token laptop gun or something but watching this video I don't see perfect dark N64 I see another game studio who never played the N64 game 😢
@
Unfortunately I think you are correct. Most likely an attempt to ride the coattails of the name I guess. All modern games seem to be just slapped together and pushed out without any consideration for what made the original game such a success. There’s no pride or love put into games anymore. A day one patch is expected these days. No real game testing anymore either. Just test it on the public. Games had to be correct on day one in the good old days because there were no updates or patches. It was the golden age of games. Pride in your product. Respect for the end user. Now it’s just who cares as long as it makes money when we put a ridiculous price tag on it. It’s the same with everything these days including cars (with the extremely few still being made) who cares if the engine blows up because it’s far too small to be pulling the weight being asked of it ? There’s no pride or love put into anything anymore
Taser, non lethal? Syphon Filter would like to have a word with you 🔥
I miss that function
GABE !!
I think it'll be a double agent style undercover.
The trailer seemed a bit choreographed rather than actual gameplay, getting some vibes like from the Cyberpunk 2077 preview. Hope it's for real though because I would enjoy a DX + ME mix
DataDyne sounds like a corporate buzzword to get people to work through their lunchtime.
DataDyne Consulting is a web designer in Dublin, possibly also DataDyne Ltd in the UK, DataDyne LLC is a game developer in Dublin.
If you got time to whine you got time to DataDyne.
Can I at least have some wine while I datadyne?
It very much feels like it could be the name of a Trendy, Tech themed Internet cafe.
@@tendaisagwete4584 Sure, as long as you don't dataDynenDash.
Ok big perfect dark nerd here, Datadyne wouldnt be as evil with Cassandra dead and anyway before her death all she wanted was revenge against the skedar which Jo ended up doing for her.
My big questions. Will the entire game be able to be completed with co-op like the previous entries? Will Jonathon show up? Will there be difficulty levels that changes objectives?
asking the real questions.
This new version appears on the surface to be creatively licenced away from the regular canon as we know it. BUT, if we're to be pleasantly surprised, I'd bet that this game is some kind of prequel of the original PD. Working for dD isn't something Jo would've done after the OG game, given its events. A REALLY fascinating arc would be as outlined - with her defecting from dD and working with Carrington at CI.
Would be REALLY cool if they introduced hints at the Maians or Skedar here, but Jo had no knowledge of the Maians until she was briefed and sent to A51 to rescue Elvis, so I'm not so sure knowledge of them would be made blatant to her here.
I'm super excited to bite into this when they release it, nonetheless. Anything PD is my jam!
I’m wicked excited for Perfect Dark now! I was skeptical, but it looks great!
Chuds: NO! THEY MADE HER NOT SUPER SEXY! WHAAAAAH!!
me: is that a different Joanna? She doesn't look like either the original or the prequel
Maybe they wanted a mix between the two to differentiate her from them.
I loved the Original Perfect Dark, I think I ended up playing it more than Goldeneye and fully completing it and playing Perfect Dark mode levels for fun !
Will be gutted if there’s no Elvis or Skedar !
I was a huge fan of the N64 Perfect Dark. Based on the bit that has been shown, I’m excited to see what else comes next.
Thank you, Jane! I would love to play this and possibly stream it.
6:15 "Near future take on Egypt is something new." I guess they never played Deus Ex 2?
8. Why my dad didn't love me. 😢
Gonna laugh if Core mantis unds up being an anigram for manticores
You are assuming that it is Daniel Carrington but all it says is Carrington so it’s not necessarily the same guy, could be a relative, a son maybe???
Getting real prequel vibes from this trailer - that is, if it's made in the same canon as the OG Perfect Dark. Would be REALLY cool if she started as a dD agent and defected to work at CI with Carrington.
Xbox hype is real ✅
Not too fond of Joanna's redesign, but gameplay looks interesting, I hope the story holds up too!
didn't pick up on the fact you are working for the bad guys from the first game and working against the good guys from the original game, surely like this video say you will end up switching sides, still holding out hope for Elvis to show up somehow
As long as they include Elvis in the reboot.. :p
Is this gonna be the next Night City??
If they don't include the laptop gun, I will cry.
Stop dumping gameplay options for the sake of graphics already. This isnt Perfect Dark. Most of us that played Perfect Dark/Goldeneye spent 90% of the time playing exclusively splitscreen local co op multiplayer with friends at sleep overs, or with our gfs/bfs, and at parties and in college dorms
Thats the same issue with the new Halos. Most of us grew up playing Halo local split screen multiplayer in dorms or with gfs/bfs and at parties.
A Perfect Dark and Halo without local splitscreen multiplayer and bot support just simply isnt those games. No one gives a cr*p if the graphics dont look next gen in splitscreen. F the graphics, give us back the local multiplayer we grew up with MS.
While you're at it, give us back split screen multiplayer for the next Forza. Games like local co op multiplayer Burnout Revenge, Virtua Tennis, Mario Kart and Twisted Metal defined many childhoods. Dropping split screen support just as off us now want to share local co op gaming with our kids and families is the dumbest corporate decision possible.
I have much nostalgia for the original. Mostly for the hours of multiplayer with family and friends but the campaign eas cool too.
This modern take is probably not for me. Stealth and stuff is rarely my thing, but will be interesting to see how it goes.
also "modernized"... yeee.... no thanks.
"...it may go against your nature, but try sneaking through rather than blasting everything!"
❤❤❤❤❤
I realy hoped for some nostalgic feelings, but it seems a bit far away from the original ... i hope they will prove me wrong ... Perfect Dark was such a great game to me.
That voice gadget looks neat, seems it'll introduce some interesting gameplay elements:)
Did any one notice the JD symbol at 3:22 is Jane the final boss of this game
If this game is the omage to Deus Ex that it seems to be,
the single big city setting becomes possibly a good thing:
supposing they focus with success on maps,
the immersive-sim mechanics can massively benefit from that.
Thanks for your videos!
"developed by the people who did Tomb Raider"
_Me, who has seen the Tomb Raider Expleened video:_ "Uh oh."
The first two games were excellent. Only the third game was a shite.
@@420sakura1 I beg to differ.
The third TR got it's South American setting down very well, something the second game really failed to do in Siberia. It also had some of the best tombs, and they all played differently. It's just that it's narrative was so butchered, sort of like focused on the setting and then ran out of time to iron out the story. I played the game through twice, and I still don't understand what the hell was going on.
It kinda sounds like you’re working for DataDyne and they’re working on framing Carrington… just saying
Maybe play it. If doesn't take another year
I REALLY hope they at least try to make the music similar to the N64 game. A huge part of Perfect Dark's atmosphere comes from its 90s synthwave music sounds.
This looks like it is going to be worse than Zero
I'm worried the story will go to those same fantasy places as PD: Zero and Tomb Raider... the original on 64 you steal an alien from area 51 but it never goes into complete fantasy (per se)... just science fiction.
I like OG darker hair Joanna. Why do 90% of protagonists have to be blonde hair and blue-eyed?
Something that has to probably due with white supremacy or something like that
Its an intriguing reimagining, and if its on XB1 (not just Series X) I’ll probably play it
Massive tech company makes game about how massive tech companies cannot be trusted...I'm a little confused.
Now all we need is a reboot of No One Lives Forever.
Will never happen, I'm afraid. Cate Archer and NOLF are stuck in an even worse afterlife than Development Hell: Intellectual Property Rights Limbo.
So, NOLF was developed by Monolith Productions and published by Fox Interactive, a subsidiary of 20th Century Fox. In 2003, Fox decides to quit the game industry and sells off Fox Interactive to Vivendi. In 2008, Vivendi merges with Activision. Meanwhile, in 2004, Monolith is acquired by Warner Bros.
In 2014, Nightdive Studios, well-known for remakes of classic games, decides they want to remaster NOLF and inquire about licensing. And that's how they discover: No one actually knows who owns the rights anymore. It could be Warner Bros (who acquired Monolith) or 20th Century Fox (who owned Fox Interactive) or Activision (who acquired Vivendi who acquired Fox Interactive). Also, Activision did not retain all the IPs from Vivendi. Also, also, it's possible that the rights were split up between different owners: Monolith might own the rights to the game, Fox might own the title, Warner Bros might own the engine, etc.
Nightdive offered to work with Warner Bros, Activision, and Fox to sift through all the records and sort everything out. Unfortunately, the relevant files predate computerized records. The companies don't even know where the records are - probably scattered in dusty file storage bins somewhere, if not destroyed during the many acquisitions and moves since. Warner, Activision, and Fox all declined, and Nightdive was forced to give up their plans.
So that's where NOLF sits, unfortunately. Warner, Activision, and Fox don't know if they own the rights to NOLF, and they don't care to figure out who does. _But_ they also all refuse to give up their claims of ownership - so no one else can do anything with NOLF either. Corporate logic, right there.
In the years since then, Fox was acquired by Disney and Activision merged with Microsoft. So NOLF's future will depend on how relaxed Disney and Microsoft are towards intellectual property rights ...
There is one silver lining, however. A group of dedicated fans called "NOLF Revival" have re-released all the NOLF games, updated to work on modern PCs, completely standalone and free for download. And they're still actively updating as of 2024. Because, since nobody knows who owns the rights, there's nobody who can sue for copyright infringment either.
(Fyi, for some reason, their website doesn't show up on Google results for "NOLF Revival". However, their site is still up and is completely legitimate. It's NolfRevival (dot) tk.)
I've really liked what I've seen so far. I think the solarpunk approach could go well, and it makes a change from directly following the original's cyberpunk theme so the reboot won't appear retrofuturistic and will be distinguishable from other recent FPS titles out there. That said, I learnt a couple things from the video that stuck out in a curious way.
For one, the entire game takes place in Cairo? Eh, I think one thing that made the original unique was it's over-the-top guns and action and Joanna's ability to handle anything and any location thrown her way then and there. This smaller localation may fit well for a slower-paced FPS rpg, but by nature it immediately limits the action and the diversity of assignments. Following up on that, the video mentions that Jo's character "makes mistakes." Well, again, that could mean anything, but it sounds like they're limiting Jo's capabilities and thereby the range of missions and locations and so on. That's hardly "Perfect" Dark.
Ah well, time will tell. At least what's been shown so far looks great.
7:22 "Edges" is right.
I never played the original Perfect Dark but this looks really fun. It reminds me of Deus Ex
Nooooooo, now I have to choose between another from soft playstation exclusive or a perfect dark game >:[
I hate one console exclusive games. I’ve missed so many cool games because I can’t afford a PlayStation as well as an Xbox. 🤬
@@riveramnell143 especially with series that previously weren't exclusive
1st "The new perfect Dark is not a perfect Dark, just uses the names and some likenesess"
why did elvis look like that?? he definitly did not look like that in the original game.
they were showing clips from the Xbox live version of PD that was available on 360
@@devvn4671 ah, it looks terrible. It's like they just took the n64 version and changed a few things here and there and said, "damn, 2e couldn't have fucked this up any more than we already have, release it."
@@dantetheocelot its not the best but its better than zero and this new one. id honestly take a secound remaster of the original over this heap of garbage
Ancient Egypt and Aliens promised to compete with long running TV shows? Ummm... Stargate anyone? 😂
My best bet is that Aliens are terraforming (extraterraforming?) Earth with the help of human corporations just so they can live on Earth too.
that would be better than the reality that its probably some bs story to push the fear of global warming
Cairo being a "testing ground for new technology" sounds a bit too close to what's been happening only over the border in Palestine for the past 20 years, both figuratively and literally. Bit close to the bone given current events. When the twin towers were hit everyone was desperate to not do anything that might have comparisons for a good while.
I keep seeing the shot of Joanna Dark that’s used in the thumbnail and thinking it’s Ellen. The character doesn’t really look like her, so it must be the lighting making her look all bluey-purple.
Like the thumbnail from the table top game in the wild west theme. I had to pace myself /
Using the uncharted tomb raider to highlight a developer is a miss. They completely ruined that franchise and took away everything from the franchise that made it what it was and took away the basic characteristics and personality of Lara
How I described Perfect Dark to my buddy: Cyberpunk, but the Techno-Necromancers from Alpha Centauri are real.
Coming soon to the Xbox series Y
She is probably a clone or something
A lot of Deus Ex: Invisible War vibes
Wait, c'mon "near future Cairo is something new" no, lol, that was a third of Deus Ex: Invisible War!
@@jimbob8840 But IW was the worst of the main games.
Ugh, I loved PD64, not sure if want...
I don't want to take sides or get placed on a side in the Joanna redesign debate, but does anyone else think her redesign kind of whitewashes Joanna's original stylised late 90s/early 2000s femme fatale leaning super spy design? A redesign was necessary, we did jump a few console generations, but Joanna used to look like she was possibly of third-generation Latina descent or some kind of Asian ancestry, with this redesign she just looks... disappointingly homogeneous.
Apparently far more so than her face model or voice actress. The redesign is not a deal breaker; after all, the game is a first-person shooter. I just hope this thoughtlessness is not indicative of the final product in full, as it appears to be a decision made without regard for the broader implications or representation the original character appealed too.
its crazy how good pd n64 was and how perfect dark zero is a flop and now we will have another flop again. i guess the first was really too perfect to top. i personally think its possible to make a new pd that is true to the original, but its going to take people who are passionate about the original to get right. also need to move past the dei shit
Is it just me or does the thumbnail really look like Ellen?
I know its an old ass game, BUT JESUS, SPOILERS FOR THE OLD N64 GAME! :P
I cannot wait for when Perfect Dying Light Raider of Dutyfield finally comes out.
Its giving this new game is a prequel 👀
Bruh if this doesn't turn out good I have no hope left for Xbox
Fun fact: if you double tap on this comment it likes it
Here's a manual dislike for you.
the original game is much better, better story, characters, plot, and gaming mechanics
As someone who read the Greg Rucka books when I was younger I was hyped to see CoreMantis OmniGlobal pop up. Excited to see where this goes.
Immersive sims have two outcomes
0/10 disaster or 11/10 best game you've eve rplayed
No dumpdown of the main character?
She's much too fit & attractive.
I'd be more apt to purchase the game if
she were more relatable to me, a 61 yr old
fat guy.
Am i the only one who thinks she looks too much like Jesse Faden from Control? I kind of wish they took more inspiration from the Perfect Dark Zero model
Exactly!
I thought for sure that WAS Jesse until about 30 seconds ago
She looks nothing like Jesse...
Jesse looks completely different
Nobody should ever take any kind of inspiration from PD Zero, especially not that uggo character model lol
This is nothing to do with Perfect Dark,
Please bring back the original team, thats the only way that this game will do amazingly.
They revived Perfect Dark Core and Vengeance with this new game which is great.
"We're making a new Perfect Dark game, but changing everything about Perfect Dark in it."
...so they're making a new generic shooter game and slapping Perfect Dark stickers on it. Gotcha.
Think I'm okay passing on this one. Too bad, I would've loved a new Perfect Dark game...
OG perfect dark was the generic, blurry, blocky trash shooter that barely sold 2 million in its lifetime in a trash console with barely any games.
That intro, though... global warming: the game.
Yeah that and the Crystal Dynamics thing are a bit concerning. :/
I am so excited for this game.
I'm not expecting a lot, but I hope it's good game.
I'm hopeful for it.
❤
Just reading the perfect dark title gave me childhood flashbacks lol
I bet we will have too wait a looooonnng time
I can't freaking wait!!!!!
Guessing change sides part way through
Anyone else really indifferent towards this reveal trailer? To me, it just looks like another generic sci-fi game. They took the name of the original, and then made it...this... We can only wait until release before we make our judgements, right?
Need more Jane solo
Its MA'AM!!!
I would love this to be good. Fingers crossed
Do we have info on VAs? Carrington kinda sounds like Keener from The Division but I can't find anything