I always remembered walking along the Cliffside, when I looked out to the water I saw what looked like a timesplitter standing dragging himself on the water from the right to the left. Eerie stuff. I don't know if I had a glitch but ill never forget how creepy that was. What an amazing game.
The woman you play as in Timesplitters 2's Siberia mission is actually a descendant to Katje Nadir, so the mutants in this level must be the predecessors to those you encounter in that base.
If I remember correctly it's just a village of horribly mutated people, not entirely sure how it happened, but I recall the character model names back when I used to play the bot matches 😂
Lights do glow through walls on quite a few of the maps still. If I can find my settings I had then I'll let you know as I have kept a document with them for multiple games.
Hey, so these are the settings I found that I wrote down not sure if its all up to date though. Renderer: Direct3D11 (Hardware) Interlacing (F5): Bob ttf (use blend if shaking) Texture Filtering: Bilinear (PS2) Internal Resolution: 6x Native Anisotropic Filtering: 16x Mipmapping: Basic (Fast) CRC Hack Level: Full Direct 3D Disable the MTVU (Multi-Threaded microVU1) in speedhacks Enable HW Hacks: Set Half-pixel Offset to Special (Texture) I think I did something else as well to help with the games speed but haven't found any of my notes on it. If I find that then I'll put it in here as well. Anyway hope this helps out and keep up the TimeSplitters content!!
Never got far enough in the game, had no idea this level existed! Looks like an awesome homage to "The Shadow over Innsmouth"
I always remembered walking along the Cliffside, when I looked out to the water I saw what looked like a timesplitter standing dragging himself on the water from the right to the left. Eerie stuff. I don't know if I had a glitch but ill never forget how creepy that was. What an amazing game.
Never seen that before personally so I expect it was a glitch but I might have a look and see.
This was my favourite level in the game. Thanks for the memories!
Ah, fantastic childhood game, still got 'em. Nice vid.
Amazing series!!! Thank you!
run! its the feeder zombie.
The woman you play as in Timesplitters 2's Siberia mission is actually a descendant to Katje Nadir, so the mutants in this level must be the predecessors to those you encounter in that base.
That’s some cool piece of lore, thanks!
Awesome I remember playing 2 player on this with my little brother years ago :)
I love this game
can tell the sheer panic when you picked up the objective and the door opened spawning loads of zombies 🤣
I would love to know the story behind the TS1 Levels, like what creatures are you fighting in this level and why are they like that?
If I remember correctly it's just a village of horribly mutated people, not entirely sure how it happened, but I recall the character model names back when I used to play the bot matches 😂
Anyone else hear the fork drop in the music? 1:33
Nice run at the end!
How did you record in such quality without lights glowing through walls? 👀👀👀
Lights do glow through walls on quite a few of the maps still. If I can find my settings I had then I'll let you know as I have kept a document with them for multiple games.
@@JokerAlex21 Awesome appreciate it!
Hey, so these are the settings I found that I wrote down not sure if its all up to date though.
Renderer: Direct3D11 (Hardware)
Interlacing (F5): Bob ttf (use blend if shaking)
Texture Filtering: Bilinear (PS2)
Internal Resolution: 6x Native
Anisotropic Filtering: 16x
Mipmapping: Basic (Fast)
CRC Hack Level: Full Direct 3D
Disable the MTVU (Multi-Threaded microVU1) in speedhacks
Enable HW Hacks: Set Half-pixel Offset to Special (Texture)
I think I did something else as well to help with the games speed but haven't found any of my notes on it. If I find that then I'll put it in here as well. Anyway hope this helps out and keep up the TimeSplitters content!!
@@JokerAlex21 Aye cheers I greatly appreciate it mate! 😁🙏
@@Sqdlow No problem!! I like to help out other TimeSplitters channels when I can. We all need to stick together to keep the series alive!!
I remember hearing this theme for Attack on Titan. As a strategy plan for the moment.
The 1955. No 1950