Links e Contato com Gnallas - linktr.ee/gnallas Tentei resumir ao maximo o sistema de proteção e ccs do jogo, espero que tenha ficado Link do guia: www.blackdesertfoundry.com/cc...
Muito bem!! devia haver mais gente como voçe a explicar coisas no jogo, tem muita gente nova agora que não sabe nada do jogo e o proprio jogo não explica.. Obrigado :)
Basically: Frontal Guard: ( Blue shield) block all Damage and CCs coming from your Front (an ícon with a shield Will apear with a number going from 100 - 0 when It hits 0 your not protected) Super Armor: (yellow ícon) u cant get CCed but you still receive Damage with a Lil reduction. I-Frames: (red ícon) imune to all Damage and CCs during the duration. For PvP all CCs you apply to an enemy count points to a maximum of 2, after this he get imune to CC. Stifness = 0,7 Knockback= 0.7 Knockdown = 1.0 Floating = 1.0 Stun= 1.0 Airsmash= 0 Downsmash=0 So If you do 2 Knockdown skills in a combo you hit 2 points and the enemy get imune. But u can do a stiffness 0,7 > a Knockdown 1.0 (=1.7) and then do another Knockdown (2.7 total) Downsmashes and Airsmashes dont count points and you can land them after the imune to extend your combos. Ex: my sorc combo is Dreams of Doom (stiffness) > cancelled turnback Slash (bound "keep enemy on ground") > swirlling darkness (for Damage) > Grimm Reaper Judgement ( Knockdown "enemy imune") > Soul Reaper for the kill (30% chance on downsmash too) If the Grim Reaper dont do It.
Muito bem!! devia haver mais gente como voçe a explicar coisas no jogo, tem muita gente nova agora que não sabe nada do jogo e o proprio jogo não explica.. Obrigado :)
Vlww, tmj
Brabo dmais kkk
Tutorial top, direto ao ponto.
Vlww, tmj o/
Vídeo perfeito, ajudou muito e sanou diversas dúvidas de uma só vez. Parabéns pelo conteúdo.
tmjj, vlw pelo feedback o/
Show, ficou bem da hora e claro. Parabéns.
Vlww o/
Flow dadori yaya
Q? kkkk
Massa mano, mas oq é aquele símbolo vermelho que não sai do lado do sage awk?
Vai pra onde com tanto ?
English subs please
Basically:
Frontal Guard: ( Blue shield) block all Damage and CCs coming from your Front (an ícon with a shield Will apear with a number going from 100 - 0 when It hits 0 your not protected)
Super Armor: (yellow ícon) u cant get CCed but you still receive Damage with a Lil reduction.
I-Frames: (red ícon) imune to all Damage and CCs during the duration.
For PvP all CCs you apply to an enemy count points to a maximum of 2, after this he get imune to CC.
Stifness = 0,7
Knockback= 0.7
Knockdown = 1.0
Floating = 1.0
Stun= 1.0
Airsmash= 0
Downsmash=0
So If you do 2 Knockdown skills in a combo you hit 2 points and the enemy get imune.
But u can do a stiffness 0,7 > a Knockdown 1.0 (=1.7) and then do another Knockdown (2.7 total)
Downsmashes and Airsmashes dont count points and you can land them after the imune to extend your combos.
Ex: my sorc combo is
Dreams of Doom (stiffness) > cancelled turnback Slash (bound "keep enemy on ground") > swirlling darkness (for Damage) > Grimm Reaper Judgement ( Knockdown "enemy imune") > Soul Reaper for the kill (30% chance on downsmash too) If the Grim Reaper dont do It.
Ty