@@leustachiusedits1829 that's not the point. In marvel snap randomness is too much relevant. Imagine how many times you lost because of random locations that ruin your game and you can't do absolutely nothing. Also imagine adding more randomness to that by playing a high roll deck.
@@trimaurilio8042 Yeah, there is a lot of randomness, but there are other card games with that randomness factor such as Hearthstone where most of the cards have literally “random” in their text. In Snap you can always retreat if you have bad RNG before turn 6, and even if it’s still a little bit frustrating, a 1 or 2 cube loss is not huge. I think the retreat makes the bad RNG less anoying to cope with than other card games I play.
Bazinga!
This meta with sandman is even worse than the blob meta. Galactic ranked and sandman is all I see 😢
I can’t play half my decks
Enchantress😉
Randomness is and will always be the real essence of Marvel Snap. No skill, only pure luck
Every card game has a randomness factor. If there existed a 100% win rate deck in Snap everybody would hate it.
@@leustachiusedits1829 that's not the point. In marvel snap randomness is too much relevant. Imagine how many times you lost because of random locations that ruin your game and you can't do absolutely nothing. Also imagine adding more randomness to that by playing a high roll deck.
@@trimaurilio8042 Yeah, there is a lot of randomness, but there are other card games with that randomness factor such as Hearthstone where most of the cards have literally “random” in their text. In Snap you can always retreat if you have bad RNG before turn 6, and even if it’s still a little bit frustrating, a 1 or 2 cube loss is not huge. I think the retreat makes the bad RNG less anoying to cope with than other card games I play.