The first beat got me ASCENDING
The .s3m file turns into an variable density sound
the same thing happens with .sf2 files, it's very cool!
I appreciate your interest in Screamtracker 3, the tracker scene is one of my favorite things
next is .WAV
I tried (with 32-bit sample size) and it's literally the "you can copy my homework but change it a bit so it won't be obvious meme".
Wav files are uncompressed so that means playing it in binary waterfall will just be the exact audio@@calculator_gaming
my ears on the first one
When you're searching for a tv station and this is what you get...
Yeah you basically get all the instruments samples by themselves, and i think everything else is just the note, pattern, and etc data in the module
special preset for .wav files: stereo 48KHz and 16bit
I can see some random guy making a skit out of this noiseful music
Someone PLEASE make a full song out of this
Sample images are nice
The 2nd is my favorite
Weird how rhis file is like from 1997 or 1996 i forgot... so cool
Now try a sfz or sf2 file
i can no longer use binary waterfall cause of this
Now dump an exe file with this
this is bizarrely making me laugh
How to do the same?
First spawn
Second stomp
Third fail
4th teleport
5th After getting it wrong or right
6th kicked out
7th level up
8th start the minigame
9th power up
10th button sounds
HOLD UP
wow
cool
Damn
whats an s3m
h
Feels like the background audio to a god tier shitpost please somebody cook with this lmao
I'm on it bro