Roblox: TRIA.os 1.1 - Crystalize Industry With MEDAL (Divine)

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 57

  • @Not_xz
    @Not_xz  2 วันที่ผ่านมา +3

    All information is in description.
    Join my discord server if you want to participate the rating poll.
    discord.gg/zktW7kbrWk

  • @megagamor_3431-cs4fd
    @megagamor_3431-cs4fd วันที่ผ่านมา +12

    Hi, I'm Crazyblox. Today I'm going to show you how to get started making your own Flood Escape 2 map, with the map kit provided in the video description. Once done creating the map, it can only be tested at FE2 Map Test, so make sure you publish as a model, marked for sale, and send it for white-listing at FE2 Map Test, of which the link is also provided in the video description. In order to get started making a map, you need to get familiar with all of the major game objects. Spawn, Exit Region, Exit Block, Buttons, Water, Settings, and Event String. Spawn is where the players will start on the map. It is recommended to keep the size of the Spawn the same as the template. The camera faces where the front side of a Spawn part is facing at the start of a round. Exit Region is where players need to go to finish the map, and is activated once all buttons in the map are pressed. Resize this to the area you designate for the goal and make sure it is CanCollide false. Exit Block is a part used to seal the Exit Region out from the rest of the map. Make sure this is CanCollide false too, the game will make use of this part later. Buttons are a core mechanic of Flood Escape 2 and can only be activated in numerical order. Buttons are named by their order and trigger events marked by certain values: Fade, Appear, Fall, Sound, and Delay. The behaviors listed are self-explanatory. You can link the triggers with a specific button by adding the same number to the trigger's name as the button you want triggering it. Water is used as a prefix for parts to make Flood Escape 2 see liquids in the map. Water has to be transparent and CanCollide false, with the top side facing up, as the mesh is squashed up the top face for visibility whilst in game. Make sure to give a different name to each, typically by number, so they could be controlled later in Event String. The Settings folder is used to determine the name of the map, the difficulty, and who it is made by. The Settings folder also contains a folder for lighting, which is covered in-depth in the map kit's instructions. Event String is used for controlling the water used in the map and allows for extra functionality for buttons, but only recommended for advanced scripters. "moveWater" allows you to translate the position of the water, allowing you to control flooding and draining of liquids. "setWaterState" lets you change what state the liquid is in. Liquids can be changed into water, acid, and lava. Make sure you do not use any of the forbidden phrases listed in the map's instructions, as it will be blocked by the game for security reasons. I hope this tutorial helps. If you need any help, you can refer to the instructions in the map model, or get in touch with the map making community on our Discord server and our forums, which I've also linked in the video description.

    • @TransmitterOfficial
      @TransmitterOfficial วันที่ผ่านมา +1

      i ain’t readin’ allat🗣️🗣️🗣️🗣️🗣️🔥🔥🔥🔥

    • @megagamor_3431-cs4fd
      @megagamor_3431-cs4fd วันที่ผ่านมา +1

      @TransmitterOfficial Hi, I'm Crazyblox. Today I'm going to show you how to get started making your own Flood Escape 2 map, with the map kit provided in the video description. Once done creating the map, it can only be tested at FE2 Map Test, so make sure you publish as a model, marked for sale, and send it for white-listing at FE2 Map Test, of which the link is also provided in the video description. In order to get started making a map, you need to get familiar with all of the major game objects. Spawn, Exit Region, Exit Block, Buttons, Water, Settings, and Event String. Spawn is where the players will start on the map. It is recommended to keep the size of the Spawn the same as the template. The camera faces where the front side of a Spawn part is facing at the start of a round. Exit Region is where players need to go to finish the map, and is activated once all buttons in the map are pressed. Resize this to the area you designate for the goal and make sure it is CanCollide false. Exit Block is a part used to seal the Exit Region out from the rest of the map. Make sure this is CanCollide false too, the game will make use of this part later. Buttons are a core mechanic of Flood Escape 2 and can only be activated in numerical order. Buttons are named by their order and trigger events marked by certain values: Fade, Appear, Fall, Sound, and Delay. The behaviors listed are self-explanatory. You can link the triggers with a specific button by adding the same number to the trigger's name as the button you want triggering it. Water is used as a prefix for parts to make Flood Escape 2 see liquids in the map. Water has to be transparent and CanCollide false, with the top side facing up, as the mesh is squashed up the top face for visibility whilst in game. Make sure to give a different name to each, typically by number, so they could be controlled later in Event String. The Settings folder is used to determine the name of the map, the difficulty, and who it is made by. The Settings folder also contains a folder for lighting, which is covered in-depth in the map kit's instructions. Event String is used for controlling the water used in the map and allows for extra functionality for buttons, but only recommended for advanced scripters. "moveWater" allows you to translate the position of the water, allowing you to control flooding and draining of liquids. "setWaterState" lets you change what state the liquid is in. Liquids can be changed into water, acid, and lava. Make sure you do not use any of the forbidden phrases listed in the map's instructions, as it will be blocked by the game for security reasons. I hope this tutorial helps. If you need any help, you can refer to the instructions in the map model, or get in touch with the map making community on our Discord server and our forums, which I've also linked in the video description.

    • @PurbleFE2Guide
      @PurbleFE2Guide วันที่ผ่านมา

      ayo wtf???

    • @BobBobowskifan
      @BobBobowskifan วันที่ผ่านมา

      Hey Crazy, can I have an autograph?

    • @PurbleFE2Guide
      @PurbleFE2Guide วันที่ผ่านมา

      @@megagamor_3431-cs4fd YO WHAT CHILL OUT, YOU'RE *CRAZY* AS HELL!

  • @Vibingincorndogs
    @Vibingincorndogs 23 ชั่วโมงที่ผ่านมา +1

    I unironically love the design of this level

  • @ControllerKazz
    @ControllerKazz วันที่ผ่านมา +7

    bros a tria gamer now🤯

  • @AbitgamerYT
    @AbitgamerYT 23 ชั่วโมงที่ผ่านมา +1

    I think bro is obsessed with Tria.os 😭🙏

  • @5C0RP_
    @5C0RP_ วันที่ผ่านมา +1

    Crystal Base + Acid Sewer + few part of Water Accident = this map

  • @R3DBOLT
    @R3DBOLT วันที่ผ่านมา +2

    NOWAY NOWAY BRO ACTUALLY PLAY TRIA

  • @AldPlayzYT
    @AldPlayzYT วันที่ผ่านมา +5

    too much crystal

  • @ReapparentSpace
    @ReapparentSpace วันที่ผ่านมา +2

    He switched to tria.os 😮

  • @aguycalledLFK
    @aguycalledLFK วันที่ผ่านมา +1

    43 seconds WR gg!

  • @koda1778
    @koda1778 วันที่ผ่านมา +1

    Yea, this is why Im not planning to play tria anytime soon, Im already bad at most maps in normal FE2 above 6.4

    • @Not_xz
      @Not_xz  วันที่ผ่านมา +1

      6.8 imo

    • @koda1778
      @koda1778 วันที่ผ่านมา

      @ my skill is horribly inconsistent so I can only beat a 6.5 on a good day if I’m lucky

    • @t-yl9eb
      @t-yl9eb วันที่ผ่านมา +1

      just don’t do divine/eternal maps then

  • @inchance05
    @inchance05 วันที่ผ่านมา +1

    did they reuse one of the rooms from that discontinued sewer map

    • @VictorMartinez-en8zr
      @VictorMartinez-en8zr วันที่ผ่านมา

      which one?

    • @inchance05
      @inchance05 วันที่ผ่านมา

      @@VictorMartinez-en8zr somewhere in july/august 2018 kitsune/kukkai made this map named acid sewer which had a room similar to the sewer part of this map

    • @inchance05
      @inchance05 วันที่ผ่านมา

      @@VictorMartinez-en8zr th-cam.com/video/0bdernfRtyg/w-d-xo.html

    • @VictorMartinez-en8zr
      @VictorMartinez-en8zr วันที่ผ่านมา

      @inchance05 oh

  • @qwalters21
    @qwalters21 วันที่ผ่านมา +2

    GRIA🗣️🗣️🗣️🔥🔥🔥🔥

    • @Salih-p5m
      @Salih-p5m วันที่ผ่านมา

      GRIA HELL YEAH

    • @TonyPerez-o6f
      @TonyPerez-o6f 8 ชั่วโมงที่ผ่านมา

      GRIA???

  • @Void_galaxy
    @Void_galaxy วันที่ผ่านมา

    atomic overflow but its 2018

  • @koompog1
    @koompog1 วันที่ผ่านมา +1

    True Tria os Player:

    • @random2171-s8s
      @random2171-s8s วันที่ผ่านมา

      uhm actually its “gria” :nerd:

  • @MaytidRBLX
    @MaytidRBLX วันที่ผ่านมา

    now beat derelict industry

  • @reverse_incident2
    @reverse_incident2 วันที่ผ่านมา +1

    Bros a true tria gamer now (pls do not say gria, it was a typo)

  • @Skybluez_editz
    @Skybluez_editz วันที่ผ่านมา

    Needs more crystal

  • @PurbleFE2Guide
    @PurbleFE2Guide วันที่ผ่านมา

    that one subscriber when you upload anything other than Flood Escape: 😡

  • @totallyluketehcheese3835
    @totallyluketehcheese3835 วันที่ผ่านมา

    Is divine 8?

  • @miniface
    @miniface วันที่ผ่านมา +1

    Do Monovoid with metal.

    • @Not_xz
      @Not_xz  วันที่ผ่านมา +1

      metal?

    • @miniface
      @miniface วันที่ผ่านมา +1

      @@Not_xz You’re 100% gonna put this on discord. Are you?

    • @miniface
      @miniface วันที่ผ่านมา +1

      @@Not_xz I mean medal. Breh I got a skill issue :/

  • @JamesonJamestackSwick
    @JamesonJamestackSwick วันที่ผ่านมา

    GIVE MORE TRIA. 👿

  • @Shiroo_dw
    @Shiroo_dw วันที่ผ่านมา +1

    Is this even possible

    • @Not_xz
      @Not_xz  วันที่ผ่านมา

      if it's impossible, this video is not exist

    • @Sunflower_think_about_it
      @Sunflower_think_about_it วันที่ผ่านมา

      ​@@Not_xzYOOOOOOOO, ROUND🔥

  • @StarplanetBLU
    @StarplanetBLU วันที่ผ่านมา +1

    1 🫡

  • @ngoquochuyroblox
    @ngoquochuyroblox วันที่ผ่านมา +1

    555