Slay the Spire The Board Game: Daily Climb Act 3 (2 Player Playthrough)

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  • เผยแพร่เมื่อ 12 ก.ย. 2024

ความคิดเห็น • 13

  • @gwgumby
    @gwgumby 3 หลายเดือนก่อน +6

    For future reference Poison hits the enemies at the end of your turn. So if it is enough to kill them, they will die *before* they get to act.

  • @Lordjunon
    @Lordjunon 3 หลายเดือนก่อน +1

    I hope y'all do these more, this was fun to watch

  • @Strausburg
    @Strausburg 3 หลายเดือนก่อน +1

    Hard to remember every little card in the heat of the moment, for sure. There was even a time in the last fight that you forgot to give 10 poison damage, but still an amazing run! Love the editing allowing us to easily read the cards; I know that takes a lot of effort! Hope to see more playthroughs.

  • @ztpayne7
    @ztpayne7 3 หลายเดือนก่อน

    Don't forget for Elites, they are in every row, so you should have Reptomancer as in the middle of the two of you and then two daggers off to the right for each player. When electrodynamics hits, it hits the Elite every time.

  • @ztpayne7
    @ztpayne7 3 หลายเดือนก่อน

    I only watched part of the run yesterday and stopped when I commented, just wanted to also comment about Echo Forming multi-cast. I believe you would multi-cast darkness for the first three energy, then the echo form WOULD have to be on a different orb. So it only works the way you played it if you have two dark orbs in play. That's how it would work in the video game anyway. But when you echo form a X cost card, the second time does play for the same amount of energy as the first one.

  • @b1ackdrag0n1
    @b1ackdrag0n1 3 หลายเดือนก่อน

    I love how you display the damage that should have happened to deca from the lightning orbs on the left of the screen. Yet as your playing She forgets she hits the row of bosses with her lightning orbs. So far when I commented here it's happend twice she's forgotten

  • @ChimeratAlpha
    @ChimeratAlpha 3 หลายเดือนก่อน

    0:30 "Sarah (Sara?) what are we doing today?"
    Darn... her little squeal stole my line. ;)
    I finally got my game a few weeks back. Kept playing 4-character solo to try to get a feel of them all and to unlock everything. Still have one square left on the third lock. >_< That is likely because I think I reached the Act 2 boss once so far and didn't even face the Act 1 boss in at least one of my runs.
    I very much enjoy seeing the two of you play with not only more experience but also those remaining items unlocked. :)

    • @ChimeratAlpha
      @ChimeratAlpha 3 หลายเดือนก่อน

      52:00 I wasn't 100% sure of the question. I originally thought you were asking about Orbs, but then Energy was brought up.
      Re Energy: page 19 of the Rules says that "If the card has X in the Energy cost, the copies use the same value of X as the original."
      Re Orbs: even if you only have one Orb, it wouldn't make any sense to me if the Dual-/Multi-Cast cards would stop after the first use. To me a single Orb is "recycled" as many times as the Skill allows it to be used, then its destroyed when the card's effect ends, so If you extend the X Energy carries over to copies, I'd think Orbs survive until all copies are played as well.
      Good question either way.

    • @arjanschipper3068
      @arjanschipper3068 3 หลายเดือนก่อน

      A copy use the same energy. But you play it as a new played card. So after a first dualcast for example,the orb you multi cast is gone. Then you copy dualcast, but you can't dualcast the orb you just did, because it is gone.

    • @ChimeratAlpha
      @ChimeratAlpha 3 หลายเดือนก่อน

      @@arjanschipper3068 That would make sense.
      I've never had that situation happen, though I did have a run where I got Multi-Cast in my deck very early as a random Rare from Neow...and all but one time I drew it I just went "You're just a more expensive Duel-Cast, why would I use you!?" and ignored it because I had better cards which could use the energy.
      I might have used it if I had a way to duplicate it, but those cards never came.

    • @arjanschipper3068
      @arjanschipper3068 3 หลายเดือนก่อน +1

      @@ChimeratAlpha if you have 1 energy left, than dual cast is better than the multicast. But multicast works good with extra energy. If you discard tactician, you gain 2 or 3 extra energy. Than you could have 6 energy for example. After that a multicast+ and evoke your dark orb 7 times. That could be a big hit against a boss 😀

    • @ChimeratAlpha
      @ChimeratAlpha 3 หลายเดือนก่อน

      @@arjanschipper3068 Yeah... Is Tactician a Lv3 unlock? I haven't spotted it yet, but I know some of the cards unlocked in the first two tiers are cards I generally use in the video game and the lack of them in the deck really explains why my strategies didn't work. (It's why I'm trying to unlock everything to see how that process goes before I decide if I'll start with all cards when teaching others, or not.)
      I think the only use for Multicast was 3-4 energy on a Dark Orb, yeah. I didn't have anything in my deck to increase energy, but I think I might have had a Relic by then that boosted energy.