Control: 5 Years Later

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  • เผยแพร่เมื่อ 6 ต.ค. 2024
  • Capture/Contain/Bind your best gaming moments. Eat!/Download!! Outplayed free: www.influencer...
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ความคิดเห็น • 1K

  • @Whitelight
    @Whitelight  3 หลายเดือนก่อน +108

    Capture/Contain/Bind your best gaming moments. Eat!/Download!! Outplayed free: www.influencerlink.org/SHKXC

    • @Melrieoi
      @Melrieoi 3 หลายเดือนก่อน +4

      Lol no, my hard drive would kill me in my sleep.

    • @hundvd_7
      @hundvd_7 3 หลายเดือนก่อน +2

      3:42 "The noise problem isn't exactly subtle in the blackest part of the house" damn, that's some unfortunate phrasing

    • @90lancaster
      @90lancaster 3 หลายเดือนก่อน +3

      Oh you so don't want to know my opinions on this games as I start by calling her Gender Swapped Anakin Skywalker and it gets progressively worse from that point onwards.

    • @madmorgo6233
      @madmorgo6233 3 หลายเดือนก่อน

      Ohoho! That was a clever intro/segue... had me genuinely bewildered for a hot second there. I played Control!! It didn't look like that when I did...! 😅😂🎉

    • @leonscott7319
      @leonscott7319 3 หลายเดือนก่อน

      Honestly with the characters I just thought the house was messing with them in someway and that’s why they looked so awkward when in conversation

  • @kjj26k
    @kjj26k 3 หลายเดือนก่อน +974

    Control, to me, is an archetypical AA game.
    Someone had an Idea, and was really passionate about making that game.
    And while the quality of the game may dip and waver through the playthrough, that Idea is brought to bare and you leave the experience just as in love with it as the Author.

    • @SinHurr
      @SinHurr 3 หลายเดือนก่อน +9

      Glory to me, the 69th like. Also good comment, buddy.

    • @garydiamondguitarist
      @garydiamondguitarist 3 หลายเดือนก่อน +54

      I agree. Sometimes AA tier games lack a consistent level of polish across all pieces, but can end up having enough of it overall to make their ambition and creativity flourish, resulting in a memorable experience. Control definitely has that.
      And personally I'd rather take an interesting game that's a little uneven in places yet thought provoking and compelling over another safe AAA game that itself, in this day and age, will probably launch unpolished anyway and be patched to stability later, because apparently that's just how that part of the industry thinks it's acceptable to work these days. 😂

    • @yellowbat79
      @yellowbat79 3 หลายเดือนก่อน +66

      it's AA courage and design with AAA production value... my perfect type of game

    • @garydiamondguitarist
      @garydiamondguitarist 3 หลายเดือนก่อน +8

      @@yellowbat79 I like that take on it.

    • @detinu
      @detinu 3 หลายเดือนก่อน +27

      Very well put. Games like Control and Alan Wake 2 are so much more intriguing for this exact reason. Yes, their mechanics and design are not as good as some other AAA games, but the care, the art and the attention to detail that goes into them elevates them above other perfectly designed games. They are and will be far more memorable than your 'safe' AAA game.

  • @ellipszilonq
    @ellipszilonq 3 หลายเดือนก่อน +1608

    No fucking way it's been five years. I cannot be this old

    • @MarioPawner
      @MarioPawner 3 หลายเดือนก่อน +32

      My exact reaction when seeing this title too...

    • @greenhowie
      @greenhowie 3 หลายเดือนก่อน +35

      Blink and you'll miss it.

    • @stanmanlyman4550
      @stanmanlyman4550 3 หลายเดือนก่อน +3

      @ellips...
      Yeah man... so much has happened as well

    • @lukky6648
      @lukky6648 3 หลายเดือนก่อน +14

      Remember when this was the latest tech demo esque game ?

    • @hulking_presence
      @hulking_presence 3 หลายเดือนก่อน +5

      You'll get older, believe me.

  • @bigmilk13_
    @bigmilk13_ 3 หลายเดือนก่อน +389

    I'll admit that this game certainly had its problems, a few things that weren't thought through enough, but boy do they pale in comparison to the WORLD that Control created. I'm not someone who reads the little lore entries in videogames, but I read almost all of them in Control. It's the imaginative cosmic horror atmosphere mixed with a surprisingly good power fantasy that kept me playing. I still remember the first time I saw the Quarry, and the inside of the Ashtray Maze. So many questions, so few answers, but Jesse is along for the ride. Really fun game, extremely solid 8/10 for me, made me truly appreciate brutalist architecture

    • @dr.cheeze5382
      @dr.cheeze5382 3 หลายเดือนก่อน +11

      I'm sure you're already aware of this, but the SCP foundation is a direct inspiration for this game and is mostly amazing (as long as you are aware of the context in which its many authors worked).

    • @garydiamondguitarist
      @garydiamondguitarist 3 หลายเดือนก่อน +12

      Well observed. Back when video game graphics were much more primitive and environmental storytelling was mostly not possible due to the limits, text-based lore was crucial to making certain genres of game work.
      The level of writing in those titles, along with very often the game manual being written in a complimentary style and also key to the world building was usually top tier, and inspiring.
      Control feels like a natural successor to games like those, where the writing is so compelling and the lore just sparse enough that you want to consume as much of it as possible. It's very good about conserving detail, and even better at being written from the point of view of people trying to approach working at the FBC like any other office job, applying scientific rigor and professional formal writing to completely wacky things so we, the players, can relate to it having seen documents like it in our real lives but never about magical rubber ducks that fly around the room taunting us with their ethereal quacking.

    • @AaronBiswas
      @AaronBiswas 2 หลายเดือนก่อน +1

      @@garydiamondguitarist Alan wake 2 more of what control is

    • @AlbertoGarcia-wd7sc
      @AlbertoGarcia-wd7sc หลายเดือนก่อน +1

      The Remedy Entertainment connected universe is quite interesting. The Alan Wake games and this one take place in the same universe.

  • @croatiaboy11
    @croatiaboy11 3 หลายเดือนก่อน +968

    Ahh, another Raycevick video to kick back and relax for

    • @Daggertail777
      @Daggertail777 3 หลายเดือนก่อน +43

      Weird. I could've sworn I had seen this one before. Hmm.

    • @Hayden_Lummus
      @Hayden_Lummus 3 หลายเดือนก่อน +22

      @@Daggertail777yeah I think he wanted to come back and talk again about it. I know he made a video years ago, but I never got around to watching it so no idea how much the ideas from that one have changed in this one

    • @yutro213
      @yutro213 3 หลายเดือนก่อน +13

      Wrong channel, buddy! Or is it a joke?

    • @Hayden_Lummus
      @Hayden_Lummus 3 หลายเดือนก่อน +19

      @@yutro213 for context I was referring to Whitelight but forgot to put that in the comment

    • @andreworders7305
      @andreworders7305 3 หลายเดือนก่อน +45

      @@Hayden_LummusI thought he was making a joke about their similar format and dulcet tones.

  • @SidPhoenix2211
    @SidPhoenix2211 3 หลายเดือนก่อน +198

    06:08 i actually like the delay in the indirect destruction caused by evade. It feels as if you're moving at an incredible speed and it's the shockwave carried behind you, which takes a split second longer to catch up, that causes the destruction. Kinda like a jet breaking the sound barrier. It moves forward, but it takes a little longer to hear the boom

    • @klaudiusz6233
      @klaudiusz6233 2 หลายเดือนก่อน +7

      That's also what I always thought hahaha

    • @JackWse
      @JackWse 2 หลายเดือนก่อน +2

      I almost wonder if they did that to make extracurricular platforming more difficult... I'm always confused in this game that has levitate lol and early on seems to reward you quite often for doing shenanigans short of actually stacking boxes.. which I swear some of the early secrets they actually want you to stack boxes.. But then clearly they don't want you to get comfortable doing that because they make it an absolute nightmare.
      Kind of sad because, there are these moments where everything works out and I'll get to the second floor in the middle of combat by moving a box on top of something and make the jump in one smooth move.. and that's fucking epic! But nine times out of 10 that object will somehow fall or be placed in the most bizarre physics reaction for its shape and size lol...

    • @HHTwice
      @HHTwice 2 หลายเดือนก่อน

      It’s janky and feels dumb

    • @RS-ry4lp
      @RS-ry4lp 2 หลายเดือนก่อน +4

      The delay is intended, it’s too consistent to not be. If it only happened during frame drops or other buggy circumstances I wouldn’t think so, but she even makes a WOOSH sound when she dashes. It’s very obviously intentional.

    • @israelbarnes4704
      @israelbarnes4704 หลายเดือนก่อน

      ⁠like u

  • @Dopesaur
    @Dopesaur 3 หลายเดือนก่อน +139

    35:18 Bro, you owe me so much money right now, Arish is literally my second or third fav person out of all the people you interact with. I find his attitude towards his job super relatable. And occasionally funny.

    • @Molochem
      @Molochem 3 หลายเดือนก่อน +14

      Pay up Whitelight!

    • @AxelTheAussie
      @AxelTheAussie 3 หลายเดือนก่อน +6

      I love Arish, he’s just a silly guy

    • @Whitelight
      @Whitelight  2 หลายเดือนก่อน +82

      Ah sorry man, competition expired a few years ago, but thanks for playing!

    • @Adi-rp2iv
      @Adi-rp2iv 2 หลายเดือนก่อน

      ​@@Whitelight"few"
      yea right

    • @Dopesaur
      @Dopesaur 2 หลายเดือนก่อน +38

      @@Whitelight Fair enough, I guess I should've seen this video in your mind before it was made. Maybe next time!

  • @Arno1911
    @Arno1911 3 หลายเดือนก่อน +2118

    Barely pushing over the ten minute mark

    • @crinja404
      @crinja404 3 หลายเดือนก่อน +90

      Watch his Death Stranding video. He definitely tried.

    • @FernandoLopezGarcia-dw9tp
      @FernandoLopezGarcia-dw9tp 3 หลายเดือนก่อน +1

      Fr

    • @AlbeitBasilisk
      @AlbeitBasilisk 3 หลายเดือนก่อน +2

      Wdym?

    • @maxkcool4102
      @maxkcool4102 3 หลายเดือนก่อน

      Rule 136 of the internet: if someone makes a long video, some chucklefuck will copy the same joke about the 10 minute rule for the 3,000th time.

    • @davidbennettracing538
      @davidbennettracing538 3 หลายเดือนก่อน

      Thats because you lack both the attention span and intelligence required for a Whitelight video.

  • @dislot
    @dislot 3 หลายเดือนก่อน +176

    This game is $10 with the Steam summer sale. Just got it super hype to play. Idk how I've never heard of this this game is right up my alley

    • @paddycakes6244
      @paddycakes6244 3 หลายเดือนก่อน +33

      I envy you, getting to play this game for the first time. This one is one of *those* things I wish I could erase from memory and re-experience it again for the first time.

    • @dislot
      @dislot 3 หลายเดือนก่อน

      @@paddycakes6244 I’ve been playing it all day. It’s so fun! A little heavy on the cutscenes but that doesn’t take away from how insanely well made this game is

    • @dr.cheeze5382
      @dr.cheeze5382 3 หลายเดือนก่อน +1

      ​@@paddycakes6244 Speaking of games we wish we could erase from memory... Have you played The Outer Wilds (not worlds, that game sucks)?

    • @avocadothecat
      @avocadothecat 3 หลายเดือนก่อน

      ​@@paddycakes6244 oh same. Any of the Remedy games, really.

    • @mariovelasquez1243
      @mariovelasquez1243 3 หลายเดือนก่อน +2

      Also it's been given away by Epic before so if you've been consistently claiming make sure it isn't in your library already!

  • @SidPhoenix2211
    @SidPhoenix2211 3 หลายเดือนก่อน +116

    14:44 The musical artist Poe is the sister of House of Leave's author, Mark Z. Danielewski. Her album "Haunted" had multiple songs in it that served as companions to the book. One of these songs was featured in Alan Wake. Poe stopped making music cuz of legal fallout with her label (classic music exec nonsense), but she returned to make new music for... Alan Wake II. It's the song that plays, in pieces, at the end of every Alan chapter. She and Sam Lake wrote the lyrics together and she performed it. I just find it cool that there's a strong link between Alan Wake 1&2, CONTROL, House of Leaves, Poe, and Sam Lake. A conversation between all this art and artists.

    • @elyaequestus1409
      @elyaequestus1409 2 หลายเดือนก่อน +13

      That is super facinating. Especially since Mark stated that House of Leaves was his way to process his strange childhood. Additionally, the song 'Take Control' subverses the naritive decend of House of Leaves. Where Navidson goes deeper and deeper, Jessy literally rise above herself in Ashtray Maze (which is a cool word play on Ash Tree Lane)
      God I love this game.

    • @ActionScripter
      @ActionScripter 2 หลายเดือนก่อน +5

      Also that song is called "This Road" and it's a fucking banger. The first time it changed and smacked me with the real chorus after the previous shortened versions, I was blown away.

    • @SidPhoenix2211
      @SidPhoenix2211 2 หลายเดือนก่อน +4

      @@ActionScripter saaaaame. I also like how the song proclaimed that "it's a loop" and the first few chapters ended with the same part. But then... It started getting little and big changes cuz ofc... It's not a loop... It's a spiral.
      The game reflected its themes in the chapter songs, which is dope af.

    • @coolsenjoyer
      @coolsenjoyer 2 หลายเดือนก่อน +3

      It's pretty funny that Poe also has a song called Control that would've actually fit this game game pretty well

    • @BlazingOwnager
      @BlazingOwnager 2 หลายเดือนก่อน +1

      That's just awesome.

  • @vegardhuse
    @vegardhuse 3 หลายเดือนก่อน +53

    "I have full Control" -John Control 2019

    • @Sinner987
      @Sinner987 15 ชั่วโมงที่ผ่านมา +1

      And then he starts to control all over the place

  • @NatjoOfficial
    @NatjoOfficial 3 หลายเดือนก่อน +128

    Control is a very special game to me. It’s one of the few games I brought the DLC for, it’s one of the few games I turned the difficulty up after starting because I loved the combat so much and wanted a challenge, it’s one of the few games I say I’ll play again but don’t because I’m afraid of ruining my original experience.

    • @Mykslaf
      @Mykslaf 3 หลายเดือนก่อน +14

      I've completed Control second time after a year and a half of my first playthrough. This is the only game I have done this with.
      And I was not dissappointed, this game is beauty.

    • @maineman5757
      @maineman5757 3 หลายเดือนก่อน +6

      I 100% Control 3 times

    • @solofemmenoire9108
      @solofemmenoire9108 2 หลายเดือนก่อน +3

      Play it over it’s even better the second time

    • @BlazingOwnager
      @BlazingOwnager 2 หลายเดือนก่อน +2

      @@maineman5757 I'm on my third run. Doing the AWE expansion last, then playing Alan Wake II for the first time immediately after I'm done.

  • @Kaishen021
    @Kaishen021 3 หลายเดือนก่อน +245

    How in the DLC they give you both the power to break and grow crystals without makings some puzzles requiring you to break ones you grew earlier of vis versa for completion is beyond me.

    • @gonesnake2337
      @gonesnake2337 3 หลายเดือนก่อน +32

      And double bonus, they seem to funnel you into one power (construct) or the other (destruct) but give you both in the end!

    • @georgestuart7314
      @georgestuart7314 2 หลายเดือนก่อน +8

      ​@@gonesnake2337 I think that was done to motivate Jesse's suspision of the Board and instead build some trust for the Former who you briefly fight in the base game.

    • @gonesnake2337
      @gonesnake2337 2 หลายเดือนก่อน +4

      @@georgestuart7314 100% I did feel a bit conflicted about the Former but when it helps you kind of snub the Board I was sold.

  • @mattparkent440
    @mattparkent440 3 หลายเดือนก่อน +83

    Eerie
    That's the best way to explain Control's vibe. It's not horror and it's not scary but there is something there. Like there is a shadow that shows someone is standing behind the corner but there is nothing there.
    Eerie

    • @ThwipThwipBoom
      @ThwipThwipBoom 2 หลายเดือนก่อน +4

      Nah, intriguing is the best word to describe the game. Don't fear what's in the shadows. Jump into the shadows and take control of them.

    • @mattparkent440
      @mattparkent440 2 หลายเดือนก่อน +7

      @@ThwipThwipBoom I don't think that word means what you think it means.

    • @Stormthorn67
      @Stormthorn67 2 หลายเดือนก่อน

      Uncanny?

    • @rmsgrey
      @rmsgrey 2 หลายเดือนก่อน

      Eldritch is a good word

    • @mattparkent440
      @mattparkent440 2 หลายเดือนก่อน

      @@rmsgrey it's not the least bit oblong

  • @X-EN7171
    @X-EN7171 3 หลายเดือนก่อน +295

    Intro caught me off guard

    • @PlebNC
      @PlebNC 3 หลายเดือนก่อน +12

      The Forza Horizon Free Candy van caught me off guard.

  • @Hunnypooh18
    @Hunnypooh18 หลายเดือนก่อน +8

    I got frustrated at the map for like 10 minutes... before I realized the building is literally like any bureacratic housing for idiots and has signs EVERYWHERE to point in the right direction. The map to give you basics, the signs to give specifics.

  • @yellowbat79
    @yellowbat79 3 หลายเดือนก่อน +34

    something you didn't mention, one of my favorite things to do in control has always been seizing Hiss clusters so they heal you and you have an easier time in combat and managing to damage them just enough to seize them while not killing them as fast as possible. made the combat much more interesting to me

    • @RS-ry4lp
      @RS-ry4lp 2 หลายเดือนก่อน +4

      I’ve played this game 5 times and never even attempted that, god damn you’re a genius

  • @bloodredhanded
    @bloodredhanded 3 หลายเดือนก่อน +74

    30:57 i think that picture is there to indicate you can break that wall. the pictures of broken walls in the game mean there is a secret behind the wall.

    • @peterkujawski1370
      @peterkujawski1370 3 หลายเดือนก่อน +11

      My favorite mechanic especially in the dlc where there’s the wall within the wall ending with a clock puzzle

  • @TheBlackB0X
    @TheBlackB0X 3 หลายเดือนก่อน +86

    I always thought Severance could exist within Control's "The Oldest House".

    • @marknash9546
      @marknash9546 3 หลายเดือนก่อน +8

      Watch - The Lost Room (TV Mini Series 2006).. its very close to the plot of Control mixed the Severance's dystopian office spaces.

    • @TheBlackB0X
      @TheBlackB0X 3 หลายเดือนก่อน

      @@marknash9546 Oh yeah, I loved that series, I also agree it could fit too, the scissors, ticket etc all great stuff.
      Looking back now, the irony is all shows ended up and the game with loose ends, and not tied up.
      Another show that could almost fit is Debris.

    • @faustineli375
      @faustineli375 3 หลายเดือนก่อน +2

      That's an under statement. The board in Severance seems wholesale copied from the game.

    • @TheBlackB0X
      @TheBlackB0X 2 หลายเดือนก่อน

      @@faustineli375 Perhaps :)

    • @SidPhoenix2211
      @SidPhoenix2211 2 หลายเดือนก่อน +2

      Both Annihilation and Severance helped to provide me with the CONTROL vibes that were missing from my life once I had wrapped the game (platinum'd, then uninstalled).

  • @UchayKaykay
    @UchayKaykay 2 หลายเดือนก่อน +17

    "You really should play this game. I'm no longer asking."
    True and real

  • @Oatlis
    @Oatlis 3 หลายเดือนก่อน +102

    We got this before Joseph Andersons Witcher 3 video

    • @andrewcapra7153
      @andrewcapra7153 3 หลายเดือนก่อน

      He's still malding about the C-tier breadtuber who called him out for insisting that it's normal and cool to be racist and that segregation is the only way to resolve ethnic tensions.

    • @Jan_Iedema
      @Jan_Iedema 3 หลายเดือนก่อน +16

      Looking forward to that 100 hour video

    • @ileutur6863
      @ileutur6863 3 หลายเดือนก่อน +25

      Bro will finish the video 5 years after everyone stops caring

    • @therandomheretek5403
      @therandomheretek5403 3 หลายเดือนก่อน +15

      My money's on that video never getting released.

    • @Oatlis
      @Oatlis 3 หลายเดือนก่อน +5

      @therandomheretek5403 yeah I don't have my hopes up. But apparently he hasn't streamed for a couple of months to work on it so who knows

  • @steverufino1107
    @steverufino1107 3 หลายเดือนก่อน +73

    Control is one of the most special gaming experiences I’ve ever had. The atmosphere is second to none

  • @CJKS-wo8dm
    @CJKS-wo8dm 3 หลายเดือนก่อน +18

    I always thought the deal with Jesse Polaris was that Polaris was dead, she did die, but her years long presence has forever altered a part of Jesse that lets Jesse produce her own Hedron Field, mentally imaged as a version of herself that feels like Polaris.

  • @tirefirejones561
    @tirefirejones561 3 หลายเดือนก่อน +33

    Your old Control vid got me to play the game, which got me into Remedy’s other games, thank you for that.

  • @ultimate_pleb
    @ultimate_pleb 3 หลายเดือนก่อน +52

    "Incentives are like gravity" that's why your mother is the *greatest* 'incentive' of all

  • @Jacket50Blessings
    @Jacket50Blessings 3 หลายเดือนก่อน +372

    loved when john troll controlled all over the controls

    • @Jacket50Blessings
      @Jacket50Blessings 3 หลายเดือนก่อน +17

      10/10 truly a masterpiece

    • @jdg1251
      @jdg1251 3 หลายเดือนก่อน

      Choke

    • @spillmaster1298
      @spillmaster1298 3 หลายเดือนก่อน +7

      I thought his name was Connor

    • @ussliberty109
      @ussliberty109 3 หลายเดือนก่อน +3

      In the Oldest House, straight up launching it... and by "it" I mean my forklift.

    • @johnnybensonitis7853
      @johnnybensonitis7853 3 หลายเดือนก่อน +2

      I liked when they said "Take control."
      Wait, they did actually say that, fuck.

  • @rara3538
    @rara3538 3 หลายเดือนก่อน +21

    control was a weird surprise on how good the 3rd eprson shooting element is. usually these types of games have the most barebones boring shooting imaginable, instead this feels like an indie game with all the graphics on top of it

    • @baronsengir187
      @baronsengir187 2 หลายเดือนก่อน +1

      So just a good game.

  • @angrypickle6346
    @angrypickle6346 3 หลายเดือนก่อน +33

    Control was great I loved the combat and didn't expect a game like that. The worst part that I can remember about the game was the map, takes a while to get used to.

  • @DuskyPredator
    @DuskyPredator 3 หลายเดือนก่อน +13

    I don't remember a problem of launch being the major solve everything ability. My memory was that whatever version of the gun I was using at the time dictated the playstyle, with launch covering what the gun couldn't. Launch could round out whatever I was doing.
    Levitate was also often a get me to where I needed ability, so it made the architecture even more in mind as I would consider where cover might be where walking wouldn't help. And I think the guard thing was what brought being able to do melee combat more feasible, that it could give different guns a go where I would need to worry so much about up close. I believe there was an element that soaking up damage could turn in a wide up close damage without being too left open.

  • @Quin-p1z
    @Quin-p1z 3 หลายเดือนก่อน +4

    Without going into terribly much detail, it's worth noting that there's an additional secret to the furnace containing a one of the best buffs in the game

  • @BeardedCatDad
    @BeardedCatDad 3 หลายเดือนก่อน +5

    There is a church that was used at the major reference of "Dead Letters" that my grandfather in law helped design / build. Really strange brutalist place.

  • @jaxchan9033
    @jaxchan9033 3 หลายเดือนก่อน +18

    take a shot everytime you hear the word control

    • @Alex-Sand
      @Alex-Sand 2 หลายเดือนก่อน +1

      I woke up at the hospital

  • @Astartes-6969
    @Astartes-6969 2 หลายเดือนก่อน +7

    0:52 when the ad ends

  • @kipdaedricartifact
    @kipdaedricartifact 3 หลายเดือนก่อน +10

    would love to see “GTA IV: 16 years later”

  • @takoshihitsamaru4675
    @takoshihitsamaru4675 2 หลายเดือนก่อน +5

    12mins in and this is your greatest video for certain. Your writing here was fucking immaculate, the way you drew parallels between breaking free from the norm through spirit and creativity, and the destructive force by which Jesse navigates and interacts with The Oldest House. Genius.
    Damn, is it wrong that I want everyone I know to watch this despite none of them being interested in games? Like you said, this is art.

  • @KotoCrash
    @KotoCrash 3 หลายเดือนก่อน +233

    I actually think the overpraise did more harm than good. If you go in expecting the 10/10s it got you'll be disappointed at the 8/10 it is

    • @iAmPimmiCue
      @iAmPimmiCue 3 หลายเดือนก่อน +19

      Yeah, it's why I rarely ask for peoples recommendations, especially if they hype it a lot because I 100% won't feel the same. Happened to me with Control, CrossCode, Bug Fables and Crisis Core. I found these to be mid at best

    • @EmperorOfMan
      @EmperorOfMan 3 หลายเดือนก่อน +18

      No its 11/10

    • @EmperorOfMan
      @EmperorOfMan 3 หลายเดือนก่อน +29

      @@iAmPimmiCue My friend Peppa Pig is on sale. Sounds like your speed

    • @teehundeart
      @teehundeart 3 หลายเดือนก่อน +33

      Yeah that was my experience. There are very obvious flaws. Be it the repetitive encounters, the weak main story, the redundant upgrade system, the confusing map overlay...
      It's an OK games with strong artistic direction.

    • @EmperorOfMan
      @EmperorOfMan 3 หลายเดือนก่อน +18

      @@teehundeart Confusing map? There are signs everywhere in game telling you were to go. Did you play the game?

  • @fervidly_frantic_psyche
    @fervidly_frantic_psyche 3 หลายเดือนก่อน +82

    One of the most beautiful and enthralling experiences I've had in a game. The atmosphere, the soundtrack, the story, the VA, the tightly woven narrative, the intricate worldbuilding, and the absolutely bewitching visuals, are some of the best I've been lucky enough to experience. Sure, some of the areas felt a bit less polished and a bit repetitive, however, they were greatly transcended by the sheer brilliance and a clear product of love and care and conscientiousness that is Control. Ugh even just thinking about it makes me want to play it again.

    • @Primorion
      @Primorion 3 หลายเดือนก่อน +5

      oh come off it, it is not that good 😂

    • @icravedeath.1200
      @icravedeath.1200 3 หลายเดือนก่อน +14

      ​@@PrimorionYes it is

    • @fervidly_frantic_psyche
      @fervidly_frantic_psyche 3 หลายเดือนก่อน +12

      @@Primorion Different strokes for different folks. Maybe it's not for you, but I thoroughly enjoyed my time with it and would definitely recommend people to play it at least once and give it a fair chance.

    • @rcclab5411
      @rcclab5411 3 หลายเดือนก่อน +6

      On top of all that I'm also Finnish, which gives a lot more meaning to so many things in the game. An 11/10 game for me.

    • @TheFirstCurse1
      @TheFirstCurse1 3 หลายเดือนก่อน +1

      ​@@PrimorionFor real. I don't understand why some people act like this game is Bloodborne or something. It's so mediocre and empty.

  • @SuperBananaSalad
    @SuperBananaSalad หลายเดือนก่อน +3

    BRO. I have fell in love with your channel, gaming content is hard to find that isn’t irritating or cartoonish and man you reach above and beyond every time. So far now that I have paused at 20 mins and bought control souly on your rec. the length of your videos leaves so much space for every last detail to be analyzed, critiqued, appreciated, everything man great stuff. Genuinely analyzing Ubisoft games is the best thing you can do to point out their flaws because you highlight their potential and your other content does that in a way I haven’t seen voiced so elegantly. Your criticism makes sense and your praise has value so a video like this I feel justified in listening to your opinion. It’s more than just TH-cam vids for some people and you’ve filled some long hours for me lately man I really appreciate it! Keep it up!

  • @BlueDragon407
    @BlueDragon407 3 หลายเดือนก่อน +41

    A feature film length analysis of one of the best and most innovative games of the past five years? And I'm catching it on the day it's uploaded? Sure, I'll dedicate a significant portion of my Sunday afternoon to watching that.

  • @leopoldbullot8016
    @leopoldbullot8016 2 หลายเดือนก่อน +5

    about the launch thing, it is dominant like you said, but it has one major weakness : it can't be upgraded with mods. It's better at sniping than pierce, until you've added 3 damage up mods to pierce. it's better at dealing with smaller ennemies, until you've added two damage up and a blast radius increase to surge.
    Yeah, it's patchwork and make 90% of all weapons mods worthless, but at less your gun is usefull/even better than launch.
    Also surge completely invalidate Hiss distorted, you can just levitate and blow up the entire arena until you hit it. the only down side is that sometime it won't be clear you already killed it.

  • @JuliusCaesar103
    @JuliusCaesar103 3 หลายเดือนก่อน +7

    In my corner of the world, we call this type of video a blockbuster!! Perfect for a weekend evening.

  • @NapoleonBlownapartMMA
    @NapoleonBlownapartMMA 3 หลายเดือนก่อน +4

    The problem with getting lost in this game wasn’t just that you had to try and navigate using the signs in the oldest house, it was that the map suffered the same problem as the textures and wouldn’t load half the time. Even when it did load, the map was poorly designed. I loved control but it was a technical disaster at launch much like quantum break

  • @alejandrovallencci
    @alejandrovallencci 3 หลายเดือนก่อน +3

    Just finished this game again a week ago and now an almost 2 hour long Whitelight video? Perfect timing

  • @lemniscatelogos7917
    @lemniscatelogos7917 3 หลายเดือนก่อน +3

    You’re the reason I played control and now im addicted to brutalist architecture especially in video games

  • @clyntmedia
    @clyntmedia 3 หลายเดือนก่อน +2

    This past few days I've literally been playing control watching your old videos including the one you made about Control. This literally made my day.

  • @saschaberger3212
    @saschaberger3212 3 หลายเดือนก่อน +13

    First time playing I thought she was talking to the player which would have made it different but way cooler in my opinion.

    • @editating_2614
      @editating_2614 2 หลายเดือนก่อน +3

      She is talking to the player. Play the alan wake dlc's last part. Everyone is a part of remedy's universe now

  • @argo117007
    @argo117007 หลายเดือนก่อน +1

    Bro I love your videos, they provide me peace. Please never stop.

  • @jakedunnegan
    @jakedunnegan 3 หลายเดือนก่อน +3

    Very glad you reviewed this! I always thought it never got enough attention. It also happens to do the very best "Star Wars" powers imitation of any game I've ever seen. The only thing missing was a light saber.

  • @TealeafRogers
    @TealeafRogers 3 หลายเดือนก่อน +17

    I can express nothing short of pure elation that you're covering this GEM of a game! Many thank.

    • @titularhero
      @titularhero 3 หลายเดือนก่อน +1

      He's already done a 50 min vid on it lol

  • @00HoODBoy
    @00HoODBoy 3 หลายเดือนก่อน +4

    oldest house is my favourite setting in media. it just fits my taste perfectly

  • @oFiGuReZo
    @oFiGuReZo 2 หลายเดือนก่อน +2

    The first play through of this game is a insane experience. The feeling and creepyness is so fucking awesome.

  • @mathewserik217
    @mathewserik217 3 หลายเดือนก่อน +6

    Good stuff, man. Need an Alan Wake Whitelight video yesterday.

  • @alpha_c.
    @alpha_c. 3 หลายเดือนก่อน +2

    these vids r so well written and entertaining and insightful, im able to watch 1 or 2 hour vid on a game ive never played cause theyre so well made
    i want to make videos like this myself one day

  • @KleioChronicles
    @KleioChronicles 3 หลายเดือนก่อน +3

    I loved control. While I had some performance issues on PS4 I got really sucked in and ended up platting it and explored everything I could. The gameplay was fun and the world created by Control was the ultimate appeal. Exploring and finding the altered items a d then suddenly finding yourself in a boss fight was rewarding. I ended up going down the plant hole early and had the very challenging but satisfying objective to get my way through that level and boss fight.
    I didn’t use launch as much as you implied most would, I enjoyed exploring different gun modules. While balancing with launch damage may be an issue, it isn’t an issue unique to control. A lot of games end up being shallow when a player doesn’t purposefully switch things up a bit.
    My biggest gripe was that the final sequence of the main game was too easy (especially with extra DLC upgrades to make you super-powered earlier) and it really needed a final boss of some sort. If you’re not the type of person to explore and engage in notes outside of where you’re directed then the game likely won’t be for you. For me, I read every single bit of the lore.

  • @josetomascamposrobledano4618
    @josetomascamposrobledano4618 หลายเดือนก่อน +1

    After so many years… the most iconic part is the weird text / **Panini**

  • @BigAdam2050
    @BigAdam2050 3 หลายเดือนก่อน +8

    Man, I just wanted to know why I was now Director, and why I was doing basic bitch work to open doors.
    The game felt like it had a prequel I'd missed.

    • @matthewmorgan7103
      @matthewmorgan7103 3 หลายเดือนก่อน +6

      I really liked that The Director was a job that requires basic bitch work. Over and over again Control reinforced this idea. Your job as The Director is less important than your job as the janitor's assistant. "The Director's first priority is to keep the lights on." No one else wants that job, the turn over rate is crazy and the retirement package is usually some kind of spooky sci-fi hell.

    • @RS-ry4lp
      @RS-ry4lp 2 หลายเดือนก่อน

      Media literacy is dead.

    • @revolversnake126
      @revolversnake126 หลายเดือนก่อน +1

      @@RS-ry4lp 🤓

  • @harombee
    @harombee 3 หลายเดือนก่อน +2

    I thought it was cool that one of the director fuels the power to the building and you can see him on the heat map in the generator, where you meet the head of security

  • @ramos_4892
    @ramos_4892 3 หลายเดือนก่อน +3

    One more Whitelight movie to watch. You love to see it!

  • @datguyuno98
    @datguyuno98 3 หลายเดือนก่อน +1

    This game has a lot of great moments, meeting Ahti, the Finnish Tango cart ride, the Shawshank Redemption joke, and nearly every Dr. Darling video but moments like The Ashtray Maze, the AWE DLC and especially the ending make it absolute peak fiction

  • @Ifinishedyoutube
    @Ifinishedyoutube 2 หลายเดือนก่อน +6

    Did you not talk to Dylan when you had the chance? Because he talks about how he gets to go to all the different dreams/games. He talks about past games and presumably future games. He even talks about the very scene in which he's talking about the games. I don't see you reference this at all.

  • @BlazingOwnager
    @BlazingOwnager 2 หลายเดือนก่อน +2

    You're wrong about the furnace; the barrels gives way to finding the flaming televisions, that grant you Eternal Fire for the Grip (which basically gives you unlimited ammo).
    The barrel mission is just a warm up.

    • @Zephon911
      @Zephon911 2 หลายเดือนก่อน +1

      All of the unique mods are great upgrades to the weapons, its just a pity you dont get them till late on, they make the guns much more viable. The lack of new game plus really hurts on that front, likewise with the costumes.

    • @BlazingOwnager
      @BlazingOwnager 2 หลายเดือนก่อน

      @@Zephon911 Oh, I entirely agree. The only thing to do with a lot of the best upgrades is just the Arcade in the Investigations Sector. But Eternal Fire at least comes early enough that you can use it for two straight expansions and the last quarter of the game.
      I wish there was a Control level editor more than a New Game+, though. It'd been awesome to play user made levels with a fully powered up Jesse.
      The crazy thing about Control is I played it through three entire times with "100% completion" and every single time I find stuff I missed the previous run. Like, really noteworthy content too. Boss fights, crazy secret rooms, etc.
      PS: Make sure to hexedit your executable to unlock the PS4 content by the way - you get like 5 outfits right out of the very gate, and it's really nice to have.

  • @dblundz
    @dblundz 3 หลายเดือนก่อน +33

    played it last year,
    absolute blast.
    Just finished AW2, also the GOAT

    • @RookePlays
      @RookePlays 3 หลายเดือนก่อน +2

      what is aw2

    • @icravedeath.1200
      @icravedeath.1200 3 หลายเดือนก่อน +5

      ​@@RookePlaysAlan wake 2

    • @ptrcrispy
      @ptrcrispy 3 หลายเดือนก่อน +2

      @@RookePlays Advanced Warfare 2

    • @TheFirstCurse1
      @TheFirstCurse1 3 หลายเดือนก่อน +1

      What's "AW2"???

    • @icravedeath.1200
      @icravedeath.1200 3 หลายเดือนก่อน +1

      @@TheFirstCurse1 I literally already answered that for you

  • @KityFalconPunch
    @KityFalconPunch 3 หลายเดือนก่อน +2

    the running joke of people trying to fucking with whitelight at the patreon credits is becoming quite advanced

  • @C0bblers
    @C0bblers 3 หลายเดือนก่อน +13

    5 years! Where does time go?

    • @aloyhorizon1454
      @aloyhorizon1454 3 หลายเดือนก่อน

      Right?!
      It's like that meme of 2016 being 6 years ago ( now 8 😭 )

    • @madmorgo6233
      @madmorgo6233 3 หลายเดือนก่อน

      Time keeps on slipping... into the future 🎶

    • @aloyhorizon1454
      @aloyhorizon1454 3 หลายเดือนก่อน +1

      @@madmorgo6233
      Don't have the reference

    • @BlazeAlien
      @BlazeAlien 3 หลายเดือนก่อน

      @@aloyhorizon1454 ngl, 2016 feels like ages ago, meanwhile 2020 feels like yesterday.

    • @editating_2614
      @editating_2614 2 หลายเดือนก่อน +1

      In the past

  • @lil_sakura_9290
    @lil_sakura_9290 2 หลายเดือนก่อน +1

    24:54 I think Control approaches the bosses this way to push us into the banality of the bureau and office atmosphere we are in. That is not some grand adventure to Jesse but another Wednesday in the office (literally).

  • @ICOSAHEDRON_0NE
    @ICOSAHEDRON_0NE 2 หลายเดือนก่อน +4

    1:13:32 Bro called the Astral Dive Suit ''mid'' when it made Jessie look thicc as hell and gave her a giant ass. That suit was GOATED! 🥵

  • @DaveLight395
    @DaveLight395 3 หลายเดือนก่อน +1

    I just watched your first Control video few days back, so excited to watch this tomorrow!

  • @Ixarus6713
    @Ixarus6713 3 หลายเดือนก่อน +3

    Can't help but think reducing enemy numbers would solve the launch issue.
    Do away with arena fights and indulge in the open world concept, have enemies spread along the Oldest House, following the path you are travelling on.
    That way you come across them and gain the ability to position yourself more easily than in the current form of combat, ergo: "Oh fuck, launch, launch, launch!!!"
    Which would therefore increase depth, as you are able to perform the mechanical depth, i.e: See a hiss at the end of a corridor and sneak through the offices beside the corridor, then barreling a launch through it and the other hiss patrolling with it.
    Also though, yeah. Abilities need balancing, and the Service Weapon does too. They should all be viable forms of attack that don't pointlessly stun you for a second like melee does, or slow you down when using the shield, making them feel awful to perform.

  • @joncross8483
    @joncross8483 2 หลายเดือนก่อน +1

    With the gameplay critique, they really almost solved a lot of these issues with the flying enemies by making them immune to launch. The game tells you they can dodge your launched objects. Dodging their projectiles while trying to aim at them while simultaneously watching out for the big hitters on the ground and using launch on those enemies is really interesting and fun and varied… until I realized the air enemies only dodge your first launch and get hit by the second 🤦‍♂️ still better than nothing because you consume twice as much energy to hit them, but come on, it was so close to perfect!!

  • @exodus9001
    @exodus9001 หลายเดือนก่อน +3

    Definitely hope we get more enemy types in Control 2
    I felt that on max difficulty there was enough going on more or less, but looking back it would have been much more intense in fun ways to have guys equivalent to the axe dudes throughout the main game.
    Definitely agree the points system needs to be retooled. I didnt think about it at the time because i enjoyed shotgun blast then melee combo, but it is insane that melee would cost the same as launch upgrades.
    Overall it's def one of my faves. Sits lovingly on my shelf. Not sure if I want another playthrough since my old ps4 might not handle it. One of these days I'll get a grand pc and pee myself in glee to see such sights to make me go whee.
    Great to see that I missed this one cause it lets me think another comes soon enough.

  • @Shlepp
    @Shlepp 2 หลายเดือนก่อน +1

    They should’ve added an enemy that has gravity around it, which catches objects launched at it and uses them as a shield. This would incentivise using the service weapon

  • @bluebattlehawk
    @bluebattlehawk 3 หลายเดือนก่อน +4

    I tried playing it like 3 or 4 times, and every time I'd be excited to jump in but I could never get more than a few hours or less into it before I just lose interest for some reason.

    • @luxslash
      @luxslash 3 หลายเดือนก่อน

      I think sometimes we just have to admit the game isn't for us and move on. I also had a similar experience and recently had it reinstalled to try again. But in the end I know the combat and story won't click with me, so I have moved on.

  • @TwoWayOrbitalStation
    @TwoWayOrbitalStation 2 หลายเดือนก่อน +2

    There's one thing people miss in the story; Dylan suggests to Jesse, that she and him may be the same person? Or that she doesn't really exist..? or maybe they were the same person but split or whatever. Haven't seen anyone talk about it. Its in only one scene, but its something that doesn't get touched on or expanded by the game.
    Dylan: "Jesse is weird name, it can be both a girls name and a boys name, isn't that weird?" While saying other things backing up my claims. Can't remember the rest.

  • @gabrieljones7414
    @gabrieljones7414 3 หลายเดือนก่อน +4

    One thing that I really appreciate about Control is that there aren't any invisible walls. The entire lack of artificial impediments is what makes navigation and exploration so gratifying.

  • @andreworders7305
    @andreworders7305 3 หลายเดือนก่อน +1

    The facial animation is definitely where some sacrifices were made for budget elsewhere.

  • @Evanz111
    @Evanz111 3 หลายเดือนก่อน +3

    Genuinely one of the coolest sponsors I’ve seen on a TH-cam video for a while. Not just one I haven’t heard of before, but damn, it would have saved me a ton of time in managing video files back when I was making videos. Will check them out if I ever manage to start creating stuff again!

  • @kingslead8369
    @kingslead8369 2 หลายเดือนก่อน +1

    An enemy that grabs objects, as well as the objects your trying to throw, and throws them back at you, could quite easily solve the throwing problem, if it can be called that. Just having an enemy like this that removes the win button can be enough to drastically change combat.

  • @user-wm8ts8lm1m
    @user-wm8ts8lm1m 3 หลายเดือนก่อน +16

    We need Control 2.

  • @c.smidgeon2847
    @c.smidgeon2847 2 หลายเดือนก่อน +1

    Honestly, I think a cool idea for Control 2 would be to completely do away with mechanically-different loot and basically just do what Jedi: Survivor did - realize that drip is eternal, and all you need to give your players to keep them going is a snazzy new coat and a different look for their gun.
    I would be absolutely so down for a Control game whose primary rewards for exploration was more outfits and cosmetic alterations to the service weapon. Toss a lore entry on each of those and you’re set, baby.

    • @zeropoint216
      @zeropoint216 2 หลายเดือนก่อน

      more of the same. That's all I want. More Jesse, more Oldest House, more lore, more Bureau

  • @EldritchUniverse
    @EldritchUniverse 3 หลายเดือนก่อน +7

    I had 3 problems with Control:
    1. Many of the side quests were more interesting than the main plot. Like for example the mission with the guy having to watch a fridge without blinking and then being forgotten by his supervisors? Peak SCP situation.
    2. The ending was super anti-climactic. Essentially just a horde mode. Super unsatisfying.
    3. The SCP research entries were executed really badly. Usually good SCP stories would redacted words which you could then replace on your own and come to your own conclusion. The entries in Control were often filled with redacted bars. So you would start reading and then quickly realize that you just wasted your time looking at black bars which do nothing for you.

    • @i_love_musique333
      @i_love_musique333 2 หลายเดือนก่อน +1

      Sorry, but the last entry is just objectively untrue

  • @manganimesYT
    @manganimesYT 3 หลายเดือนก่อน +1

    i was not expecting another control vid from you!, but as always... illl always apreciate another vid from this channel, and more remedy love!
    the callback to the og vid with the music was so good!

  • @ultimate_pleb
    @ultimate_pleb 3 หลายเดือนก่อน +12

    6:46 i would but if i tried to run this on my current hardware.....
    Les' just say either it would fail to boot,
    I'd take out electricity for a week on my entire street
    or
    i will become 'Oppenheimer destroyer of worlds'
    which ever comes first

    • @andrewcapra7153
      @andrewcapra7153 3 หลายเดือนก่อน +2

      I got it running smoothly on a laptop that still remembers the free windows 10 upgrade prompt (albeit on close to min settings), so it's not an overly demanding game despite how immaculate the world looks

    • @ultimate_pleb
      @ultimate_pleb 3 หลายเดือนก่อน +2

      @@andrewcapra7153 my PC can't run skyrim on anything above medium-low settings it's not running this

  • @withainsley
    @withainsley 3 หลายเดือนก่อน +1

    "I know I will remember this game as better than it is, but when I go back I won't be disappointed" is such an perfect assessment of the quality of this game

  • @user-uq4gr5nl5o
    @user-uq4gr5nl5o 3 หลายเดือนก่อน +4

    I just don't understand why Remedy can't escape from the claustrophobic box of third person shooter gameplay.
    Control is a world of magic and mystery, and aside from the one magical attack that you spam over and over you get... a gun. Why can't they be as creative with the gameplay as they are with the world?

  • @TitaniumAlloyz
    @TitaniumAlloyz 2 หลายเดือนก่อน

    I went and played through the game again due to you releasing this video and now I am back to complete the video. Thanks Whitelight, I forgot how much I enjoyed this game and its world. Such a beautiful game.

  • @dizzyupthefool5180
    @dizzyupthefool5180 3 หลายเดือนก่อน +16

    There's something about Remedy's games... They never hold me until the end.

    • @emarskineel
      @emarskineel 3 หลายเดือนก่อน +9

      Probably the pretention

    • @_holy__ghost
      @_holy__ghost 3 หลายเดือนก่อน +5

      agreed. alan wake 2 had some incredible ideas and art direction but the gameplay felt like pulling teeth. yeah yeah, its survival horror, i know, but like... if booting up the game gives me the same feeling as clocking in for a shift at work *something* went wrong, genre be damned. maybe i was just spoiled by re4 remake or something

    • @i_love_musique333
      @i_love_musique333 2 หลายเดือนก่อน

      ​@@emarskineelstop using words whose meaning you don't understand
      Thank you, pleb

    • @i_love_musique333
      @i_love_musique333 2 หลายเดือนก่อน

      ​@@_holy__ghostgameplay is totally serviceable in AW2

  • @Kinos141
    @Kinos141 3 หลายเดือนก่อน +2

    Still love control. Remedy knows how to tell a good story AND have good gameplay. It may not be on the level of metal gear solid in terms of gameplay and stuff to do, but at least, it's good AT what it does.
    I can't say the same for a lot of games nowadays.

  • @iAmPimmiCue
    @iAmPimmiCue 3 หลายเดือนก่อน +8

    I somewhat recently gave Control another try after a while of people saying it's so good, and I found it just ok. Found the combat to be meh, wasn't really a fan of any of the characters, worst thing for me though was the constant 400% zoom onto the MC face, it happens like every 4 seconds and it was always useless thoughts. Not to mention some face models just look terrible. I can't remember who it is, but one of the guys looked like he was just an Alien in disguise, I thought it was going to be some reveal he wasn't human or something

    • @william8217
      @william8217 3 หลายเดือนก่อน +5

      Yeah I really tried to like this game, but I felt that they didn’t push the supernatural elements far enough. You have floating orbs and.. human enemies that glow red that’s it? That’s all there is?

    • @i_love_musique333
      @i_love_musique333 2 หลายเดือนก่อน

      ​@@william8217Clearly not, as you don't know anything about it

  • @Rich0029
    @Rich0029 2 หลายเดือนก่อน

    I’ve played through it twice but you’ve convinced me I shall play it again.

  • @zaidebtw4438
    @zaidebtw4438 3 หลายเดือนก่อน +6

    Wake up babe, Whitelight just posted

  • @tastyboi2163
    @tastyboi2163 2 หลายเดือนก่อน

    Ah, a perfect Saturday Morning retrospective to have in my ear while I play games. Never change, Whitelight ❤

  • @dr.strange1300
    @dr.strange1300 26 วันที่ผ่านมา

    Control is one of my favorite games ever, and I play it about once a year as a sort of holiday celebrating the first time i no lifed it while i was sick on the weekend. Great memories made even better because im addicted to the SCP verse.

  • @turbotoke8882
    @turbotoke8882 3 หลายเดือนก่อน +4

    if this game was as good as it is the first 2-3 hours the entire way through, it would be a generational game, unfortunately IMO it just ends up being kinda forgetable, but still very much worthy of a playthrough if someone reading this hasnt. The art direction, gunplay, and animations are so good and a breath of fresh air from other third person shooters.

    • @gavinderulo12
      @gavinderulo12 3 หลายเดือนก่อน +7

      The first 3 hours? Those are some of the weakest imo. The game gets much better with all of the wacky sequences.

  • @Boss24601
    @Boss24601 2 หลายเดือนก่อน

    Wow! I just finished this game last week after remembering your video about it! And i just finished rewatching your video about it yesterday! Absolutely perfect timing. Much move ❤️

  • @SirCoinslot
    @SirCoinslot 3 หลายเดือนก่อน +3

    You may be late to the game, but I always love your analysis

  • @maxmfpayne
    @maxmfpayne 27 วันที่ผ่านมา +1

    This doesn't necessarily apply to this video, but I just want to say that shatter is criminally slept on. Some of the weapon mods you get for shatter turn it so ridiculously powerful in some circumstances, I basically only use grip and shatter because they so effectively cover both short and long range. I put headshot damage buffs on grip to prioritize precision, which compliments its lighter usage of ammunition. Saves it for when they get close and I switch to shatter, which I max out with projectile boost buffs until I'm firing like 50 pellets per shot, or about 30 condensed into one projectile thanks to the unique weapon mod that reduces weapon spread to 0. Shatter can be a better sniper than pierce due to it's lack of charge time if you use that mod.

  • @cyberninjazero5659
    @cyberninjazero5659 3 หลายเดือนก่อน +4

    I hope you do Arkham Origins instead of just finishing with Arkham Knight

    • @ysurfed4648
      @ysurfed4648 3 หลายเดือนก่อน +2

      Heck no. Knight is a game that deserves to be looked at again. It’s severely overlooked and over hated.
      We have enough “origins is le hidden underrated gem” videos
      Btw origins is not underrated in the slightest, honestly nowadays I consider it a bit overrated.

    • @cyberninjazero5659
      @cyberninjazero5659 3 หลายเดือนก่อน

      @@ysurfed4648 OK Reddit

    • @ysurfed4648
      @ysurfed4648 3 หลายเดือนก่อน +1

      @@cyberninjazero5659 acting smug and dismissive, you really sound like a redditor

  • @karan_hiremath
    @karan_hiremath 2 หลายเดือนก่อน +2

    i worked in a military research facility in High School. This game does an amazing job of presenting the dichotomy of the office cube farms + the high tech research labs + the facilities that were dedicated to more manufacturing processes... it was amazing to see this take on those various aesthetics...

  • @CabooseAhNotMyFault
    @CabooseAhNotMyFault 3 หลายเดือนก่อน +5

    WE GET 2 FUCKING CONTROL REVIEWS BEFORE WE GET 1 ARKHAM KNIGHT REVIEW WTF

    • @orestogams
      @orestogams 3 หลายเดือนก่อน +1

      It's under control don't worry

    • @ileutur6863
      @ileutur6863 3 หลายเดือนก่อน +1

      Enough capeshit its all the same anyway.

  • @Bat0541
    @Bat0541 หลายเดือนก่อน +2

    The mod system and the whole looter shooter style gear thing in general was one of the most out of place things in the game and I'm glad you talked about it so much. It felt like a really cheap way to try and pad replay ability for side missions in search of a reward or just general want to make people want to play more, but it just wasn't the thing they probably wanted it to be. I was only thankful that it could mostly just be completely ignored, but something way better could have been implemented in it's place, something that complimented the metroidvania style of progression and exploration.
    To be fair though, I am not a fan of those types of gear systems in general, so I may be biased.