@@DaveMiller6042 If Bioware could do it for Dragon Age: Inquisition’s DLCs , then Bethesda could’ve done it for their own games too. It sucks that willfully underachieving has been the bar for a lot of companies during the past decade.
@@DaveMiller6042what about all the new lines they got Nick to record for Far Harbor? It’s wouldn’t be that surprising if there was bespoke companion dialogue.
I'd also say that, concerning the influences of past stuff on Fallout 4 (mostly 3 & New Vegas), I'd analyze 'em like this - make up the reasoning on your own: Dead Money = Far Harbor = Point Lookout = Dragonborn = Honest Hearts (makes sense in the context you develop) Nuka World = The Pitt Vault-Tec Workshop = Old World Blues (But Sillier and Shorter) The Institute Questline = Old World Blues (But Serious) Brotherhood of Steel Questline = Broken Steel (But Twisted) Commonwealth Minutemen Questline = NCR Questline And Among the Factions, here's what I think the primary influences for each were: The Institute = Mr House, the Think Tank, the Master, Eden's Enclave, and Caesar's Legion Maxson's Brotherhood of Steel = Caesar's Legion, the Midwestern BoS, and Eden's Enclave Commonwealth Minutemen = Wasteland's Desert Rangers, the NCR, Eden's Enclave, the Boomers, Lyons' BoS, and the Regulators The Railroad = Followers of the Apocalypse, the Powder Gangers and the Temple of the Union The Gunners = Talon Company, Littlehorn and Associates, the Van Graffs, and the Paradise Falls Slavers The FMS Northern Star Ghouls = The Chinese Remnant Ghouls The Triggermen = The Omertas The Pack = The White Legs The Disciples = The Fiends The Operators = Talon Company and the White Glove Society The Atom Cats = The Kings The Pillars of the Community = The Hubologists Diamond City = Rivet City, Primm, and Megaton Goodneighbor = Underworld and New Vegas Bunker Hill = Canterbury Commons and Novac Sanctuary Hills = Goodsprings The Slog = Underworld and Necropolis Covenant = Andale Make of all that what you will. How do you guys think these are all connected?
That's one thing I hate about these DLCs. Stupid voice actors didn't want to come back to record more lines with the exception of Nick in Far Harbor and Preston in Nuka-World. I would've loved to hear what the other companions would have to say.
Keary Johnson it may not have been voice actors choice but developers if they were cutting corners to save money and speed up dlc development hurting in the process the immersion of the base game and dlc. I never travel with Nick so the FH story fell completely flat for me because DiMA’s monologue made little sense without Nick present (I know what interaction was supposed to happen had I brought Nick) & Danse just stood there, spacing out.
@@carebearkj4320 It wasn't the voice actor's choice. Most of the voice actors for the companions, Deacon especially, loved their roles and would've happily come back to record lines for the DLC content. Blame Bethesda's development process, and their low-budget expectations for how the DLC would be received.
Dogmeat: starts to wine loudly. Butch ( from fallout 3) : this place gives me the willies. Yeah, that’s right, even a tunnel snake like me gets scared. Don’t tell anybody! Everyone else in Fallout 4: I’ve got a bad feeling about this
His jacket can be upgraded with ballistic weave, as well as X6's uniform, MacCready's duster, Piper's coat, and Nick's coat, so they can still be hard to kill even with their default clothes assuming you got ballistic weave
Sole Survivor: Well this Gage guy is.. interesting. Lone Wanderer: Oh God do I have to face Ashur again?! Courier: This seems like my meeting with Father Elijah..and Dr Mobius..and Ulysses..
Yeah these comments are the Spooky comments companions say. Easiest places I found are the ghoul infested places such as National Guard Training Yard and Croup Manor.
this makes me wonder. Does Macready have a special reaction to Zachariah in the Grandchester Mystery Mansion, since he also was in Winlocke and Barnes squadron at MassPike
These comments are all generic comments for “unsettling” places. You’d get the same comments at the abandoned circular neighborhood (the one with the yao guai in the middle), along with several others.
After you showed Longfellow and Ada I expected you to show Gages reaction. I wonder if he also say the same thing if you cheat him into companion before entering.
I reinstalled this game because it wouldn't work but now I looked and it says my save is gone luckily I was offline so I might get a chance to resync it pray for me that it's not gone 🙏
I find it funny how they don’t find the place good. I mean a nuke hit it and its been 200 years also enemies are all around so of course it isn’t the best
Some lines in Fallout 4 are memorable and funny or meaningful, but many are just fluff. This is the issue with this game and probably most role-playing games, there is a mountain of banality and in that mountain there are occasional meaningful things to be found, you just don't know where and when. The developers' mission to provide an extensive world with a lot of freedom means they had to produce a lot of material, and it shows.
"This place would elicit fear in most individuals. Fortunately my training prevents... wait... what was that?"
got to love the ironic humour and boasting off paladin danse
Bahyek You know something's serious when even Danse gets freaked out. XD
Bahyek AHH ITS A SPIDER
spooky scary skeletons
@Chase Oliver you must be fun at parties
Preston: There is something...wrong here...there are no settlements that needs you're help here
Jazzer Ha ha ha...your attempted humour is wasted.
Cool...i was'ent trying to be funny even :/
Wrong your
In this case it's the entire location that needs your help.
Sadly, the lazy bastards didn't make new dialogue, this kind of dialogue happens in creepy looking places.
Better to reuse than pay for new lines.
@@DaveMiller6042 If Bioware could do it for Dragon Age: Inquisition’s DLCs , then Bethesda could’ve done it for their own games too. It sucks that willfully underachieving has been the bar for a lot of companies during the past decade.
@@DaveMiller6042what about all the new lines they got Nick to record for Far Harbor? It’s wouldn’t be that surprising if there was bespoke companion dialogue.
Courier: Hmmm this place sure have a character itself!
Lone Wanderer: Feeling like going to the Pitt allover agen...
Far Harbor = Point Lookout
Nuka World = The Pitt
I'd also say that, concerning the influences of past stuff on Fallout 4 (mostly 3 & New Vegas), I'd analyze 'em like this - make up the reasoning on your own:
Dead Money = Far Harbor = Point Lookout = Dragonborn = Honest Hearts (makes sense in the context you develop)
Nuka World = The Pitt
Vault-Tec Workshop = Old World Blues (But Sillier and Shorter)
The Institute Questline = Old World Blues (But Serious)
Brotherhood of Steel Questline = Broken Steel (But Twisted)
Commonwealth Minutemen Questline = NCR Questline
And Among the Factions, here's what I think the primary influences for each were:
The Institute = Mr House, the Think Tank, the Master, Eden's Enclave, and Caesar's Legion
Maxson's Brotherhood of Steel = Caesar's Legion, the Midwestern BoS, and Eden's Enclave
Commonwealth Minutemen = Wasteland's Desert Rangers, the NCR, Eden's Enclave, the Boomers, Lyons' BoS, and the Regulators
The Railroad = Followers of the Apocalypse, the Powder Gangers and the Temple of the Union
The Gunners = Talon Company, Littlehorn and Associates, the Van Graffs, and the Paradise Falls Slavers
The FMS Northern Star Ghouls = The Chinese Remnant Ghouls
The Triggermen = The Omertas
The Pack = The White Legs
The Disciples = The Fiends
The Operators = Talon Company and the White Glove Society
The Atom Cats = The Kings
The Pillars of the Community = The Hubologists
Diamond City = Rivet City, Primm, and Megaton
Goodneighbor = Underworld and New Vegas
Bunker Hill = Canterbury Commons and Novac
Sanctuary Hills = Goodsprings
The Slog = Underworld and Necropolis
Covenant = Andale
Make of all that what you will. How do you guys think these are all connected?
minus the best weapon the buzz axe ;-; but you get to kill someone with a freaking water gun
ok, thats pretty smart of you, though nothing will be as hard as dead money's BS with the radios
Serana: Why does it feel like Coldharbour all over again?
If you go to Croup Manor and other "scary" places, they'll say these lines.
You sure you want to go any further? There are more settlements that need your help. I'll mark it on your map.
LOL, wp
There’s something... wrong here. It’s that this settlement is having trouble with raiders. I’ll mark it on your map.
"Ominous....I like it."
"...I should have left you at home shouldn't I?"
Just too say
These comments of companions are already in the game without Nuka world
Yep, I figured as much, but I haven't done them yet so I figured I'd do them here.
That's one thing I hate about these DLCs. Stupid voice actors didn't want to come back to record more lines with the exception of Nick in Far Harbor and Preston in Nuka-World. I would've loved to hear what the other companions would have to say.
Keary Johnson it may not have been voice actors choice but developers if they were cutting corners to save money and speed up dlc development hurting in the process the immersion of the base game and dlc. I never travel with Nick so the FH story fell completely flat for me because DiMA’s monologue made little sense without Nick present (I know what interaction was supposed to happen had I brought Nick) & Danse just stood there, spacing out.
@@carebearkj4320 It wasn't the voice actor's choice. Most of the voice actors for the companions, Deacon especially, loved their roles and would've happily come back to record lines for the DLC content.
Blame Bethesda's development process, and their low-budget expectations for how the DLC would be received.
Like it's basically common on base game as well
Danse: There appears to be no sign of intelligent life anywhere...
*from the shadows* Hellooo
Danse: OMIGAWD
Damn x6, still being edgey
I bet am mcready would cry when he sees kiddie kingdom
Those are companion comments for every creepy place, not just nuka world
Lol paladin danse
Dogmeat: starts to wine loudly.
Butch ( from fallout 3) : this place gives me the willies. Yeah, that’s right, even a tunnel snake like me gets scared. Don’t tell anybody!
Everyone else in Fallout 4: I’ve got a bad feeling about this
wow its so unsettling even other DLC charaters talk
Well they say synths cant have emotions but Danes freaks out and gets scared a bit
I gave Longfellow the same armor too... Ain't no one killin' him when he's chillin' at his fully fortified cabin... xD
His jacket can be upgraded with ballistic weave, as well as X6's uniform, MacCready's duster, Piper's coat, and Nick's coat, so they can still be hard to kill even with their default clothes assuming you got ballistic weave
Where's Dog Meat?! Probably standing at the doorway, waiting to be a pain in the ass.
Abraham Woof woof.
did they seriously just copy paste croup Manor dialogue?
Tod “ it just works “ p
Colin Whitlock it’s the generic dialogue of any scary location. Not exclusive to Croup Manor
I dont think this dialogue is specific to nuka world. I believe this is dialogue that can occur when entering a variety of "spooky" places.
Preston: There is something wrong in here. That must be another settlement needs your help, I'll mark it on your map.
private investigator/detective nick sounds like bill from L4D2. lol
and no, the voice actors are not even the same person. i wish tho.
it's the same voice actor who voiced Mercer Frey in skyrim and the guy that was talking to Nick while he was trapped voice brynjolf in skyrim too.
Well, the reactions are basically companions reactions on scary places, like haunted mansions and such.
There, saved you about 3 minutes.
1:19 Danse my man I love you so much XDDDDD
3:27 Aww, did you really leave poor Ada stock?
Oh looks whoes calling the kettle black 2:19
Sole Survivor: Well this Gage guy is.. interesting.
Lone Wanderer: Oh God do I have to face Ashur again?!
Courier: This seems like my meeting with Father Elijah..and Dr Mobius..and Ulysses..
Wouldn't Gage be similar to Caesar for the Courier, because the nuka-world raiders are in some respect akin to the Legion.
looks like we got ourselves a fresh victim to run the gauntlet!
Yeah these comments are the Spooky comments companions say.
Easiest places I found are the ghoul infested places such as National Guard Training Yard and Croup Manor.
What sucks is thats the only lines companions have for the entire DLC,so you might just bring an OP bot .
Preston has a lot of new dialogue and strong might have some
@@Hi_Just_Fred so piper wouldn’t have any lines? she is pretty much gonna hate me? i mean i have max affinity with her im not sure if it will go down
this makes me wonder. Does Macready have a special reaction to Zachariah in the Grandchester Mystery Mansion, since he also was in Winlocke and Barnes squadron at MassPike
These comments are all generic comments for “unsettling” places. You’d get the same comments at the abandoned circular neighborhood (the one with the yao guai in the middle), along with several others.
strong has more comments but they don't activate correctly.
That was interesting to see hah a lot of variety in reactions!
Nate/Nora in chill mode: Finally!!! Nuka World!!!
Their compasions: *becomes complete uneasy/unconfortable*
After you showed Longfellow and Ada I expected you to show Gages reaction. I wonder if he also say the same thing if you cheat him into companion before entering.
You too Cait??
This dialogue usually happens in creepy locations
Like croup manor in boston
Aw, it's just common dialogue, i was expecting something unique
Strong feel strange. Like enemies watching.
m i the only person feel hyped at running the gauntlet gun blazing?
No dogmeat?
I reinstalled this game because it wouldn't work but now I looked and it says my save is gone luckily I was offline so I might get a chance to resync it pray for me that it's not gone 🙏
....Oh I wanted to take dogmeat with me but nick hmmm who should I choose?
I never used dogmeat much, so I'd say Nick 😆
+LordMatrim Cool hope my save isn't lost too because I don't wanna get to level 90 again or go through the story and far harbour either
i wish you can bring 2 companion so i can bring codsworth and dogmeat here at the same time :(
Little did they no they are about to witness they freind become am monster worse then the institute
I wonder what Dragon age inquisition companions would react to scary places...
Same comments at the manor settlement.
X6 outfit?
Nuka World is the Coldharbour of Fallout.
wait! what was that
Isn't this the same reactions to creepy places in the Commonwealth?
This is a creepy place apparently
I wish Palladian Danae would react Timon Nyla cola quantum x01
WAIT why dident they ever have conversations then if they had voice lines or do they and witch ones becouse want to see this
It's all dialogue that was recorded for the base game(other dlcs for ada and longfellow) not unique to nuka world.
What outfit is that which X6-88 is wearing
Isn’t this just the companion comments on scary places?
I find it funny how they don’t find the place good. I mean a nuke hit it and its been 200 years also enemies are all around so of course it isn’t the best
No Gage?
Did anyone els hear old long fellow say the n word 3:19
Some lines in Fallout 4 are memorable and funny or meaningful, but many are just fluff. This is the issue with this game and probably most role-playing games, there is a mountain of banality and in that mountain there are occasional meaningful things to be found, you just don't know where and when. The developers' mission to provide an extensive world with a lot of freedom means they had to produce a lot of material, and it shows.
who is Ada?!?!
Preston is such a cutie.
Where's Nora? she is a companion. You must have been playing as her.
Eh?
Nora isn't a companion on vanilla fallout it's a mod
Generic dialogue smh. Hoping for unique dialogues but Bethesda got lazy huh...