Merry Christmas to those that celebrate & if you don't, then have a damn good day anyway! Nobody mention the fact that I have Aqua's fur in my head. Apparently she slept on top of me last night.
i tried to build Nahida in Genshin and collecting mats?!??! FARMING THE WORLD BOSS?!? Talent dungeons.... puke. Not to mention the artifacts. wow the artifacts. It just takes waaaaay too much time and I just wanted to use her in the campaign.
Zzz def could do some improvements though. I feel like the amount of resources needed is kinda more than others, but at least in 1.4 they made it easier
@Raidizzy zzz has the thing where grinding resources aint that hard its getting the money needed to accend your characters especially to level 60, which granted would rather have that then picking up like 80 flowers or whatever in genshin lol but it still sucks when it takes like 2 or more days to get the dennies to max out one dude
Ngl, the agent plan stuff was already on Hoyolab, but I was surprised they announced this two weeks after I found out about it and put it into the game.
1.4 slowly but surely is switching the masses away from all their goofy ahh opinions they had earlier on ("just a gooner game", "just mash" , "more hoyo slob", etc ) . It's good to see...so far they havent missed with a single patch...no misses with the characters either...2.0 (probably) gonna be heat.
@@IyoXSsame as a player of Genshin Hsr Wuwa and played HI3 for some time, I've been saying this about ZZZ like 2-3 weeks in that it was the best Hoyogame. Idk why it is so underrated but it seems like people are starting to realize it little by little
@@IyoXS As they say the proof is in the pudding. 1.4 is literally soft relaunch from the game on all fronts and nothing is a miss. They rly didn't need to do ALL those things so soon either...at most the ult change was enough. The devs give me the same vibe I get from the PGR branch in kuro (imo the most in tune devs in the space by far) so if they continue I have no doubt ZZZ is gonna be the undisputed best hoyo IP by a longshot. The only thing they could realistically improve is the exploration aspect...it's extremely lacking compared to even HSR which has much bigger and more interactive environments. But even that is a 7 at worst cause the locations still look great especially in combat. They can only go up tbh.
@@chefpi the game was always good and had too much blind hate but it never was the best imo (not from the start i mean). The story had the TV issues. The gameplay didn't properly scale the difficulty and was way too easy for way too long. The forced TV in hollow zero...and I'm sure there was more. But even wirh allat the actual game, story and gameplay was good and all the hate was blind...now, the game is just fantastic and genuinely has little to no actual flaws and most of which can easily be fixed as QoL later except maybe the lack of the ability to solo parry as a universal mechanism...that needs to come ASAP.
While competing dev studios are always trying to one up each other in gameplay and presentation, I would argue that it's QoL features like these that are going to keep players motivated in the long run. ZZZ devs know what's up.
@ lol I’m slightly joking. They’re obviously both good options. Some people will only luck into a solid piece of one or the other so as long as you have one of them, you’re good. In most cases ATK performs better and I trust JStern on that, but it’s not a big enough difference to say the alternative is bad by any means.
I kinda prefer ATK% on six, just because I like big numbers, but I also have an AM disc on standby for when things have higher-than-normal anomaly resistance/gauges. Plus, I'm not gonna complain about getting have Miyabi be out in the field just a little longer 🤣
I have just started playing ZZZ. I was unsure whether to give this game a chance but I am glad I did. I love this game already and I was lucky to get Miyabi
I put Miyabi's skills all on lv.12, didn't even have to think about it. I want her to be *cracked* I got M2. going for M3 next. will probably wait for her banner return in 6-12 months, then go for M6
It's already 80% of the way there, some minor edits and it's honestly a solid feature especially for casuals who hasn't touched a single minute of guides.
My ONE gripe with this great system is that it only works for when the characters is officially IN the game. They're underestimating my dire need to max out the character and have everything for them right when the character comes out. They reveal what a character needs a few days, MAYBE a week before but stamina-wise, it takes a few days to a few weeks to farm appropriate drives, boss mats and skill mats. I don't wanna kill a boss 15 times, grind Drives 30 times and get enough ice plates to get someone up Sure it's helpful but I need the game to help me prep for Astra and Evelyn NOW 😂
they won't do that because some character mats are released the moment they were released. also, you can literally pre-farm for ascenscion mats and tactical chips the moment a character gets their drip marketing and that's enough time to pre-farm for them to get their lvl and w-engine at max, even some disc drives in the case of astra yao and evelyn next patch.
I didn't notice how much information, stats and guides the special training plan gave. I think as the game evolves, especially with anomaly and the first limited support, it can prove useful for those who don't exactly understand anomaly and how to optimally build it for characters. The tuning you can do, and the suggestions as well can be good for generally building characters for your preferences like if you prefer Hormone Punk over Thunder Metal.😄
The priority thing is extremely helpful to me. I just hit the final world ascension, and I also just got Miyabi and Haru. I've been a bit spread thin and lost on where to build- the recommendations have been majorly helping me.
I used this when it was exclusive on Hoyolab, but having it in-game and being able to set a character as a target is a huge QoL improvement. I just wish there were a "Developer Recommendation" section (I'm assuming that is what the current plan selections actually are in-game), and a "Community Plans" option.
It’s honestly so good. I went back to other characters to see and I built my piper as an attacker lol. If they improved it with game stats or stated showing other build like pen ratio Lucy which is what I run it could complete change the game
I didn’t have a good woodpecker so i got a 2 pc chaos jazz on miyabi, reaching about 300 AP with an atk% 6 slot and i have 68% crit rate so i reach 80 with her 4 pc signature set. So i think that’s alright
Brother we know this video is just a response to the Miyabi backlash its okay. The AM on slot 6 hill you molded for yourself reminds me of Rivenous' Crit Burnice build which does have good results on mono pyro teams. Honestly fuck the meta and just have fun with the wacky builds this game doesnt have leaderboards or the PvP to tell you otherwise. As long as it gets results and your having fun.
I still don't understand why Anomaly Miyabi over Attack. Ellen's been my main dps with Soldier 11 for my other Shiyu team, but I struggled to get clears past level 4. Now with Yanagi, Ellen, and Miyabi, I finally got all 7 cleared for the first time at S rank on an Attack build.
Her skill that you hold the basic attack to perform is that still considered a basic attack under the section where you lvl those or does the game consider it a special attack. It stuff like that where I get confused in the game.
Yes this is her basic attack but special because it consumes the fallen frost stack that she gets after using an ex special attack (only 2) she can have max 6 fallen Frost stack by using ex special multiple times and at 2,4,6 stacks she performs lvl 1,2,3 of this special normal attack (u can say charged attack)and I tell you what at 6 fallen frost stack she launches a mini ultimate with huge damage (comparable to her ultimate)
Are day one players really still that strapped for resources? Since like 1.1 every character i use is lvl 60 max core, and lvl 11 skills, 12 for my favorites or particularly useful skills.
Before even this, ZZZ won the farming game permanently by allowing us to, immediately and without hassle, recycle leveled relics. Since day 1 it's consistently been the most comfortable gacha game to play for me. Literally my only gripe is there's no Assist Left/Right button on mobile, just an Assist button that prioritizes swapping right. Beyond that, it handles like a dream and has only gotten better. How I would describe it is, while some competitors only care that you're racking up hours playing, ZZZ cares that you're playing *well.*
There is an option to swap left on mobile, go to Other in settings and enable it, it makes that a flick of swap button is a reverse swap and a tap is normal swap. A must have.
I think they do actually have mindscape plans or something. I think the skill recommendations? I just know I was looking at Lucy and depending on her mindscape, her skill priority shifted slightly @@IyoXS
This right here. 👆🏾With AM(6), I get 2-3 freezes per stun on big bosses so I can eliminate them in 1 stun, instead of fighting them again for a 2nd or 3rd stun.
@ may have to watch the vid, originally i had her with AP at 6 but saw another video saying atk is better? Atm have her m2 2.7katk 58% crate no buffs and 128% cdmg but idk if thats optimal for her.
The plan thing is not popping up in my game... Not only that, my icons when I'm outside of combat just do not pop up in the top right corner. I hate that my game is broken lol.
Why are people saying resources/materials are expensive in this game? It takes literally 2 days to get enough character type or weapon type materials to max a character lol. It is faster than every other gacha. Things are way more stacked towards the skill materials as far as cost, but each character only needs 2-3 skills invested. Some only 1. I feel like this is the biggest misunderstanding with ZZZ that I see every content creator get wrong. I don't know if people overlook that ZZZ has no cost weekly bosses and 80 extra energy per day from the coffee shop or what. Also the fact that the Drive crafting system and the plentiful amount of purple drive materials that you get for free and convert to gold drive materials allows you to get an absolutely INSANE amount of free drives through Bardic Needle.
@@IyoXS Denny does take a bit to farm, but it is also the resource we get the MOST of for free, to a very large degree. So many denny from story, events, refreshing shops, that are cheap. Still, it's 400k per day if you farm it. 3mil denny to complete a character. That's ~8 days to straight farm the denny you need. It only takes ~23 days to farm a character to full from nothing, considering you aren't being wasteful by lvling non important skills. HSR is ~28. Genshin is more. I actually need to check Wuwa. I prefarmed Miyabi and Harumasa and had them built Day 1. (I had 9 boxes saved from the outpost shop to get all 9 of the boss items right away for miyabi. Grabbed 3 for harumasa from the weekly, but didn't waste battery on extra, just getting them weekly. But that's because some of their core skill stuff wasn't available till day 1.) I play ZZZ, HSR, and Wuwa daily.
Idk how tf people don't have resources unless they begin to play now, i never farmed dennys and mostly used my energy for characters, wep ascention and talents. Still surprises me how people don't have resource management when Hoyo released 2 prior games already, with the same system and worse on Launch
@@Beard789 I think for the content creators it might be a disconnect of not playing the games themselves outside of patches and having someone else do it for them. So they just don't have a clear personal understanding of it, which is something people started doing relatively recently. Alternatively there must have been a rumor spread at some point and then nobody bothered to fact check.
your energy looks different. you look like drained. ill use that in-game guide if i know where it come from. the reason why we ask on the creator is because we trust his/her opinion. if you just want us to use the in-game guide then ill just unsub and never watch you. ez
If that’s what you got from this video then so be it. I can’t force anybody to do anything, but you did receive the wrong message. 😅 And yes. I was a bit drained. This was like my 5th recording in a row that day + a stream.
Merry Christmas to those that celebrate & if you don't, then have a damn good day anyway! Nobody mention the fact that I have Aqua's fur in my head. Apparently she slept on top of me last night.
at least you're crazy anymore lol, thanks for being back.
it's way too understated how much more pleasant and streamlined it is to build a character in zzz compared to some other games
i tried to build Nahida in Genshin and collecting mats?!??! FARMING THE WORLD BOSS?!? Talent dungeons.... puke. Not to mention the artifacts. wow the artifacts. It just takes waaaaay too much time and I just wanted to use her in the campaign.
@@somefishhere what you dont like wasting literally days collecting flowers or god forbid stones? Blasphemy says mihoyo lol
Zzz def could do some improvements though. I feel like the amount of resources needed is kinda more than others, but at least in 1.4 they made it easier
@Raidizzy zzz has the thing where grinding resources aint that hard its getting the money needed to accend your characters especially to level 60, which granted would rather have that then picking up like 80 flowers or whatever in genshin lol but it still sucks when it takes like 2 or more days to get the dennies to max out one dude
@@saavlewdfanpage yeah the money is the toughest part but genshin is easily the worst when it comes to leveling characters.
Ngl, the agent plan stuff was already on Hoyolab, but I was surprised they announced this two weeks after I found out about it and put it into the game.
Yes?
It’s pretty cool! I gotta use the HoYoLAB app a lot more. Apparently it’s really solid.
@@IyoXS for certain things it can be quite solid
next thing hoyo should add is a loadout system for different builds of the same character
Dood, they e needed a loadout system since year 2 of Genshin. I’ve been waiting!
@@IyoXS Since so far the game is actually implementing the most stuff that is present in HI3rd it should be next on the list.
1.4 slowly but surely is switching the masses away from all their goofy ahh opinions they had earlier on ("just a gooner game", "just mash" , "more hoyo slob", etc ) .
It's good to see...so far they havent missed with a single patch...no misses with the characters either...2.0 (probably) gonna be heat.
ZZZ is the best Hoyo game by 2025. I spoke it into existence earlier this year and we’re finally seeing more players come around. Hell yeah!
@@IyoXSsame as a player of Genshin Hsr Wuwa and played HI3 for some time, I've been saying this about ZZZ like 2-3 weeks in that it was the best Hoyogame. Idk why it is so underrated but it seems like people are starting to realize it little by little
@@IyoXS As they say the proof is in the pudding. 1.4 is literally soft relaunch from the game on all fronts and nothing is a miss. They rly didn't need to do ALL those things so soon either...at most the ult change was enough. The devs give me the same vibe I get from the PGR branch in kuro (imo the most in tune devs in the space by far) so if they continue I have no doubt ZZZ is gonna be the undisputed best hoyo IP by a longshot. The only thing they could realistically improve is the exploration aspect...it's extremely lacking compared to even HSR which has much bigger and more interactive environments. But even that is a 7 at worst cause the locations still look great especially in combat. They can only go up tbh.
I thought zzz was the best when it released but yeah
@@chefpi the game was always good and had too much blind hate but it never was the best imo (not from the start i mean). The story had the TV issues. The gameplay didn't properly scale the difficulty and was way too easy for way too long. The forced TV in hollow zero...and I'm sure there was more. But even wirh allat the actual game, story and gameplay was good and all the hate was blind...now, the game is just fantastic and genuinely has little to no actual flaws and most of which can easily be fixed as QoL later except maybe the lack of the ability to solo parry as a universal mechanism...that needs to come ASAP.
While competing dev studios are always trying to one up each other in gameplay and presentation, I would argue that it's QoL features like these that are going to keep players motivated in the long run. ZZZ devs know what's up.
Team ATK% slot 6 on Miyabi, rise up!
Y’all out here DEEP this week too. Lol
@ lol I’m slightly joking. They’re obviously both good options. Some people will only luck into a solid piece of one or the other so as long as you have one of them, you’re good. In most cases ATK performs better and I trust JStern on that, but it’s not a big enough difference to say the alternative is bad by any means.
I kinda prefer ATK% on six, just because I like big numbers, but I also have an AM disc on standby for when things have higher-than-normal anomaly resistance/gauges. Plus, I'm not gonna complain about getting have Miyabi be out in the field just a little longer 🤣
We use what RNGesus gives us. That 80 energy from coffee can only do so much.
I have an anomaly and atk disk on 3 different diskset but my best piece is currently an atk
I have just started playing ZZZ. I was unsure whether to give this game a chance but I am glad I did. I love this game already and I was lucky to get Miyabi
I put Miyabi's skills all on lv.12, didn't even have to think about it. I want her to be *cracked* I got M2. going for M3 next. will probably wait for her banner return in 6-12 months, then go for M6
It's already 80% of the way there, some minor edits and it's honestly a solid feature especially for casuals who hasn't touched a single minute of guides.
They are really learning from testing players from Genshin and Honkai lol, these guides are actually useful and easy to understand
the jokes about getting cooked on twitter is good and saying you way isnt the only way to deter future issues os a good call
ik love the new ult update using jane does ult after burnices looks so fucking cool
I was saving for Miyabi for so long I maxxed everything for her and even got M2W1 on the first day
go for m6 bro
My ONE gripe with this great system is that it only works for when the characters is officially IN the game. They're underestimating my dire need to max out the character and have everything for them right when the character comes out.
They reveal what a character needs a few days, MAYBE a week before but stamina-wise, it takes a few days to a few weeks to farm appropriate drives, boss mats and skill mats. I don't wanna kill a boss 15 times, grind Drives 30 times and get enough ice plates to get someone up
Sure it's helpful but I need the game to help me prep for Astra and Evelyn NOW 😂
they won't do that because some character mats are released the moment they were released.
also, you can literally pre-farm for ascenscion mats and tactical chips the moment a character gets their drip marketing and that's enough time to pre-farm for them to get their lvl and w-engine at max, even some disc drives in the case of astra yao and evelyn next patch.
I didn't notice how much information, stats and guides the special training plan gave. I think as the game evolves, especially with anomaly and the first limited support, it can prove useful for those who don't exactly understand anomaly and how to optimally build it for characters. The tuning you can do, and the suggestions as well can be good for generally building characters for your preferences like if you prefer Hormone Punk over Thunder Metal.😄
It really does give you a starting foundation to work with when trying to understand how the game’s mechanics & builds work. It’s cool!
i really hope they give us custom plans. some of them suck or just arent how i want my main stats
Biiiiiig agreeed!
The priority thing is extremely helpful to me. I just hit the final world ascension, and I also just got Miyabi and Haru. I've been a bit spread thin and lost on where to build- the recommendations have been majorly helping me.
I used this when it was exclusive on Hoyolab, but having it in-game and being able to set a character as a target is a huge QoL improvement. I just wish there were a "Developer Recommendation" section (I'm assuming that is what the current plan selections actually are in-game), and a "Community Plans" option.
okay what????? hoyo needs this across all their games please
It’s honestly so good. I went back to other characters to see and I built my piper as an attacker lol. If they improved it with game stats or stated showing other build like pen ratio Lucy which is what I run it could complete change the game
Thank you so much. I need to go check this out. I have been wasting my time farming randomly 🤣.
Attack percent is better overall. Miyabi has a good amount of anomaly in her kit naturally already.
I didn’t have a good woodpecker so i got a 2 pc chaos jazz on miyabi, reaching about 300 AP with an atk% 6 slot and i have 68% crit rate so i reach 80 with her 4 pc signature set. So i think that’s alright
Brother we know this video is just a response to the Miyabi backlash its okay.
The AM on slot 6 hill you molded for yourself reminds me of Rivenous' Crit Burnice build which does have good results on mono pyro teams. Honestly fuck the meta and just have fun with the wacky builds this game doesnt have leaderboards or the PvP to tell you otherwise. As long as it gets results and your having fun.
Wearing a Hisoka hoodie in broad daylight is diabolical 😂
Yo what?! Hisoka is the best character in the series tho! 😭
I still don't understand why Anomaly Miyabi over Attack. Ellen's been my main dps with Soldier 11 for my other Shiyu team, but I struggled to get clears past level 4. Now with Yanagi, Ellen, and Miyabi, I finally got all 7 cleared for the first time at S rank on an Attack build.
What they can also do is let us try builds from. Other players by entering each other UID and try the characters they have as their show case
This is honestly good af
truly the glue that we all needed to build characters
I got Miya Im now going for her engine
Her skill that you hold the basic attack to perform is that still considered a basic attack under the section where you lvl those or does the game consider it a special attack. It stuff like that where I get confused in the game.
Yes this is her basic attack but special because it consumes the fallen frost stack that she gets after using an ex special attack (only 2) she can have max 6 fallen Frost stack by using ex special multiple times and at 2,4,6 stacks she performs lvl 1,2,3 of this special normal attack (u can say charged attack)and I tell you what at 6 fallen frost stack she launches a mini ultimate with huge damage (comparable to her ultimate)
Are day one players really still that strapped for resources? Since like 1.1 every character i use is lvl 60 max core, and lvl 11 skills, 12 for my favorites or particularly useful skills.
Cool beans 🎅🏽also happy holidays
Happy holidays!
Happy holidays to the fellow ZZZ players!
Happy holidays to you too, dood! Hope you're having a good one!
What's the up symbol in the upgrade guide for?
the plan blast everything in the game. as far as i see. even ice resist enemy got destroyed by att anomaly.
Merry XMas fam !
Merry Christmas big dawg!
Before even this, ZZZ won the farming game permanently by allowing us to, immediately and without hassle, recycle leveled relics. Since day 1 it's consistently been the most comfortable gacha game to play for me. Literally my only gripe is there's no Assist Left/Right button on mobile, just an Assist button that prioritizes swapping right. Beyond that, it handles like a dream and has only gotten better. How I would describe it is, while some competitors only care that you're racking up hours playing, ZZZ cares that you're playing *well.*
There's a mechanic somewhere in the game where it lets you swap left if you swipe the assist button instead of press it
There is an option to swap left on mobile, go to Other in settings and enable it, it makes that a flick of swap button is a reverse swap and a tap is normal swap. A must have.
Great video, but i have a question regarding the rank up quest. Im level 45 and i cant seem to get the elite proxy rank up quest to level up my agents
So basically they added Akasha level details into ZZZ.
I like you funny words magic man (i understood none of this)
I think the game needs more glue
Nah, Zenless has the 2nd best glue out of the gacha games. Get a better joke so I can have a harder challenge. Lol
@@IyoXSWho has the 1st best?
@@JeannieLovegenshit
the Glue Guy
The one & only. 😎
bro need some glue tbh
Wait, how did you upgrade miyabi's core skill? Because when i try to obtain the parts it says "not yet available"
Bug, it’s already in the HIA.
@_car5323 damn it, I have already upgraded miyabis other skills and engine hoping to that the parts would come. Thanks for letting me know
need a m2s1 plan ^^
You know what? I didn’t even check for mindscape plans! That would be fire!
I think they do actually have mindscape plans or something. I think the skill recommendations? I just know I was looking at Lucy and depending on her mindscape, her skill priority shifted slightly @@IyoXS
Why not atk percent 6?
He prefers Anomaly Mastery 6 for team synergy reasons. There's a whole video about it.
This right here. 👆🏾With AM(6), I get 2-3 freezes per stun on big bosses so I can eliminate them in 1 stun, instead of fighting them again for a 2nd or 3rd stun.
@ may have to watch the vid, originally i had her with AP at 6 but saw another video saying atk is better? Atm have her m2 2.7katk 58% crate no buffs and 128% cdmg but idk if thats optimal for her.
ZZZ thinks its a funger game by giving us a lot, but not giving us enough info to know it all
The plan thing is not popping up in my game... Not only that, my icons when I'm outside of combat just do not pop up in the top right corner. I hate that my game is broken lol.
Bro what did you do to your game? Lol
Not even sure man. Great video though. Maybe Hoyo will help me get it fixed.
Why are people saying resources/materials are expensive in this game? It takes literally 2 days to get enough character type or weapon type materials to max a character lol. It is faster than every other gacha. Things are way more stacked towards the skill materials as far as cost, but each character only needs 2-3 skills invested. Some only 1. I feel like this is the biggest misunderstanding with ZZZ that I see every content creator get wrong.
I don't know if people overlook that ZZZ has no cost weekly bosses and 80 extra energy per day from the coffee shop or what. Also the fact that the Drive crafting system and the plentiful amount of purple drive materials that you get for free and convert to gold drive materials allows you to get an absolutely INSANE amount of free drives through Bardic Needle.
Look at the denny consumption & amount of resources you gain per run the next time you build a chr from Lv1-60 w/ the Engine please. 😭
@@IyoXS Denny does take a bit to farm, but it is also the resource we get the MOST of for free, to a very large degree. So many denny from story, events, refreshing shops, that are cheap.
Still, it's 400k per day if you farm it. 3mil denny to complete a character. That's ~8 days to straight farm the denny you need.
It only takes ~23 days to farm a character to full from nothing, considering you aren't being wasteful by lvling non important skills.
HSR is ~28. Genshin is more. I actually need to check Wuwa.
I prefarmed Miyabi and Harumasa and had them built Day 1. (I had 9 boxes saved from the outpost shop to get all 9 of the boss items right away for miyabi. Grabbed 3 for harumasa from the weekly, but didn't waste battery on extra, just getting them weekly. But that's because some of their core skill stuff wasn't available till day 1.)
I play ZZZ, HSR, and Wuwa daily.
Idk how tf people don't have resources unless they begin to play now, i never farmed dennys and mostly used my energy for characters, wep ascention and talents.
Still surprises me how people don't have resource management when Hoyo released 2 prior games already, with the same system and worse on Launch
@@Beard789 I think for the content creators it might be a disconnect of not playing the games themselves outside of patches and having someone else do it for them. So they just don't have a clear personal understanding of it, which is something people started doing relatively recently.
Alternatively there must have been a rumor spread at some point and then nobody bothered to fact check.
ZZZ Guide makers o7
🫡
your energy looks different. you look like drained. ill use that in-game guide if i know where it come from. the reason why we ask on the creator is because we trust his/her opinion. if you just want us to use the in-game guide then ill just unsub and never watch you. ez
If that’s what you got from this video then so be it. I can’t force anybody to do anything, but you did receive the wrong message. 😅
And yes. I was a bit drained. This was like my 5th recording in a row that day + a stream.
I use energy regen slot 6 miyabi 🫣
eyyoo
This lowkey might be tech. Lol
Got 80 120 crit ratio hahaha 20 crit damage from slot 6
Thank you so much. I need to go check this out. I have been wasting my time farming randomly 🤣.