VDB, Voxels, and Python in Houdini

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  • เผยแพร่เมื่อ 26 ก.ย. 2024

ความคิดเห็น • 7

  • @sparshpriyadarshi
    @sparshpriyadarshi 3 ปีที่แล้ว +3

    this is the best introduction to people trying to understand the data structure from a programming perspective. thanks!

  • @KonstantinMagnus
    @KonstantinMagnus 4 ปีที่แล้ว +2

    Really well explained! Would be great to see more elaborate things being done with VDBs and Python.

    • @socraticafx
      @socraticafx  4 ปีที่แล้ว

      Thanks! I was thinking of exploring the use of Python in parameter expressions, Python sessions, and perhaps creating a custom node with the Python SOP. I recently had some fun racing Python & VEX.
      Is there a particular use of VDBs you're interested in?

    • @KonstantinMagnus
      @KonstantinMagnus 4 ปีที่แล้ว

      @@socraticafx All this sounds very useful. What I was messing around with after watching your tutorial was writing image data into volumes using vdb.setVoxelSlice(). But probably there is cooler stuff Python can do I am just not aware of?

  • @mohammadvasegh1754
    @mohammadvasegh1754 ปีที่แล้ว

    Thank you, it was just what I needed.

  • @MDA_01
    @MDA_01 ปีที่แล้ว

    Excellent, thank you.

  • @sakibkhondaker
    @sakibkhondaker 3 ปีที่แล้ว

    Well Explained