Hey brother, one element id love to be added, is an Insurgency style call and response. It's such a good feature being able to announce your self and bait people out
The guy who makes this has punked the entire game industry with the amount of progress he's made by himself in such a short time. This game isn't even in Beta and it's already so good
There is a lot of games like this made by one person. Looks like most other games. The shotgun play is atrocious. literally a copy of all other crap out
@@C-R-l-M-S-O-Nthe only things he’s done is ADS and map design. That’s quite literally it. This game feels terrible to play and has zero sound design at all. It’s all static. Yes, it’s not even a beta but praising it as something special that soon is absurd. There is so much more work to go.
@@AngerMaker413 you need to be in a quiet place to take in the atmosphere, there's a lot of decent sound design but they're just getting buried in the gunfire
For a solo coder, this is a massive undertaking. He has done very well, all things considered, remember bohemia took near on 10 years, to get SA to a half reasonable state. this guy has done much more, by himself. GG
Also, to add to his amazingness. He originally built the game in Unity then had to rebuild it in, and this still blows my mind, freaking Godot. AND IN 9 MONTHS. In 9 months he made a better looking and playing game then the original playtest on Unity. Absolute madlad.
Bro you can loot like everything, cupboards, trash bags, electrical boxes, freezers, you name it and you'll find scopes, ammo, medkits, silencers, anything and everything
i think the movement and SFX are fine, if not good, it feels pretty smooth. Ive more or less exhausted the demo, all NPC tasks and have all guns and plate carrier etc, cant wait for early access
@@OfficialInvictus All Those Cabinets, Fuse Boxes, Refrigerators, Freezers, Trash Bags, Wood Stoves... You Went Through Those Buildings Without Looking.
This game is being hyped by Godot Community which is loud AF. The community is even louder after recent Unity Runtime Fee clown show. The game is decent for a only man army dev but they would have done much better with Unity or Unreal, lets be honest here. Sooner or later the dev is going to curse the engine, save this comment.
Those targets were about 50 yards away. You'll get at least 1 pellet on target with an open choke and buckshot at 50 yards. That's like getting shot with a 9mm. If it's in the right location, it's deadly.
Thanks for testing the new demo, really liked the video! :)
Hey brother, one element id love to be added, is an Insurgency style call and response. It's such a good feature being able to announce your self and bait people out
The guy who makes this has punked the entire game industry with the amount of progress he's made by himself in such a short time. This game isn't even in Beta and it's already so good
There is a lot of games like this made by one person. Looks like most other games. The shotgun play is atrocious. literally a copy of all other crap out
@@Techfanatic73 Show me another game like this with this level of fidelity made by one person. I'll wait
@@C-R-l-M-S-O-Nthe only things he’s done is ADS and map design. That’s quite literally it. This game feels terrible to play and has zero sound design at all. It’s all static. Yes, it’s not even a beta but praising it as something special that soon is absurd. There is so much more work to go.
@@AngerMaker413 you need to be in a quiet place to take in the atmosphere, there's a lot of decent sound design but they're just getting buried in the gunfire
@AngerMaker413
You're obviously an idiot that doesn't know anything about game development/design nor gunplay.
For a solo coder, this is a massive undertaking. He has done very well, all things considered, remember bohemia took near on 10 years, to get SA to a half reasonable state. this guy has done much more, by himself. GG
Also, to add to his amazingness. He originally built the game in Unity then had to rebuild it in, and this still blows my mind, freaking Godot. AND IN 9 MONTHS. In 9 months he made a better looking and playing game then the original playtest on Unity. Absolute madlad.
had my eyes on this game for ages, so damn cool
Bro you can loot like everything, cupboards, trash bags, electrical boxes, freezers, you name it and you'll find scopes, ammo, medkits, silencers, anything and everything
"I think this is rubles" 😂
That's how you know he is an American 😅
The body was behind the trailer at 26:03
i think the movement and SFX are fine, if not good, it feels pretty smooth. Ive more or less exhausted the demo, all NPC tasks and have all guns and plate carrier etc, cant wait for early access
Told ya, this is soo good❤
Also, you had pants the entire time. You had hiking pants and jeans in your inventory 😂
Bro was Winnie the Pooh cosplaying the whole video
I'm sure he'll improve things like audio and animations toward the end of development, after finishing all of the essentials
The white board looking deals are weapon racks where you can mount guns :)
I agree the animations are very bouncy/floaty. Aside from that this is a great experience so far.
The money is displayed in Euro, ruble is a P with an extra horizontal line
I forgot about that insane shotgun load method lol
I played it this week. It's good.
This lone dev has put hundreds of devs working on supposedly AAA titles to absolute shame!
I like the manual loading i wonder if it does it for the mags too
No mag system as of yet, hopefully it'll get added though.
UI Reminded me 2013 Dayz
Yes!
The game is really good I'm impressed by it
Is it just me but this game reminds me so much of stalker 2
i farmed so much.. to think this are gonna get lost after early acces :(
whats the size of the game
5.56 GB
Its Euros and Not Rupel's !
That makes more sense!
animations are too floaty and the player view is a bit too tall, i dont think i tower over that corolla like that and im 6'3
I didnt take godot seriously until this guy had to move from unity
Why Did You Passed Up A Lot Of Loot?
What loot?
@@OfficialInvictus All Those Cabinets, Fuse Boxes, Refrigerators, Freezers, Trash Bags, Wood Stoves... You Went Through Those Buildings Without Looking.
Also you have 2 pairs of pants in your inventory bro hahaha I just want to yell through the screen.... and unload your guns before you sale them
so... one guy can more better than an multi-million dollar company (shame for this kind of societies) :|
Make a third person option mabye I will consider it.
Add a completely new feature and maybe I will consider potentially trying it out…. Get tf out of here dude no one cares what you think
It supports modding, so there surely will be a 3rd person mod
This game is being hyped by Godot Community which is loud AF. The community is even louder after recent Unity Runtime Fee clown show. The game is decent for a only man army dev but they would have done much better with Unity or Unreal, lets be honest here. Sooner or later the dev is going to curse the engine, save this comment.
Game looks meh
you lost me after the first 3 seconds. You aint killing a gut that far away with a shotgun. Lol. Already issues.
Buckshot is lethal out to 38m. Slugs out to 150m. What are you on about?
nah the shotguns spread aint the problem lmao. the recoil made that ish look like a bb gun lmfao
Most of those pellets would hit irl with that barrel length. Spread with buckshot is not like cod.
that's medium distance, shotguns are still pretty effective at that distance, others spreads like COD are exaggerated
Those targets were about 50 yards away. You'll get at least 1 pellet on target with an open choke and buckshot at 50 yards. That's like getting shot with a 9mm. If it's in the right location, it's deadly.
Hope they work a little bit more on graphics
give it a year
@@Johnsen290Games I really wish so
the graphics look fine, it’s clearly stylised and for a reason.