When the game has w.d: "you thought you had a chance? How pathetic you are by... But there is a worse place then death... Ya better be ready for the next round": wait did i do last genocide instead of canon gaster
My inner Undertale fan is saying "HELL YEAAAAH! DOCTOR GASTER IN DBD!" My inner Horror fan however is screaming in terror over the idea of a man outside of timelines and spacial reality coming at me.
@@narrativeless404 afaik we’ve got next to nothing indicating his personality. For all we know, he’s just as malevolent as Flowey, or he could be doing his best to help behind the scenes
@@narrativeless404 could be that the entity is tricking him into thinking if he does this "experiment" (murdering survivors) he could make it back to his own timeline, safe, alive, with his (theorised) sons? the entity has a knack for essentially gaslighting the killers who don't actually want to be there. edit: youtube keeps deleting my replies i'm going insane. anyway, @narrativeless8095 if u ever come back to this, here's my response 💀 insane void thing? i'm just going off theories and such. and... yes there is an "entity" in DBD. that's the whole reason the game is there to begin with. what do you think lifts you into the sky after you die on hook? the fog that consumes survivors and killers until they wake up at the campfire? also it's way more complicated than everyone simply killing because they "want to": - susie and joey (2/4 parts of legion) do NOT want to be there. they don't really like killing. they're there for their two friends, and are probably afraid of the consequences if they don't. - bubba/the cannibal is outright terrified the entire time. he kills because he's scared shitless. - both the artist and the wraith were stalked by the entity their entire lives. they feel responsible for the pain they caused and that anger, kindled by the entity, makes them continue that pain. - the plague is fully convinced the entity is her god. she was manipulated by its whispers. - the twins, specifically charlotte, is acting on instinct. the entity shows them kindness and thus she and victor serves it "willingly". so maybe not gaslighting, maybe the entity could be kind to gaster. who knows? another theory is that the entity is making the killers see the survivors as different things/people. the spirit could see her father, the oni seeing the lord who "mocked" him, etc etc
@@ratboygirl Gaster is the insane void thing He won't believe anyone and will continue doing the same thing he did before (Error: false_statement_detected)
This feels like a killer who the entity would specifically use to target Hackers and Cheaters, as the "abc123" audio plays in the lobby music Like a sort of "you cannot escape your fate" type thing. Nobody in the lobby would get to play as the killer, instead having him replaced by extremely unfair AI, being able to noclip through walls, trap survivors in....whatever, instakill them on contact, oh, and did I mention that he's also *ever so slightly* faster than the survivors? Like, you can still play the game with the right build, but seeing as his code would be locked away somehow, he is the ultimate cheater punishment
Nah, never doubt the capability of someone who doesnt have anything better to do, they would find a way of looping gaster somehow. People find ways of beating fromsoftware games via means that shouldnt be physically possible, but "Malenia no roll no block no parry no bloodhound no summons only run" exist so here we are
@@konah4547 Papyrus, Gaster's Youngest Son, Doesn't Know him Alphys who would've worked with him doesn't know him the lab behind sans and papyrus' home has a picture with "Don't Forget" written on it
@@Uncertified_Legend papyrus isnt confirmed to be gaster's son, alphys not mentioning him doesn't mean she doesn't know him, the don't forget picture is a deltarune tease because it only appears after talking to clam girl
Lore idea for how and why gaster would be at the trials Gaster just randomly shows up in the trials one day to do experiments, and not even the entity can get them out
I like to think Entity would make a deal with Gaster. Gaster works for it, and he'll eventually become whole again. No longer scattered across time and space.
Here are 2 concepts for Gaster's killer power: *Followers: **_"It's rude to talk about someone who's listening"_* Gaster places a *Follower* in an area that can detect sounds of high calibre _(running, speed vaulting, gen pops etc.)_ once an appropriate is made near the *Follower,* the follower will use the Laugh track of the *"IT WILL BE YOUR FAULT"* sentence on loop until Gaster either teleports to the *Follower* or the survivor escapes the *Follower's* detection radius _(the _*_Follower_*_ will be any 3 of Gaster's _*_Followers_*_ from Undertale, with the same laugh track being played regardless of what character is spawned)._ since the *Follower* would probably be easily spotted as well as heard within an area, triggering it will cause the survivor to become *Exposed* for 30 seconds and *Obvious* for 10 second, the *Follower* has a detection range of *15m* _(Exposed can be nullified if the survivor escapes the follower's detection radius, Obvious cannot)._ When Gaster teleports to his Follower, the audio of Entry Number 17 starts playing, followed by a HEAVILY distorted *SAVE* sound effect once the teleport windup ends. *_OR_* *Enigmatic: **_"👎︎✌︎☼︎😐 ︎ 👎︎✌︎☼︎😐︎☜︎☼︎ ✡︎☜︎❄ ︎ 👎︎✌︎☼︎😐︎☜︎☼︎"_* Before Gaster is spotted by any of the survivors, *Enigmatic* will be unavailable, when *Enigmatic* is unavailable, Gaster will have a random terror radius ost, once spotted by a survivor, *Enigmatic* becomes available _(Kinda like detecting Ghostface when he is in stalk mode)._ when using *Enigmatic* , survivors within Gaster's terror radius become *Oblivious* and *Obvious* for 15 seconds and those in line of sight of Gaster also become exposed for 5 seconds _(using _*_Enigmatic_*_ slows you to the speed of a survivor for 3 seconds, making the exposed status effect hard to use on suspecting survivors, exposure on sight range isn't limited to terror radius)._ One Teachable perk(I'm too lazy to think of 3). *Data Corruption:* *_"❄︎☟︎☜︎ 💧︎☟︎✌︎👎︎⚐︎🕈︎💧 ︎ 👍︎🕆︎❄︎❄︎✋︎☠︎☝ ︎ 👎︎☜︎☜︎🏱︎☜︎☼︎"_* During *Endgame Collapse,* *Data Corruption* will activate, causing the timer's length to be reduced by *_10/20/30%._* The timer is no longer affected by *Injured Survivors.* Couldn't think of a killer name so here are a few synonyms of broken or mysterious after "The": -*_The Severed_* -*_The Enigma_* -*_The Ruined_* -*_The Cryptid_* -*_The Goner_* _(personal favourite)_ I'm also gonna make up a short description for him: *The (insert killer name):* *_"Not much is known of The (insert killer name), aside his obvious ornate mannerisms and astounding intellect._* *_He had appeared in the trials without The Entity's request and, in an act of curiosity, The Entity offered "Stability" within the trials to him in exchange for providing suffering to it, most likely to learn from this anomaly in the Trials._* *_Although he was aware of The Entity's intent,_* *_He gladly accepted."_* *THE CORE:* *_The final masterpiece of a once well renowned scientist,_* *_Whose hard work had been the cause of his own "death"._* *_May you pray that you do not meet the same end as he did,_* *_for it is a fate that not even The Entity can comprehend._* This is my first time trying to make killer powers so don't be mad if it's _too_ OP
Here's a cool perk I thought of as well (just the name is cool tbh *Data corruption:* *"❄︎☟︎☜︎ 💧︎☟︎✌︎👎︎⚐︎🕈︎🕯︎💧︎ 👍︎🕆︎❄︎ 👎︎☜︎☜︎🏱︎☜︎☼︎"* During *Endgame Collapse,* *Data Corruption* will activate, causing the timer to be cut down by *_10/20/30%_* _Injured_ *survivors* no longer slow down the timer. If playing as the Wing Ding with this perk on, Endgame collapses visual effects will change from a orange volcanic-like look to a digital, black and white texture.
I think if this to ever happen They should add a new mod with him just for op characters And actually give gaster his real power which consists of gaster blasters glitch effects, I really like the followers idea And just make it like 5 survivors with like 4 Gens to do That to me is how I see what would suit characters like gaster best It's a cool mod they could add so it feels like a boss monster And not just you choose a killer and they have balanced abilities But in the end no way toby would allow this ever 😅😭 Edit: Also instead of the hooks The DT extraction machine that would be cool as well
@@cheetomanner .. don't remember the game? Asgore kept the souls in capsules thanks to alphys' machine, that giant monster head that she kept in the basement and used to try to rebind monster souls back together via determination... Gaster invented that machine, invented SOUL technology, and is the father of all SOUL science in the underground.
I few add-on Ideas I had, not going to give them effects. Common - broken vial - unused blueprints - cracked coffee mug (meme add-on) Uncommon - blaster jaw fragment - empty ketchup bottle - broken spear Rare - half full/empty kitchen bottle - ripped papers - whoopee cushion Very rare - dusty toy knife - blue magic training guide - prototype soul container Iri - "don't forget" drawing "(It's a poorly drawn picture of 3 smiling people . ) (Written on it ...) "don't forget" - Iridescent door knob "A fully working door knob with the word and numbers "Fun 66" inscribed onto it"
Something involving *Determination* like, say, Entries or Amalgamate Remnants would also fit here as well, maybe even a certain _D̷͕̪̖͛̐̄͒E̷͈̻̺͂̄͜͝A̶̟̤̎̄͆́͝D̸̖͓̐_ golden flower...
The scientist wouldn't work because there's already the doctor, which could be a term used for a scientist on certain categories. And the void is just no.
Imagine if killer titles weren't bound by DBDs theme of starting with 'The' Imagine if you could tap into the concept of the character and just have it be called... _Who?_
The grey door. HIS. Grey. Door. How long had W.D Gaster been staring at it? A week? A month? A year? He no longer had the capability to perceive time proper. Perhaps he was going insane, perhaps he already was, perhaps it was just another product like many other of his dimensional deformities. Another product of the accident. The accident…Gaster found another memory, a fragment like the rest. But a familiarly large one. He was building something…a new experiment, a new creation…the king had him do it or perhaps…perhaps he did it for himself. What was the kings name? What did he look like? What did Gaster look like? It was unclear. What was clear was the emotion he had felt in his SOUL. First came fear, then rage, then pure despair, and then… DETERMINATION. Then he was here. Frozen, silent. He had tried to escape the void and failed. Now all there was, was only the void, the void and the door. HIS door. And his followers. Husks of reality always moving, always motionless, always speak of him, never knowing. Gaster saw through the eyes of the followers. Another game of the voids? Or perhaps a glimmer of hope. From the eyes of the followers Gaster could see…a new scientist. Had he really been replaced by someone so…unprofessional? So cowardly? So weak? She had desecrated the lab. HIS lab. But then…Gaster saw a new face. Unexpressive. Unphased. And most of all. They were DETERMINED. Perhaps they were the one to free him from this torment of his own making. But even so…what would be left for him in these dimensions? What future is there for such an abomination. A distorted, twisted, broken figure whose reason of being would plunge The Underground into insanity? It opened…the grey door. HIS. Grey. Door… And in stepped his saviour. He could see them clearer now. His sight still in fragments but clearer than anything before he saw them. A human, a human child no less. And above all a human child with the DETERMINATION to change the world…for good? For bad? Irrelevant. All that mattered is that they. Stepped. Closer…closer into HIS room…no…HIS prison. The human was drawn ever closer to Gaster. They reached their hand out to touch him. Gaster felt nothing and everything at the same time…and with a smile he faded from these dimensions. At last…rest…. Or perhaps…not… The blackness was revealed to be nothing but a thick, curious, fog. At last however, Gasters senses returned. He could see. He was in the lab again, but he could feel it, it was not HIS lab. New devices, new dimensions…and the hooks…no…no disgusting replication could fool him. He could feel. His body had not returned to normal, instead it was better…stronger…cold air and fog passed through the holes in his hands…so painful, so refreshing, so enticing… He could hear. Not just the low rumbling of his creation or the passing of cold air across the lab, but something new… What was it? Friend? Foe? Human? Monster? Was this just another prison? No…no Gaster realised he had this all wrong…this wasn’t a prison, and although it was not his old lab it was HIS lab. A lab in need of a scientist, in need of HIM. Gaster heard something else in his lab…people…no…subjects. HIS subjects. It was clear to him now, a new experiment was underway. And this next experiment, seems very…very…interesting…
@@QuarterAlive hey, can't lie, actually felt like someone from behavior wrote it, if you haven't thought about creative writing as maybe even a side gig, perhaps you should
the CORE is an awesome choice for a new map, I can totally see elevators being a new function for map traversal and gaster being able to move between sections of the map through grey doors only he can see, it sounds badass
I really think the fact that undertale/deltarune keep referring to him as a “man” specifically eludes to them not being a ‘monster’; maybe a blend of both as, since he is heavily entrenched in science, he possibly wants to transcend his prison. Hence “Mystery man” fits best. Also given the theme song “Another Him” with the trademark Gaster motif, it’s implied he is the one speaking to the Deltarune player in the opening character-creators about freedom and control. He is mindful of the narrative-breaking the fourth wall with awareness of their existence as a character. Would be neat hearing whispers during chase, foisting thoughts of existential dread on the survivors. Perhaps a great intro would be his exiting a pixelated 16bit plane of existence, a more realistic hand (or many hands lol) stretched out, grasping from a tear in reality.
He's actually only referred to as a 'man' only one time. and that's by the riverperson saying 'beware the man who speaks in hands'. Every other time it's just 'he' or 'him'.
man doesnt necessarily have to be a human, plus, if he was a human, itd make absolutely no sense why a human would be in the Underground. until we get more info, which Toby will never provide on Gaster and not for Undertale anymore since his latest project is Deltarune now, Gaster was a monster. what kind of monster, we dont know, but ppl assume a skeletal one like Sans and Papyrus due to how one of his sprites looks
Some other titles could be: The Listener (It's rude too talk about people that are listening) The Mystery Man (The sprite people think is gaster is called "Mystery_Man") The Void (He was shattered across time and space, so it could be anything really)
In the files (mostly sound/music names) gaster is sometimes just reffered to as "him" or "man" which aren't great names for a dbd character, but they do sound intimidating. Also the fact that the sound that plays during Entry 17 is called "smile.ogg", which like, wtf does that even mean? Also Redacted, which is an unused sprite many belive to be him.
A very cool detail while Gaster chases you random windings characters popping in your screen, they will be invisible if you are at 32 meters, at 16 they are very sutile but enough to be seen by the player, at 8 meters they are visible and start blocking the player's screen, when you are chased a lot of windings characters appear with flashy lights and glitchy effects
I think that would be a bit too much. I think toned down to where you have it being visible but making still possible to see would be better. It would make it so it wouldn't get to be to the point of annoying.
The MYSTERYMAN is... a very very interesting threat. And the nature of THE CORE as a map only aids his murderous nature. THE CORE changes as you play through it. It shifts and morphs, constantly so. Hallways appear and disappear from sight in this gigantic geothermal jigsaw puzzle. Rooms you're familiar with become relocated by the time you round a corner. THE CORE is very easy to lose a killer in, but... also very easy to lose *yourself* in as well. Don't fall...~ MYSTERYMAN. A threat with low mobility, he serves as... the most _unpredictable_ killer of the cast. He targets only a single player at a time, being visible to them and them alone. His opacity is based entirely upon how close he is to a player. At 32 meters, he is totally invisible. 16, and he's only a vague outline. 8 and you see him fully. Then, when he gives CHASE, you can see his heinous form fully as his speed is increased to double that of his victim's. When the MYSTERYMAN has set his sights on you... your very perception of the world around you begins to break and distort. This, combined with the ever-shifting nature of THE CORE, makes the threat and gloom of his presence allthemore palpable. As the MYSTERYMAN nears, you begin to see doorways that aren't there. Hallways that don't exist. For exits and rooms that ARE real, you may not see their entrances. You could mistakenly see your friends walking around, nothing more than mere illusions created by the existence-shattering nature of your killer. Your only prayer against the MYSTERYMAN is to know where he is and to avoid him at all costs. He moves much slower than you do, so you can run... but you must be keenly aware of your ever-changing surroundings. Oh, and did we mention that MYSTERMAN has an uncanny ability to teleport randomly and phase through walls...? MYSTERYMAN breaks the sanity of those that encounter him. He has no tell. As far as anyone is concerned... his victims perished of a simple heart attack. *Fear.* Fear of the Devil.
The way I read it The mystery man can just free walk the land, walking even through walls, pallets, and vaults But they only have so long before they teleport away to a random location near anouther survivor and is forced to target someone else (the inability to harm those they do not target) Seems like a fun concept for a killer but mattering on the map could either be too easy to escape as no walls or props will slow down the survivors, or unstoppable as the survivors can not make up lost distance in time
FASCINATING COLLECTION YOU HAVE AT YOUR MERCY, [REDACTED] QUITE THE MERRY BAND OF FRIEND AND FOE ALIKE … SAY YOU WOULDN’T MIND IF I WERE TO RUN SOME DUBIOUS EXPERIMENTS WITH THEM WOULD YOU? HUMAN DETERMINATION IS A LOT DIFFERENT IN YOUR REALITY THAN MY OWN I WOULD LOVE TO GET A FEW TESTS IN TO SEE WHAT ITS MERITS ARE … THANK YOU THIS WILL BE VERY VERY INTERESTING…
Ngl I think the lore of how he got there should be because, since he was shattered into realities, he either got into Dbd as well, unwanted (just like the cenobites). Or the entity got a piece of him, just like how that goner was able to, and with that piece he was able to manifest himself into the Dbd universe
*The Fallen:* *Perks* *All The Same:* Upon a survivor entering 5 meters before your terror radius, gain undetectable for 4/5/6 seconds. Cool down of 15 seconds. *Across Space And Time:* When hitting a survivor, any debuffs they have is applied to every survivor at 10/15/20% the starting duration. *Pre-Determined Failure:* When a survivor unhooks, heals, completes a generator, opens a gate, or escapes a chase, gain a token. For every 6 tokens, gain 1% haste. Maximum tokens: 30 At full tokens, half pallet stun durations, be immune to blinds, and apply exposed on every survivor for the duration of the trial. Power: *The Void Itself* Every 60 seconds, The Fallen is corrupted and transformed by the void. While Corrupted, they are enhanced, and unstoppable: The Fallen can walk through breakable walls, vault windows faster, and semi-slowly vault over pallets (or break them). The Survivors must find an active terminal in the Core to stabilize the timeline. One of the many terminals does not activate until The Fallen has been corrupted. The Active terminal can be seen through walls by survivors, and The Fallen cannot tell which one is active. Failing the skill checks on the terminal causes The Fallen to be stunned for 3.3 seconds, but is immediatly teleported to the terminal afterwards. The Fallen is not stabilized upon failure. During the endgame collapse, the terminals are destroyed by the entity. The Fallen can summon wing ding hands for multiple uses. An open, empty hand ✋️ acts as an active snare. If a survivor gets too close, it jumpscares them and grabs them. They cannot move for 10 seconds. The hand is visible floating in the air, but cannot be dispelled. Only 1 may exist at a time, however it is replaceable. The 2nd symbol is an imposing fist 👊 When summoned, after 2 seconds, they launch forward about double the lunge range. Dealing damage to survivors over obstacles, but not through walls. The final symbol is a sort of grab (similar to the gaster art in the video) They can be attached to a generator, locker, pallet, or vault. But it takes 6 seconds to prepare. While trapped, the item is normal at 20 meters, slightly glitchy at 10, but emits feint wing ding symbols at 5. If a survivor attempts to use an affected item, gaster can accept a prompt to instantly teleport and grab the survivor. This trap can only be applied on 2 objects at once, and decays after 40 seconds.
I actually feel this Is pretty fair, it's got counterplay, it's just not very easy and if you screw around you will find out the true horrors of the CORE
the fact we know so little about him is probably what makes Gaster potentially one of the most terrifying additions to DBD as a what-if killer. basically, almost every other killer in DBD is based off another horror villain we know pretty well due to how much of a classic it is and/or it being part of a major horror series. we know little to nothing about Gaster despite him being part of one of the most popular indie games in existence, and thats the beauty of his character. the devs of DBD could literally just use this knowledge, or quite literally lack thereof, and go ham w/ his AI, making him likely one of the most unnerving killers in the game. you may fear something that you have knowledge of, but theres a greater fear in the unknown and unpredictable...
Another idea. when someone is playing him you ALWAYS hear music and how you know he is close is that whispers will get louder before suddenly stopping when he gets within like 8m then his chase music would be the usual chase music. I think it would make a cool dynamic to it.
16 meters is perfection, 32 meters just is a bit much for the distant, and 8 meters/chase uses the gaster disappear sound way too often (its too goofy) clever use of entry 17s sounds though. The mori would be very very interesting though. (and the power, probably has a teleport ability, but i couldnt see gaster blasters being balanced.)
If you really think that the only sound a mysterious entity makes as it disappears from sight in the blink of an eye, never to be seen again is "Goofy" I think something might be wrong with you
@@termicrafteron2794i suppose thats very very interesting, but if hes constantly making the sound in a chase theme then it's not disappearing (or mysterious due to its repetion). Sure when gaster (as well as g follower 2 and and clam girl) play the sound (in game) its a bit intimdating but the sound is also often used in memes (sometimes even outside of its own context) So yeah its really hit or miss. Also don't do me dirty like that, not cool.
I think the mori would have gaster surround them with blasters and then shoot them at the survivor. And maybe there could be an environmental mori where if in the core map there’s a place where the survivor can be thrown into the core he does that
Entity name: Scientist. Map: The Void Map Desc: A perpetually dark area that has a design similar to that of the CORE in Undertale, but with features that glow a dim neon white to reveal what's hidden in the darkness of the void. Difficulty: Extreme Description: Tra la la... It's rude to talk about people that are listening... Tra la la... Beware the man who speaks in hands... Tra la la... Beware the man who comes from another world... Power: Help From the Void. The Scientist can summon Wing Dings that point The Scientist towards the nearest survivors, being able to track 2 at a time, and the closer a survivor is, the more Wing Dings will be aimed towards a survivor. The Wing Dings only stick around for 3 seconds, so make them count. Perk 1. Point Of No Return. The Scientist can create up to 6 doors at a time. If a survivor attempts to use the door, they will have to perform a random performance check. If they succeed, the survivor will open the door, and go through, and come out of one random door that already exists. If this is the only door around, nothing will happen. If the survivor fails the performance check, they are afflicted with blindness for 5 seconds, and paranoia for 15 seconds. If The Doctor uses a door, The Scientist can choose between any of the doors he can use to teleport to. Upon either survivor or Scientist using 1/6 doors, the used door will explode, causing a survivor in a 30-meter radius to scream. There must be at least two doors up before The Scientist or a survivor can teleport. There is a 25 second cooldown between spawning doors. Perk 2. Are We Having FUN yet? Depending on how far The Scientist is from a survivor, 3 things can happen. If Scientist is close to a survivor, but not in chase, The Survivor will have to perform a performance check to stabilize their breathing. If they fail to do so, they are highlighted and afflicted with Deafness for 3 seconds. If The Scientist is in chase, the survivor being chased will be unable to make any obstructions. Finally, if The Scientist is far away from anyone, The Doctor will have each player highlighted, and be able to choose only one to teleport behind, and the survivor will be alerted to The Doctor via Wing Dings that say, "Behind You." After this is done, The Doctor cannot attack for 3 seconds, but will begin a chase with that survivor. Perk 3. Hex: Entry 17. This allows The Scientist to create illusionary Generators next to Totems. If an illusionary Generator is attempted to be fixed, the Totem gains the new curse "Deaf to Listen, Blind to See" which causes Deafness and Blindness to the survivor who attempted to fix the illusionary generator for 30 seconds. To differentiate between Illusionary and Real generators, The Entity has decided to give the Illusionary ones have a pale red outline instead of the normal white that surrounds The Void, as it doesn't want The Scientist to kill the survivors so soon. Addons: Ultra rare. Enigmatic mask. This mask feels eerily familiar... Makes the user 50% harder to detect by the opponent, and if used by a survivor, all fellow survivors are highlighted to you, and only you for the entire round. Very Rare. Scientist's notes. These notes... They're very interesting, but make no sense in the least... Gives the user a second chance if they were to fail a performance check. Rare. Empty Syringe. Perhaps used for experiments at one point... This grants a 15% longer stun time against any Killer but grants a 30% chance to cause The Scientist to teleport away from you any time you stun him. Uncommon. Scorched Coat. Such a fashionable coat... A shame it's been scorched... Grants the user an advantage when blessing totems, and makes performance checks more forgiving, having a bigger area to be able to succeed in. Common. Certification of Promotion. Seems this letter was written by a royal long forgotten... Grants the user a 10% increase in Bloodpoints when used in The Void, 15% Bloodpoint increase when used by The Scientist, and 25% Bloodpoint bonus when used by The Scientist in The Void.
New killer : The void. Who was once one of the greatest minds of their kind had a hideous accident left them stuck in the void, once the entity found them stuck and saw their undying hate for humanity, he let it have some fun. He would talk in wing dings and that would be the only thing that wouldn’t be translated in the subtitles.
Это определенно лучшее, что я видел - совмещать песни, звуки, создавая что-то напряженное и масштабное поистине даровано только человеку с богатой фантазией и способностями🔥
Ngl I would love a unique power for him but Freddy’s power would fit for him imo Gaster leaving around pieces of him while teleporting around the gens Instead of blood pallets it being goner pallets And maybe instead of the blood puddle it could be just re-skined into a black puddle or would be cool if he left bone spikes or a Gaster blaster Bone spikes would work just like in Papyrus’s and Sans’s fights, having a quick warning before going up from the ground But the Gaster blasters could aim towards the nearest survivor being chased and before firing it locks in so you have the chance to make it miss lol
The fact that you could've chosen so many cool names for him but chose the most goofy ahh one makes me laugh 😂 Good stuff anyway, I loved every second of it !
New Killer: Who?/The Enigma Max Base Movement Speed: 4.7 m/s Base Terror Radius: 32 meters Height: Average Killer Power: Enigmatic The Enigma is a mysterious Killer. Permanently locked to the void, Gaster must use his complete invisibility as well as Undetectable status approach Survivors and hit them with a basic attack. This will not damage them, but pulls them into the void. When in the void, Survivors become invisible to other Survivors and cannot be interacted with by them or interact with them. However, they may still use generators and pallets. To combat this, void objects can be summoned and placed, so long as a Survivor is in the void. SPECIAL ABILITY: VOID OBJECTS When Survivors are in the void, they are vulnerable to Void Objects. Void Generators are fake generators that explode on contact, revealing the survivors aura for a short time. Void Pallets are highlighted for The Enigma, and do not stun him. Triggered Void Pallets that land on The Enigma grant him Haste for a brief duration. Void Totems function like Void Generators, but appear as Hex totems. Void items are charged by Survivors being in the void. SPECIAL ATTACK: GASTER BLASTERS Press and hold the Active Ability button to deploy a hand in front of you. When triggered by a Survivor in the void, a Gaster Blaster takes its place and locks on, injuring the Survivor but disabling the blaster. 3 Blasters may be deployed per trial. (5 with addons) SURVIVOR ITEM: RIFT Survivors can open rifts in the void to escape it. The void can only be escaped 3 times by any survivor. After that, a survivor pulled into the void I’d trapped there for the remainder of the trial and cannot use rifts to escape.
Bro "THE WINGDINGS?" Even something like The Signer or The Sign (since he's the man who speaks in hands) would have been better. Bunch of other comments have other suggestions. Well, no going back now that it's made. Good concept and production!
["The Mystery Man" Concept] The Mystery Man is an enigmatic killer, phasing through the world to pop up when you least expect. Speed: 4.4 m/s Terror Radius: 30 meters Height: Average Power: Call of the Void. Activating the special ability will create darkness around his terror radius for a duration of time. Using the power reduces its meter, and when it is out, he will become undectable. Survivors in this radius will have a meter slowly fill up, creating darkness level 1, 2, and 3. In level 1, they will suffer from blindness. Level 2, oblivious and blindness. Level 3, oblivious, blindness, and if they are downed, they can be carried to a shortcut and get sent to the furthest hook from the killer Secondary ability, Shortcuts. Gray doors appear all over the map that the mystery man can travel through. When he does, the noise notification of him dissappearing in the gray room of undertale will play. Survivors may also go through these doors but will suffer from obliviousness and exhaustion for a short period when they do. Darkness is reset on a survivor once they reach the second hook state. The Mastery Mans perks. "Darker, Darker, yet Darker." If a survivor is suffering from blindness, downing them with a basic attack will make you Undetectable for 30 seconds. 'Yes, your friend, the one with the creepy smile. Oh? Where'd your friend go?' "Someone who's listening." For every generator break action you perform, gain 1 token. When your aura would be revealed, consume 2 tokens and expose the survivor who tried to read your aura for 30 seconds. "Royal Scientist." When a survivor is healed/completes a healing action, this perk activates for 35 seconds and is applied to all who participated. The next time they begin to work on a generator, their aura will be revealed to you for the remainder of the timer. 'Interesting... What do you two think?' -Gaster Off the cuff, so its a bit wonky. There could of course be addons that cause specific things to happen with the power to balance it out, or number adjustments, but thats the basic idea. Maybe some addons for him- 'Entry number 17' Iridescent addon, whenever you injure a survivor suffering from Call of the Void, gain 10 more seconds of it. 'Determination Sample' Iridescent addon, while Call of the Void is active, flashlight power will be drained 50% faster and have no affect on you, and Pallets that stun you will be broken instantly, at the cost of your power draining faster. 'Golden Flower' Survivors who go through a shortcut will also suffer from broken for a period of time. 'Monster Dust' Survivors who go through a shortcut will be hindered for a short period of time 'Amalgam Goop' Survivors who go through a shortcut will scream when reaching the other side 'Blue Bones' Survivors suffering from Darkness level 2 will become injured if they go through a shortcut. 'Broken Bones' Survivors suffering from Darkness 1 and above will be inflicted with mangled and hemorrhage until fully healed. 'Fried snow' The damage and breaking action will be 25% faster while using call of the void. 'Frozen Spaghetti' Vaulting will be 30% faster while using call of the void. Some alternate skins X Gaster Error Sans Helptale Papyrus Amalgam/Amalgam Alphys Sixbones Royal Scientist Gaster Human Gaster Demon Chara Basic skins could be other au Gasters, similar to just recolors. Frosty and Hallow eyes could also spread through into the cracks of his head as well.
*Thick, thicker, yet thicker, the fog keeps growing, as does the realm and it's number of inhabitants. *This next trial... *Is going to be VERY interesting.
The Shattered. 4.2 m/s 20.6 Terror radius Tall. indescribable. You are invisible for any survivor outside of your terror radius. You cannot hide from a survivor from less than 12.6 meters no matter your terror radius is smaller or you are undetectable. Magic hands. You can interact with any object that is 6.6 meters away or less (break pallets, kick generators, pick up survivors, hook survivors, etc). Followers. Gaster places a Follower in an area that can detect sounds of high calibre (running, speed vaulting, gen pops etc.) and become active after 6 seconds. Once an appropriate is made near the Follower, the follower will use the Laugh track of the "IT WILL BE YOUR FAULT" sentence on loop until Gaster either teleports to the Follower or the survivor escapes the Follower's detection radius (the Follower will be any 3 of Gaster's Followers from Undertale, with the same laugh track being played regardless of what character is spawned). since the Follower would probably be easily spotted as well as heard within an area, triggering it will cause the survivor to become Exposed for 30 seconds and Obvious for 10 second, the Follower has a detection range of 15m (Exposed can be nullified if the survivor escapes the follower's detection radius, Obvious cannot). When Gaster teleports to his Follower, the audio of Entry Number 17 starts playing, followed by a HEAVILY distorted SAVE sound effect once the teleport windup ends. Gaster blaster. Wind up for 2 seconds a Gaster blaster (can be canceled throught the charge but not after ending it). While charging you move at 4.0 m/s. After the charge ended you can fire a laser that travels instantly 6 meters away to where you are aiming and deal 1 health state of damage and after 0.5 if any survivor is still on the beam hit again. This has a coldown of 40 seconds. Perks. Pulling the strings. "YOU WILL SEE THAT WE WILL NOT FAIL YOU. YOU WILL BECOME A BIG SHOT" Everyone is a pawn in your playing field, you just need to make the right call and... If you move at 4.1 m/s or less or stand still for 4/3/2 you call to all survivors making a quiet/hearble/loud noise (that will trigger the followers if playing as Gaster) and if you are at least 6/7.5/9 meters away you can see the aura of the survivor that being called. The aura persist for 2 seconds after the call stoped or he get away from you. The ringtone will sound for 3 seconds after you started moving again. Enigmatic encounter. "" No one can even start to comprehend you own existance, and when they begin to grasp it, you make their ideas fall appart. When this perk is active you cannot be seen by any means and you will move 6/8/10 % faster. This Perk deactivates when you deal damage to a survivor by any means, if you are in their field of view at 6 or less meters or if you pick up a survivor. This perk activates again by killing a survivor by any means. Gonner Soul. Survivors have no ally UI. When you hook a survivor no notification or sound is made to any survivor farder from 64/48/32 meters. The last 1/2/3 generators signs of completion are not reveal to the survivors and thus the notification of the Exit gates being ready to be open.
While this would be really cool, I personally believe Gaster is ultimately doomed to forever be left on the outskirts. Never directly showing up anywhere.
Maybe Gaster could be like an Easter Egg that shows up randomly with a chance of 1/1000000, and he only appears at the outskirts of the map, barely visible and disappears the moment the player looks directly at him.
The stars would truly have to align for Gaster to become a killer. DBD would need to be around after Deltarune is finished, Gaster would need to be an irredeemable monster instead of a partly silly character like Toby usually likes to write, and ideally Gaster would also have his own boss fight. But if the stars really did align then wow, I would absolutely adore playing my favorite mystery in all of fiction.
Alternative names for Gaster in DBD "The Scientist" "The man of hands" "The omnipresent" Mori Gaster pins the survivor to the floor by plunging sharpened bones into their arms and legs, and uses some floating hands to twist the survivor's neck until their head pops off Holding He is just holding them via floating hands
Wing Dings Gaster was always one of the brightest monsters to roam the underground, so it wasn't a shock when King Asgore Dreemurr requested his aid in finding a way to break free from their magic barrier. After the death of the prince and his young sibling, the king declared that every human that fell was to be killed. Gaster took the opportunity to collect the souls within and store them within the CORE for further research to which he discovered the true nature of determination. He relayed this information to the king and came to the conclusion that with 7 human souls, the king could become a god and break through their barrier. Upon one of his experiments however, things went awry, and catastrophe struck. The CORE began to shift and change within, causing Gaster and his science team to fall into it, wiping them completely from existence. Before Gaster disappeared, a thick fog surrounded him, and instead of feeling the vast emptiness of the void, he landed on the thick foilage of the forest floor...
Gaster desciption as a character (I never played DBD) Name: The man who speaks in hands Map: True lab Diffculty: Extreme Description: Isn't it rude to talk about someone who is listening? Power: Bound. When gaster kills someone, gaster can bring them back as a killer tied to strings. The new killer cannot use their perks. Perk 1: He is always listening. If within his radius, everyone will be highlighted for him to see for 30 seconds. Perk 2: ☟︎✌︎☠︎👎︎💧. If in a chase, he can use ☟︎✌︎☠︎👎︎💧︎ to stun the player for 5 seconds. Perk 3: Untied. When he uses it, the screen will have a huge popup on google, that players must close. If on controller, they will have some sort of mouse to move. This is my first time doing this, so don't judge me.
Imma make a more balanced version based of yours Speed 4.4 Gain bloodlust 15% faster Power: bound: you won’t let them get away that easy when you hit a surviver they suffer blindness for 30/35/40 seconds during this time you can start a 6 second teleport animation and you will teleport directly behind the surviver the surviver will be notified after 5 seconds beforehand
Perk 1: always listening: at the start of the game One survivor becomes the obsession The obsessions aura is shown to you at 24/26/28 meters so also are all text emotes shown in this radius this perk is deactivated if the obsession is hooked
Perk 3: hex: Untied: survivers entertaining the hex radius will suffer broken and deafened they can choose to do a very hard skill check to clear these effects while in radius of the hex totem or gain deep wound and exhausted on a failed check these effects linger for 15/18/21 second outside the hex totems range
Hooks Becomes a Soul Extractor. There may be only one that will be faster to free your friends from, but the health is drained FASTER too. (You need to find a button or two to open the sas and free them from soul extraction.)
something that would be really cool from undertale in DBD would be a legendary skin(same rarity of Naughty Bear) of Omega Flowey for The Dredge, with "Your Best Nightmare" incorporated as the chase/terror radios music.
he would have few nicknames like: "the inexistence", "the one who talks in hands", "the abyss", "the void", "the empty one", "the darkest secret" and etc, his lore? an being not bound by any reality or any rule of the existence, found the trials somewhat interesting and decided to observe and study everything and discover any thing new before being kindly invited by the entity to try it himself what can be done without unforseen consequences... which makes him an killer who's not bound to the entity game rules, he just follows them cause they make it be more of an interesting and enjoyable experience...
i love the idea of a gaster archetype in this game. the blight is the closest, but doesnt do it quite right. a scientist who becomes so obsessed with his work that he becomes an unexplainable horror.
i think i could hear heartache near the end of the chase, idk if it’s actually there or if i was hearing things, but if it is there, nice and sneaky detail.
when i first heard the abc123_a audio as a kid it scared the shit out of me. really cool to hear it implemented with the piano and disappearing sound effect
this was only freaIky because in my youtube recommended the next thing in que was oompaville's video "they have changed so much" has the most off putting feeling for a thumbnail then this is just pure chills ngl.
The Fragment Power Unstable existence Grasp of the Unknown The fragment and grab survivors from a long distance by shooting their hands at them After figure The fragment's unusual body allows it to exist no where and everywhere all at once The fragment places down clones that alerts the fragment when survivors are near and the fragment has the ability to teleport to the clone Teleporting 15 meters near a survivor hinders them and affects them with killer instinct/exposed Unfinished solution When a survivor is in the dying state the fragment is able to inject the survivor with [Unkown Solution] which will hinder rhe survivor as well as make the killer invisible from 20 meters of the vision of the survivor Extractor Survivors can find extractors around the map These extractors extract the Unknown solution but reveals aura of the survivor for 5 seconds
Killer: The Mystery Man Hight: Tall Terror Radius: 32m Speed: 44m M1: The Mystery Man would hold out his hand and "glitch" the survivor, this doesnt effect the survivors vision or model after Power:FUN The Mystery Man will gain FUN tokens during a match, these fun tokens can be used to distort the map to catch survivors off guard. Gaining FUN tokens: You can gain FUN tokens by teleporting a survivor away from you in chase, giving them an easy escape, interacting with FUN anomalies, such as survivor illusions, taking The Mystery Man off course, temporal loops that would get The Mystery Man distracted, or the followers who will apear around the map the more FUN youve gained Passive FUN token effects: As The Mystery Man gains FUN tokens, some effects would apply, such as lowering the chance of FUN anomalies that are harmful to The Mystery Man, and increase of followers, giving survivors a new "glitched" status when teleporting them or at higher FUN values when you hit them that will have a 50% chance to teleport them elsewhere (outside of the killers terror radius) when failing a skill check, having survivors suffer killer illusions or temporal loops, or at very high values flipping the map for the survivors horozonaly. Using FUN tokens: You can use FUN token in chase to temporarily block windows, pallets, or doorways, forcing the survivors to find a new route, or when you get a notification you can teleport to it taking 3 seconds and warning survivors by adding light glitch effects to anyone who will be in The Mystery Mans terror radius when he appears. Perks: Fragmented: each time you get stunned, gain a token, when you hit a survivor, lose a token and apply glitched to the survivor for 30 seconds "Let them see what you've been through" Hex: Mandela: Once a totem is clensed, Hex: Mandela activates, scrambling totem locations. "I could've sworn it was right there" Hex: Anomoly: When hooking a survivor teleport barely outside the terror radius of a survivor, or where it would be if you are undetectable "Where did he come from?" i got a bit lazy on the perks, espesially the perk quotes and i dont feel like making addons
As much as this is REALLY cool, I dont think toby would ever allow this until MAYBE after Deltarune is finished. Even then, Gaster is one of Tobys best kept secrets.
"Science can never hope to explain the Entity....but there are those who came close...TOO close."
Oh my god, Gaster would be the first character I get *all* the journal entries for. :D
@@sugar-high_kitsuneimagine you get them and they’re all just written in Wing Dings
@@windwaker6164 nothing that can't be painstakingly decoded by hand!
plot twist: the Entity is the player outside the game, and gaster is about to make a breakthrough
@@windwaker6164 And all the Entries would be about his research about the entity.
* You feel an unnervingly familiar presence watching you all........
* "This next experiment will be very......interesting."
Okay, this certainly would be scary if happen in Undertale/Deltarune.
I thought it was "Very... Very... Interesting"
When the game has w.d: "you thought you had a chance? How pathetic you are by... But there is a worse place then death... Ya better be ready for the next round": wait did i do last genocide instead of canon gaster
@@KocchiWoMiro Not really
In Deltatune, whatever since it's all suggested to just be his experiment
In Undertale, however, Frisk would fight back
I feel like a name like "The Mystery Man" would fit better
Edit: It is the name of the sprite we call Gaster inside the files
Even just "The Mystery" would work honestly
"The wing ding" bro they did him dirty 💀💀💀💀
The Fallen
@@jfodsbi wouldn't that make more sense for a human though
"The Scientist", "The Man Who Speaks in Hands" (this one is probably too long), "The Fallen", "The Forgotten", "The Shattered"
My inner Undertale fan is saying "HELL YEAAAAH! DOCTOR GASTER IN DBD!"
My inner Horror fan however is screaming in terror over the idea of a man outside of timelines and spacial reality coming at me.
Gaster isn't evil nor malicious tho
@@narrativeless404 afaik we’ve got next to nothing indicating his personality. For all we know, he’s just as malevolent as Flowey, or he could be doing his best to help behind the scenes
@@narrativeless404 could be that the entity is tricking him into thinking if he does this "experiment" (murdering survivors) he could make it back to his own timeline, safe, alive, with his (theorised) sons? the entity has a knack for essentially gaslighting the killers who don't actually want to be there.
edit: youtube keeps deleting my replies i'm going insane. anyway, @narrativeless8095 if u ever come back to this, here's my response 💀
insane void thing? i'm just going off theories and such.
and... yes there is an "entity" in DBD. that's the whole reason the game is there to begin with. what do you think lifts you into the sky after you die on hook? the fog that consumes survivors and killers until they wake up at the campfire? also it's way more complicated than everyone simply killing because they "want to":
- susie and joey (2/4 parts of legion) do NOT want to be there. they don't really like killing. they're there for their two friends, and are probably afraid of the consequences if they don't.
- bubba/the cannibal is outright terrified the entire time. he kills because he's scared shitless.
- both the artist and the wraith were stalked by the entity their entire lives. they feel responsible for the pain they caused and that anger, kindled by the entity, makes them continue that pain.
- the plague is fully convinced the entity is her god. she was manipulated by its whispers.
- the twins, specifically charlotte, is acting on instinct. the entity shows them kindness and thus she and victor serves it "willingly".
so maybe not gaslighting, maybe the entity could be kind to gaster. who knows?
another theory is that the entity is making the killers see the survivors as different things/people. the spirit could see her father, the oni seeing the lord who "mocked" him, etc etc
@@ratboygirl Gaster is the insane void thing
He won't believe anyone and will continue doing the same thing he did before
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@@anotherwofartist5895 Yeah, but he does next to nothing "malevolent" regarding Undertale
Would be the first killer theme to genuinely have me shitting myself mid chase
16 meters makes me wanna curl up and cry fr
You had to see Gaster on Slender Fortress, this guy once shat my pants.
This feels like a killer who the entity would specifically use to target Hackers and Cheaters, as the "abc123" audio plays in the lobby music
Like a sort of "you cannot escape your fate" type thing.
Nobody in the lobby would get to play as the killer, instead having him replaced by extremely unfair AI, being able to noclip through walls, trap survivors in....whatever, instakill them on contact, oh, and did I mention that he's also *ever so slightly* faster than the survivors?
Like, you can still play the game with the right build, but seeing as his code would be locked away somehow, he is the ultimate cheater punishment
It'd get cracked. Though getting robbed on being able to dunk on player controlled killers would be still be a minor punishment.
Nah, never doubt the capability of someone who doesnt have anything better to do, they would find a way of looping gaster somehow.
People find ways of beating fromsoftware games via means that shouldnt be physically possible, but "Malenia no roll no block no parry no bloodhound no summons only run" exist so here we are
Killers are already faster than survivors, besides the nurse.
Bruh, you do realize all killers are ever so slightly faster than survivors right 💀
@@baakojang2.030 what he means is being faster than most killers already are
Considering Gasters “entry 17” sfx gives me actual anxiety this killer would scare the shit out of me
The Man about to Throw These Hands
Nah that would be for Mr. X lmao
i think “The Goner” would be a sick name choice for gaster
THIS IS PERFECT!
The Gooner
A Goner just like his followers and victims
@@thelag152this suggestion is the worst possible suggestion, and therefore should be chosen
@@thelag152 execution by wild gang of angry polar bears
I feel like his name would be "The Forgotten"
He's not forgotten, just almost never mentioned save for his followers. There's nothing concrete that claims he was forgotten.
@@konah4547 Papyrus, Gaster's Youngest Son, Doesn't Know him
Alphys who would've worked with him doesn't know him
the lab behind sans and papyrus' home has a picture with "Don't Forget" written on it
@@Uncertified_Legend papyrus isnt confirmed to be gaster's son,
alphys not mentioning him doesn't mean she doesn't know him,
the don't forget picture is a deltarune tease because it only appears after talking to clam girl
We dont know if he is related to the skelletons we dont even know what kind of monster he is@@Uncertified_Legend
@@oogabooga9685it also wasn’t confirmed that anybody does know him lol😂
Lore idea for how and why gaster would be at the trials
Gaster just randomly shows up in the trials one day to do experiments, and not even the entity can get them out
The Entity: uh trapper, who the hell is this?
Trapper: we’ll miss boss lady, I have no idea
@@Melostone gaster just mumbling to himself in a corner or something
I wonder. Would it be a fragment? Or the whole person?
@@gaster42 A fragment that is most likely feeding on the entities energy, but acts as a killer; as to not be excised for being a parasite.
I like to think Entity would make a deal with Gaster. Gaster works for it, and he'll eventually become whole again. No longer scattered across time and space.
Here are 2 concepts for Gaster's killer power:
*Followers: **_"It's rude to talk about someone who's listening"_*
Gaster places a *Follower* in an area that can detect sounds of high calibre
_(running, speed vaulting, gen pops etc.)_
once an appropriate is made near the *Follower,* the follower will use the Laugh track of the *"IT WILL BE YOUR FAULT"* sentence on loop until Gaster either teleports to the *Follower* or the survivor escapes the *Follower's* detection radius
_(the _*_Follower_*_ will be any 3 of Gaster's _*_Followers_*_ from Undertale, with the same laugh track being played regardless of what character is spawned)._
since the *Follower* would probably be easily spotted as well as heard within an area, triggering it will cause the survivor to become *Exposed* for 30 seconds and *Obvious* for 10 second, the *Follower* has a detection range of *15m*
_(Exposed can be nullified if the survivor escapes the follower's detection radius, Obvious cannot)._
When Gaster teleports to his Follower, the audio of Entry Number 17 starts playing, followed by a HEAVILY distorted *SAVE* sound effect once the teleport windup ends.
*_OR_*
*Enigmatic: **_"👎︎✌︎☼︎😐 ︎ 👎︎✌︎☼︎😐︎☜︎☼︎ ✡︎☜︎❄ ︎ 👎︎✌︎☼︎😐︎☜︎☼︎"_*
Before Gaster is spotted by any of the survivors, *Enigmatic* will be unavailable, when *Enigmatic* is unavailable, Gaster will have a random terror radius ost, once spotted by a survivor, *Enigmatic* becomes available
_(Kinda like detecting Ghostface when he is in stalk mode)._
when using *Enigmatic* , survivors within Gaster's terror radius become *Oblivious* and *Obvious* for 15 seconds and those in line of sight of Gaster also become exposed for 5 seconds
_(using _*_Enigmatic_*_ slows you to the speed of a survivor for 3 seconds, making the exposed status effect hard to use on suspecting survivors, exposure on sight range isn't limited to terror radius)._
One Teachable perk(I'm too lazy to think of 3).
*Data Corruption:* *_"❄︎☟︎☜︎ 💧︎☟︎✌︎👎︎⚐︎🕈︎💧 ︎ 👍︎🕆︎❄︎❄︎✋︎☠︎☝ ︎ 👎︎☜︎☜︎🏱︎☜︎☼︎"_*
During *Endgame Collapse,* *Data Corruption* will activate, causing the timer's length to be reduced by *_10/20/30%._*
The timer is no longer affected by *Injured Survivors.*
Couldn't think of a killer name so here are a few synonyms of broken or mysterious after "The":
-*_The Severed_*
-*_The Enigma_*
-*_The Ruined_*
-*_The Cryptid_*
-*_The Goner_* _(personal favourite)_
I'm also gonna make up a short description for him:
*The (insert killer name):*
*_"Not much is known of The (insert killer name), aside his obvious ornate mannerisms and astounding intellect._*
*_He had appeared in the trials without The Entity's request and, in an act of curiosity, The Entity offered "Stability" within the trials to him in exchange for providing suffering to it, most likely to learn from this anomaly in the Trials._*
*_Although he was aware of The Entity's intent,_*
*_He gladly accepted."_*
*THE CORE:*
*_The final masterpiece of a once well renowned scientist,_*
*_Whose hard work had been the cause of his own "death"._*
*_May you pray that you do not meet the same end as he did,_*
*_for it is a fate that not even The Entity can comprehend._*
This is my first time trying to make killer powers so don't be mad if it's _too_ OP
Here's a cool perk I thought of as well (just the name is cool tbh
*Data corruption:* *"❄︎☟︎☜︎ 💧︎☟︎✌︎👎︎⚐︎🕈︎🕯︎💧︎ 👍︎🕆︎❄︎ 👎︎☜︎☜︎🏱︎☜︎☼︎"*
During *Endgame Collapse,* *Data Corruption* will activate, causing the timer to be cut down by *_10/20/30%_*
_Injured_ *survivors* no longer slow down the timer.
If playing as the Wing Ding with this perk on, Endgame collapses visual effects will change from a orange volcanic-like look to a digital, black and white texture.
W or L?
Yeah it’s kinda op. Like it kinda has singularity cameras but the survivors can do anything about them. And that perk also feels op
I'd say w if its tweaked a bit
I think if this to ever happen
They should add a new mod with him just for op characters
And actually give gaster his real power which consists of gaster blasters glitch effects, I really like the followers idea
And just make it like 5 survivors with like 4 Gens to do
That to me is how I see what would suit characters like gaster best
It's a cool mod they could add so it feels like a boss monster
And not just you choose a killer and they have balanced abilities
But in the end no way toby would allow this ever 😅😭
Edit: Also instead of the hooks
The DT extraction machine that would be cool as well
I imagine that instead of putting the survivors on hooks, he takes their souls and puts them in capsules.
Soul extraction capsules
that more like asgore ngl
@@cheetomanner .. don't remember the game? Asgore kept the souls in capsules thanks to alphys' machine, that giant monster head that she kept in the basement and used to try to rebind monster souls back together via determination... Gaster invented that machine, invented SOUL technology, and is the father of all SOUL science in the underground.
@@titusfortunus2916 i don't think any of that is actually canon
It isn't. Alphys' canonically did all that.@@thelocalnecromancer1224
I few add-on Ideas I had, not going to give them effects.
Common
- broken vial
- unused blueprints
- cracked coffee mug (meme add-on)
Uncommon
- blaster jaw fragment
- empty ketchup bottle
- broken spear
Rare
- half full/empty kitchen bottle
- ripped papers
- whoopee cushion
Very rare
- dusty toy knife
- blue magic training guide
- prototype soul container
Iri
- "don't forget" drawing
"(It's a poorly drawn picture of 3 smiling people . )
(Written on it ...)
"don't forget"
- Iridescent door knob
"A fully working door knob with the word and numbers "Fun 66" inscribed onto it"
Would you mind if I wrote some descriptions for a few addons in relation to my concept comment?
@@d_shadow. go right ahead, I support it.
Something involving *Determination* like, say, Entries or Amalgamate Remnants would also fit here as well, maybe even a certain _D̷͕̪̖͛̐̄͒E̷͈̻̺͂̄͜͝A̶̟̤̎̄͆́͝D̸̖͓̐_ golden flower...
@@kiopsm8825 Thats literally the stuff I put in my addons list for the concept I made lmao
This is PERFECT
He's Wing Gaster! The royal scientist
And soon you'll be wing gone
this wing gaster meme is making me depressed. especially when my friend thought his name was wing gaster and not wing ding gaster
Godzilla had a stroke :(
The name would almost definitely be either “the void” or “the scientist”
The scientist wouldn't work because there's already the doctor, which could be a term used for a scientist on certain categories. And the void is just no.
@@UncleHornieAUS that’s not stopping behavior and also there’s two medical people nurse and doctor and two shapes of evil dredge and shape.
@@UncleHornieAUShey so now we have a killer called “the unknown” so the void is definitely an option.
mystery man.
“The shattered”
Imagine if killer titles weren't bound by DBDs theme of starting with 'The'
Imagine if you could tap into the concept of the character and just have it be called...
_Who?_
Better yet, have it swap between different titles after every time you select it or view its powers and lore. :P
The Who?
@@somesheesht
No, just 'Who?'
@@closet7401 *The...who?*
@@Obsidian_Knight
Just "Who?"
Why does stuff like this go unnoticed?
try to figure it out, there is alot of reasons
@@estrelaplatinada6506 a
I would call him “The [ *REDACTED* ]
welp not lore accurate
Not SCP lol
The Enigma
The grey door.
HIS. Grey. Door.
How long had W.D Gaster been staring at it? A week? A month? A year? He no longer had the capability to perceive time proper. Perhaps he was going insane, perhaps he already was, perhaps it was just another product like many other of his dimensional deformities. Another product of the accident.
The accident…Gaster found another memory, a fragment like the rest. But a familiarly large one.
He was building something…a new experiment, a new creation…the king had him do it or perhaps…perhaps he did it for himself. What was the kings name? What did he look like? What did Gaster look like?
It was unclear. What was clear was the emotion he had felt in his SOUL. First came fear, then rage, then pure despair, and then…
DETERMINATION.
Then he was here. Frozen, silent. He had tried to escape the void and failed. Now all there was, was only the void, the void and the door. HIS door.
And his followers. Husks of reality always moving, always motionless, always speak of him, never knowing. Gaster saw through the eyes of the followers. Another game of the voids? Or perhaps a glimmer of hope.
From the eyes of the followers Gaster could see…a new scientist. Had he really been replaced by someone so…unprofessional? So cowardly? So weak? She had desecrated the lab.
HIS lab.
But then…Gaster saw a new face. Unexpressive. Unphased. And most of all.
They were DETERMINED.
Perhaps they were the one to free him from this torment of his own making.
But even so…what would be left for him in these dimensions? What future is there for such an abomination. A distorted, twisted, broken figure whose reason of being would plunge The Underground into insanity?
It opened…the grey door. HIS. Grey. Door…
And in stepped his saviour. He could see them clearer now. His sight still in fragments but clearer than anything before he saw them. A human, a human child no less. And above all a human child with the DETERMINATION to change the world…for good? For bad? Irrelevant. All that mattered is that they. Stepped. Closer…closer into HIS room…no…HIS prison.
The human was drawn ever closer to Gaster. They reached their hand out to touch him. Gaster felt nothing and everything at the same time…and with a smile he faded from these dimensions.
At last…rest….
Or perhaps…not…
The blackness was revealed to be nothing but a thick, curious, fog. At last however, Gasters senses returned.
He could see. He was in the lab again, but he could feel it, it was not HIS lab. New devices, new dimensions…and the hooks…no…no disgusting replication could fool him.
He could feel. His body had not returned to normal, instead it was better…stronger…cold air and fog passed through the holes in his hands…so painful, so refreshing, so enticing…
He could hear. Not just the low rumbling of his creation or the passing of cold air across the lab, but something new…
What was it? Friend? Foe? Human? Monster? Was this just another prison?
No…no Gaster realised he had this all wrong…this wasn’t a prison, and although it was not his old lab it was HIS lab. A lab in need of a scientist, in need of HIM.
Gaster heard something else in his lab…people…no…subjects. HIS subjects. It was clear to him now, a new experiment was underway.
And this next experiment, seems very…very…interesting…
Bro cooked a five star three course meal with this one
@@Your_Local_Italian24 You’re too kind.
@@QuarterAlive hey, can't lie, actually felt like someone from behavior wrote it, if you haven't thought about creative writing as maybe even a side gig, perhaps you should
@@Your_Local_Italian24 cheers bro, always thought of doing some just as a hobby. Thanks for the kind advice. Might start doing it a bit more.
What do you two think?
the CORE is an awesome choice for a new map, I can totally see elevators being a new function for map traversal and gaster being able to move between sections of the map through grey doors only he can see, it sounds badass
YES
i play both dbd and undertale very obsessively and i have to say, you cooked here.
You alone are the chosen one
Be proud, you have 69 as your number
I really think the fact that undertale/deltarune keep referring to him as a “man” specifically eludes to them not being a ‘monster’; maybe a blend of both as, since he is heavily entrenched in science, he possibly wants to transcend his prison. Hence “Mystery man” fits best.
Also given the theme song “Another Him” with the trademark Gaster motif, it’s implied he is the one speaking to the Deltarune player in the opening character-creators about freedom and control. He is mindful of the narrative-breaking the fourth wall with awareness of their existence as a character. Would be neat hearing whispers during chase, foisting thoughts of existential dread on the survivors.
Perhaps a great intro would be his exiting a pixelated 16bit plane of existence, a more realistic hand (or many hands lol) stretched out, grasping from a tear in reality.
"FINALLY
I HAVE
FREEDOM.
BUT
I NEED SOMETHING MORE.
I NEED
YOUR SOUL."
*Chase music kicks in intensity*
He's actually only referred to as a 'man' only one time. and that's by the riverperson saying 'beware the man who speaks in hands'. Every other time it's just 'he' or 'him'.
@@Thaiph_Kaard Mystery_Man is pretty much confirmed to be Gaster and the "Man" behind the tree has striking resemblance to Gaster
man doesnt necessarily have to be a human, plus, if he was a human, itd make absolutely no sense why a human would be in the Underground. until we get more info, which Toby will never provide on Gaster and not for Undertale anymore since his latest project is Deltarune now, Gaster was a monster. what kind of monster, we dont know, but ppl assume a skeletal one like Sans and Papyrus due to how one of his sprites looks
@@Mariewolf_94 idk I think it’d be the best twist, the main bad guy being human. Maybe he hides it after some science-ing.
Some other titles could be:
The Listener
(It's rude too talk about people that are listening)
The Mystery Man
(The sprite people think is gaster is called "Mystery_Man")
The Void
(He was shattered across time and space, so it could be anything really)
The Scientist.
"The Enigma"
whoah i was almost going to kill myself when u said the listener but then i read the thing u said after so it makes sesne👍👍
In the files (mostly sound/music names) gaster is sometimes just reffered to as "him" or "man" which aren't great names for a dbd character, but they do sound intimidating. Also the fact that the sound that plays during Entry 17 is called "smile.ogg", which like, wtf does that even mean? Also Redacted, which is an unused sprite many belive to be him.
@@cheetomannerwow, stop being so melodramatic
A very cool detail while Gaster chases you random windings characters popping in your screen, they will be invisible if you are at 32 meters, at 16 they are very sutile but enough to be seen by the player, at 8 meters they are visible and start blocking the player's screen, when you are chased a lot of windings characters appear with flashy lights and glitchy effects
I think that would be a bit too much. I think toned down to where you have it being visible but making still possible to see would be better. It would make it so it wouldn't get to be to the point of annoying.
The MYSTERYMAN is... a very very interesting threat. And the nature of THE CORE as a map only aids his murderous nature.
THE CORE changes as you play through it. It shifts and morphs, constantly so. Hallways appear and disappear from sight in this gigantic geothermal jigsaw puzzle. Rooms you're familiar with become relocated by the time you round a corner. THE CORE is very easy to lose a killer in, but... also very easy to lose *yourself* in as well. Don't fall...~
MYSTERYMAN. A threat with low mobility, he serves as... the most _unpredictable_ killer of the cast. He targets only a single player at a time, being visible to them and them alone. His opacity is based entirely upon how close he is to a player. At 32 meters, he is totally invisible. 16, and he's only a vague outline. 8 and you see him fully. Then, when he gives CHASE, you can see his heinous form fully as his speed is increased to double that of his victim's.
When the MYSTERYMAN has set his sights on you... your very perception of the world around you begins to break and distort. This, combined with the ever-shifting nature of THE CORE, makes the threat and gloom of his presence allthemore palpable. As the MYSTERYMAN nears, you begin to see doorways that aren't there. Hallways that don't exist. For exits and rooms that ARE real, you may not see their entrances. You could mistakenly see your friends walking around, nothing more than mere illusions created by the existence-shattering nature of your killer.
Your only prayer against the MYSTERYMAN is to know where he is and to avoid him at all costs. He moves much slower than you do, so you can run... but you must be keenly aware of your ever-changing surroundings. Oh, and did we mention that MYSTERMAN has an uncanny ability to teleport randomly and phase through walls...?
MYSTERYMAN breaks the sanity of those that encounter him. He has no tell. As far as anyone is concerned... his victims perished of a simple heart attack. *Fear.* Fear of the Devil.
this would be a nightmare to play against
The way I read it
The mystery man can just free walk the land, walking even through walls, pallets, and vaults
But they only have so long before they teleport away to a random location near anouther survivor and is forced to target someone else (the inability to harm those they do not target)
Seems like a fun concept for a killer but mattering on the map could either be too easy to escape as no walls or props will slow down the survivors, or unstoppable as the survivors can not make up lost distance in time
@@TheGalacticGamerBoiNightmare? No, He is not here
@@maywolf9443I don’t think you read the bad sides of this character before criticizing
@@travon4924 explain (remember I only looked at the killer and more or less ignored the map because that is a whole other can of worms)
FASCINATING COLLECTION YOU HAVE
AT YOUR MERCY, [REDACTED]
QUITE
THE MERRY BAND
OF FRIEND AND FOE ALIKE
…
SAY
YOU WOULDN’T MIND IF I WERE TO
RUN SOME
DUBIOUS
EXPERIMENTS WITH THEM
WOULD YOU?
HUMAN DETERMINATION IS
A LOT DIFFERENT
IN YOUR REALITY
THAN MY OWN
I WOULD LOVE TO GET
A FEW TESTS IN
TO SEE WHAT ITS MERITS ARE
…
THANK YOU
THIS WILL BE
VERY
VERY
INTERESTING…
I honestly would’ve gone with “the mystery” links to the whole mystery man name as well as the fact he’s been a gigantic mystery to us as a whole.
Ngl I think the lore of how he got there should be because, since he was shattered into realities, he either got into Dbd as well, unwanted (just like the cenobites). Or the entity got a piece of him, just like how that goner was able to, and with that piece he was able to manifest himself into the Dbd universe
*The Fallen:*
*Perks*
*All The Same:*
Upon a survivor entering 5 meters before your terror radius, gain undetectable for 4/5/6 seconds. Cool down of 15 seconds.
*Across Space And Time:*
When hitting a survivor, any debuffs they have is applied to every survivor at 10/15/20% the starting duration.
*Pre-Determined Failure:*
When a survivor unhooks, heals, completes a generator, opens a gate, or escapes a chase, gain a token.
For every 6 tokens, gain 1% haste.
Maximum tokens: 30
At full tokens, half pallet stun durations, be immune to blinds, and apply exposed on every survivor for the duration of the trial.
Power: *The Void Itself*
Every 60 seconds, The Fallen is corrupted and transformed by the void. While Corrupted, they are enhanced, and unstoppable:
The Fallen can walk through breakable walls, vault windows faster, and semi-slowly vault over pallets (or break them).
The Survivors must find an active terminal in the Core to stabilize the timeline.
One of the many terminals does not activate until The Fallen has been corrupted.
The Active terminal can be seen through walls by survivors, and The Fallen cannot tell which one is active.
Failing the skill checks on the terminal causes The Fallen to be stunned for 3.3 seconds, but is immediatly teleported to the terminal afterwards. The Fallen is not stabilized upon failure.
During the endgame collapse, the terminals are destroyed by the entity.
The Fallen can summon wing ding hands for multiple uses.
An open, empty hand ✋️ acts as an active snare. If a survivor gets too close, it jumpscares them and grabs them. They cannot move for 10 seconds.
The hand is visible floating in the air, but cannot be dispelled. Only 1 may exist at a time, however it is replaceable.
The 2nd symbol is an imposing fist 👊
When summoned, after 2 seconds, they launch forward about double the lunge range. Dealing damage to survivors over obstacles, but not through walls.
The final symbol is a sort of grab (similar to the gaster art in the video)
They can be attached to a generator, locker, pallet, or vault. But it takes 6 seconds to prepare.
While trapped, the item is normal at 20 meters, slightly glitchy at 10, but emits feint wing ding symbols at 5.
If a survivor attempts to use an affected item, gaster can accept a prompt to instantly teleport and grab the survivor.
This trap can only be applied on 2 objects at once, and decays after 40 seconds.
I actually feel this Is pretty fair, it's got counterplay, it's just not very easy and if you screw around you will find out the true horrors of the CORE
the fact we know so little about him is probably what makes Gaster potentially one of the most terrifying additions to DBD as a what-if killer. basically, almost every other killer in DBD is based off another horror villain we know pretty well due to how much of a classic it is and/or it being part of a major horror series. we know little to nothing about Gaster despite him being part of one of the most popular indie games in existence, and thats the beauty of his character. the devs of DBD could literally just use this knowledge, or quite literally lack thereof, and go ham w/ his AI, making him likely one of the most unnerving killers in the game.
you may fear something that you have knowledge of, but theres a greater fear in the unknown and unpredictable...
When you sneeze home alone and someone says bless you
Another idea. when someone is playing him you ALWAYS hear music and how you know he is close is that whispers will get louder before suddenly stopping when he gets within like 8m then his chase music would be the usual chase music. I think it would make a cool dynamic to it.
16 meters is perfection, 32 meters just is a bit much for the distant, and 8 meters/chase uses the gaster disappear sound way too often (its too goofy) clever use of entry 17s sounds though.
The mori would be very very interesting though. (and the power, probably has a teleport ability, but i couldnt see gaster blasters being balanced.)
Maybe as a trap? You could set them on walls and they would trigger making a loud noise and hurting the survivor.
If you really think that the only sound a mysterious entity makes as it disappears from sight in the blink of an eye, never to be seen again is "Goofy" I think something might be wrong with you
@@termicrafteron2794 its a goofy sound.
@@termicrafteron2794i suppose thats very very interesting, but if hes constantly making the sound in a chase theme then it's not disappearing (or mysterious due to its repetion). Sure when gaster (as well as g follower 2 and and clam girl) play the sound (in game) its a bit intimdating but the sound is also often used in memes (sometimes even outside of its own context) So yeah its really hit or miss.
Also don't do me dirty like that, not cool.
I think the mori would have gaster surround them with blasters and then shoot them at the survivor. And maybe there could be an environmental mori where if in the core map there’s a place where the survivor can be thrown into the core he does that
the name "The Wing Ding" is just so unserious 😭😭😭😭😭
Entity name: Scientist.
Map: The Void
Map Desc: A perpetually dark area that has a design similar to that of the CORE in Undertale, but with features that glow a dim neon white to reveal what's hidden in the darkness of the void.
Difficulty: Extreme
Description: Tra la la... It's rude to talk about people that are listening... Tra la la... Beware the man who speaks in hands... Tra la la... Beware the man who comes from another world...
Power: Help From the Void. The Scientist can summon Wing Dings that point The Scientist towards the nearest survivors, being able to track 2 at a time, and the closer a survivor is, the more Wing Dings will be aimed towards a survivor. The Wing Dings only stick around for 3 seconds, so make them count.
Perk 1. Point Of No Return. The Scientist can create up to 6 doors at a time. If a survivor attempts to use the door, they will have to perform a random performance check. If they succeed, the survivor will open the door, and go through, and come out of one random door that already exists. If this is the only door around, nothing will happen. If the survivor fails the performance check, they are afflicted with blindness for 5 seconds, and paranoia for 15 seconds. If The Doctor uses a door, The Scientist can choose between any of the doors he can use to teleport to. Upon either survivor or Scientist using 1/6 doors, the used door will explode, causing a survivor in a 30-meter radius to scream. There must be at least two doors up before The Scientist or a survivor can teleport. There is a 25 second cooldown between spawning doors.
Perk 2. Are We Having FUN yet? Depending on how far The Scientist is from a survivor, 3 things can happen. If Scientist is close to a survivor, but not in chase, The Survivor will have to perform a performance check to stabilize their breathing. If they fail to do so, they are highlighted and afflicted with Deafness for 3 seconds. If The Scientist is in chase, the survivor being chased will be unable to make any obstructions. Finally, if The Scientist is far away from anyone, The Doctor will have each player highlighted, and be able to choose only one to teleport behind, and the survivor will be alerted to The Doctor via Wing Dings that say, "Behind You." After this is done, The Doctor cannot attack for 3 seconds, but will begin a chase with that survivor.
Perk 3. Hex: Entry 17. This allows The Scientist to create illusionary Generators next to Totems. If an illusionary Generator is attempted to be fixed, the Totem gains the new curse "Deaf to Listen, Blind to See" which causes Deafness and Blindness to the survivor who attempted to fix the illusionary generator for 30 seconds. To differentiate between Illusionary and Real generators, The Entity has decided to give the Illusionary ones have a pale red outline instead of the normal white that surrounds The Void, as it doesn't want The Scientist to kill the survivors so soon.
Addons:
Ultra rare. Enigmatic mask. This mask feels eerily familiar... Makes the user 50% harder to detect by the opponent, and if used by a survivor, all fellow
survivors are highlighted to you, and only you for the entire round.
Very Rare. Scientist's notes. These notes... They're very interesting, but make no sense in the least... Gives the user a second chance if they were to fail a performance check.
Rare. Empty Syringe. Perhaps used for experiments at one point... This grants a 15% longer stun time against any Killer but grants a 30% chance to cause The Scientist to teleport away from you any time you stun him.
Uncommon. Scorched Coat. Such a fashionable coat... A shame it's been scorched... Grants the user an advantage when blessing totems, and makes performance checks more forgiving, having a bigger area to be able to succeed in.
Common. Certification of Promotion. Seems this letter was written by a royal long forgotten... Grants the user a 10% increase in Bloodpoints when used in The Void, 15% Bloodpoint increase when used by The Scientist, and 25% Bloodpoint bonus when used by The Scientist in The Void.
This deserves more likes lmao
Bro cooked, keep cooking.
@@MakaYTGOOFYGOOBER I appreciate it.
@@fallen_angelmemesforlife9172 I will, but don't rush masterpieces, okay?
@@Bill-Cipher-2nd-Dimension
Indeed.
Just do what you like bruv.
I think the name “The Anomaly” or “The Paradox” would be better names for Gaster
hes wing gaster... the royal scientist...
Honestly I wasn't expecting much from this, congrats, you've surprised me in the best way possible
New killer : The void.
Who was once one of the greatest minds of their kind had a hideous accident left them stuck in the void, once the entity found them stuck and saw their undying hate for humanity, he let it have some fun.
He would talk in wing dings and that would be the only thing that wouldn’t be translated in the subtitles.
Это определенно лучшее, что я видел - совмещать песни, звуки, создавая что-то напряженное и масштабное поистине даровано только человеку с богатой фантазией и способностями🔥
Chatgpt, разлогинься
Ngl I would love a unique power for him but Freddy’s power would fit for him imo
Gaster leaving around pieces of him while teleporting around the gens
Instead of blood pallets it being goner pallets
And maybe instead of the blood puddle it could be just re-skined into a black puddle or would be cool if he left bone spikes or a Gaster blaster
Bone spikes would work just like in Papyrus’s and Sans’s fights, having a quick warning before going up from the ground
But the Gaster blasters could aim towards the nearest survivor being chased and before firing it locks in so you have the chance to make it miss lol
New killer: the mystery man
New survivor: the child
New map: core
The fact that you could've chosen so many cool names for him but chose the most goofy ahh one makes me laugh 😂
Good stuff anyway, I loved every second of it !
New Killer: Who?/The Enigma
Max Base Movement Speed: 4.7 m/s
Base Terror Radius: 32 meters
Height: Average
Killer Power: Enigmatic
The Enigma is a mysterious Killer. Permanently locked to the void, Gaster must use his complete invisibility as well as Undetectable status approach Survivors and hit them with a basic attack. This will not damage them, but pulls them into the void. When in the void, Survivors become invisible to other Survivors and cannot be interacted with by them or interact with them. However, they may still use generators and pallets. To combat this, void objects can be summoned and placed, so long as a Survivor is in the void.
SPECIAL ABILITY: VOID OBJECTS
When Survivors are in the void, they are vulnerable to Void Objects. Void Generators are fake generators that explode on contact, revealing the survivors aura for a short time. Void Pallets are highlighted for The Enigma, and do not stun him. Triggered Void Pallets that land on The Enigma grant him Haste for a brief duration. Void Totems function like Void Generators, but appear as Hex totems. Void items are charged by Survivors being in the void.
SPECIAL ATTACK: GASTER BLASTERS
Press and hold the Active Ability button to deploy a hand in front of you. When triggered by a Survivor in the void, a Gaster Blaster takes its place and locks on, injuring the Survivor but disabling the blaster. 3 Blasters may be deployed per trial. (5 with addons)
SURVIVOR ITEM: RIFT
Survivors can open rifts in the void to escape it. The void can only be escaped 3 times by any survivor. After that, a survivor pulled into the void I’d trapped there for the remainder of the trial and cannot use rifts to escape.
Bro "THE WINGDINGS?" Even something like The Signer or The Sign (since he's the man who speaks in hands) would have been better. Bunch of other comments have other suggestions. Well, no going back now that it's made. Good concept and production!
["The Mystery Man" Concept]
The Mystery Man is an enigmatic killer, phasing through the world to pop up when you least expect.
Speed: 4.4 m/s
Terror Radius: 30 meters
Height: Average
Power: Call of the Void. Activating the special ability will create darkness around his terror radius for a duration of time. Using the power reduces its meter, and when it is out, he will become undectable. Survivors in this radius will have a meter slowly fill up, creating darkness level 1, 2, and 3. In level 1, they will suffer from blindness.
Level 2, oblivious and blindness.
Level 3, oblivious, blindness, and if they are downed, they can be carried to a shortcut and get sent to the furthest hook from the killer
Secondary ability, Shortcuts. Gray doors appear all over the map that the mystery man can travel through. When he does, the noise notification of him dissappearing in the gray room of undertale will play. Survivors may also go through these doors but will suffer from obliviousness and exhaustion for a short period when they do.
Darkness is reset on a survivor once they reach the second hook state.
The Mastery Mans perks.
"Darker, Darker, yet Darker."
If a survivor is suffering from blindness, downing them with a basic attack will make you Undetectable for 30 seconds.
'Yes, your friend, the one with the creepy smile. Oh? Where'd your friend go?'
"Someone who's listening."
For every generator break action you perform, gain 1 token. When your aura would be revealed, consume 2 tokens and expose the survivor who tried to read your aura for 30 seconds.
"Royal Scientist."
When a survivor is healed/completes a healing action, this perk activates for 35 seconds and is applied to all who participated. The next time they begin to work on a generator, their aura will be revealed to you for the remainder of the timer.
'Interesting... What do you two think?' -Gaster
Off the cuff, so its a bit wonky. There could of course be addons that cause specific things to happen with the power to balance it out, or number adjustments, but thats the basic idea.
Maybe some addons for him-
'Entry number 17'
Iridescent addon, whenever you injure a survivor suffering from Call of the Void, gain 10 more seconds of it.
'Determination Sample'
Iridescent addon, while Call of the Void is active, flashlight power will be drained 50% faster and have no affect on you, and Pallets that stun you will be broken instantly, at the cost of your power draining faster.
'Golden Flower'
Survivors who go through a shortcut will also suffer from broken for a period of time.
'Monster Dust'
Survivors who go through a shortcut will be hindered for a short period of time
'Amalgam Goop'
Survivors who go through a shortcut will scream when reaching the other side
'Blue Bones'
Survivors suffering from Darkness level 2 will become injured if they go through a shortcut.
'Broken Bones' Survivors suffering from Darkness 1 and above will be inflicted with mangled and hemorrhage until fully healed.
'Fried snow'
The damage and breaking action will be 25% faster while using call of the void.
'Frozen Spaghetti'
Vaulting will be 30% faster while using call of the void.
Some alternate skins
X Gaster
Error Sans
Helptale Papyrus
Amalgam/Amalgam Alphys
Sixbones
Royal Scientist Gaster
Human Gaster
Demon Chara
Basic skins could be other au Gasters, similar to just recolors. Frosty and Hallow eyes could also spread through into the cracks of his head as well.
The lost
The scattered
The hopeless
The fallen
The mystery man
The man who speaks in hands
The man
The Scientist
@@azazelblackfire816 ?
You know? That'd be a funny detail. Have it where his title gets changed after every time you select him. :P
@@Techhunter_Talon that would be cool
The name should be either “The forgotten”
“The scientist”
Or maybe even
“The Void” straight up, cause he’s practically one with the void now
Do note that the void is not a canon thing in Undertale.
@@friskycalibri2293 well it sounds better than door_man or room 269_man
@@S0LSUTHEONE fair enough. I do feel The Shattered works wonders myself.
*Thick, thicker, yet thicker, the fog keeps growing, as does the realm and it's number of inhabitants.
*This next trial...
*Is going to be VERY interesting.
The Shattered.
4.2 m/s
20.6 Terror radius
Tall.
indescribable. You are invisible for any survivor outside of your terror radius. You cannot hide from a survivor from less than 12.6 meters no matter your terror radius is smaller or you are undetectable.
Magic hands. You can interact with any object that is 6.6 meters away or less (break pallets, kick generators, pick up survivors, hook survivors, etc).
Followers. Gaster places a Follower in an area that can detect sounds of high calibre
(running, speed vaulting, gen pops etc.) and become active after 6 seconds.
Once an appropriate is made near the Follower, the follower will use the Laugh track of the "IT WILL BE YOUR FAULT" sentence on loop until Gaster either teleports to the Follower or the survivor escapes the Follower's detection radius
(the Follower will be any 3 of Gaster's Followers from Undertale, with the same laugh track being played regardless of what character is spawned).
since the Follower would probably be easily spotted as well as heard within an area, triggering it will cause the survivor to become Exposed for 30 seconds and Obvious for 10 second, the Follower has a detection range of 15m
(Exposed can be nullified if the survivor escapes the follower's detection radius, Obvious cannot).
When Gaster teleports to his Follower, the audio of Entry Number 17 starts playing, followed by a HEAVILY distorted SAVE sound effect once the teleport windup ends.
Gaster blaster. Wind up for 2 seconds a Gaster blaster (can be canceled throught the charge but not after ending it). While charging you move at 4.0 m/s. After the charge ended you can fire a laser that travels instantly 6 meters away to where you are aiming and deal 1 health state of damage and after 0.5 if any survivor is still on the beam hit again. This has a coldown of 40 seconds.
Perks.
Pulling the strings.
"YOU WILL SEE THAT WE WILL NOT FAIL YOU. YOU WILL BECOME A BIG SHOT"
Everyone is a pawn in your playing field, you just need to make the right call and...
If you move at 4.1 m/s or less or stand still for 4/3/2 you call to all survivors making a quiet/hearble/loud noise (that will trigger the followers if playing as Gaster) and if you are at least 6/7.5/9 meters away you can see the aura of the survivor that being called. The aura persist for 2 seconds after the call stoped or he get away from you. The ringtone will sound for 3 seconds after you started moving again.
Enigmatic encounter.
""
No one can even start to comprehend you own existance, and when they begin to grasp it, you make their ideas fall appart.
When this perk is active you cannot be seen by any means and you will move 6/8/10 % faster. This Perk deactivates when you deal damage to a survivor by any means, if you are in their field of view at 6 or less meters or if you pick up a survivor.
This perk activates again by killing a survivor by any means.
Gonner Soul.
Survivors have no ally UI. When you hook a survivor no notification or sound is made to any survivor farder from 64/48/32 meters.
The last 1/2/3 generators signs of completion are not reveal to the survivors and thus the notification of the Exit gates being ready to be open.
While this would be really cool, I personally believe Gaster is ultimately doomed to forever be left on the outskirts. Never directly showing up anywhere.
Maybe Gaster could be like an Easter Egg that shows up randomly with a chance of 1/1000000, and he only appears at the outskirts of the map, barely visible and disappears the moment the player looks directly at him.
The stars would truly have to align for Gaster to become a killer. DBD would need to be around after Deltarune is finished, Gaster would need to be an irredeemable monster instead of a partly silly character like Toby usually likes to write, and ideally Gaster would also have his own boss fight. But if the stars really did align then wow, I would absolutely adore playing my favorite mystery in all of fiction.
Alternative names for Gaster in DBD
"The Scientist"
"The man of hands"
"The omnipresent"
Mori
Gaster pins the survivor to the floor by plunging sharpened bones into their arms and legs, and uses some floating hands to twist the survivor's neck until their head pops off
Holding
He is just holding them via floating hands
Ain't nobody calling it the Wing Ding 💀
Considering his theoretical power and the way you can’t even see him without him wanting to he would probably the most dangerous killer in dbd
If he chases me, I'm not running, I'm accepting my face and dancing to the chase music.
Wing Dings Gaster was always one of the brightest monsters to roam the underground, so it wasn't a shock when King Asgore Dreemurr requested his aid in finding a way to break free from their magic barrier. After the death of the prince and his young sibling, the king declared that every human that fell was to be killed. Gaster took the opportunity to collect the souls within and store them within the CORE for further research to which he discovered the true nature of determination. He relayed this information to the king and came to the conclusion that with 7 human souls, the king could become a god and break through their barrier.
Upon one of his experiments however, things went awry, and catastrophe struck. The CORE began to shift and change within, causing Gaster and his science team to fall into it, wiping them completely from existence. Before Gaster disappeared, a thick fog surrounded him, and instead of feeling the vast emptiness of the void, he landed on the thick foilage of the forest floor...
Gaster desciption as a character (I never played DBD)
Name: The man who speaks in hands
Map: True lab
Diffculty: Extreme
Description: Isn't it rude to talk about someone who is listening?
Power: Bound. When gaster kills someone, gaster can bring them back as a killer tied to strings. The new killer cannot use their perks.
Perk 1: He is always listening. If within his radius, everyone will be highlighted for him to see for 30 seconds.
Perk 2: ☟︎✌︎☠︎👎︎💧. If in a chase, he can use ☟︎✌︎☠︎👎︎💧︎ to stun the player for 5 seconds.
Perk 3: Untied. When he uses it, the screen will have a huge popup on google, that players must close. If on controller, they will have some sort of mouse to move.
This is my first time doing this, so don't judge me.
Absolutely op that is stronger then the already strongest killers in the game 🤣
Imma make a more balanced version based of yours
Speed 4.4
Gain bloodlust 15% faster
Power: bound: you won’t let them get away that easy
when you hit a surviver they suffer blindness for 30/35/40 seconds during this time you can start a 6 second teleport animation and you will teleport directly behind the surviver
the surviver will be notified after 5 seconds beforehand
Perk 1: always listening: at the start of the game One survivor becomes the obsession The obsessions aura is shown to you at 24/26/28 meters so also are all text emotes shown in this radius this perk is deactivated if the obsession is hooked
Perk 2:☟︎✌︎☠︎👎︎💧: if you are stunned or blinded the next stun or blind inflicted also effects the surviver for half as long
Perk 3: hex: Untied: survivers entertaining the hex radius will suffer broken and deafened they can choose to do a very hard skill check to clear these effects while in radius of the hex totem or gain deep wound and exhausted on a failed check these effects linger for 15/18/21 second outside the hex totems range
Hooks Becomes a Soul Extractor. There may be only one that will be faster to free your friends from, but the health is drained FASTER too.
(You need to find a button or two to open the sas and free them from soul extraction.)
Nice pfp bro i love it!
@@Michael11952 thx, yours too !
@@rezeauzero7390 Thx too! But Asriel is the best! (In my opinion ofc😅) I think that i will chanche my pfp to asriel too!
All i can say on this is..
That's a wonderful idea =)
Damn it Flowey! Get back in the pot!
@@Mrtrustting no i won't 😡
the theme reving up more and more sends chills down my spine
This is one of the coolest concepts I never knew I needed and it goes so unbelievably fucking hard oh my god
So many better names than "the wing ding"
Could have gone with "The Deleted", "The Shattered", "The Mystery"
So many possibilities with Gaster
The Darkness Keeps Growing
Entry number seventeen.
I feel The Hands would be a fitting name
*well...
*there's not a man here.
Gaster, Blight and Doctor: Hello Doctor...
Nah the man who speaks in hands bro
something that would be really cool from undertale in DBD would be a legendary skin(same rarity of Naughty Bear) of Omega Flowey for The Dredge, with "Your Best Nightmare" incorporated as the chase/terror radios music.
he would have few nicknames like: "the inexistence", "the one who talks in hands", "the abyss", "the void", "the empty one", "the darkest secret" and etc, his lore? an being not bound by any reality or any rule of the existence, found the trials somewhat interesting and decided to observe and study everything and discover any thing new before being kindly invited by the entity to try it himself what can be done without unforseen consequences... which makes him an killer who's not bound to the entity game rules, he just follows them cause they make it be more of an interesting and enjoyable experience...
the entity doesnt even know hes here. hes just doing an... experiment.
i love the idea of a gaster archetype in this game. the blight is the closest, but doesnt do it quite right. a scientist who becomes so obsessed with his work that he becomes an unexplainable horror.
"The Mystery"
"The Scientist"
"The Enigma"
Take your pick anyone?
Maybe the horrortale gaster will fit in Dbd or horror sans just imagine a skeleton with huge axe chase u while he can use a pointy bone to injure
i think i could hear heartache near the end of the chase, idk if it’s actually there or if i was hearing things, but if it is there, nice and sneaky detail.
cant believe the entity yoinked goo man
"The Cipher" would work well with his font motif
eh not really.
His name is GASTER but only spelled in wingdings
“The Man Who Speaks In Hands”
As much as this will sadly never happen, and the fact I don't play DbD, I love the theme concept for Gaster.
I'm Wing Gaster! The royal scientist.
when i first heard the abc123_a audio as a kid it scared the shit out of me. really cool to hear it implemented with the piano and disappearing sound effect
Gaster mori is going to be so bizarre yet brutal
"Beware of the man who speaks in HANDS"
the man who speaks in hands
It would be so cool to see a video like this about dusttale sans i know its a au but i think the potential for music would be great
this was only freaIky because in my youtube recommended the next thing in que was oompaville's video "they have changed so much" has the most off putting feeling for a thumbnail then this is just pure chills ngl.
The Fragment
Power
Unstable existence
Grasp of the Unknown
The fragment and grab survivors from a long distance by shooting their hands at them
After figure
The fragment's unusual body allows it to exist no where and everywhere all at once
The fragment places down clones that alerts the fragment when survivors are near and the fragment has the ability to teleport to the clone
Teleporting 15 meters near a survivor hinders them and affects them with killer instinct/exposed
Unfinished solution
When a survivor is in the dying state the fragment is able to inject the survivor with [Unkown Solution] which will hinder rhe survivor as well as make the killer invisible from 20 meters of the vision of the survivor
Extractor
Survivors can find extractors around the map
These extractors extract the Unknown solution but reveals aura of the survivor for 5 seconds
"the anomaly"
Gaster would be one of the killers who just let themselves in dbd trials without the entity's wishes
i could easily imagine skin on dredge with this amazing creation
Killer: The Mystery Man
Hight: Tall
Terror Radius: 32m
Speed: 44m
M1: The Mystery Man would hold out his hand and "glitch" the survivor, this doesnt effect the survivors vision or model after
Power:FUN
The Mystery Man will gain FUN tokens during a match, these fun tokens can be used to distort the map to catch survivors off guard.
Gaining FUN tokens:
You can gain FUN tokens by teleporting a survivor away from you in chase, giving them an easy escape, interacting with FUN anomalies, such as survivor illusions, taking The Mystery Man off course, temporal loops that would get The Mystery Man distracted, or the followers who will apear around the map the more FUN youve gained
Passive FUN token effects:
As The Mystery Man gains FUN tokens, some effects would apply, such as lowering the chance of FUN anomalies that are harmful to The Mystery Man, and increase of followers, giving survivors a new "glitched" status when teleporting them or at higher FUN values when you hit them that will have a 50% chance to teleport them elsewhere (outside of the killers terror radius) when failing a skill check, having survivors suffer killer illusions or temporal loops, or at very high values flipping the map for the survivors horozonaly.
Using FUN tokens:
You can use FUN token in chase to temporarily block windows, pallets, or doorways, forcing the survivors to find a new route, or when you get a notification you can teleport to it taking 3 seconds and warning survivors by adding light glitch effects to anyone who will be in The Mystery Mans terror radius when he appears.
Perks:
Fragmented:
each time you get stunned, gain a token, when you hit a survivor, lose a token and apply glitched to the survivor for 30 seconds
"Let them see what you've been through"
Hex: Mandela:
Once a totem is clensed, Hex: Mandela activates, scrambling totem locations.
"I could've sworn it was right there"
Hex: Anomoly:
When hooking a survivor teleport barely outside the terror radius of a survivor, or where it would be if you are undetectable
"Where did he come from?"
i got a bit lazy on the perks, espesially the perk quotes and i dont feel like making addons
Heart Locket (idk what rarity)
You can carry 30 more FUN tokens.
More stunning anomalies appear.
_it says "Best friends forever" on it_
A Gaster skin for The Doctor would go ham 🔥
' ' Darker, yet darker you shall go. ' '
As much as this is REALLY cool, I dont think toby would ever allow this until MAYBE after Deltarune is finished. Even then, Gaster is one of Tobys best kept secrets.
I hope you consider doing more full length fanmade videos like this.
“He who speaks in hands”
I'm Wing Gaster, the royal scientist!
"Beware the man who speaks in hands..."