COH2 Starter Series: Vehicle Mechanics

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  • เผยแพร่เมื่อ 26 ก.ค. 2024
  • A Company of Heroes 2 tutorial looking at the different mechanics affecting vehicle play and use. Covering health, damage, accuracy, scatter, movement, crush and troop transport.
    00:00 Intro
    00:09 Health
    00:38 Damage
    01:02 Armour
    03:34 Penetration
    04:33 Range
    06:27 Accuracy
    08:45 Scatter
    10:12 Movement
    11:09 Terrain Bonuses/Penalties
    11:58 Crush
    12:48 Troop Transports
    14:44 Credits
    Enjoy the content? Support me on Patreon / tightrope or Donate:
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    Send your replays for casting to tightropegaming@gmail.com or pm on coh2.org: www.coh2.org/user/13261/tightrope Top 200 only (Patreon exempt), 3v3 & 4v4 are ok, though 1v1 & 2v2 are preferred
    Follow me on twitter @tightropegaming or on twitch / tightropexilo
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ความคิดเห็น • 37

  • @AECoH
    @AECoH 5 ปีที่แล้ว +44

    Starter series what a load of bullshit, I guarantee you 99% of all CoH players could learn a lot from this video. Should be called CoH Bible more like!
    Epic stuff

    • @tightropegaming
      @tightropegaming  5 ปีที่แล้ว +13

      Thanks brother, yeah I decided on the name before I made any of the videos. They aren't really aimed at absolute beginners, though you could probably chop it down to 1/3 of the easiest material and make it digestible for that level.
      This one was the hardest yet to make, close to 40 hours of actual work and then countless more telling myself I was going to work but fucking around hahaha.

    • @qczm99
      @qczm99 ปีที่แล้ว +1

      ​@@tightropegaming This 3 year old content has such a high quality it actually is the straw that breaks the camels back. I will donate to your patreon (first donation I ever did on youtube). This video and all the other great content you do, is just a treasure for anybody trying to be better, or getting back in after years.

    • @tightropegaming
      @tightropegaming  ปีที่แล้ว +3

      @@qczm99 Thanks I really appreciate that

  • @TheLastPhoen1x
    @TheLastPhoen1x 4 ปีที่แล้ว +16

    "US forces only experience moving penalty of 0.75. this is due to faction being designed around high mibility"
    And, I imagine, because they had gun stabilizers on their tanks during WW2.

    • @smartassdroid5149
      @smartassdroid5149 2 ปีที่แล้ว

      Stabilisers were barely used, if they ever even worked in yhe first place. Most tank crews dropped them.

    • @Edo_Ginting
      @Edo_Ginting 2 ปีที่แล้ว

      @@smartassdroid5149 Mostly because they don't know how to fix them on the fly, when it was well maintained, it does work

    • @natethenotsogreat8349
      @natethenotsogreat8349 3 หลายเดือนก่อน

      @@smartassdroid5149the Sherman and practically every variant had stabilizers

  • @Wings0fRed
    @Wings0fRed 3 ปีที่แล้ว +3

    Such a great video series. Well produced, informative, organized - amazing! Thank you!

  • @JohnyRelax
    @JohnyRelax 2 ปีที่แล้ว +2

    This is well done my friend, thank you for your time, was a joy to watch.

  • @jogomuitopai2593
    @jogomuitopai2593 5 ปีที่แล้ว +21

    "every shot is PENETRATING! WHY?!!!!!!!"Hans, the best CoH player ever.

  • @57Ryuk
    @57Ryuk 5 ปีที่แล้ว +2

    Looking good tightrope. Great video, as always.

  • @EjderAdventures
    @EjderAdventures 5 ปีที่แล้ว +9

    very educational video :)

  • @moa643
    @moa643 5 ปีที่แล้ว +2

    Very useful tips, thanks!

  • @Andy_Spy
    @Andy_Spy 5 ปีที่แล้ว +2

    Great stuff!!!

  • @CodeB4US10
    @CodeB4US10 5 ปีที่แล้ว +2

    Awesome thanks for the video!!

  • @MrZero00000000000000
    @MrZero00000000000000 4 ปีที่แล้ว +2

    great info!

  • @avocus
    @avocus 5 ปีที่แล้ว +6

    I go to the tank museum in Bovingron quite often, was at Tiger day too, if i knew you were there i woulda, i dunno probably done something that made us both very uncomfortable :|

  • @TheIronArmenianakaGIHaigs
    @TheIronArmenianakaGIHaigs 5 ปีที่แล้ว +9

    Is that a Tiger 131 i spy?

    • @tightropegaming
      @tightropegaming  5 ปีที่แล้ว +8

      Yes that is from the trip to the Bovington Tank Museum we all went on before GCS2. It is the only working one in the world, the one from the movie Fury.

  • @MrDazTroyer
    @MrDazTroyer 3 ปีที่แล้ว

    Nice thumb nail, that's Bovington tank museum isn't it?

  • @lazyren7451
    @lazyren7451 2 ปีที่แล้ว

    Maybe add the vid to "CoH2 Tutorials" playlist?

  • @absol505
    @absol505 5 ปีที่แล้ว +7

    Interesting about there being no side armor, one question, if your vehicle is driving and you hit stop but it hasn't fully stopped yet and then shoots already, does that still count as a shot without moving penalty?

    • @tightropegaming
      @tightropegaming  5 ปีที่แล้ว +10

      It counts as stopped, as I mentioned I cover stuff like that (including that exact question) in the micro tips series

  • @farmermike9262
    @farmermike9262 4 ปีที่แล้ว

    Boss Lvl

  • @u.b.5366
    @u.b.5366 5 ปีที่แล้ว +2

    You said that the scatter shot have a designated area to hit close to the enemy, or so I understood.
    But in one match Hans' british tank wildely overshoots about 100meters and sinks paulas (?) panther on the ice.
    Was that a bug or is it a game mechanic?

    • @tightropegaming
      @tightropegaming  5 ปีที่แล้ว +2

      A bug, I believe that is something they couldn't fix in terms of geometry without messing up the scatter system. At one point they were looking into adding a lifespan to projectiles so that if they did massively overshoot the projectile would time out and die so it wouldn't end up damaging anything. That probably caused other performance issues so here we are.

    • @u.b.5366
      @u.b.5366 5 ปีที่แล้ว +2

      Thanks for the answer!

  • @terry_vasa
    @terry_vasa 5 ปีที่แล้ว

    Hope finally Hans learn how to need control tiger.

    • @MICROKNIGHT3000
      @MICROKNIGHT3000 4 ปีที่แล้ว +1

      I want to learn how to control Tiger, how doe one play that specific heavy tank?

  • @brandonturpin8932
    @brandonturpin8932 5 ปีที่แล้ว

    I really hope in coh3 small arms can inflict damage to vehicles. It seems absolutely silly that automatic/machines gun fire would all just harmlessly bounce off. I guarantee if you shoot 1000 rounds at a WW2 tank something bad would happen

    • @MrSmokincodz
      @MrSmokincodz 5 ปีที่แล้ว

      They made anti tank rounds for a reason.

    • @VRichardsn
      @VRichardsn 5 ปีที่แล้ว +18

      _I guarantee if you shoot 1000 rounds at a WW2 tank something bad would happen_
      Yeah, you would break a headlight.

    • @EstellammaSS
      @EstellammaSS 5 ปีที่แล้ว

      Well, they do

    • @u.b.5366
      @u.b.5366 5 ปีที่แล้ว +6

      You already have such an ability called button up by the guards. You basically shoot at the glass block where the driver looks out from. Shooting this glass block, he has to close the shutter to not get damage on the glass.
      Other than that you might try to shoot 1000 bullets against steel and look what damage is done against it - hint: none.