This is honestly one of the coolest things I’ve seen come out of the DK2 workshop, I believe they added completely new weapon sounds for the guns they had in the mod, anyway I really enjoy watching your videos and have been watching for months to what I believe a year now.
Every gun has new firing and reloading sounds, even the ones imported from vanilla, the mod changes almost every single option modders can touch, included but not limited to: tracers, ammo, scopes, uniforms, accessories, headgear, and even animations; except the particles, that Tier 1 Overhaul already has great ones and can be downloaded as a separate mod (and because I'm pretty bad at that, just need to take a look to the markers effects, they look horrible xD)
Hey there! the author here! thank you so much for the showcase! it is a more than welcome suprise haha, I absolutely didn't expect it, but I'm glad you're enjoying the mod so much :)
The BIC (medkit) does not work! I cannot heal other people with it! How to fix: It works exactly as intended, the individual medkit is meant to be used on the troopers themselves, you can still use it to heal a team mate if you are close enough (less than 0.5m), but it is not meant to be a throwable. As much as I would love to limit the launch distance to avoid confussions, it seems to not be possible (or at least, the modding community has not found the way yet) as U write above I`ve try to heal other using BIC from this distance of 0,5m but only heal others Sanitario with the bigger BIC what I do wrong?
@@marcinsochacki8707 First of all, thank you! I'm glad you're enjoying the mod :) About your question, both the BIC and the Medic Bag works as a circle around the troop that uses it, of course, it will heal the user, and any ally standing on the area of effect. The easiest method to know if you are going to heal an ally or not, is to place the throwing circle over the user (like you're tossing a grenade on your own feet), I hope this helps with your issue :)
I came here from your Operation Frostbite video, and man I absolutely love this mod as much as the IOV mod, plus it's a surprise to see a medic feature (which is actually something the Devs promised though not sure how it will work) And as a fan of the G3 and G36, I instantly fell in love with the mod
This is honestly one of the coolest things I’ve seen come out of the DK2 workshop, I believe they added completely new weapon sounds for the guns they had in the mod, anyway I really enjoy watching your videos and have been watching for months to what I believe a year now.
Definitly one of the coolest mod! Thanks a lot for your continued support, it means a lot!
Every gun has new firing and reloading sounds, even the ones imported from vanilla, the mod changes almost every single option modders can touch, included but not limited to: tracers, ammo, scopes, uniforms, accessories, headgear, and even animations; except the particles, that Tier 1 Overhaul already has great ones and can be downloaded as a separate mod (and because I'm pretty bad at that, just need to take a look to the markers effects, they look horrible xD)
@@GanjirahTheDoorKicker no problem brother
Hey there! the author here! thank you so much for the showcase! it is a more than welcome suprise haha, I absolutely didn't expect it, but I'm glad you're enjoying the mod so much :)
Bro when I saw the Aw50 test I HAD to try the mod and I’ve been enjoying it for the last couple days
thx Levantera:) it is a very good mod and U have spend a lot of time to make it, lol:)
The BIC (medkit) does not work! I cannot heal other people with it!
How to fix: It works exactly as intended, the individual medkit is meant to be used on the troopers themselves, you can still use it to heal a team mate if you are close enough (less than 0.5m), but it is not meant to be a throwable. As much as I would love to limit the launch distance to avoid confussions, it seems to not be possible (or at least, the modding community has not found the way yet)
as U write above I`ve try to heal other using BIC from this distance of 0,5m but only heal others Sanitario with the bigger BIC what I do wrong?
@@marcinsochacki8707 First of all, thank you! I'm glad you're enjoying the mod :) About your question, both the BIC and the Medic Bag works as a circle around the troop that uses it, of course, it will heal the user, and any ally standing on the area of effect. The easiest method to know if you are going to heal an ally or not, is to place the throwing circle over the user (like you're tossing a grenade on your own feet), I hope this helps with your issue :)
@@Tree457 Thank you! I'm glad you're liking the mod :)
I came here from your Operation Frostbite video, and man I absolutely love this mod as much as the IOV mod, plus it's a surprise to see a medic feature (which is actually something the Devs promised though not sure how it will work)
And as a fan of the G3 and G36, I instantly fell in love with the mod
This looks amazing!
WTF Airstrikes in DK2
lol:) nice man:)