Absolutely amazing work. I cannot wait to get in and explore the tool. I appreciate your hard work and dedication! The predecessor community is only growing better thanks to you :)
Ive been playing with this alot, one thing would be cool is to have multiple instances on the same page, idk if that's a bandwidth issue, etc. that way i can compare multiple builds. maybe you can and I'm just stupid. Solid program btw i love it.
Thanks for the feedback, it is indeed something that would make it cool comparison stuff. It is planned for the 2.0 versions. For now you can simply open two times the page, it is a bit annoying since you have to do all the setting two times but it is the best workaround for now.
This is one of the most helpful things ever for this game. I can’t wait to see what big numbers I can make with rev with low% crit chance and max power
Mugiwawa the real educational content GOAT ❤ Maybe the builder will explain why crunch emp Q dont get affected by %dmg from tainted blade,dynamo,boneseeker 😢
From the testing I did it seems True Damage are unafected by damage amp, could not test if it is affected by damage mitigation which I assume it is not. Definitely something that would be worse receiving some confirmation though.
This is amazing!! I can’t believe all the stuff that’s included in this, it really looks like everything Edit: I can finally try to see what the highest possible damage crit a rev can hit
I indeed tried to put everything, there is a few things not included like decaying movement speed since it is a variable number. If you found out stuff you have the impression are missing, feel free to share so we can improve the tool :)
That is a good idea, not an easy one to realize since we can probably talk hours on any of those topics. I'll add it to my list of idea for future content.
This is fantastic :) Any plans to allow community to contribute? Idk how you feel about open source development but there are quite a few devs in the community (myself included) that I'm sure would love to help somehow!
For now I did not really think into those thing, especially since I have no idea how open source development work concretely. Best way to contribute as of now would be to use the tools and share feedback on it ^^
I automatize what was possible to automatize through omeda.city API but there is still a part of manual maintenance that needs to be done after each patch of Predecessor.
Not in the close term since I would have to learn mobile dev and probably rework the whole UI and improve the interactions for it to work. But in the future if there is a huge demand and I have some times it is definitely something that would be nice to have.
Very impressive mugi, plan to try this thing out, didn't realise how much more info is shown hovering over things as well.
Thank you, feel free to share any feedback after using the app a bit, goal is to make it as useful as it can be.
Absolutely amazing work. I cannot wait to get in and explore the tool. I appreciate your hard work and dedication! The predecessor community is only growing better thanks to you :)
Thanks a lot!
Well done! Specially for those of us that like playing with wierd and unique builds or testing out certain builds and such. Awesome!
Don't hesitate to share some spicy build you found using the tool :)
Wow, thank you for making this. I can imagine the work that went into this. I have been wanting something like this. Great job Mugi!
Thanks a lot, glad you like it. And indeed there are some hundreds of work hours inside that builder.
Ive been playing with this alot, one thing would be cool is to have multiple instances on the same page, idk if that's a bandwidth issue, etc. that way i can compare multiple builds. maybe you can and I'm just stupid.
Solid program btw i love it.
Thanks for the feedback, it is indeed something that would make it cool comparison stuff. It is planned for the 2.0 versions. For now you can simply open two times the page, it is a bit annoying since you have to do all the setting two times but it is the best workaround for now.
This is one of the most helpful things ever for this game. I can’t wait to see what big numbers I can make with rev with low% crit chance and max power
Share the build once you find it I am curious too ^^
This is so cool. THanks for putting all the work in to make this thing
Thanks, glad you like it.
Very impressive,love to see us community members helping each other out .especially in this toxic genre lol
Mugiwawa the real educational content GOAT ❤
Maybe the builder will explain why crunch emp Q dont get affected by %dmg from tainted blade,dynamo,boneseeker 😢
From the testing I did it seems True Damage are unafected by damage amp, could not test if it is affected by damage mitigation which I assume it is not. Definitely something that would be worse receiving some confirmation though.
I love it. Great work. Looking forward to the combo calc
You and me both!
Very nice builder. Keep up the good work!
Thanks, will do.
This is amazing!! I can’t believe all the stuff that’s included in this, it really looks like everything
Edit: I can finally try to see what the highest possible damage crit a rev can hit
I indeed tried to put everything, there is a few things not included like decaying movement speed since it is a variable number. If you found out stuff you have the impression are missing, feel free to share so we can improve the tool :)
Wow this is literally game changing. I've spent a while in practice but this is at least 100x better
Glad you like it
@@mugiwawa08 I will be there next time you stream. This builder is absolutely incredible. Effort like this has to be rewarded.
I love the fact you updated it so quickly to 0.18v
It was a busy week-end that's for sure ^^
Simply amazing sir, Thank you.
When are you planning to sell this to Omeda? What an amazing product! Thank you!
Great job on this!
Can you do a video thats like a guide to winning team fights and understanding team comps?
That is a good idea, not an easy one to realize since we can probably talk hours on any of those topics. I'll add it to my list of idea for future content.
This is fantastic :) Any plans to allow community to contribute? Idk how you feel about open source development but there are quite a few devs in the community (myself included) that I'm sure would love to help somehow!
For now I did not really think into those thing, especially since I have no idea how open source development work concretely. Best way to contribute as of now would be to use the tools and share feedback on it ^^
that's actually pretty cool but how will you keep everything up to date? Does unity syncs pred api to the website ?
I automatize what was possible to automatize through omeda.city API but there is still a part of manual maintenance that needs to be done after each patch of Predecessor.
Are there plans on making this work for mobile?
Not in the close term since I would have to learn mobile dev and probably rework the whole UI and improve the interactions for it to work. But in the future if there is a huge demand and I have some times it is definitely something that would be nice to have.
@@mugiwawa08 would it be a option to get in touch with the pred stats app dev.
@@Malte91X Maybe but from the look of the app we are probably not using the same technology so would not be that straightforward :/