Defence Changes & Future Reward Space | Project Rebalance

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  • เผยแพร่เมื่อ 2 เม.ย. 2024
  • ‪@coxieRS‬ joins us as we discuss Part Two of Project Rebalance: Defence Changes! A beta is live right now if you're interested in testing the adjustments yourself!
    For additional information check out the blog: osrs.game/NPC-Defence-Changes-1
    Video editing: / paakwatch
    Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
    The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
    Old School RuneScape is free to download and play, however, the game also offers players the opportunity to purchase in-game items. Please see the PEGI information page for more information: pegi.info/search-pegi?q=runes...
    #OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape
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ความคิดเห็น • 1K

  • @RipsaltyTV
    @RipsaltyTV 4 หลายเดือนก่อน +1208

    Genuinely think that most of the people claiming that this is "RS3 all over again" or "this is the worst combat update the game will ever see" simply dont understand what the changes are. This is good for the game and will help bring a LOT of underused or "dead content" weapons up to par without changing the BIS weapons that already exist

    • @GentleCrank
      @GentleCrank 4 หลายเดือนก่อน +46

      Yeah I think this will add more value to other weapons

    • @FattyAcids69
      @FattyAcids69 4 หลายเดือนก่อน

      People are so braindead.. smh

    • @mimivrc4148
      @mimivrc4148 4 หลายเดือนก่อน +73

      I’m a new player who was already using logical elements against things and was shocked to find it that, for some reason, all monsters had physical weapon type weakness and resistance but no elemental weakness or resistances. It’s literally a mechanic in the game for melee already being spread to range and magic, which makes a lot of sense

    • @GentleCrank
      @GentleCrank 4 หลายเดือนก่อน

      @@mimivrc4148 Welcome to Gielinor, brother

    • @janitorizamped
      @janitorizamped 4 หลายเดือนก่อน +29

      You're ignoring the biggest criticism. Most people don't want to make the game significantly more complicated at low-mid levels. People don't want to get punished for not having 3 different ranged weapons and knowing the exact weakness of every slayer monsters.

  • @koen5727
    @koen5727 4 หลายเดือนก่อน +457

    Been a huge fan of this ever since it was announced. Anyone who thinks this is too complicated doesn't realize that the game secretly has always been this way, it's just getting more fleshed out. It's not like EoC and more like the jump from pokemon red/blue to gold/silver, where they split the SPECIAL stat into SPECIAL ATTACK and SPECIAL DEFENCE.

    • @Demonslay335
      @Demonslay335 4 หลายเดือนก่อน +19

      That is a GREAT way of putting it.

    • @Omega_Sigma
      @Omega_Sigma 4 หลายเดือนก่อน +23

      Well said. Too many people with room temp iq doom-saying it’s eoc all over again.

    • @SanJo2MD
      @SanJo2MD 4 หลายเดือนก่อน

      Go ahead and convince me

    • @grassypond4996
      @grassypond4996 4 หลายเดือนก่อน +3

      @@SanJo2MD
      I don't think this going to complicate things or confuse new players due to the fact that what they are proposing is a simple version of the resistances and weaknesses you see in RPGs. It is one of the oldest tropes in video game mechanics, and in the update log they already outlined a possible way they can this information easily accessible to players and promised to minimise the need to check the wiki.

    • @koen5727
      @koen5727 4 หลายเดือนก่อน +2

      @@SanJo2MD Convince you on what? The defence changes? That's the video's job and I think it makes a pretty good case, especially the part starting at 4:00

  • @austindavis2103
    @austindavis2103 4 หลายเดือนก่อน +457

    Future proofing the game is always a good idea

    • @Steabag
      @Steabag 4 หลายเดือนก่อน

      @@bduckett2522 get over it man

    • @MrAyersz
      @MrAyersz 4 หลายเดือนก่อน

      @@bduckett2522seek help

    • @willpitman4210
      @willpitman4210 4 หลายเดือนก่อน +3

      You must be a new player

    • @inspiringothers7197
      @inspiringothers7197 3 หลายเดือนก่อน +8

      @@willpitman4210 You must be so attached to Runescape lmfao.

    • @Frisky_Panda
      @Frisky_Panda 3 หลายเดือนก่อน +1

      @@willpitman4210get a life bro. This game has been around for over 25 years. Don’t like it? Grow up

  • @HeyItsMax
    @HeyItsMax 4 หลายเดือนก่อน +527

    "Tome* of fire easy to acquire", my 20m firemaming xp disagrees...

    • @DJ5540
      @DJ5540 4 หลายเดือนก่อน +17

      I got 2 tomes in 15 kc on my iron. Didn't realize how rare they are. Sorry bud.

    • @cesarrangel546
      @cesarrangel546 4 หลายเดือนก่อน +29

      Just buy it

    • @HeyItsMax
      @HeyItsMax 4 หลายเดือนก่อน +39

      @@cesarrangel546 Your mother dropping the tome of water made up for it. Every letter from her is a soaked page.

    • @cesarrangel546
      @cesarrangel546 4 หลายเดือนก่อน +11

      @@HeyItsMax buy that 2

    • @murph9279
      @murph9279 4 หลายเดือนก่อน +5

      Fellow Ironman with 20m fm and no tome feels my pain 🫡

  • @ScriticRS
    @ScriticRS 4 หลายเดือนก่อน +476

    Genuinely surprised at the volumes of people thinking this is the next "EoC", breathing life into the standard spellbook and giving more options to approach PvM without affecting power creep? Can't wait :)

    • @mimivrc4148
      @mimivrc4148 4 หลายเดือนก่อน +18

      People who think this looks like rs3 have not been on rs3. I tried to play that but it has millions of dumb skills in combat that make it play like wow. This is what people hated I imagine, not more existing content having a use by adding these logical separation of range and magic, like melee has already, that should have always been there

    • @janitorizamped
      @janitorizamped 4 หลายเดือนก่อน +3

      ​@@mimivrc4148that is one thing that people hated. People also hated that existing gear was altered in crazy ways that didn't make sense to people who had played RuneScape as their only MMO.

    • @MerdaPura
      @MerdaPura 4 หลายเดือนก่อน +1

      Because it is literally one of the things that came alongside EoC and it worked out so well for RS3 they're now moving away from it.
      Secondly your question is so condenscending it only shows how biased you are. Most people I talk to have their minds blown on how fun Shadow is to use. It's powercreep, it completely changes meta and yet it's the most fun we have in this game.
      You go enjoy yourself grinding harmo staff so you can water surge red dragons while we play actual strats.

    • @J3dotgg
      @J3dotgg 4 หลายเดือนก่อน +11

      ​@@janitorizamped As someone that plays both games and continued playing RS3 in the immediate aftermath of EOC I have never heard any sizeable group complain about style weaknesses. It was always the action combat and/or the lack of options to afk combat after the changes.

    • @daniel69
      @daniel69 4 หลายเดือนก่อน

      Luv u big boi

  • @HeyImBoschea
    @HeyImBoschea 4 หลายเดือนก่อน +126

    I was literally just thinking how the combat could be more dynamic without losing any oldschool elements. Looks dope

    • @akaviral5476
      @akaviral5476 4 หลายเดือนก่อน +8

      ​@@bduckett2522Do you have any original additions to the conversation, or are you just going to say the same thing on every comment because you're salty for no apparent reason?

  • @nathanrobidoux2049
    @nathanrobidoux2049 4 หลายเดือนก่อน +196

    This is a nice update, more weapon will finally be used and the game will feel more immersive

    • @ozzy.8413
      @ozzy.8413 4 หลายเดือนก่อน +4

      @@bduckett2522Brother you are all over this comment section crying about coxie. What’s sadder? Coxie using ahk to clean herbs? Or you genuinely tweaking about Coxie using an ahk to clean herbs? Touch grass.

  • @Mahiwana
    @Mahiwana 4 หลายเดือนก่อน +188

    nothing is weak to air spells MAKE AIR SPELLS GREAT AGAIN

    • @TheFridayNightRitual
      @TheFridayNightRitual 4 หลายเดือนก่อน +27

      Surely dust and smoke devils should have a small lweakness to air 😂

    • @TorturedSlayer
      @TorturedSlayer 4 หลายเดือนก่อน +57

      There are no air benders anymore. The avatar has been missing for 100 years

    • @GetFukdBro
      @GetFukdBro 4 หลายเดือนก่อน

      Coxie lives in your head rent free@@bduckett2522

    • @benbrown3862
      @benbrown3862 4 หลายเดือนก่อน +2

      Air spells could be useful on air creatures? Counter intuitive, maybe, but like imagine flying in a tornado

    • @OttoIncandenza
      @OttoIncandenza 4 หลายเดือนก่อน +3

      I mean in a way they are buffed now to be as strong as fire spells used to be!

  • @teajayyyy
    @teajayyyy 4 หลายเดือนก่อน +52

    This is gonna be so good for the game if implemented correctly. It’ll open up brand new reward spaces for raids and bosses, incentivize a more diverse roster of weapons and gear.

    • @straight2thepoint790
      @straight2thepoint790 4 หลายเดือนก่อน +1

      "if implemented correctly"
      Jagex is incapable of that.

  • @chillcoach6138
    @chillcoach6138 4 หลายเดือนก่อน +10

    I always wondered why there were different elemental spells but no benefits to them so glad to see elemental weaknesses being added

    • @markjacobs3232
      @markjacobs3232 4 หลายเดือนก่อน

      It was thematic initially. They were before rune was a thing if I remember, and had such high damage to compensate for super high costs.

  • @AllCakeNoLie
    @AllCakeNoLie 4 หลายเดือนก่อน +80

    Amazing to see you guys partnering with Coxie again - he was fantastic on the leagues video and I'd love to see him back more

    • @True2Legacy
      @True2Legacy 4 หลายเดือนก่อน +1

      He just needs to change his name so we can take him serious

    • @michaelharris403
      @michaelharris403 4 หลายเดือนก่อน +1

      Doing great!

  • @jakeyedge4706
    @jakeyedge4706 4 หลายเดือนก่อน +7

    Great video and glad you’re taking OSRS in this direction Jagex - should keep equipment load-outs more varied!

  • @michaelharris403
    @michaelharris403 4 หลายเดือนก่อน +5

    Very professionally done. Great job Jagex and Coxie. Y'all are a great team haha! Looks amazing!!!!!

  • @lilygibbs4749
    @lilygibbs4749 4 หลายเดือนก่อน +1

    Was a little nervous/confused at first but you explain the changes well and it makes sense. Looking forward to hearing more.

  • @GizzyGeazy
    @GizzyGeazy 4 หลายเดือนก่อน +3

    Strangest episode of Funny Feelings ever... In all seriousness these rebalance changes are super healthy for the game. Coxie and his team did a great job as well!

  • @Skonkgasm
    @Skonkgasm 4 หลายเดือนก่อน +5

    "a bright and logical future" for a game where logic = not having hotkeys cause it increases quality of life too much

    • @WilliamMcAdams
      @WilliamMcAdams 3 หลายเดือนก่อน

      Real talk

    • @WilliamMcAdams
      @WilliamMcAdams 3 หลายเดือนก่อน

      Or user macros; like every other MMO with decent QOL.

    • @blackghostcat
      @blackghostcat 3 หลายเดือนก่อน +2

      I want a hotkey that allows users to switch protection prayers

  • @DJ5540
    @DJ5540 4 หลายเดือนก่อน +3

    Im glad that yoyre looking at the standard spellbook, but one issue that isnt mentioned is the tick delay on autocasting.

    • @markjacobs3232
      @markjacobs3232 4 หลายเดือนก่อน

      Right now they’re talking the simple stuff, but good catch. Hopefully that gets fixed, maybe when wielding specific elemental staffs?

  • @VinticoreGaming
    @VinticoreGaming 4 หลายเดือนก่อน +1

    I am very much looking forward to these changes, open up that design/reward space!

  • @sufferrng1717
    @sufferrng1717 2 หลายเดือนก่อน +1

    The grouping of same-tier standard spells got me feeling all warm and tingly inside.

  • @TheHotgiggity
    @TheHotgiggity 4 หลายเดือนก่อน +13

    So we gonna get more bank space too for all the new niche BIS?

  • @yourcommondegen
    @yourcommondegen 4 หลายเดือนก่อน +54

    0:42 that siluette... oh no

    • @heyimnotmexican1
      @heyimnotmexican1 4 หลายเดือนก่อน +2

      What is it

    • @granitiser
      @granitiser 4 หลายเดือนก่อน +20

      @@heyimnotmexican1 The murderer himself Durial321

    • @miguelcanoura9355
      @miguelcanoura9355 4 หลายเดือนก่อน +7

      the infamous Black titan

    • @koek4539
      @koek4539 4 หลายเดือนก่อน +1


      Any proof?
      Don't think so. Just mindless screaming.

    • @T_GingerDude5416
      @T_GingerDude5416 4 หลายเดือนก่อน +1

      @@heyimnotmexican1 The left silhouette is the player involved in the "Falador Massacre" of ye olden days. Fun bit of Runescape lore worth reading about.

  • @ZedGames
    @ZedGames 4 หลายเดือนก่อน +1

    Very informational video! Definitely like the new idea, getting ideas for the hcim I just started :)

  • @mugiwaranomayo
    @mugiwaranomayo 4 หลายเดือนก่อน +2

    Amazing, maybe we will have to take into account the bank space if we are going to manage more and different type of weapons now! At least for Ironman it would be needed. Great job!

  • @tomn9975
    @tomn9975 4 หลายเดือนก่อน +54

    I like it. It’s nothing like EOC lol. It’s just balancing dead weapons and bringing more variety to the game experience

    • @hoosway8557
      @hoosway8557 4 หลายเดือนก่อน +2

      Spot on

    • @EmacStudley
      @EmacStudley 4 หลายเดือนก่อน +1

      That’s what noticing.. makes me wanna get back on and resume playing where I left off

  • @Isaac-ul8yz
    @Isaac-ul8yz 4 หลายเดือนก่อน +11

    i always though the weakness in runescape were strange, this makes things more intresting and logical.

  • @Smfe614
    @Smfe614 4 หลายเดือนก่อน +2

    I argee with all this. Just makes the game alot more diverse and make since

  • @natedagreat850
    @natedagreat850 4 หลายเดือนก่อน +3

    I absolutely love that they chose @coxieRS for this video. With his education in statistics, he is the perfect person to present info like this haha.

  • @Viniic
    @Viniic 4 หลายเดือนก่อน +1

    An absolutely amazing and awe-inspiring feat of the OSRS team. Thank you for everything you all do for the game and keeping it alive and better than ever ❤

  • @oomamii1
    @oomamii1 4 หลายเดือนก่อน +23

    A creative and regenerative idea for OSRS and a glimpse at the incredible future this game may hold

  • @Lhinkle48
    @Lhinkle48 4 หลายเดือนก่อน +32

    Best person possible to explain this update, Coxie is the guy for stuff like this! Should be player mod.

    • @Ch0senJuan
      @Ch0senJuan 2 หลายเดือนก่อน

      What if he doesn’t want to be?

  • @brunoballack
    @brunoballack 4 หลายเดือนก่อน

    Honestly, this is AWESOME! This might be the most interesting update in a long time. I love the care and balancing you guys had. You taking really good care and it's noted.

  • @ThePrimePlaya
    @ThePrimePlaya 2 หลายเดือนก่อน

    These changes sound amazing. They will really refresh the game and ensure a more diverse way to play the game. Can't wait!

  • @peterkent6564
    @peterkent6564 4 หลายเดือนก่อน +3

    awesome seeing our favorite pet hunter on the main osrs channel

  • @PositivityOSRS
    @PositivityOSRS 4 หลายเดือนก่อน +4

    This looks really good for the game! I'm excited! Is there an eta on when this will be released?

  • @sbef
    @sbef 4 หลายเดือนก่อน +1

    Incredible update, and well done video. I don't know Coxie but he made it very clear. High fives all around, looking forward to see these changes live.

    • @ozzy.8413
      @ozzy.8413 4 หลายเดือนก่อน +1

      @@bduckett2522you’re miserable.

    • @TypicalJacobb
      @TypicalJacobb 4 หลายเดือนก่อน +1

      @@bduckett2522 LOL, I love finding you in these comments. Cute little man trying to be relevant

  • @TechHunterOfficial
    @TechHunterOfficial 4 หลายเดือนก่อน

    This is such a good idea - I was switching between styles for Perilous Moons at the beginning, bringing stab, crush, slash weapons. Then after a few days, it was just use the whip for everything and bring a spec weapon. Looking forward to this!

  • @Ratlstrap
    @Ratlstrap 4 หลายเดือนก่อน +3

    I actually really want this, Slayer would become more technical which I enjoy.

  • @thatparkerkid368
    @thatparkerkid368 4 หลายเดือนก่อน +9

    Actually good changes, hope to see this in game soon I always wondered why we had elemental spells when it didn't seem to matter what spell you used vs different elemental monsters. Excited to see how the meta evolves.

  • @alice20001
    @alice20001 4 หลายเดือนก่อน

    At first sight these sound like awesome ideas! Looking forward to seeing how they work out

  • @Grimy_Aaronarr
    @Grimy_Aaronarr 4 หลายเดือนก่อน +1

    This looks and sounds great. It's adding a bit of realism into the game without change the BIS meta

  • @MrCokewithice
    @MrCokewithice 4 หลายเดือนก่อน +3

    Broo that osrs wiki damage calc is the best!

  • @Wundaaa
    @Wundaaa 4 หลายเดือนก่อน +3

    I like that this promotes spreading out your gear tabs instead of just tbow, scythe, and shadow. It's good to create more spaces for good gear. I don't need to whip every task. As long as we keep the attack speeds and tick system how they've been then I don't see how this makes the game any less Runescape.
    I literally always thought in my head to use what things felt like they should have been weak to since I played as a 10 year old. It made the game more immersive, what else is the point of RS?

  • @RsShortVids
    @RsShortVids 2 หลายเดือนก่อน +1

    This is great! I love the update! Great job Jagex mods!

  • @tood7086
    @tood7086 4 หลายเดือนก่อน +1

    This seems really good as at the moment the power creep in weapons without having billions of GP or atleast 500m in mainly the magic category is insane, as there’s no really good intermediate mage setup Cus if you ain’t in full ancestral + sang or tumeken you are in Ahrims with a trident and is quite literally the difference between double damage

  • @tjmiester1
    @tjmiester1 4 หลายเดือนก่อน +3

    sounds awesome, good meaningful changes

  • @liamblack8176
    @liamblack8176 4 หลายเดือนก่อน +5

    Love a lil Coxie vidya! Positive comment

  • @Anon_571
    @Anon_571 4 หลายเดือนก่อน +1

    Love it. I would just add some monster weakness to wind spells, otherwise they remain useless.

  • @Ray01360
    @Ray01360 3 หลายเดือนก่อน

    I love it! Had to take a break to for some work projects. Can’t wait to get back to OSRS.

  • @dth99times
    @dth99times 4 หลายเดือนก่อน +5

    This is going to ruin my strategy of using the same weapon and/or spell on everything

    • @ozzy.8413
      @ozzy.8413 4 หลายเดือนก่อน

      @@bduckett2522you’re miserable.

    • @TypicalJacobb
      @TypicalJacobb 4 หลายเดือนก่อน

      someone needs a hobby@@bduckett2522

  • @matbearpig
    @matbearpig 4 หลายเดือนก่อน +3

    LOVE this, makes way more sense

  • @erielle_rs
    @erielle_rs 4 หลายเดือนก่อน +1

    This sounds like the best way to bring combat up to contemporary standards by introducing more variety in terms of damage output while avoiding power creep. If you can't move UP in terms of damage, you have to create a way to widen OUT the variety of gameplay and this is the path forward to do so in terms of combat.

  • @kuhataparunks
    @kuhataparunks 2 หลายเดือนก่อน

    Cannot believe how good this change is. Possibly one of the best updates the game has seen in a while. Thanks devs, masterpiece!

  • @6913OSRS
    @6913OSRS 4 หลายเดือนก่อน +3

    Great proposals all round

  • @austin8783
    @austin8783 4 หลายเดือนก่อน +47

    This is an evolution of combat without the shit. The game needs it. The only thing people hated with EoC were abilities, and were never getting those. Chill.
    All this does is open up possibilities to revive dead content and that's always a plus

    • @markjacobs3232
      @markjacobs3232 4 หลายเดือนก่อน

      Well that and summoning going along with it…god summoning really was just “here’s an extra backpack”

  • @Brewtalgaming
    @Brewtalgaming 4 หลายเดือนก่อน

    This would be a true evolution of combat! I've always thought it was silly how you could just sling fire spells are fire giants like nbd. Looking forward to these changes!

  • @258thHiGuy
    @258thHiGuy 4 หลายเดือนก่อน

    This is all so awesome, I really appreciate powered staves being knocked down a peg.

  • @ElderWillows
    @ElderWillows 4 หลายเดือนก่อน +19

    Wow making ballista relevant ?

    • @ozzy.8413
      @ozzy.8413 4 หลายเดือนก่อน +4

      @@bduckett2522Brother he used an ahk herb cleaning script and it was like 5 years ago move on.

  • @gordo970
    @gordo970 4 หลายเดือนก่อน +11

    Love the proposed changes, one thing I would suggest is the light ballista being in the light ranged split category to give it some use. If it stays in the heavy category with the heavy ballista surely the heavy ballista will outshine it, rendering it unused.

    • @cibrig8719
      @cibrig8719 4 หลายเดือนก่อน +2

      Light or medium yeah, I was thinking the same thing. Would love to see the ballistas get some pvm love

    • @Bo5man
      @Bo5man 4 หลายเดือนก่อน +3

      I thought the light ballista was always ment for pures to use and heavy ballista for mains. It is still a ballista and shoots javelins so I think renaming the items is easier, such that they still apply to the heavy ranged weakness.

  • @rorykeefe8954
    @rorykeefe8954 4 หลายเดือนก่อน

    I like the idea of opening up the variety of weaponry that has effectiveness! It adds to the open-ness of the world, and makes the combat triangle more of a combat there-dimensional triangular prism!

  • @ashbown6044
    @ashbown6044 4 หลายเดือนก่อน +1

    This sounds like a great idea keen to see what else you muster up

  • @klawsnthingz9411
    @klawsnthingz9411 4 หลายเดือนก่อน +15

    Sounds like a nice update, keeping the meta relatively unchanged while adding more viable options if you don't have the "right" gear. would love to see more on it.

    • @ozzy.8413
      @ozzy.8413 4 หลายเดือนก่อน

      @@bduckett2522You’re miserable.

  • @fissionphoenix4995
    @fissionphoenix4995 4 หลายเดือนก่อน +1

    Am genuinely excited for this update and how it will expand the reward space for ranged and mage gear in future content.

  • @bewarebear22
    @bewarebear22 4 หลายเดือนก่อน +1

    Excited for this update! Love having more options for damage and making unused items and spells, especially in the mid game, viable.

  • @joelmarr6590
    @joelmarr6590 4 หลายเดือนก่อน +3

    This is great

  • @JoshIsnt
    @JoshIsnt 4 หลายเดือนก่อน +9

    This update sounds amazing. I love that attention is being put to mid and lower level options with elemental spell changes. My only feedback would be to also take a look at the host of mostly useless weapon types (longsword, battleaxe, 2h sword, warhammer) that were nerfed with the weapon speed changes of RS2. This feels like the perfect time to reflect on ways to give them uses as the combat system as a whole gets tightened up, making for an even better/more varied early-midgame experience

  • @Wickybizob1
    @Wickybizob1 2 หลายเดือนก่อน

    Way to go OSRS Wiki for the damage calculator for new patch BEFORE IT COMES OUT! Being the best community support you could ask for!

  • @ArmadilloGaming200
    @ArmadilloGaming200 2 หลายเดือนก่อน

    Im actually very excited for this rebalance. This is also the best video I have seen on the topic and its explained extremely well here.

  • @Edzter
    @Edzter 4 หลายเดือนก่อน +51

    hopefully this is the eoc runescape always needed. Fixing standard magic and defenses, without drastically changing monster levels, attack styles, armor and adding a dumb hotkey bar to add abilities like every other mmo

    • @ovs4744
      @ovs4744 4 หลายเดือนก่อน +7

      Runescape doesn’t need an eoc. Such a dumb mentality

    • @eireyouok101
      @eireyouok101 4 หลายเดือนก่อน +16

      ​@ovs4744 just let 3/4 of the spellbook rot as dead content? How is that good

    • @ovs4744
      @ovs4744 4 หลายเดือนก่อน +7

      @@eireyouok101 You get to level 40 defence in less than 3 hours letting 90% of gear in the game rot as dead content.

    • @Edzter
      @Edzter 4 หลายเดือนก่อน +9

      @@ovs4744 clearly you didn't watch the video properly or read the blog.
      Every existing way you do pvm now will remain the same, this is just making magic better and making existing weaknesses better.
      It's not reworking the entire system

    • @ovs4744
      @ovs4744 4 หลายเดือนก่อน +2

      @@Edzter so you didn’t watch the video or read the blog at all? Lol

  • @Skonkgasm
    @Skonkgasm 4 หลายเดือนก่อน +1

    so to keep air spells from being too strong they made it so people won't use air spells
    pretty cool

  • @Psychoveliatonet
    @Psychoveliatonet 2 หลายเดือนก่อน

    This was an awesome video. Thanks! Well thought out.

  • @BrichmulaAO
    @BrichmulaAO 4 หลายเดือนก่อน +5

    air spell should benefit on sand creatures, its logical that wind scatter sand

    • @andrewprahst2529
      @andrewprahst2529 4 หลายเดือนก่อน +1

      🤔 True.
      Having the fewest monsters with weakness to it is still balance

  • @itsmisterV
    @itsmisterV 4 หลายเดือนก่อน +5

    Its a necessary update. Everything is pushing BiS lvl 80-85. We are running out of new reward spaces.

  • @Smartguy898
    @Smartguy898 4 หลายเดือนก่อน +1

    @coxieRS big shout out! Love you videos and how you break everything down with numbers. Nice job.

    • @channingtaintum
      @channingtaintum 4 หลายเดือนก่อน

      He's reading from a script

    • @paak
      @paak 4 หลายเดือนก่อน

      @@channingtaintumwho do u think wrote the script

    • @paak
      @paak 4 หลายเดือนก่อน

      @@channingtaintum :Waiting:

    • @channingtaintum
      @channingtaintum 4 หลายเดือนก่อน

      @@paak Jagex did, genius. That's how paid spokesman advertising works.

    • @paak
      @paak 4 หลายเดือนก่อน

      @@channingtaintum that's not what this is lol

  • @jaymesdefreitas4373
    @jaymesdefreitas4373 4 หลายเดือนก่อน

    This sounds like a lot of fun and I’d be very keen to see these implemented into osrs to expand the games capabilities even further 👌

  • @iZehta
    @iZehta 4 หลายเดือนก่อน +25

    Anyone comparing this to EoC has no idea what these changes really mean or what EoC actually was

    • @straight2thepoint790
      @straight2thepoint790 4 หลายเดือนก่อน +3

      anyone not understanding fundamentally changing the combat calculations for type weakness is an evolution of combat. has no idea what they are talking about.
      It was literally past 1 of the evolution of combat beta.

    • @iZehta
      @iZehta 4 หลายเดือนก่อน +6

      @@straight2thepoint790​​⁠that’s not what people refer to when they talk about EoC in RS3. EoC is mainly focused on the addition of the ability bar forcing a WoW-like combat system into a game built on its .6 second game cycles that always felt like it just didn’t mix for a lot of people. The Defence changes were secondary in most minds and if you asked people who dislike EoC what they think about the Defence changes as a separate change from the rest, it’s usually pretty positive

    • @AUsernameAndChannel
      @AUsernameAndChannel 4 หลายเดือนก่อน

      ​@straight2thepoint790 bruh you gotta check your brain

    • @murpaderp8461
      @murpaderp8461 4 หลายเดือนก่อน +3

      As an EoC beta tester, it was largely devs with no PR ability telling players to eat shit.

  • @bryceconner2663
    @bryceconner2663 4 หลายเดือนก่อน +5

    There's no reason to be against these changes. They bring to life so much content and give so many mid/late game items actual purpose. They may not be amazing everywhere, but items will actually have proper niche's. It also allows for better leveraging of gear to break into a new tier. Fantastic and simple concept. Thank you osrs team

    • @TonyDAnnunzio
      @TonyDAnnunzio 4 หลายเดือนก่อน

      They are going to devalue bis items

    • @guusgeluk3693
      @guusgeluk3693 3 หลายเดือนก่อน

      I don't want to muck around with a spreadsheet doing slayer tasks. Oh wait what ammo should I bring. Do I need to buy the new inflamed superior turbo ropes for a singular type of npc next? It's ridiculous.

    • @TonyDAnnunzio
      @TonyDAnnunzio 3 หลายเดือนก่อน

      @@guusgeluk3693 yeah it’s not a good update it’s going to ruin the late game items by reducing the damage by 50% leave it how it is

  • @Greenpaw555
    @Greenpaw555 4 หลายเดือนก่อน +2

    Exactly what EOC should have been from the start! Great direction!!

    • @TonyDAnnunzio
      @TonyDAnnunzio 4 หลายเดือนก่อน

      Are you kidding it’s going to ruin the best in slot

    • @Greenpaw555
      @Greenpaw555 4 หลายเดือนก่อน +3

      @@TonyDAnnunzio if you took 5 minutes to try and understand the video you’d know exactly how your argument is flawed 🤣

    • @TonyDAnnunzio
      @TonyDAnnunzio 4 หลายเดือนก่อน

      @@Greenpaw555 the Bowfa and tbow are going to hit 50% less and you think that is a good thing explain

    • @Sir_Lagg_A_Lot
      @Sir_Lagg_A_Lot 4 หลายเดือนก่อน +1

      @@TonyDAnnunzio No they are not. Stop lying already.

  • @reverb2516
    @reverb2516 4 หลายเดือนก่อน

    looks cool, i just need to know if there any any instances where there are new BIS that beat out full mage shadow

  • @danielbanaan
    @danielbanaan 4 หลายเดือนก่อน +10

    Always great to see a new osrs youtube legend starring in every video.

  • @andrewavp1476
    @andrewavp1476 4 หลายเดือนก่อน +4

    Love thia idea, we already have monsters weak to crush, stab etc so it only makes sense to include magic weaknesses too and each spell is useful, rather a stepping stone to using your best fire spell unlocked.
    Im wary about the ranged option but i do conpletely get it. Would mean that we get more BIS ranged gear other than a twisted bow, handcannon anyone for BiS heavy ranged option?!
    I just wouldnt want to see gear having a % reduction of cetain spells because it would make things so confusing personally.
    Having gear sets give a 15% reducion to earth spells and 65% reduction to fire spells, would be far too confusing. Id be happy just keep it at weapons for now.

  • @keithm2362
    @keithm2362 4 หลายเดือนก่อน +1

    I love this idea especially since it incorporates elemental runes finally!

  • @PhilTruthborne
    @PhilTruthborne 4 หลายเดือนก่อน

    Honestly i'm super exited to see this in action! It's been long overdue in my opinion and is a very welcomed addition to the game and can really breathe some variety into the combat meta!~

  • @RealViPdude
    @RealViPdude 4 หลายเดือนก่อน +36

    as an og player that stopped when EOC came out, i love this. it could bring much needed variety into the current meta. just remember not to overdo it, i wanna keep playing this game

    • @HeyImBoschea
      @HeyImBoschea 4 หลายเดือนก่อน

      i feel like we can trust the process. everything will be voted on and the process will be streamed.

    • @MeanBeanComedy
      @MeanBeanComedy 4 หลายเดือนก่อน +1

      Stop bailing, then.

    • @ozzy.8413
      @ozzy.8413 4 หลายเดือนก่อน

      @@bduckett2522you’re miserable.

  • @Batmans_Pet_Goldfish
    @Batmans_Pet_Goldfish 4 หลายเดือนก่อน +20

    Water spells should be more effective against Fire giants than fire spells. Give tome of water a use!

    • @WonderfulDeath
      @WonderfulDeath 4 หลายเดือนก่อน +1

      makes sense

    • @Reidbit
      @Reidbit 4 หลายเดือนก่อน +7

      Did you watch the video?

    • @jurgnobs1308
      @jurgnobs1308 4 หลายเดือนก่อน

      the biggest problen with the tome of water is that 20% damage and 20% accuracy is just straight up much worse than the 50% damage that the tome of fire gets

    • @shore73
      @shore73 4 หลายเดือนก่อน

      ya it should be like pokemon lol

    • @Jaguaist
      @Jaguaist 4 หลายเดือนก่อน

      yes, that's why it is getting changed@@jurgnobs1308

  • @TheGamingInvestor
    @TheGamingInvestor 3 หลายเดือนก่อน

    It's always needed this, way more immersive! Love it

  • @AlexanderLopez-hh6tn
    @AlexanderLopez-hh6tn 4 หลายเดือนก่อน

    Super excited for these changes, I am looking forward to being able to use a bunch of different weapons for different activities and not just 1 slot for all. Super good job and well thought out! Love itt

    • @ozzy.8413
      @ozzy.8413 4 หลายเดือนก่อน

      @@bduckett2522you’re miserable.

    • @TypicalJacobb
      @TypicalJacobb 4 หลายเดือนก่อน

      kekekekekekk brainlet@@bduckett2522

  • @Xhotic
    @Xhotic 4 หลายเดือนก่อน +4

    Changes like this are actually huge for the future, im very excited for these "Project Rebalance" Changes throughout the game for 2024.
    OSRS this year and hopefully onto 2025 is about to be so hype with updates like this on the horizon.
    EDIT: Imo I really do love shit like this, huge W for spells and future range/mage gear
    Melee is already pretty good as it has 3 "styles" enemies can be weak to , and i.e items and gear can be made for stab/slash/crush
    VS Range and Mage, until these changes, were only just either weak to range or weak to mage (as stated in this vid, some mobs were invisibly weak to certain spells, but by just a double damage) And it was gg, they had no styles or weaknesses like Melee has with stab/slash/crush DEF/ATT bonuses.
    This allows for more specific mage/range upgrades, increasing only Light/Med/Heavy ammo accuracy/damage, and Mage upgrades can now include more Spell specifics for certain niche situations/Boss encounters/Skilling. (as i believe in specific Skilling gear/spells usefulness for Skilling as well is quite on the WEAKER side at this moment in time for OSRS, this opens room for maybe items in the future that buff Skilling in diff ways via more Rewards or XP, etc)
    This update will be the huge PvM meta shift we NEED before any new prayers or items come into the game (even if and when they do, this update will allow more room and leeway for those prayers/items/systems) and updates like this are first and for most important for the future foundation!

  • @bdc_ky
    @bdc_ky 4 หลายเดือนก่อน +4

    This elemental aspect also can change the game with new weapons, where they could potentially have elemental aspects to them. Which is neat.

    • @erielle_rs
      @erielle_rs 4 หลายเดือนก่อน +1

      I saw this as the implicit direction of the new sunlight/moonlight crossbow bolts and I'm really happy to see it being implemented more broadly. Like imagine being able to imbue existing weapons to do elemental damage at the expense of a raw damage output debuff?

    • @leighharvey2837
      @leighharvey2837 4 หลายเดือนก่อน

      I think that would be really cool too. The idea was posted many years ago as well as players having an elemental affinity as well. Hope to see it come true.

  • @jifx7385
    @jifx7385 4 หลายเดือนก่อน +2

    I would love to see these changes

  • @thijsversantvoort
    @thijsversantvoort 4 หลายเดือนก่อน

    So does this also include working flat defence bonuses, like introduced with Nagua's/Perilous Moon bosses, into other existing NPC's? And will weapons like regular claws, get some changes similar to the Sulphur blades?

  • @Cbasslol
    @Cbasslol 4 หลายเดือนก่อน +5

    This is how you keep a game alive!

    • @ozzy.8413
      @ozzy.8413 4 หลายเดือนก่อน

      @@bduckett2522you’re miserable.

    • @Cbasslol
      @Cbasslol 4 หลายเดือนก่อน +2

      @@bduckett2522 who hurt you, buddy?

  • @unorevers7160
    @unorevers7160 4 หลายเดือนก่อน +3

    Other MMOs: You have to time your debuff with the guild's passive that was prebuffed before the fight and also time it with the supports accuracy spell. after you then stack 5 runes ontop the enemy you detonate on the [...]
    Playerbase: *yeah thats reasonable*
    OSRS: Monster is weak to crush, I use the crush attack style
    Playerbase: *That makes the game way to complicated! and ruins the Mid-Game!*

  • @kristojogi5186
    @kristojogi5186 3 หลายเดือนก่อน

    This is awesome. I like that this suggests people to use different weapons.
    Also, "elememtal weakness" has been in the game forever, as Stab/slash/crush so its nothing crazy.

  • @ozeki6
    @ozeki6 4 หลายเดือนก่อน

    Amazing. Will definitely start playing again once it's implemented

  • @YellowTissueBox
    @YellowTissueBox 4 หลายเดือนก่อน +3

    I'm a 10year verteran and i don't think the game has ever been in a better state. Another great update, cheers osrs team. The game is going from strength to strength.

  • @austinshoemaker1553
    @austinshoemaker1553 4 หลายเดือนก่อน +3

    Great, now my UIM bag/inventory space will be overrun with random weapons that are BIS in random places. Awesome.

    • @Lucky_Limes
      @Lucky_Limes 4 หลายเดือนก่อน

      oh hell yeah I love brining 3 different types of arrows and 3 different types of ranged weapons for slayer tasks what a cool update.

    • @frankgarcia6035
      @frankgarcia6035 4 หลายเดือนก่อน +2

      oh nooo, now how will the other 10 people who play uim get by?? (just kidding) they have to cater to the masses though, not the niche groups.

    • @Lucky_Limes
      @Lucky_Limes 4 หลายเดือนก่อน +1

      @frankgarcia6035 I don't even understand why this is an issue for normal accounts? Just go flip at GE for a week or two, get 300 mil and buy whatever BiS you need?

  • @zheros81
    @zheros81 4 หลายเดือนก่อน +1

    Definitely will be resubbing when these changes go live, sounds like Slayer could get much more combat variety.

  • @DarthShadow25
    @DarthShadow25 4 หลายเดือนก่อน

    These changes sound awesome. Brings ranged and magic defense more in line with Melee and opens up the reward space massively.

  • @BloodDripss
    @BloodDripss 4 หลายเดือนก่อน +3

    the feedback seems pretty positive around this change. glad to see this game look to the future BEFORE intense power creep ruined all low and mid level combat scenarios. i can imagine a future where wearing full max strength would let you 3 tap bosses like sarachnis

  • @SirReosLee
    @SirReosLee 4 หลายเดือนก่อน +15

    I'm down for this (I haven't even finished the video)

    • @evanyeager
      @evanyeager 4 หลายเดือนก่อน +6

      I agree (I haven't even started the video)