Arrange Panels Flat for Laser Cutting in Fusion 360 without Arrange Tool

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  • เผยแพร่เมื่อ 23 ส.ค. 2024

ความคิดเห็น • 36

  • @1ofakindwork
    @1ofakindwork 6 หลายเดือนก่อน +1

    Thank you for all this work! This is the best Fusion 360 tutorials I have found anywhere.

    • @WhatMakeArt
      @WhatMakeArt  6 หลายเดือนก่อน

      Glad it helped 👍

  • @CalebsTunes
    @CalebsTunes 6 หลายเดือนก่อน +1

    I'm so glad I found your channel. Thank you for getting straight to the point.

    • @WhatMakeArt
      @WhatMakeArt  6 หลายเดือนก่อน

      Glad it helped 👍

  • @Weird_Viking
    @Weird_Viking 2 ปีที่แล้ว +1

    this is one of the most helpful videos i watched in a long time... thanks a million for that

    • @WhatMakeArt
      @WhatMakeArt  2 ปีที่แล้ว

      👍 happy laser cutting

  • @powarsteam
    @powarsteam ปีที่แล้ว +1

    Great video too, I'm so glad I discovered your channel! Nice tips and tutorials! Easy to follow!

  • @semperidem2577
    @semperidem2577 หลายเดือนก่อน +1

    I've never understood why people try and make allowances for kerf in the actual design, it's much better to do that in the software that is actually controlling the laser itself. Kerf varies with material and with lens focal length, so making the necessary changes in the laser controlling software makes much more sense.

    • @WhatMakeArt
      @WhatMakeArt  หลายเดือนก่อน

      I agree, kerf should be different from the nominal design, it can be done in the laser cutting software or he cam workspace in fusion

  • @StavrosSophocleous
    @StavrosSophocleous 2 ปีที่แล้ว +2

    Very Very useful and well explained tutorial. Thank you. I placed of my pieces flat on the plywood like explained but now I don't have an idea how to create the toolpaths and send to cnc. I would love to see a tutorial on that if you can. Thanks again

    • @WhatMakeArt
      @WhatMakeArt  2 ปีที่แล้ว +1

      Here is a video showing how to make and export toolpaths for a laser cutter in Fusion 360
      th-cam.com/video/6JFHMV7A9TU/w-d-xo.html
      This is a video that shows how to make toolpaths for the shopbot CNC from Fusion 360
      th-cam.com/video/_G-0i8BFEFs/w-d-xo.html

    • @StavrosSophocleous
      @StavrosSophocleous 2 ปีที่แล้ว +1

      @@WhatMakeArt Thank you very much for the quick reply. Appreciate that

  • @darioboscato8326
    @darioboscato8326 4 หลายเดือนก่อน +1

    Very useful thanks😊

    • @WhatMakeArt
      @WhatMakeArt  4 หลายเดือนก่อน

      Glad it helped 👍

  • @taerog
    @taerog 2 ปีที่แล้ว +1

    Very Interesting, I will need to try this.
    I did the opposite. I made the object with flat sketches. Which is usable immediately for export, and then assembled the preview afterwards. move snapping the objects (wood) to each other like you would actually assembling. And thebparts and preview are still fully parametric also.

    • @WhatMakeArt
      @WhatMakeArt  2 ปีที่แล้ว +1

      Either way, works, building the object and nominal dimensions can make it easier to edit with parameters and then automatically lay flat.

    • @taerog
      @taerog 2 ปีที่แล้ว

      @@WhatMakeArt actually useing the cam function for the kerf makes all the sense. Kinda Embarrassed, So I am going to do that next project (no idea why I didn't think of that, I use a large CNC in my day job).. I think that fusion cam was off limits/limited for much of the free in the past so I just didn't use it.
      So, extremely useful video to jog a old brain, thanks.

  • @WillTilton
    @WillTilton 3 ปีที่แล้ว +1

    Only gotchas I ran into was that you can't cover up the center point of your plywood piece otherwise you have to hide/show the piece to reselect it. It seems that if you move pieces after the initial join and move they move in the copied model as well. Thanks!

    • @WhatMakeArt
      @WhatMakeArt  3 ปีที่แล้ว

      You can always select at a random point on the bottom plywood. The only downside of that is you have to click the plywood a third time to confirm the location. Using the center is less clicks but does have the issue of needing to move the pieces.
      You can also use a planar joint rather than a rigid joint and then you can use the on-plane transform controls to move the pieces around after the joint is made.

    • @WillTilton
      @WillTilton 3 ปีที่แล้ว

      @@WhatMakeArt I didn't know at the time, but if you do cover it up you can go back and right click the joint to "Edit" it and then move it away from the center.

  • @TheEngineeringDutchman
    @TheEngineeringDutchman ปีที่แล้ว +1

    Woow very clever way

  • @FernandoMartinez-wx8xp
    @FernandoMartinez-wx8xp 2 ปีที่แล้ว +1

    Very useful Stavros, but is possible to print in paper..? I have a plane designed in f360 and need print the components in a paper plan. Tanks

    • @WhatMakeArt
      @WhatMakeArt  2 ปีที่แล้ว

      Great question, of course you can print a DXF file on paper, you can use Inksape which is an open source program or Illustrator from Adobe or any many Autodesk programs. If I was doing that, I would set the kerf of the tool in Fusion 360 to the thickness of the line that I'm going to print on the paper. Make sure you import the DXF at the right scale and it will print fine.Good. luck and let us know how it turns out.👍

    • @FernandoMartinez-wx8xp
      @FernandoMartinez-wx8xp 2 ปีที่แล้ว +1

      @@WhatMakeArt check the solution and return the experience. Thanks

  • @ChitosVids
    @ChitosVids 4 หลายเดือนก่อน +1

    you mention etching when orientating parts. But how do you add etching to the part? i have my lines in the sketch but cant get it onto the model or renders. Do you know how to do this?

    • @WhatMakeArt
      @WhatMakeArt  หลายเดือนก่อน

      Etching is usually done in the laser cutter software

    • @ChitosVids
      @ChitosVids หลายเดือนก่อน +1

      @@WhatMakeArt so theres no way to add etching to the fusion 360 model? Even for renders or something?

    • @WhatMakeArt
      @WhatMakeArt  หลายเดือนก่อน

      @ChitosVids you could use Fusion 360 's decal option for renders, use a transparent PNG

  • @henkrook4980
    @henkrook4980 ปีที่แล้ว +1

    Hello, I'm looking for an instruction video from you to lay down a curved surface of a body plane, I don't know if this is possible and if there is such a lesson from / for fusion 360, maybe you can help me? Sincerely, Henk

    • @WhatMakeArt
      @WhatMakeArt  ปีที่แล้ว +1

      You mean like unfolding fabric?

    • @henkrook4980
      @henkrook4980 ปีที่แล้ว

      @@WhatMakeArt I'm not clear enough I think
      I have an airplane body, built from parts, of which I want to place the curved shape in a flat surface, so that I can mill or laser cut it, is there an application for this in fusion 360/lesson?

    • @henkrook4980
      @henkrook4980 ปีที่แล้ว

      @@WhatMakeArt yes,i think that is what i need will have a try with that ,thank you!

  • @gertjandebot7692
    @gertjandebot7692 3 ปีที่แล้ว +1

    How can you move the joined pieces? it does weird stuff if i do it

    • @WhatMakeArt
      @WhatMakeArt  3 ปีที่แล้ว +2

      If you have rigid joints for the motion of the joint then you have to edit the joint offset in the joint feature in the timeline.
      If you use planar joints then you can move the pieces around with the move command.
      Just make sure to select the components. Also make sure to capture the position after you've moved everything.