this is pure inspiration.. i saw this video and immediatly knew what my next project for university gonna be... thank you so much for that fresh brease of creativity
Beautiful! Love the shot at 1:30 with the organ music. Can you share a bit about the creation and finishing process? ie the birds, how were these done and animated? How much post work was done inside Unreal and how much after? Color correction?
Thank you so much for your kind words and support. This project is one of my personal project. The idea was from one of my dream and I was able to elaborate it with the help of Unreal Engine. Most of the look and feel is completely done in Unreal Engine and ofcourse I did some post production works to pop-up the colours. 🙂🙏
This is cool but can I be real? Way too much camera shake. I would actually prefer no camera shake. I’ve been seeing this problem with a lot of indie cg creators so just want to share some advice. Unless the cg shot is rendered in the style of a small, light, handheld camera that is actually being held by a person (balancing on top of a round rock or something?), camera shake like this doesn’t make sense. Especially when its the same style of motion across all shots, even panning drone shots or shots that would be shot on a stabilized arm / car / slider for a real movie, it just breaks the immersion and ruins the ability to zone into the scene. Every detail I look at is wobbling around, and my brain is subconsciously telling me this is the same exact motion happening constantly, or at least the same level/style of motion. That’s very uncanny. Masterpiece movies don’t use camera shake like this. They often have tons of perfectly smooth shots, or real, unique, short, camera shake. There is something to be said about the viewer going god mode to absorb a scene rather than constant camera shake… like why would a drone or camera slider or even handheld shot be wobbling in a constant rounded star pattern. I know as a cg artist the goal might be to use tricks to sell realism but constant camera shake like this ain’t it. I bet if you take it out this video would be way nicer to watch and more realistic. 😎👍
And to think this is independently made . This is a gamer changer for the movie industry
Thank you so much for your comment and yes Brother, its going to be a game changer for sure. 🙂👍👍
Strong impressive pictures...
Really good job with the environment and shots
Thank you so much for your support and kind words. 🙂🙏
So impressive and suggestive.
WOOW ! This is incredible - Visually stunning - (Sound and Pictures)👍👍👍
Glad you like it!
Stunning, work, well done 👏
Thank you very much!
Reminds me stylewise of „Death stranding“. Very nice!
this is pure inspiration.. i saw this video and immediatly knew what my next project for university gonna be... thank you so much for that fresh brease of creativity
Glad to know that my works are inspiring you. All the best with your future project.👍🙂
beatiful work
No one else saw the running dog in the clouds? Or is it a lobster? Lol. Superb visuals btw. 1:02
amazing film! What an atmosphere! or two...
You're a GOD
Thank you so much for your support and appreciation Brother. It means a lot. 👍👍🙂
broooo that sound!!!! im out of this world
Looks so good
Amazing ! So many oustanding shots, it simply blew my mind how people can use tools to achieve this level of realism! Thank you for showing us this.
Great visuals & music 👏🏻👏🏻👍👍
Thank You so much.
This is awesome man! Love the sky lighting inside the parallel, as well as the camera artifacts/flares and dirty lenses! Well done.
Glad you enjoyed it!
Congratulations! Beautiful work
Apart from that slight strange waving of the grass it felt like a real place.
I always think this about grass animation.. grass dose move but not that much or all at the same time. and the roots should not wave about.
@@Ugly_Baby_Gaming yes, the motion should be a very slight side to side from the tip and not up and definitely not the roots.
it looked like the ground underneath was rippling to me. like super mini earthquakes
@@EmvyBeats wow that's a cool way of looking at it
@@anuranpandit9512 lol it definitely didn't look normal though, looked like the grass was water.
just wow
i love it!
Thank you so much. 👍🙂
This is awesome!
Man, this is SO good. Love the colors in the parallel world, very well done!
Glad you like it!
That was amazing!
I like it, my friend!
Thank you so much for your support and appreciation. I will definitely try my best to create more contents for all the people who enjoys it.
Great one Sidharth!! 👌
cool atmosphere, UAZ and in general - Outstanding!)
Thank you so much for your support and sincere opinions. 🙂🙏🛸👽
looks good.
Outstanding!
Thank you so much for your support and appreciation. 🙂👍🏻🛸
@Sidharth Superb
Thank you so much for your support and appreciation. 🙂🛸👍🏻
I love this. Very moving and mesmerising. Music is spot on.
Very intriguing- I wanted to explore so much more!
Tremendo el audio y la cinematica.
This looks amazing 😍😍😍
Thank you so much.
awsome ❤️
Thank you so much for your support and appreciation. 🙂🛸👍🏻
The scene where that ufo thing is hovering the last tree on Earth made me question my existence.
This is amazing!
Great work!
How could you achieve so much realism?
Thank you so much for your kind words and support. Means a lot. 👍🏻🙂🛸
Outstanding. May I ask you what Gpu you used to create this ?
RTX 3090.👍🙂
nice.
Thank you! Cheers!
Please make a tutorial or breakdown of one of your scenes if you can. It will be such a learning experience.
Sure Brother. I will work on it.
Beautiful! Love the shot at 1:30 with the organ music. Can you share a bit about the creation and finishing process?
ie the birds, how were these done and animated?
How much post work was done inside Unreal and how much after?
Color correction?
Thank you so much for your kind words and support.
This project is one of my personal project. The idea was from one of my dream and I was able to elaborate it with the help of Unreal Engine. Most of the look and feel is completely done in Unreal Engine and ofcourse I did some post production works to pop-up the colours. 🙂🙏
@@sidharthjoseph2838 What software did you use for post production?
Cool
Thank you so much.:)
😍😍😍😍😍😍😍😍
Thank you so much for your support and appreciation. 🙂🛸👍🏻
The shot at 0:56 was incredible
Thank you so much for your support and appreciation Brother. 🙂👍
1:38 the moment when we understand the problem with nature
How you made the birds?
Were you get sound tracks
nice work mate , birds from ?
I made my own "the parallel" video that was inspired heavily by this one.. its on my channel... my first unreal engine project
Saw the project. Really nice work. Keep up with your good work. All the very best.👍🏻👍🏻
Thank you very much. Greetings from Germany 👋
my computer crashed while watching this
Haha..Thank you so much for your support and appreciation Brother. 😀🛸👽😀🛸👽🙏🙏
Moving! Did you also make the music, or license it?
amazing work man.what grass did you use??
👏👏👏👏
Thank you so much. 👍🏻🛸🙂
"How many lens flares would you like sir?" "All of them." "But sir, we can't us--" " *ALL OF THEM!!!* "
next lvl shit love your work dude
Thank you so much.:)
Bro how to get animated animal like bird and human?
Га Ян га Ян га СССР га ан га
Where can i download free object for unreal?
Great work.. I subscribed.. Did you use VR camera motion for camera work ?
I did a manual animation with the camera. Thank you so much for asking. :)
@@sidharthjoseph2838 Good cam work
how is the font called at 1:50 ?
This is cool but can I be real? Way too much camera shake. I would actually prefer no camera shake. I’ve been seeing this problem with a lot of indie cg creators so just want to share some advice. Unless the cg shot is rendered in the style of a small, light, handheld camera that is actually being held by a person (balancing on top of a round rock or something?), camera shake like this doesn’t make sense. Especially when its the same style of motion across all shots, even panning drone shots or shots that would be shot on a stabilized arm / car / slider for a real movie, it just breaks the immersion and ruins the ability to zone into the scene. Every detail I look at is wobbling around, and my brain is subconsciously telling me this is the same exact motion happening constantly, or at least the same level/style of motion. That’s very uncanny. Masterpiece movies don’t use camera shake like this. They often have tons of perfectly smooth shots, or real, unique, short, camera shake. There is something to be said about the viewer going god mode to absorb a scene rather than constant camera shake… like why would a drone or camera slider or even handheld shot be wobbling in a constant rounded star pattern. I know as a cg artist the goal might be to use tricks to sell realism but constant camera shake like this ain’t it. I bet if you take it out this video would be way nicer to watch and more realistic. 😎👍