Man this is great, please make a longer Version. One point for constructive criticism is that it gets a bit repetetive after some time. Apart from that I love this! I can really feel the suspense 😄 10/10 would loop to it
Its good but sounds too funky for what springtrap is. Lore-wise it should be metalic and slow to show his slow death. But then should gradually go a little faster as he gets closer to you, this is to show lore-wise that he is alive.
i guess but the mood i was going for was tense and metallic, i feel like if i make it slower or less melodic then it would become too boring, but i do see what you mean
@localamma The actual chase theme should be fast and tense or whatever bhvr have in mind but any build up should instill fear. Kinda like the dredge. Starts off slow then when it's closer the chase gets all fast
Yo awesome track, just for constructive advice and critics ( these are just for improvement so no offense brother :) ), the 32m and 16m melodies are a bit too repetitive, you could add some switch ups ( not majors, just a small bit so it doesn't feel exactly the same, just how billy has for example), but really great work I can see that you put the most effort in the chase one :), the most important one :D and I appreciate that!
@@Dzunges nah dude i appreciate their advice, it's actually good for me when i receive comments like this, as i can take it into account when i make my next one, and make it even better
thanks for the advice dude, i do agree that 32-16 doesn't have much of a change too 😂will take on board, i always love when people are able to give advice without being toxic or rude about it
Tfw the K-Pop star turned killer has a scarier theme than the decaying corpse of a man inside a rotted animatronic suit. It sounds good, it’s just too much of a bop and not scary at all.
tbh i never really found springtrap scary scary, i found him and his design quite similar to wesker (dont ask why) where we serves almost like a rival for the main character
I feel like Springtrap would be a more chase oriented killer being able to make chases much more stressful as he gains speed and endurence I'm very new to dbd so let me know if this would be a fun killer! Power: Springlocks: Trigger your springlocks gaining endurance for 8 seconds but slowing you down for 4 seconds afterwards Perks: The man behind the slaughter - downing a survivor gives you a temporary speed boost until the next hit (it goes on cooldown for however long) Master technician: {Your past of working on animatronics gives you an advantage} Damaging a generator will sabotage it ( Sabotaged generators give any survivor working on it exposed lasting for 6 seconds ) [ goes on cooldown for 40 seconds] Jumpscare: being blinded or stunned in any way, will give all survivors in a 35 meter radius oblivious for 30 seconds
nice but 2 notes, his power would be extremely weak, and you could just get a better version of this by using enduring, and also master technician is already a perk, its a perk from blight i believe, and it would also be extremely underpowered, because if you arent near the gen you wont get any value out of it
Is Run Run playing in the back or am i trippin either way sounds good
honestly i kinda hear it too
Man this is great, please make a longer Version. One point for constructive criticism is that it gets a bit repetetive after some time. Apart from that I love this! I can really feel the suspense 😄
10/10 would loop to it
Big fan of the bitcrushed precussion, fits super well
This really reminds me of fnaf fan songs in the best way possible, this is so groovy
Rly nice i hope they ad him in dbd
Pls make a longer version it's rlly good
Its good but sounds too funky for what springtrap is. Lore-wise it should be metalic and slow to show his slow death. But then should gradually go a little faster as he gets closer to you, this is to show lore-wise that he is alive.
i guess but the mood i was going for was tense and metallic, i feel like if i make it slower or less melodic then it would become too boring, but i do see what you mean
@localamma The actual chase theme should be fast and tense or whatever bhvr have in mind but any build up should instill fear. Kinda like the dredge. Starts off slow then when it's closer the chase gets all fast
I’d be dead if all that music gets added to the game. I’d just get all sturdy when springtrap approaches 😂
Yo awesome track, just for constructive advice and critics ( these are just for improvement so no offense brother :) ), the 32m and 16m melodies are a bit too repetitive, you could add some switch ups ( not majors, just a small bit so it doesn't feel exactly the same, just how billy has for example), but really great work I can see that you put the most effort in the chase one :), the most important one :D and I appreciate that!
if you can make half of what he has made then you'd have the right to say anything about it
@@DzungesLike he said, constructive advice
@@Dzunges Respectfully, they gave constructive criticism about what they thought could be changed; there's no need to be weird.
@@Dzunges nah dude i appreciate their advice, it's actually good for me when i receive comments like this, as i can take it into account when i make my next one, and make it even better
thanks for the advice dude, i do agree that 32-16 doesn't have much of a change too 😂will take on board, i always love when people are able to give advice without being toxic or rude about it
Makes me think of the JR's soundtrack, love it =]
Really amazing
cool
This is awesome dude!
Tfw the K-Pop star turned killer has a scarier theme than the decaying corpse of a man inside a rotted animatronic suit.
It sounds good, it’s just too much of a bop and not scary at all.
tbh i never really found springtrap scary scary, i found him and his design quite similar to wesker (dont ask why) where we serves almost like a rival for the main character
This song activated my fight or flight response
I always come back
The kind of amazing quality you'd expect from FNAF fan creators o/
oml if springtrap gets added this better be the chase music
AWESOME
This and the theme made by semi is so fucking gas.
i think it sounds too upbeat not scary enough
Damn well done
so now that a collab has been confirmed, uhh Behavior, you wanna hire this guy?
They better bro
me waiting for the beatdrop
i wanted to make the drop more grand, but i didnt want to make it too crowded
I feel like Springtrap would be a more chase oriented killer being able to make chases much more stressful as he gains speed and endurence I'm very new to dbd so let me know if this would be a fun killer!
Power: Springlocks: Trigger your springlocks gaining endurance for 8 seconds but slowing you down for 4 seconds afterwards
Perks:
The man behind the slaughter - downing a survivor gives you a temporary speed boost until the next hit (it goes on cooldown for however long)
Master technician: {Your past of working on animatronics gives you an advantage} Damaging a generator will sabotage it ( Sabotaged generators give any survivor working on it exposed lasting for 6 seconds ) [ goes on cooldown for 40 seconds]
Jumpscare: being blinded or stunned in any way, will give all survivors in a 35 meter radius oblivious for 30 seconds
Sorry I almost forgot to mention I really loved the track! I listened to the whole song on loop until I finished keep up the good work!
nice but 2 notes, his power would be extremely weak, and you could just get a better version of this by using enduring, and also master technician is already a perk, its a perk from blight i believe, and it would also be extremely underpowered, because if you arent near the gen you wont get any value out of it