I have 4GB nvidia RTX 3050 vga and i5 12500H processor in my laptop !!!! Please tell me what render engine is best for me to render quickly between vray and vrayGPU?????🤔🤔🤔
depends, you can try a complex frame and compare times, maybe if you use both (cpu+gpu Cuda mode) your render times will be better but not in all cases.... try it's the only way to know...
If you’re using vray to render with a gpu then vray isn’t for you. Vray gpu is a lookdev tool just to test but lighting isn’t accurate. It’s cpu renderer is what makes vray shine. If you want gpu render then go redshift.
@@BlakePeakWell, that is still a personal opinion, I render 80% of my work in cuda, all of us who have rendered in cuda know that this increases the number of bucklets and therefore in most cases speeds up the rendering process Combining the power of the CPU and the GPU, in fact you can distinguish perfectly between the bucklets generated by the GPU and the processor since they are generally of different sizes, and I do not see any difference between the areas of the image generated by the gpu and those generated by the cpu, if so the image would appear by sectors, according to your theory, the areas of the image solved by the processor would be of better quality than those resolved by the gpu... so his statement is not true, and would be good, if it is possible for someone from Chaos to resolve these types of doubts that are nothing more than myths in the community and generate confusion... Where I have found a difference is in the render done with Bucklets and the progressive one, but this is something completely different, these two can also be done with cuda, or only with a processor or only with a gpu, so suddenly you are referring to this….
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Greaaat!! thanks very much!!❤
I have 4GB nvidia RTX 3050 vga and i5 12500H processor in my laptop !!!!
Please tell me what render engine is best for me to render quickly between vray and vrayGPU?????🤔🤔🤔
depends, you can try a complex frame and compare times, maybe if you use both (cpu+gpu Cuda mode) your render times will be better but not in all cases.... try it's the only way to know...
@@igorjolio ok ill try it thanx❤️🤛
If you’re using vray to render with a gpu then vray isn’t for you. Vray gpu is a lookdev tool just to test but lighting isn’t accurate. It’s cpu renderer is what makes vray shine. If you want gpu render then go redshift.
@@BlakePeakWell, that is still a personal opinion, I render 80% of my work in cuda, all of us who have rendered in cuda know that this increases the number of bucklets and therefore in most cases speeds up the rendering process Combining the power of the CPU and the GPU, in fact you can distinguish perfectly between the bucklets generated by the GPU and the processor since they are generally of different sizes, and I do not see any difference between the areas of the image generated by the gpu and those generated by the cpu, if so the image would appear by sectors, according to your theory, the areas of the image solved by the processor would be of better quality than those resolved by the gpu... so his statement is not true, and would be good, if it is possible for someone from Chaos to resolve these types of doubts that are nothing more than myths in the community and generate confusion... Where I have found a difference is in the render done with Bucklets and the progressive one, but this is something completely different, these two can also be done with cuda, or only with a processor or only with a gpu, so suddenly you are referring to this….
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Amezing 🫡