tip: if your ever getting countered by someone, move back then lunge at them. this is a 100% win, unless your already at the edge. by that point, your probably already dead, or just try to run left or right.
this works every time. Was trying to combo a devourer, he just did this and i couldn't do a thing. Most I got was like 5 hits before he punched me into last century
The Elite Barbarians is a Common card that is unlocked from the Hog Mountain (Arena 10). It spawns 2 single-target, melee, stronger, faster Barbarians with helmets, moderately high hitpoints and very high damage potential. An Elite Barbarians card costs 6 Elixir to deploy. Strategy Compared to the regular Barbarians, they have higher stats and offensive capabilities. However, the count of Elite Barbarians are 2 and the elixir cost is 6, while the Barbarians are 5 on count and elixir cost. Therefore, they do less combined damage than regular Barbarians and are less effective on defense due to their lower numbers. However, Elite Barbarians are less susceptible to splash damage (an equal level Fireball will not one shot them) due to their higher individual hitpoints. Because of the higher troop count of the Barbarians, they can shut down Elite Barbarians for a positive Elixir trade. The Elite Barbarians are unlocked in a higher Arena (Hog Mountain), which means that the Barbarians can be obtained earlier and be leveled up more easily for use in ladder battles. Elite Barbarians are outclassed by P.E.K.K.A. on some aspects, but unlike her, since they spawn in pairs, they can be used for split pushing, with 1 Elite Barbarian down each lane, giving your opponent pressure to defend both of them. Elite Barbarians are also cheaper by 1 elixir. Elite Barbarians are most reliable as a defensive card turned into a threating counterattack, especially against tanks and troops that are easily shredded by a pair of Elite Barbarians, like a Musketeer. This allows them to push for a lower cost than if they were just played at the bridge. This may also be a negative Elixir trade sometimes, but the user will have two nearly unscathed Elite Barbarians counterattacking. If the opponent is low on Elixir or you know that the opponent's counter for the Elite Barbarians is out of rotation, you can rush a lane with Elite Barbarians. Their fast movement speed allows them to reach the Crown Tower quickly and gives little time for the opponent to react. However, it is advised to have a damaging spell ready since cheap swarms will make short work of the Elite Barbarians. Due to their fast move speed, the Elite Barbarians be used to push slower troops like the Valkyrie, creating an excellent synergy; the Valkyrie eliminates the swarms while the Elite Barbarians annihilate the tankier troops. Using Rage on Elite Barbarians can be even more deadly, as it amplifies their already fast movement speed, making them even harder to react to. Despite the benefits, this strategy can leave the player with a huge Elixir deficit, as this combo is still susceptible to swarm. Because of this, pairing the Lumberjack with the Elite Barbarians may be just as effective since the Lumberjack's fast hit speed will help the Elite Barbarians take care of small swarms, and when the Lumberjack dies, his Rage effect will make the Elite Barbarians far more dangerous. This can still be risky as it may leave the player at an even larger Elixir deficit of course, as Lumberjack costs 2 more Elixir. An infamous combo is Elite Barbarians and Fire Spirit. The Fire Spirit deters opposing swarms, quickly clearing out any attempting to stop the Elite Barbarians. They also provide considerable Tower damage should they reach it. Since the Fire Spirit is faster than the Elite Barbarians, it should be placed behind the Elite Barbarians to push them and to ensure that it targets the same troops as the Elite Barbarians. The Fire Spirit can also be interchangable with any other spirit in this case too. However, it can still get shut down by a mini tank + swarm combo. This can also give the opponent decent spell value. Heal Spirit could be a decent replacement, especially when they are severely damaged. However, it does not deal as much damage as the Fire Spirit, which leaves the Elite Barbarians still weak to swarms. If timed perfectly Elite Barbarians can completely counter a Mega Knight and leave with 1 Elite Barbarian at full health. To do this, the Elite Barbarians should be spawned directly on top of the Mega Knight so that they split apart, negating the Mega Knight's area damage. A high-risk, high reward move is to quickly send in Elite Barbarians at the start of a game right as you have 6 Elixir. This can be done more quickly by tapping the screen twice to skip the animation displaying the Arena, giving the player access to their cards more quickly. This is even more effective when their best counter is out of rotation, since they will have less Elixir to cycle to it. The P.E.K.K.A., Royal Recruits and Mega Knight are good counters to Elite Barbarians, although resulting in a negative Elixir trade. They can reliably chop them down by themselves using their powerful damage and health, even without a Princess Tower helping. But it is a positive value trade, since there'd still be the counter alive, albeit heavily damaged to counterpush. Sparky can act similarly for a neutral elixir trade, but it will only one shot them if they are one level lower. However, equally leveled they will be left with a sliver of health, allowing your towers to kill them. Although Elite Barbarians have high damage per second, their health is mediocre, so almost all swarms can counter it for a positive Elixir trade. An Ice Golem with any other high damage support card (e.g. Minions) can easily take down the Elite Barbarians. Despite this, their mediocre hitpoints and high damage make them decent tanks for other troops, like Archers. Splash units like the Bomber, Valkyrie and Dark Prince are amazing at countering Elite Barbarians when paired with Skeletons or Ice Spirit, diverting damage from your counter. The same can be said for powerful glass cannons like the Mini P.E.K.K.A and Lumberjack. Those small troops can be protected by Ice Golem, as well. A Rocket can completely destroy Elite Barbarians for a neutral Elixir trade. However, due to their fast movement speed coupled with the Rocket's slow travel time, it can be difficult and risky to use it successfully. Alternatively, you can use Lightning to cripple the Elite Barbarians and 1 supporting card. Mini tanks such as Knight, Ice Golem, and Valkyrie can pull the Elite Barbarians to the center, allowing both towers to whittle them down for a positive elixir trade. Pulling the Elite Barbarians with a Tombstone is a great way of stalling the Elite Barbarians especially with the Skeletons that it spawns. If your opponent defends against your Elite Barbarians with a Tombstone, hover a Zap spell 1 tile below the Tombstone and cast it right as the Tombstone is destroyed. The spawned Skeletons will be destroyed and the Elite Barbarians will quickly head for the Crown Tower without a distraction. History The Elite Barbarians card was added to the game on 25/11/2016. On 15/12/2016, a Balance Update, increased the Elite Barbarians' hitpoints by 19%, damage by 14% and increased their hit speed to 1.4 seconds (from 1.5 seconds). On 23/1/2017, a Balance Update, decreased the Elite Barbarians' hitpoints by 4.4%, damage by 4% and decreased their hit speed to 1.5 seconds (from 1.4 seconds). On 19/4/2017, a Balance Update, decreased the Elite Barbarians' hitpoints by 4%, and delayed their initial attacks by 0.1 seconds. On 20/6/2018, the Summer Update, moved the Arena to unlock the Elite Barbarians from Royal Arena (Arena 7) to Hog Mountain (Arena 10). On 3/6/2019, a Balance Update, increased the Elite Barbarians' damage by 18%, but increased their hit speed to 1.7 seconds (from 1.5 seconds). On 1/7/2019, the July 2019 Update, increased the Elite Barbarians' range to 1.2 tiles (from 1 tile), now classified as Melee: Medium. On 2/6/20, a Balance Update gave the Elite Barbarians a new 0.1 second deploy stagger from each other. On 3/11/20, a Balance Update decreased the Elite Barbarians' speed from Very Fast to Fast, decreased their hit speed to 1.5 seconds (from 1.7 seconds), increased their hitpoints by 14%, and increased their damage by 5.5%. Their first attack speed was also reduced to 0.5 seconds (from 0.7 seconds) On 30/3/21, a Balance Update decreased the hit speed of Elite Barbarians to 1.4 seconds (from 1.5 seconds) and their first attack speed to 0.4 seconds (from 0.5 seconds). On 7/4/21, a maintenance break increased the first attack speed of Elite Barbarians to 0.5 seconds (from 0.4 seconds). On 7/6/21, a Balance Update increased the Elite Barbarians' sight range to 6 tiles (from 5.5 tiles). On 27/10/21, the 2021 Quarter 3 Update increased the level cap of all cards to 14 (from 13).
Grass is a plant with narrow leaves growing from the base. A common kind of grass is used to cover the ground in a lawn and other places. Grass gets water from the roots in the ground. Grasses are monocotyledon, herbaceous plants. The grasses include the "grass", of the family Poaceae (also called Gramineae). Also sometimes it is used to include the sedges (Cyperaceae) and the rushes (Juncaceae). These three families are not closely related but belong to different clades in the order Poales. They are similar adaptations to a common life-style. The true grasses include cereals, bamboo and the grasses of lawns (turf) and grassland. Uses for graminoids include food (as grain, sprouted grain, shoots or rhizomes), drink (beer, whisky), pasture for livestock, thatching thatch, paper, fuel, clothing, insulation, construction, sports turf, basket weaving and many others. Many grasses are short, but some grasses, like bamboo can grow very tall. Plants from the grass family can grow in many places, even if they are very cold or very dry. Several other plants that look similar but are not members of the grass family are also sometimes called grass; these include rushes, reeds, papyrus, and water chestnut. Grasses are an important food for many animals, like deer, buffalo, cattle, mice, grasshoppers, caterpillars, and many other grazers. Unlike other plants, grasses grow from the bottom, so when animals eat grass they usually do not destroy the part that grows. Without grass, dirt can wash away into rivers (erosion). Graminoids include some of the most versatile plant life-forms. They became widespread toward the end of the Cretaceous. Fossilized dinosaur dung (coprolites) have been found containing grass phytoliths (silica stones inside grass leaves). Grasses have adapted to conditions in lush rain forests, dry deserts, cold mountains and even intertidal habitats, and are now the most widespread plant type. Grass is a valuable source of food and energy for many animals. Lawn grass is often planted on sports fields and in the area around a building. Sometimes chemicals and water is used to help lawns to grow. People have used grasses for a long time. People eat parts of grasses. Corn, wheat, barley, oats, rice and millet are cereals, common grains whose seeds are used for food and to make alcohol such as beer. Sugar comes from sugar cane, which is also a plant in the grass family. People have grown grasses as food for farm animals for about 4,000 years. People use bamboo to build houses, fences, furniture and other things. Grass plants can also be used as fuel, to cover roofs, and to weave baskets. In English, the word "grass" appears in several phrases. For example: "The grass is always greener on the other side" means "people are never happy with what they have and want something else." "Don't let the grass grow under your feet" means "Do something". "A snake in the grass" is about a person that will not be honest and will trick others. Grass is sometimes used as a slang term for cannabis
Most devourer videos I watch have a server filled with not so smart people but this one people actually try to kill you with decent abilities props to your skills man
I always kill like the noobies first and quickly getting 10 kills, and then I just go all out after, but I avoid storms,time is avoidable, and I try to avoid cards cuz they fling you back if ur 15 or more higher and portals and the other ones
@@gurjotaa5725I am a storm main, I once killed a 100 by comboeing them with the tornado, jumping around, got them close to the void, and used the lighting. Lets just say they targeted me afterwards. (They left)
i know this vid is a year old but are dos grinding servers even a thing anymore, ive been looking for one as everybody just targets you in a normal server
Kyle im inspired by your playstyle, i killed a 280 with the help of a portal mastey user (i punched him and portal mastery suck him to portal and tp him to void) and i got 385 after
how are you so good with dos, usually i cant get past 150 souls without seeing an exploiter/bug abuser and/or dying to a bug such as being flung by lava
The starter phase is pretty annoying cause whenever I punch people they always fly different lengths and sometimes cut short of the cliff which puts me in a bad spot and besides that there are a few other stupid things that happen like recently a magnet user spawned right next to me near the tree while I was avoiding other abilities and yoinked me off the edge
Raul said that you get harassed cuz your top 3 most punches but don’t you got admin powers and isn’t it admin harassment so can’t you just kick them???
tip: if your ever getting countered by someone, move back then lunge at them. this is a 100% win, unless your already at the edge. by that point, your probably already dead, or just try to run left or right.
this works every time. Was trying to combo a devourer, he just did this and i couldn't do a thing. Most I got was like 5 hits before he punched me into last century
If You’re getting comboed i always run away from the player instead of towards them.
Thats why i got my acc banned due to my rageness over combo ppl . I hate them fr . Like they are fatherless or what? To combo
@@markproyt8978 no, because their using the brains how it should be used
Works in sb too lol
ohhhhhhhh so these are the type of people that make me suffer when I'm trying to get operator.
at 0:53 I would’ve used my e dodge ability at that point
The Elite Barbarians is a Common card that is unlocked from the Hog Mountain (Arena 10). It spawns 2 single-target, melee, stronger, faster Barbarians with helmets, moderately high hitpoints and very high damage potential. An Elite Barbarians card costs 6 Elixir to deploy.
Strategy
Compared to the regular Barbarians, they have higher stats and offensive capabilities. However, the count of Elite Barbarians are 2 and the elixir cost is 6, while the Barbarians are 5 on count and elixir cost. Therefore, they do less combined damage than regular Barbarians and are less effective on defense due to their lower numbers. However, Elite Barbarians are less susceptible to splash damage (an equal level Fireball will not one shot them) due to their higher individual hitpoints.
Because of the higher troop count of the Barbarians, they can shut down Elite Barbarians for a positive Elixir trade.
The Elite Barbarians are unlocked in a higher Arena (Hog Mountain), which means that the Barbarians can be obtained earlier and be leveled up more easily for use in ladder battles.
Elite Barbarians are outclassed by P.E.K.K.A. on some aspects, but unlike her, since they spawn in pairs, they can be used for split pushing, with 1 Elite Barbarian down each lane, giving your opponent pressure to defend both of them. Elite Barbarians are also cheaper by 1 elixir.
Elite Barbarians are most reliable as a defensive card turned into a threating counterattack, especially against tanks and troops that are easily shredded by a pair of Elite Barbarians, like a Musketeer. This allows them to push for a lower cost than if they were just played at the bridge. This may also be a negative Elixir trade sometimes, but the user will have two nearly unscathed Elite Barbarians counterattacking.
If the opponent is low on Elixir or you know that the opponent's counter for the Elite Barbarians is out of rotation, you can rush a lane with Elite Barbarians. Their fast movement speed allows them to reach the Crown Tower quickly and gives little time for the opponent to react. However, it is advised to have a damaging spell ready since cheap swarms will make short work of the Elite Barbarians.
Due to their fast move speed, the Elite Barbarians be used to push slower troops like the Valkyrie, creating an excellent synergy; the Valkyrie eliminates the swarms while the Elite Barbarians annihilate the tankier troops.
Using Rage on Elite Barbarians can be even more deadly, as it amplifies their already fast movement speed, making them even harder to react to. Despite the benefits, this strategy can leave the player with a huge Elixir deficit, as this combo is still susceptible to swarm. Because of this, pairing the Lumberjack with the Elite Barbarians may be just as effective since the Lumberjack's fast hit speed will help the Elite Barbarians take care of small swarms, and when the Lumberjack dies, his Rage effect will make the Elite Barbarians far more dangerous. This can still be risky as it may leave the player at an even larger Elixir deficit of course, as Lumberjack costs 2 more Elixir.
An infamous combo is Elite Barbarians and Fire Spirit. The Fire Spirit deters opposing swarms, quickly clearing out any attempting to stop the Elite Barbarians. They also provide considerable Tower damage should they reach it. Since the Fire Spirit is faster than the Elite Barbarians, it should be placed behind the Elite Barbarians to push them and to ensure that it targets the same troops as the Elite Barbarians. The Fire Spirit can also be interchangable with any other spirit in this case too. However, it can still get shut down by a mini tank + swarm combo. This can also give the opponent decent spell value.
Heal Spirit could be a decent replacement, especially when they are severely damaged. However, it does not deal as much damage as the Fire Spirit, which leaves the Elite Barbarians still weak to swarms.
If timed perfectly Elite Barbarians can completely counter a Mega Knight and leave with 1 Elite Barbarian at full health. To do this, the Elite Barbarians should be spawned directly on top of the Mega Knight so that they split apart, negating the Mega Knight's area damage.
A high-risk, high reward move is to quickly send in Elite Barbarians at the start of a game right as you have 6 Elixir. This can be done more quickly by tapping the screen twice to skip the animation displaying the Arena, giving the player access to their cards more quickly. This is even more effective when their best counter is out of rotation, since they will have less Elixir to cycle to it.
The P.E.K.K.A., Royal Recruits and Mega Knight are good counters to Elite Barbarians, although resulting in a negative Elixir trade. They can reliably chop them down by themselves using their powerful damage and health, even without a Princess Tower helping. But it is a positive value trade, since there'd still be the counter alive, albeit heavily damaged to counterpush. Sparky can act similarly for a neutral elixir trade, but it will only one shot them if they are one level lower. However, equally leveled they will be left with a sliver of health, allowing your towers to kill them.
Although Elite Barbarians have high damage per second, their health is mediocre, so almost all swarms can counter it for a positive Elixir trade. An Ice Golem with any other high damage support card (e.g. Minions) can easily take down the Elite Barbarians. Despite this, their mediocre hitpoints and high damage make them decent tanks for other troops, like Archers.
Splash units like the Bomber, Valkyrie and Dark Prince are amazing at countering Elite Barbarians when paired with Skeletons or Ice Spirit, diverting damage from your counter. The same can be said for powerful glass cannons like the Mini P.E.K.K.A and Lumberjack. Those small troops can be protected by Ice Golem, as well.
A Rocket can completely destroy Elite Barbarians for a neutral Elixir trade. However, due to their fast movement speed coupled with the Rocket's slow travel time, it can be difficult and risky to use it successfully. Alternatively, you can use Lightning to cripple the Elite Barbarians and 1 supporting card.
Mini tanks such as Knight, Ice Golem, and Valkyrie can pull the Elite Barbarians to the center, allowing both towers to whittle them down for a positive elixir trade.
Pulling the Elite Barbarians with a Tombstone is a great way of stalling the Elite Barbarians especially with the Skeletons that it spawns. If your opponent defends against your Elite Barbarians with a Tombstone, hover a Zap spell 1 tile below the Tombstone and cast it right as the Tombstone is destroyed. The spawned Skeletons will be destroyed and the Elite Barbarians will quickly head for the Crown Tower without a distraction.
History
The Elite Barbarians card was added to the game on 25/11/2016.
On 15/12/2016, a Balance Update, increased the Elite Barbarians' hitpoints by 19%, damage by 14% and increased their hit speed to 1.4 seconds (from 1.5 seconds).
On 23/1/2017, a Balance Update, decreased the Elite Barbarians' hitpoints by 4.4%, damage by 4% and decreased their hit speed to 1.5 seconds (from 1.4 seconds).
On 19/4/2017, a Balance Update, decreased the Elite Barbarians' hitpoints by 4%, and delayed their initial attacks by 0.1 seconds.
On 20/6/2018, the Summer Update, moved the Arena to unlock the Elite Barbarians from Royal Arena (Arena 7) to Hog Mountain (Arena 10).
On 3/6/2019, a Balance Update, increased the Elite Barbarians' damage by 18%, but increased their hit speed to 1.7 seconds (from 1.5 seconds).
On 1/7/2019, the July 2019 Update, increased the Elite Barbarians' range to 1.2 tiles (from 1 tile), now classified as Melee: Medium.
On 2/6/20, a Balance Update gave the Elite Barbarians a new 0.1 second deploy stagger from each other.
On 3/11/20, a Balance Update decreased the Elite Barbarians' speed from Very Fast to Fast, decreased their hit speed to 1.5 seconds (from 1.7 seconds), increased their hitpoints by 14%, and increased their damage by 5.5%. Their first attack speed was also reduced to 0.5 seconds (from 0.7 seconds)
On 30/3/21, a Balance Update decreased the hit speed of Elite Barbarians to 1.4 seconds (from 1.5 seconds) and their first attack speed to 0.4 seconds (from 0.5 seconds).
On 7/4/21, a maintenance break increased the first attack speed of Elite Barbarians to 0.5 seconds (from 0.4 seconds).
On 7/6/21, a Balance Update increased the Elite Barbarians' sight range to 6 tiles (from 5.5 tiles).
On 27/10/21, the 2021 Quarter 3 Update increased the level cap of all cards to 14 (from 13).
i am NOT reading allat
@@peepeepoopoo_13 me either
This was very interesting, i will take this into account when i unlock them
Why you stop play ability wars?
got bored while sick, decided to watch this entire vid
Grass is a plant with narrow leaves growing from the base. A common kind of grass is used to cover the ground in a lawn and other places. Grass gets water from the roots in the ground. Grasses are monocotyledon, herbaceous plants.
The grasses include the "grass", of the family Poaceae (also called Gramineae). Also sometimes it is used to include the sedges (Cyperaceae) and the rushes (Juncaceae). These three families are not closely related but belong to different clades in the order Poales. They are similar adaptations to a common life-style.
The true grasses include cereals, bamboo and the grasses of lawns (turf) and grassland. Uses for graminoids include food (as grain, sprouted grain, shoots or rhizomes), drink (beer, whisky), pasture for livestock, thatching thatch, paper, fuel, clothing, insulation, construction, sports turf, basket weaving and many others.
Many grasses are short, but some grasses, like bamboo can grow very tall. Plants from the grass family can grow in many places, even if they are very cold or very dry. Several other plants that look similar but are not members of the grass family are also sometimes called grass; these include rushes, reeds, papyrus, and water chestnut.
Grasses are an important food for many animals, like deer, buffalo, cattle, mice, grasshoppers, caterpillars, and many other grazers. Unlike other plants, grasses grow from the bottom, so when animals eat grass they usually do not destroy the part that grows. Without grass, dirt can wash away into rivers (erosion).
Graminoids include some of the most versatile plant life-forms. They became widespread toward the end of the Cretaceous. Fossilized dinosaur dung (coprolites) have been found containing grass phytoliths (silica stones inside grass leaves). Grasses have adapted to conditions in lush rain forests, dry deserts, cold mountains and even intertidal habitats, and are now the most widespread plant type. Grass is a valuable source of food and energy for many animals.
Lawn grass is often planted on sports fields and in the area around a building. Sometimes chemicals and water is used to help lawns to grow.
People have used grasses for a long time. People eat parts of grasses. Corn, wheat, barley, oats, rice and millet are cereals, common grains whose seeds are used for food and to make alcohol such as beer.
Sugar comes from sugar cane, which is also a plant in the grass family. People have grown grasses as food for farm animals for about 4,000 years. People use bamboo to build houses, fences, furniture and other things. Grass plants can also be used as fuel, to cover roofs, and to weave baskets.
In English, the word "grass" appears in several phrases. For example:
"The grass is always greener on the other side" means "people are never happy with what they have and want something else."
"Don't let the grass grow under your feet" means "Do something".
"A snake in the grass" is about a person that will not be honest and will trick others.
Grass is sometimes used as a slang term for cannabis
what the hell is a grass
nahhh, grass sounds pretty boring 🥱
With such an explanation, i still have no idea what that is
what the hell is this thing called "grass" does that even exist?
@@ramzankadyrov9440it exists at the outside world but it might be poisonous so dont touch it
Most devourer videos I watch have a server filled with not so smart people but this one people actually try to kill you with decent abilities props to your skills man
I always kill like the noobies first and quickly getting 10 kills, and then I just go all out after, but I avoid storms,time is avoidable, and I try to avoid cards cuz they fling you back if ur 15 or more higher and portals and the other ones
@@gurjotaa5725I am a storm main, I once killed a 100 by comboeing them with the tornado, jumping around, got them close to the void, and used the lighting. Lets just say they targeted me afterwards. (They left)
i know this vid is a year old but are dos grinding servers even a thing anymore, ive been looking for one as everybody just targets you in a normal server
This reminds me of when I had 200 and another dos stole it and got to 300
Blud didn't hear of Q ability
What does it do
What does it do
@@MajesticfrfrMakes you invulnerable for 5 seconds
I’m so happy I watched this video before figuring this out the hard way
When someone have a kill streak and the only server teams up
ITS BAD SOMETIMES HE WANTS TO GET OPERATOR RN
Yea
Hi, I'm Brazilian and the brs were also in the video
Im in your Server now!!!!!!!
Someone steals my 100 😢
how did u got so much punches
Bro said nah ur not getting operator today
NAH YOU'RE THE GUY WHO STOLE MY 300 KILLSTREAK BRUH
No way
Omg im in a vid
fun fact : 300 kills is easier than getting 5 kills to the quest of hard is impossible all can just reset and u lose the peoples
It's patched now
what the hell does this even say
Relatable
Wait..
Kyle im inspired by your playstyle, i killed a 280 with the help of a portal mastey user (i punched him and portal mastery suck him to portal and tp him to void) and i got 385 after
Bro really said:you know whos the boss
(Ik not funny)
Omg iliketo from ability wars descords
real
that is NOT iliketo that is ihateto...
how are you so good with dos, usually i cant get past 150 souls without seeing an exploiter/bug abuser and/or dying to a bug such as being flung by lava
that is called luck not skill lol
@@Lucas-xn5bn no its skill, i get 300 dos all the time. these "bugs" are just you being bad
@@NovaFlare19 bro you must have some special pc or something
The starter phase is pretty annoying cause whenever I punch people they always fly different lengths and sometimes cut short of the cliff which puts me in a bad spot and besides that there are a few other stupid things that happen like recently a magnet user spawned right next to me near the tree while I was avoiding other abilities and yoinked me off the edge
@@NovaFlare19 uhm actually once i did actually get flung super far into the void by lava's rock spewing ability
Can we be friend on roblox
Should have helped a random noob instead of jumping tbh
Raul said that you get harassed cuz your top 3 most punches but don’t you got admin powers and isn’t it admin harassment so can’t you just kick them???
And that’s why you and Raul don’t play anymore
WHAT THE HELL DOES THIS SAY
hop on apex bruh 😭
I wish I was you
Ladrón de almas
Whaaattt🧠🧠🧠🧠😔💩
I saw you
this is staged as there isn't a single plasma/Freeze/god/time user targetting you
Not freeze anymore plasma magnet glue time god railgun
Woah
4,2m get a life
Fr
Bro don’t do this